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Keezo

Keezo

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Keezo
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  • If i get camped i dont get the absolutely enthralling gameplay of holding m1, so im fine with letting my team rush gens while i "occupy" the killer. Its just generally a bad tactic if its just what you do when you hook anyone. Only thing bad about it to me is having to watch the Claudette ######### Self Care in the corner.

  • "Is the game still challenging and fun at High rank for Killers and Survivors?"

    Unless a player is rank 20, their rank means almost absolutely nothing. So if you're having fun at rank 9, you'll have fun at red ranks, only difference is that queues might take a lot longer depending on your region.

    "I understand coordinated teams vs. a killer is much different than a group of solos. Could something like in game voice be useful to close the gap?"

    Doddle has already perfectly expressed my view on this.

    "It seems to me that a decent killer, with the right perks basically owns the match against solo players by exploiting some easy tactics that can really ruin a group fairly quick resulting in not a very fun match and loss of items."

    If the killer keeps their momentum, yes, they will most likely win against 4 equally skilled solo survs, but if they ######### up once or twice, which isnt exactly hard to do, the match can swing the other way very easily

    "Is the current balance of the game good or heading in the right direction?"

    Absolutely, BHVR have recently shown that they finally understand their own game with the large scale map changes(despite the changes straight up not affecting some maps cough Haddonfield & Ormond are actually ######### stronger now cough) and they're on quite a roll with making balanced killers & addressing big health problems.

  • It used to apply to both survs and instead of Deep Wounds(before Legion came out) it applied its own unique time that simply downed the survivor in 25s unless someone else gave them the good touch, which is the part im referring to, making it only effect the unhooked surv & instead of the complete non-threat of Deep Wound apply an actual hinderance.

  • @HollowsGrief said:

    https://forum.deadbydaylight.com/en/discussion/comment/1276969#Comment_1276969

    Most survivors don't have any skill to begin with, which is why they struggle when OP things get taken away. But that's another story for another time.

    Your friendly neighborhood killer main here. Spirit is #########. end of story. And if looping itself, the only defense survivors have is OP, then yes, survivors have no skill(not talking about infinite).

    in Gens Comment by Keezo
  • i require a sweet lil Susie.

  • @bm33 said:

    Your mori buffs the killer still because a mori prevents a survivor from possible escape (DS, flashlight save, sabotage/wiggle free) they would've had if the killer had to take them to a hook. The mori offering gets to keep its basic use while you completely remove the keys. If you're removing the hatch ability from the key you need to remove the kill ability from the mori offerings to be fair.

    For moris just make them all allow you to kill one survivor. The only one needing a change would be the ebony - make that one allow you to kill a single healthy survivor, similar to Tier 3 Tombstone Mikey. This would allow for some new mori animations for variety. Add in two new mori offerings - one to kill a survivor during EGC and one to kill a survivor after all 4 survivors have been hooked atleast once. If you want more than one mori use a perk spot for Devour Hope or Rancor. If mori offerings will only kill one survivor then there's less of a chance of survivors quitting out during loading when they see a hidden offering.

    For keys make all keys broken and add ons be what allows you to open the hatch. This will stop the random purple/pink keys being found in chests. You would also lose the addons at the end if the match if you didn't use it - similar to Mori. You could use a perk spot for Ace in the Hole to allow you to keep the add on/maybe find a key with the right add ons but I'd say most people won't give up their builds for that.

    Keys in chests aren't the problem, they're a symptom. Even if you restrict the opening of the hatch to an addon, well the same problem you have with my mori solution comes up, they can still be used for an advantage, however the key one is... well... extremely simple, bring X addon, win. I will admit that yes, my mori could still be used to just tunnel someone of 2nd hook,(i disagree with the other points, but i dont wanna bore you with a side conversation), but you can still just tunnel without it, and as long as DS exists with its current identity, yes that sucks if you're running it. So how about a compromise since i just personally like the lore behind moris of The Entity saying "good work, have fun". Keys can now be used to open gates instantly, it hard counters a possible Remember Me the killer has & can get you out alive in scenarios that you wouldnt escape without it.

  • Give Borrowed Time its old status effect instead of Deep Wounds.

  • All Rule Set 2 does is get survs with inactive traps to do gens, which is the opposite of what you want from traps

  • Have you tried asking Adiris for one of her apples?

  • Honestly, yeah this, and imo, only the first person to DC gets a timeout, cant complain about someone not wanting to play a 3 man.

  • Cold Dirt. It makes Feral Frenzy somewhat usable without losing significant distance on any survivor you want to down.

  • @[Deleted User] said:

    As a Wraith main, I disagree with the statement that Wraith is a crappy killer. If you're a good mindgamer and you have Lightborn on, he can actually be pretty powerful.

    Hate to break your spirit, but Lightborn doesn't effect lightburn

  • Hag is tied with Billy as the 3rd best killer in the game

  • @LALYTHIA said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274547#Comment_1274547

    By this logic, BT is not a second chance perk. Its just a free hit.

    DS, it's not a second chance perk, it's just a quick stun.

    DH, is not a second chance perk. Its just a free hit.

    🙄

    I personally just dont classify it as a second chance since it doesnt correct a failed chance(again, i still think its ######### stupid, but still), while something like, say, Blood Warden or DS, gets you out of a situation where you would have outright lost in some regard. Its just my view on the definition.

  • Generally, even after the buff, you shouldn't cleanse. Its a choice between the lesser of 2 evils, either be one shot, or give the killer the strongest power in the game. If you can survive the 1 base Corrupt, you're golden, but if your team cleanses, its the endgame or she starts to snowball with her Corrupt, that's when you want to cleanse as she cant really do anything with that fountain at that time.

    This isn't to say you cant cleanse if you want to, play against her however you want, if someone sends hate your way, just screencap the salty chat & keep it as a mood lifter.

  • @Kaiju said:

    At least for me the combo of Spirit Fury + Enduring very cheap way to earn a hit without effort at all

    While i too dislike Endfury, i wouldnt call it a second chance. Its just a free hit, doesnt really bring you back from a loss.

  • Are you a Doc main, cause you're driving me crazy

  • @IWasThereOnce said:

    https://forum.deadbydaylight.com/en/discussion/comment/1271687#Comment_1271687

    I heard Jason is hard to get, and unlikely they will. Pennywise I would definitely be down for, although I don't know if they'd go for two clowns,

    Billy is literally a full on knock off Bubba, BHVR dont care about similar themes, have you counted the amount of white masks in the game?

  • Way i see it, only options given BHVR's hints are Jason & Pennywise.

    If Candyman is an all time classic defining slasher to BHVR, they aren't gonna release him before the reboot. Xenomorph has Hunting Grounds now since Alien & Predator are real buddy, buddy. If its going to any game, its the Predator one.

    Even though he could be possible, Jason's license is super #########, but there's still a slim chance BHVR might've gotten it, but very unlikely.

    So to me its most probable that it'll be an IT chapter since there's nothing really stopping BHVR from getting the license.

  • Video Tape. All unsafe loops are just removed from the game & preserving STBFL stacks doesnt take as long.

  • Ya did good, kid... ya did good

  • Grit: When standing still, by pressing the active ability button, reduce the noise of your moans of pain & breathing as well as the sound of you repairing, cleansing or searching a chest by 100% for 30s. Grit has a cooldown of 40s(this begins after the perk's effect ends).

    Completionist: If you cleanse a dull totem, gain a token. If you cleanse a Hex totem, gain 2 tokens. you can have a maximum of 4 tokens. For each token, increase the amount of bloodpoints received in all categories by 25%. For each token increase cleansing & searching speed by 10%.

    Luck Of The Draw: When you are next to a searched chest with an item in it, you can hold the active ability button for 5s to replace the item with a new one. Luck Of The Draw has a cooldown of 50s. "Lady Luck, don't ######### out on me like this!" - Keezo

  • if you're the last survivor and are hooked, you're auto sacrificed, this has been around for quite a while

  • The Cannibal, he's a pretty ######### killer, but his perk BBQ & Chili allows you to get bonus bp after the game ends, this reduces the grind by a significant amount.

    in What next? Comment by Keezo
  • @DWolfAlpha said:

    Even the devs acknowledge that not all perks are created equal. Some perks in the shrine cost 2700 shards and award 200k bps instead of 150k if you already have the perk.

    The extra cost/bp is only for when a perk is in the shrine for the first time.

  • How do i put this? Its 100% meta on her, but you shouldn't run it, since if you can hear good without it, you can just run a full loadout instead

  • CLAUDETTE! STOP ######### SELF CARING!

  • @Cheers said:

    All I want to know is the results for 'Is teabagging fair?'

    If anyone voted higher than "Greatly", im worried

  • Well for starters, try to avoid gen speed & extra health states. I'm personally a fan of weird gimmick perks(Diversion, Head On)

  • Coldwind, all of them, my eyes dont focus too well, so the entire map is essentially just a flat screen of yellow.

  • This situation will ONLY happen if you let it, if someone facecamps, unless the survivors ######### up & attempt the rescue, they will get 1 kill max

  • personally, Billy, since i just dont mesh with him, but 2nd place is definitely the Fredster

  • Always wanted Amanda with John's robe, if not Pig cosmetics, then Freddy, cause he needs some, but he's also in legal hell

  • Its not that characters chosen aren't 18+, its that everyone in the game is 18+, also just... kids would not be great for PR "look at this game where you can murder children"

  • simply hold the run button & press space(you can enter the locker normally, just have to leave quickly)

  • My go to is BBQ, Save The Best For Last, Sloppy & Ruin

    If you only have her perks, Sloppy, Whispers, MYC & Surveillance

  • When i wanna 4k, i play as Hag, because ######### loops, triangles are where its at

    When i wanna ######### around or have a normal game, Piggy, she's just my main

    When i wanna piss survivors off, Doc, he's good, and of course annoying as ######### with a ######### ton of degenerate builds

  • NAGASAKI DOCTOR

    PERKS

    1. Distressing
    2. Monitor & Abuse
    3. Haunted Ground
    4. Ruin

    Distressing: TR increase

    Monitor & Abuse: Increased TR in chase(veeeery important)

    Haunted Ground: It's one of Doctor's best perks

    Ruin: See Haunted Ground


    ADDONS

    1. Purple Calm
    2. Purple Order

    Calm: BIG DICK TR

    Order: Pallets are neat, but its for the cooldown reduction


    WHAT IT DOES

    You play as normal until you're in a chase that isnt by the edge of the map, from that point onward, use Blast and nuke the ######### map. Then continue the chase, down, hook, Blast is back up, repeat. While in chase you pretty much cover at least half of every map with a single Blast.

  • Self Care can be used an unlimited amount of times, but using it wastes a LOT of time, most perks are better to bring

  • Corrupt and Infectious are 2 of the best perks in the game and DD can be dirty on some killers

  • MYC can only activate if you, the killer, are 32m away from the hook, your TR does not affect it in any way

  • Pig S tier, you're friend knows their #########

  • Will there be any future changes to Hangman's Trick now that its nerf from the ptb has made it... fairly useless?

  • Every other answer is wrong. Head On is the best perk in the game & you cannot change my mind.

  • This ^^^^^^^

  • Hag D tier? have you not played her on Game or Badham & just placed all 10 traps at the drop downs?

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1208722#Comment_1208722

    So when I have a wired connection that is streaming in perfect quality, why does it happen to me?

    The majority of players at that time would most likely have a lower ping than you & the server would look at them first before you as their clients have a more reliable state of the game. This is how VPNing ######### things over, as you can tell the server that you're right next to it & thus, even if you have a bad connection, still have a large part in the final say.

  • This was your connection. That is what the symbol on the top left of the screen indicates, that you're connection isn't stable. This will persist in the game for as long as it exists, as if everyone's clients were absolute, the game just wouldn't function.

  • list of killers that choke:

    1. Nurse

    Aaaaand there we go

  • ######### is this... someone looking at the game from both view points? this feels... wrong

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