Keezo
Keezo
About
- Username
- Keezo
- Joined
- Visits
- 1,267
- Last Active
Comments
-
Police Station is just... jesus christ it's so bad
-
I'm looking at this a different way than just, removing them, im going remove them, and their perks
David, Bill & Meg, LETS SPICE UP THE META A BIT
-
Rework them
-
Tinkerer isn't a regression perk, it just gives you info, then you only have Ruin or Pop usable at any given time. It's just 3 good perks.
-
Legion requires a rework or a completely separate secondary power. If they're good, they will break the game due to ignoring all game mechanics with 0 skill involved, and if they're not good, they're as they are now, terrible.
-
tells me where the killer is
-
This isnt a 'challenge' it's a 100 sided dice
-
Is he worse than Huntress, Nurse & Gun in chase, yeah, is he better than Clown, yeah, would be nice for to get quite a few more buffs, but he's not in dire need of any
-
I do like BHVR making the filter, cause there wasnt an option to turn off the chat if you couldnt handle it, nope, that definitely ISNT an already implemented mechanic
-
@lagosta said:
One of the hooked guys or Claudette had Kindred and was using them to read your aura probably. Scummy IMO.
Looping a hook with Kindred is an incredibly bad play, even worse than normal, as the chase will last longer, meaning more time used up for the hooked guy.
-
Only one that's interesting to use
-
friendly reminder that, that 'Meg scream' isnt a Meg scream
-
maybe searching'em up on Twitch, playing the game, then once it's over, hopping on their stream to see their reaction
-
Anything from Frictional would be great, but Amnesia also happens to have the best DbD fitting monsters
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2186455#Comment_2186455
Kinda weird it doesn't like Doc then, considering he's arguably more of a psychopath then Clown or Ghostface is.
Doc's probably more interested in his own agenda rather than doing The Entity's work
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2186433#Comment_2186433
Yeah, I also remember hearing that The Entity really likes Clown and Ghostface for some reason.
They perfectly line up with what The Entity wants in a killer
-
I think it's already pretty good, but its not a buff would make it too much, so why not
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/249697/killer-campfire
I'm pretty sure the devs confirmed that killers stay in their own realm when outside of a trial. Either that or they get tortured by The Entity if they failed to kill the survivors from the previous trial.
As far as I know, the only killers that are allowed to interact with each other outside of a trial are the four members of The Legion, and Victor and Charlotte.
I remember BHVR at some point mentioning that Clown is allowed to move between realms whenever, since he's Entity-chan's favourite
-
Sure, i guess
-
Friendly reminder that this has happened with Oni
-
If the matchmaking ban simply didn't work on crashes, there'd be no point in it being there, since you could just turn off your PC or Alt+F4 to DC with no penalty.
It's all or nothing.
-
If the best survivor was really ######### good, and are the last alive, i'll give'em hatch, otherwise i'll just nab the sacrifice points & hook them
-
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2185232#Comment_2185232
Name one survivor perk that 100% hard stops a killer's power.
All perks that stop bleeding counter Twins
Calm Spirit deletes Doctor's ability to track you without addons
Spine Chill against stealth, even if they look away, you might still just see them coming & run away before they can even know
Dead Hard against any chase power
and since it not like Lightborn deletes the ability to play survivor, just using a certain item, so IW against Spirit as well
I do agree that Lighborn should notify the survivor at least tho, along with the rest of the hard counters, not being hard counters, but this just isnt the point to stand on
-
@Chekita said:
https://forum.deadbydaylight.com/en/discussion/comment/2186246#Comment_2186246
You mean ctrl or E or just waiting to press again? Why did it work normally before? #########... well, going to try. Thanks.
while you are already chainsawing, you press m2, and your timer will reset
-
you dont hold m2, you click it to use another charge
-
Lucky Break consistently gets you out of a chase for free, potentially 2 or 3 if you've got a good medkit.
-
pretty sure its bugged, only the last survivor to stomp it will get it
-
If it gave more skillchecks it could get out of hand super quickly, since not only does it get more stacks sooner in the trial, but it gets more chances for deleting heal time.
-
git gud
-
- Killer picks up survivor
- Find Locker
- Press space
- Killer hooks survivor
- Wait 4s
- Continue playing normally
-
Are there some mechanically dumb perks? yeah, DH deletes mistakes, BT can be used to get a free hit mid-chase, SG is everything wrong with perk design, but I'd rather just have grabs moved to the killer client
-
@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2183699#Comment_2183699
Are you a M1lly?
Nope, only m1 when they'll reach a pallet/window before I can rev up.
-
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2183704#Comment_2183704
The "nerf" was unnecessary, but why should it even exist if billy is already punished in multiple ways for misusing his chainsaw? And his addons are very bad for the most part.
it was 100% unnecessary... but that doesnt change it not doing anything.
Addons just dont apply to a killer's strength. Are most of his terrible now, yes, does that make his basekit worse? no
-
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2183699#Comment_2183699
lmao he was over-nerfed (for no reason btw), most of his addons are literal garbage and he is less fun.
The 'nerf' was Overheat, a mechanic which never does anything unless you've ######### up multiple times over.
-
Overheat doesnt come into play unless you're bad. This leaves either seeing a red bar growing around your power or needing to use his old dumb addons as the only reasons someone would think he's actually been nerfed or thinks he's less fun
-
Wiggling is meant to stop you from being brought across the map to the basement, not to be a get out of jail free card if the killer gets ######### hook RNG.
And yeah, sometimes a lot of hooks can spawn together, but then wiggling doesn't matter, does it. And there are also times where 1 hook spawns in an entire quarter of the map.
Wiggling only becomes a game mechanic when the killer is making a massive mistake, or have been ######### by the map.
-
nah, he doesn't wanna frighten Dwight, he wont do gens for 5 days straight
-
"It's gonna be Oni isnt it" then i move on & play normally
-
No-one really says Oppression is bad, but they just kinda sleep on the sheer combo value it has with Pop and/or Surveillance
-
just you
-
the problem with giving each survivor a passive is that they either need to be so minute to the point where there's 0 impact & 0 reason to use up time to implement them, and if they're big enough to have an impact, there will be a 'best' survivor who everyone will play
-
BHVR renew their license and get a new map to replace Haddonfield, its inherently awful.
-
Quite simply, Nurse doesn't loop, if she's trying to, its her 1st game as her. Once someone knows what she does, they will begin to ignore every game mechanic.
-
few things, 1, both survivor options are 'NOED Bad', 2, no option for it being bad, as in, being a bad perk
-
Legion
Simply giving them a secondary power they can use to actually do something after people are injured
-
Victor bring bodies to you & always being able to recall are ideas i've been thinking about and 100% agree with, Victor camping killing him doesnt really work, since you dont camp as Victor, you camp as Charlotte & send Victor off.
Camping is just kinda part of what Twins are, since nerfing it means that you HAVE to nerf Twins as a whole, say, increasing the distance from hook before you can release/swap to Victor, but that then means that you cant use your power for longer after hooking someone. You could make Charlotte take even longer to wake up, but I dont think I need to explain why that's not the right call.
Its just kind of a hard thing to remove, best to just make NOT doing it more rewarding instead.
-
2 hits is too easy to get, it's just gonna become a worse version of old MoM... which would still be old MoM
-
You dont, the killer knew where the hatch was first, you lost your BHVR freebie, your 2nd one shouldn't be fair
-
KILLER
The best killers in the game are all BHVR original, on top of that, 3-6 of them are free. While only a few of the best killer perks are free, the best one isnt even a teachable and the other top killer perks are on shard killers anyway. STBFL & BBQ are the only meta licensed perks, and you can do perfectly fine without them.
SURVIVOR
Bill & Meg are both free
-
People just have a bad taste in their mouth from Twins' buggy release, so they dont give'em a chance.
They're pretty good & pretty damn fun