KatsuhxP
KatsuhxP
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@gingerGeorge12 said:
Base-Kit Borrowed Time Endurance Limitation
• The base-kit Endurance effect (Borrowed Time) granted to Survivors after being unhooked now deactivates if the unhook occurs within 32 meters of a powered exit gate.
This change is intended to limit abuse of base-kit Endurance during the endgame and encourage more strategic unhooks.
Hook UI Indicator for Base-Kit Endurance
• Both Killer and Survivor UIs will now display a white circle around the hooked Survivor’s icon to indicate whether they will receive base-kit Endurance upon unhook.
• White circle = Survivor will receive base-kit Endurance
• No circle = Survivor will not receive base-kit Endurance
This feature is designed to improve clarity and reduce confusion around Endurance eligibility.
That would be unnecessary, you want to hook closer to the middle anyways so that wouldn't get used very much. Only thing it would do is switching the tactical aspect from the killer to the survivor.
Also I'm happy they took away endgame ds so bt is really not a problem for me.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3951733#Comment_3951733
it still is not equivalent.
Well then is it like this. I already don't like this day very much, so I won't argue ^^
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@Nicholas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3904921#Comment_3904921
I must've missed this, but yeah, that makes sense. I'm still hopeful we can get some improvements. I'd love to see 120 or even RT that they promised over five years ago.
Yeah that would be great! it shouldn't be to hard to optimize it xD
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3949799#Comment_3949799
Why would survivors trade their healing stuff so killers can get basekit corrupt?That would be like me asking you would killers trade their best addons for a buff to gen speed for survivors! Think about it.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950573#Comment_3950573
Except it’s nowhere close to even the same thing you’re trying to compare 16 perks that are premeditated picks to a strategy the killer role can pull out at any point upon a hook that requires no perks. Survivors can’t just pull gen progression perks out of their pocket the moment things are looking bad.
That would be a good way to stop tunneling anytime you hook the same survivor back to back survivors get a permanent gen progression percentage added to all gens. 25, 50, 75, 100 ect%, There tunneling solved. Nobody in their right mind would do it, and now it’s nowhere near as effective.
I also just can't get hooks on a person out of nowhere, you have to start soon or at least play for 2 people you hook consistantly at max - otherwise you won't get much but 1-2 kills even with tunneling xD
Also sure if we balance the game so that 4 survivors can be alive without completely destroying gens, it's just absolutely insane at the moment to let them live longer than needed if you intend to win in any way.
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@gingerGeorge12 said:
Expose:
Expose will allow killers to down survivor even if they have the endurance status effect.This buff will allow killers like Myers and perks that apply expose will be able to get value for exposing injured survivors.
Undetectable:
Undetectable will mute all killer sounds which include footsteps, voice lines, and vault sounds.This buff will allow killers like Ghost Face and perks that apply undetectable will be able to use it more in chase and to actually sneak up on survivors.
Who said those effects are too weak?
Also that is meant to be like this in both cases:
Michael is less stealthy than ghostface and needs more buildup, but is really leathal if used well and a lot of people are near. If survivors decide not to heal you down them instantly anyways, also they are louder so you can find them easier (not to mention you you a higher vaultspeed and a longer m1-reach if you're tier 3, so it's already good) - your change would only make camping and tunneling insanely easy and therefore require insane balancing changes or restrictions, so it wouldn't only be uncalled for but also make it worse probably.
Ghostface is meant as a stealthy killer that has to surprise you to kill you. Now of course he needs to be stealthy for that, but that doesn't mean he has to be completely quite. This change would only require them to make his stalking much slower so that you have more time to react to his missing soundcues, therefore it would nerf him more than it helps.
And I only talked about the effects on the killers you thought about, that doesn't even include perks or other killers with those effects - that would be such a chaos in the end for nothing xD
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@MagicDragon said:
…is an argument to nerf tunneling. You're not meant to consistently win games, you're meant to win some and lose some; to be inconsistent.
I don't know where you got that you win consistently with tunneling. It's a two-edged sword, you can get increadible value and win much easier if done correctly and survivors let it happen, but it can also cap you on 1 to 2 kill maximum if done wrong and survivors defend themself against that effectively.
It's a little bit like a swf with 4 people only having gen progress perks and trying to genrush through it before they get killed - they can get insane value and win basically without interaction if they are fast enough, but they could also all be killed quickly because they only took gen progress with them.
Of course both examples are (mostly) unrealistic, no one would just use only this one tactic and ignore the rest of the game, but it's the general logic behind it. In the end it only becomes effective if you tunnel only when it's possible and you ether don't lose anything or actually gain something, also it's good to combine that with camping and slugging - then it becomes consistent slowly.
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@angrychuck said:
My best guess is that there is potential for different power skins, I don't believe Kaneki could get a skin for his power since well from what I understand of the anime is that his power doesn't change from ghoul to ghoul. There was initially a lot of backlash about the killer power skins, mainly because the power skins had to be used with certain cosmetics on top of already costing 3000 auric cells. They might add new power skins in the future but for licensed killers that will mean dealing with license holders again.
The power itself doesn't change so they always have their claws (I think they were called kagune, but it's easier that way and I wouldn't put my hand in the fire for that xD), BUT they look different from ghoul to ghoul and are differently used. If I remember right some use them as armor as excample (at least there's a weapon from the ghoul hunters that used them like this xD).
So making skins would be possible, but probably not worth 3000 cells xD
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@kxxrs6d said:
Could you give link pls to write to support
https://support.deadbydaylight.com/hc/de
You have to awnser a few questions first and then they tell you what to do (so also the email where you have to write to), maybe you even find your solution there.
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@kxxrs6d said:
My driver is the newest version and i have already reinstalled the game..
Mhh then I'm at the end of things I could think off for now. I'd contact the support then, they are pretty nice - don't know how fast they awnser, was next day I think, but it was also pretty late where I wrote a message xD
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@kxxrs6d said:
I've tried this, but DBD again use my CPU. I've tried to make it in Windows settings and BIOS but it don't help me
Huh, don't know if this exits but maybe look up if you can make it a steam startoption. It's under the gamesettings when you rightclick on a steam game somewhere, I believe they start with "-" most of the time. Another option would be to maybe rollback to an older graphics-driver or update it to the newster version (both could work)
Other than that I would only have the idea to reinstall it.
Edit:
I've red deactivating your onboard gpu alltogether could also work.
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@kxxrs6d said:
I've tried a lot of methods but i don't know what to do. DBD don't want to use my integrated videocard(3070), it uses my CPU for graphics.. and i have 30 fps because of this. Does anyone know how to fix this problem and make DBD use my integrated videocard??
Some games have a option in the graphics-settings for that, but I believe dbd doesn't. I'd assume you have to look into the nvidia settings, I'm at work right now, so I can't tell you where exactly, but I believe you can force the game to use your graphicscard there.
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@Archael said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3949312#Comment_3949312
Oh, it also depends on killer I play.
As cenobite I really rarely kill someone. I extends the trial, but hooks twice tops. Then it's just extended suffering, with lot of chains and whips.
As Nemesis I almost never allow STARS live.
As Weaker I almost never kill Ada.
As Demo I almost never allow anyone to escape.
But it's also affected by other factors, and my Mood don't determine what killer I choose. So I might have... All kill mood, but choose Weaker, got Ada and never ever hooked her. Unless I got a Challange to kill all four… Its complicated :X
But yeah. I think everyone should play like they like. Yes, killer is power role here, but killer too have right to choose how they play.
I guess depends on power, map and survivors - you are definitely not the powerrole with pig on a map like eyrie of crows xD
Also this counts for both sides, but they should at least be aware about the effect on the other side. I don't have a problem with tunneling, camping and slugging if they give me the chance, and I know it triggers a lot of people so I always await to be insulted (although it got a hobby over time I have to say, I don't provoke bad commends, but I like to collect them xD) - at the same time I try to loop the killer for as long as possible, so if I looped him for a while I await to be tunneled and that's fine.
Some people just seem to forget that you'll always get a reaction, be it a good or bad one - also have had people that told me that I played good after I tunneled or camped them.
(Well in the end I also forget that, but that's okay ^^)
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@Archael said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3949264#Comment_3949264
im not bothering. I found this quite funny. But also made me think about what community thinks. So thats why i posted this ;)
I'm not always let survs leave. Just before that one i had a game as Cenobite, and survs was so obsessed about the box that ijust couldnt do anything with them, they was refusing to do gens while i was near (i think they were scared), and was suiciding hooks when i stand near so they could fill anticamp meter and unhook themselves. Then last surv. I was standing near to hatch and making noise soshe can find and take the hatch. When she saw me, she runaway. Yet i didnt wanted to stay in game 5min doing nothing, so when she grabbed the box, instead of hatch, i closed the hatch, teleported and moried her.
Everything depends on my mood, challanges and survs.That's good, there are a lot of people trying to tell you how you should play. It's really annoying after a while, but most of the comments are very funny xD
Yes it also depends on my mood, but I have the tendency to kill everyone rather than letting them live. I also have the limit to let 2 live at maximum, so there won't be 3-4 man escapes if I can do something about that ^^
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@Archael said:
One can say I broke the rules by not playing the game.
But i already hooked all 4 survs 2 times and one of them went on 3rd hook because i needed 1 kill.
Lara and Meg played clumsy, but i enjoyed few mindgames they did.
And then was Leon who was doing gen while 3 of his mates was on hooks. I dont ask him to resque them, but its Him who said i play boring.
When i downed him 3rd time he shaked on a floor so i decided to not hook him since he asked so nicely, and brought him to the nearest gen. he wiggled out and run somehere.
Meantime Meg and Lara finished 4th gen and came to me to 5th.
When all gens was done, Meg asked me to hook her, and Lara with Leon left.
Then endgame chat came. I'll post only last part of it and describe briefly the beggining.https://us.v-cdn.net/6030815/uploads/BF44X12C3BYA/game.png
Leon asked me why im teaming, so I asked him "why not?"
His response was that its boring, so i replied that i didnt wanted trial lasts 2min, because its boring.
What do You guys think?While this isn't my style to play like this I don't have anything against it, the leon just overreacted and make himself look like a monkey. For some people it doesn't matter what you do, you'll always play wrong in their eyes - so my tip is just laugh about the comments and play how you want xD
Also it's not breaking the rules, no one tells you to kill everyone - you just have to actually play in any way. So if you want them to survive you can do that no issues.
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I like huntress the most:
she's fairly strong, she's fun to play and you can learn a lot of cool flicks - also you can learn fun things like orbitals xD
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@Naiki said:
I'm so tired of killers deciding to tunnel the first person they hook as soon as the game starts, since this last update I've seen killers tunnel non stop(we load into the game and someone gets tunneled as soon as they get unhooked while there's still 5 gens remaining so no one can say that "they had no other choice"). The new killer is strong as it is, I don't think tunneling is necessary but that's all they do. Behavior needs to do something about this because lately all they're doing is just slowly killing the game so many just want to have fun playing.
As soon as there's any reason not to tunnel. You're actively sabortaging yourself if you don't tunnel, most people including me don't see a reason to do that so they tunnel.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946523#Comment_3946523
Second thing he is better huntress for sure, he has one shot but its trajectory is better on loops than huntress and speed is better too, when he uses axe he is 115% speed from 110% thats better for chase, he has mobility with stealth something huntress doesnt have and his addons are better, so yeah he is stronger than huntress and stronger than slinger (slinger is better at chase thats all he can do, hope devs buff his terror radius to 24m) thats fact. His axe is just better on loops because its faster and much harder to doge.
Play against a good huntress and then a good springtrap, the huntress will destroy you so much more.
His axe is not really faster at loops but has more opportunities to hit, for that it has a lot less hitbox for survivors and a lot more for objects.
Stealth is still irrelevant because you can hear the direction he's coming from. On open fields you can spot him anyways so there's also no surprise especially because he needs to be 2 meters besides you it feels like because that's his max range xD
115% might be better for m1 chases but most of the time it's not worth playing m1 anyways if you can hit with the axe.
Many addons from him have downsides and even the ones that don't have any are really not that strong, don't know what exactly you mean. I'd take less cooldown after throwing and faster pulling of the hatchet any day.
In the end we'll probably don't give up so I'd end it here and call it a draw :D
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946523#Comment_3946523
Im not claiming he is stronger than ghoul only the fact springtrap has better antiloop dont you agree? Ghoul is stronger but his antiloop isnt that strong as many players think, springtrap on other hand can destroy you on lower loops easier than ghoul thats all.
If you talk only about short and low-wall loops, probably yes. Long loops on the other hand is ghoul better if you actually match to bodyblock the survivor.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946406#Comment_3946406
He is ofcourse better than huntress his axe is more like uknow but in huntress version, his axe has same max distance as slinger but fall more down which is better on loops, low loops are super hard against him he isnt crazy but he is strong I would say a-tier or high b-tier deffinitly he is stronger in chase than ghoul because he has antiloop and when his axe is out then he is m1 speed. Only thing that is pain is glitchtrap skin because he doent have heavy footsteps but non sound so his stealth is much more oppresive, overall he is solid killer and if you struggle against his grab then you must play against him like against huntress but after getting hit fast swith counterplay against his m1 form and dont run into dead zones where he can grab you or save infront of him.
I don't know in which world you live but he's for sure not stronger than ghoul if played right alone because of the inability of survivors to do anything against the first hit and ability to catch up fast. Huntress we can talk about but even there I won't agree with you, he's simply weaker with his lower range, smaller hitbox and his weird grab that's simply not that usefull - his teleport and stealth is nice I guess, but is countered by itself because of his loud steps. I know he's bugged so the stealth is pretty effective at the moment, but as soon as that's fixed that's not that good anymore.
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@kaneyboy said:
why does this killer have it all? Stealth, range, teleportation and speed. Feels awful playing survivor atm.
"Huntress on steroids" just that he feels like a worse version of her. Sure he might be able to throw over some loops in close range you couldn't or just hardly do as huntress, but he's just worse in any other aspect of his axe.
The teleport is nice but to be honest huntress can preassure survivors more with her range if used well.
The stealth is pretty good I give you that, but he also has super loud steps so it's more of a meh.
The grab threw me over more than 5 times already because they forced me to stand still for that but then canceled it. Also it's pretty much in m1 range and therefore not really worth to try for.
Also his hitboxes are pretty horrible, his hitbox for survivors is super small and for objects huge. So you often can't throw close to a wall AND you miss often even if you touch them already xD
All in all he's just a worse version of huntress at least for me, well I also played her a lot more than him.
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@Ricardo170373 said:
Please, i see a lot of people questioning this, because their stats is not OK, so i can confirm, this bug happen to me now. Look . Please we already have some official information about this site is bugged?
First STAT page ( ALL TIME) FROM JUNE 17https://us.v-cdn.net/6030815/uploads/UGHPOIP8ESBM/image.png
SO TODAY I HAVE THIS ( ALL TIME TOO) FROM JUNE 18
Woah they took such a huge chunk of your stats xD
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@Iron_Cutlass said:
What music do you listen to while you play games (DBD or any other game)?
Any genres you prefer for certain games?
Music/Song suggestions recommended.
I don't hear music while playing dbd because I need the sound. Outside of that I hear Blutengel a lot at the moment and else I hear electronic music (prefered techno) aswell as slightly depressed music - sometimes also lovesongs.
I guess you can say that I hear a lot of different things xD
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@AssortedSorting said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3945217#Comment_3945217
They have implemented a system where Hard Tunneling prompts system action on a Survivors account. Killers leveraging this knowingly or unknowingly to effectively weaponize administrative action against players can be considered an exploit. (Not that I think it is)
No it can't - tunneling in any case is allowed no matter when and how fast, if you get someone out in the first 2 minutes of a game and they get punished bhvr failed at programming the system cleanly. They'd rather killswitch and fix it than punishing people that didn't even do anything illegal (considered to rules), it's simply a failure on design side of things because it was clear that this could happen from the start.
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@AssortedSorting said:
For a paper trail if Support needs to be contacted as a result of any system action on your account.
Have fun doing that, it's just wasting your time and the killer won't care xD
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@Issues76 said:
Entirely way too overpowered and not fun to play against at all with the new hook system. Survivors can’t even leave a game when they want anymore without being penalized by either a lock out timer or being forced to be bullied by overpowered killers. Not happy with the direction this game is heading.
Now is the thing that people lost against low-tier killers before because people were too lazy to play against that killer or simply ragequitted even if the round was pretty balanced, it's much healthier now because people HAVE to bother to play the rounds now. I saw so many games myself I would have lost as killer without someone ragequitting for no good reason.
Also if they are so overpowered you will die quickly anyways and besides that they are adding more and more surrender-mechanics (also not a fan of that, but there you go).
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@Hexbadboy23 said:
Survivors how are you feelings with map offerings being gutted now that you can’t choose Macmillan and Erie Of crows much anymore lol.
Scratch mirror myers mains how are you feeling?? No more Hawkins Lerys or Midwich??
This message is for everyone.
Was never that happy about a update in dbd:
No constant spam of mapofferings anymore, it feels so good to not load into a match with the knowledge that I have to play on eyries or the game or something for the 23th game today because of an offering
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3943842#Comment_3943842
Yeah, if the stats are to be believed I've spent over a thousand hours in queue, which just seems weird.
Well whatever they did it doesn't seem to be only me, at least my hours are not weird like this then xD
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@Sheffield said:
In every Match with the new Killer i or we have no Terro radius. This is Game braking.
I'm really angry because he can easily pull me off the Generator every round.😡
You seem to be new? Dead by daylight is a game in general where sound is really important.
Springtraps sounddesign is made for him being undetectable for a huge portion of the match, he has really loud steps so you can hear him comming easily, the direction also shouldn't be a problem with headphones. (You can watch him for a while with the cameras btw, I believe it removes the undetectable-effect).
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@Chilli_man2400 said:
I’ve been playing him for awhile and I just get ######### looped and looped and Gen rushed?
It’s like not even fun at this point so any tips before I ######### spike my controller? Thanks
The tip is to simply play huntress... good now that we got this joke (well not really because he feels like a huntress with broken arms, and I believe her to be stronger simply because of better handling and bigger range xD) out our way we can talk about what I found out:
The undetectable is really insane especially with the addon Increasing it by 50%, so teleport as often as possible - you don't have any cooldown, so searching normally is a waste.
I don't really do that but I guess only pick your axe up if you really need it, otherwise the speedboost is better to search and follow people.
Use the drop of the axe to your advantage, you can throw much better over stones and other objects than huntress.
Sometimes you can make survivors panic by holding your axe, the cooldown isn't too heavy so use it.
And for the last one even if you already know that probably: go for shots as often as possible over objects - the more you try it the better you get at guessing how far and in which angle it comes down.
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@Jgungadin said:
The new FNAF killer is WAY too OP. Loads of killer benefits (to name a few):
Unnoticeable for a whole TWENTY SECONDS when entering the security camera doors
No cooldown to throw axe once resummoned
Axe hitbox too big
Regularly able to grab survivors midway through window or pallet vaults
Apparently as fast as Huntress but seems faster?
Survivors using the security cameras can't be considered a benefit since the risk of getting caught and instantly picked up is so high! Really not finding this killer fun at all."Hitbox too big" bro you can touch them sometimes with the axe and don't hit them, also you throw into everything it feels like, even throwing besides a tree hits it xD
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3943842#Comment_3943842
Yeah its only counting regular 1v4 mode. You have to figure the average dbd match is probably 10 minutes. Steam starts counting as soon as you launch the game. if you spend 30-60 secondsi n queue, then naother 60 seconds in lobby, then loading screens, buying stuff in the bloodweb, it makes sense honestly.
Well I guess you're right, at least it's better by now: loading screens are faster and bloodwebs as well, queue is also relatively short most of the time. Most of those hours are probably are while back xD
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3943811#Comment_3943811
It only has data back from september 1, 2020? so anything before that isn't included.
Also i think for times it is specifically counting time in the match. Steam counts time in queue, and waiting in lobby, or doing other stuff.
I mean I only play since 2021 so it has to have everything. But I still don't believe I was 2k hours in queue and things, but then again it also doesn't count event-queues at all xD
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@Coffeecrashing said:
Is anyone surprised by their official stats?
https://stats.deadbydaylight.com/
Maybe your escape rate is more or less than you expected? Maybe your kill rate is higher or lower than you expected?
I'm confused by my hours I have over 3k according to steam, but dbd says I have a little over 1k with killer and survivor together in matches, I don't believe I was 2k hours afk or waiting xD
Also I'm pretty much the average bhvr wanted I have just over 60% killrate with 61,39%, my top 5 killer that are huntress, blight, pig (lol), chucky and wesker have a killrate of 61,83% average xD
Oh and my top-perk is bbq with 62,09% pickrate and 61,63% killrate xDD
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@WalterBlack said:
Why is this auto-aim nonsense still a thing? This so-called 'aim dressing' has cost me more hits over the years than I care to count. When a hit is all but secured, but a survivor turns a corner, why am I forced to swing into debris?
Actually I feel like it was worse before, I rarely loose hits because of aimdressing nowdays - maybe I just got better idk xD
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@bashfulboog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942937#Comment_3942937
Yes!! I'm @st4rw4veig on insta, @st4rw4vett on tiktok :) Ty for your kind words!
Alright, I'll follow you :D
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@Memesis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942933#Comment_3942933
No, gross. p100 Chris Redfield.
Not a lot better but a little bit at least, I give you that xD
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@bashfulboog said:
I hope it's cool to share fanart on here!! :3 My watermark is my acc on every other platform, haven't changed my forum user yet. For any other artists out there: I used a lot of halftone brushes with this, to give it texture and also for the warbled background :D
https://us.v-cdn.net/6030815/uploads/6L4YT9QEP3OR/unknown.png
Nice one, you got his lovely smile perfectly xD
I also really like the artstyle with this texture from him combined :D
@bashfulboog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942882#Comment_3942882
Yeah!! I've drawn Huntress's "Hooked on You" outfit as well :) I plan on drawing Blight next
https://us.v-cdn.net/6030815/uploads/GPNMJIJCK7XZ/huntress2.png
Yet again I like the artstyle and the change in the texture. The angle is very interessting with the slight up-tilt, also the clouds remind me of animes from ghibli :D
Do you have a twitter- or instagram-account I could follow? :D
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@OrangeBear said:
My guess they simply have a maximum number of pfps they can add
Seems like it at least from what I saw until now. I will wait, maybe they increase it someday xD
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@Memesis said:
I assumed the p100 sable gooners were satisfied with the abundance of ai generated 3D "art" plaguing the steam community art tab.
Let me guess you're a p100 nea main with the sprayer skin or ultra creative p100 meg main? (Sorry everyone that doesn't have anything to do with that, nothing against you xD)
Also I simply used her as a bloodpoint-dump:
I like her the most in terms of survivors but I don't ever play her, I simply gave her all the bloodpoints because I don't have a clear main as killer and I don't want to level a random killer that I don't play to p100, at survivor-side it doesn't matter whos p100 except the looks so I leveled her instead.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942616#Comment_3942616
probably not internal space for them to store the data of the pictures (since they have their base size + they have to resize them depending on platform + other coding stuff (for example some websites have a version of pictures with text so that people with sight issues can use the text to speech feature to still "hear" what the picture is about.) wich in turn is extra code on the website with means the website wil be slower unless you optimize it (i know this due to my own struggles with making websites)
I mean I can see how that makes it worse, but I can't believe that those pictures would make such a difference. I don't believe this forum is so badly optimized that this would make such an impact to actually prevent them from adding more profile pictures.
Well in the end i'm only programming with php, javascript and mysql since 5 months. In my mind it's only querys for grabbing the picture paths, discussions and of course users that have something to do with it (ideal would be to only grab those informations if needed to make them less ressource hungry) and then building the design with html and echos for the different things to show them (yet again ideal would be to only load them in if needed to prevent it from costing too much ressources). Forums on themself shouldn't be too complicated but I guess I think in a too small scale for it to be so easy.
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942649#Comment_3942649
How did you safe so many points?
Everything that's not normal bloodpoints you get out of matches (so dailys, bp-quests, login-rewards, codes and resetbloodpoints) can go over the cap. Interessting enough they are completely seperated as far as I know:
so if you got 4 millionen out of matches and 2 million with the other things you see 6 million on your account, but because the ones from matches are only 4 millionen you still can get 1 millionen more out of matches and see them increase even tho you're already over 5 million xD
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Whats that even supposed to mean?
I mean in theory you just have to:
1. upload the picture into the profile-pictures-folder.
2. Add it to the list of available profile-pictures.
3. Set the path that the profile-picture-column in the databank has to be updated to if you choose this option.
That should be everything in theory. The picture should transform to the right sizes automatically if they programmed it easily for them, and if not it's uploading the original picture you see normally and the extra sizes for when they are needed (of course this would also require setting the paths for all of them so slightly more work).
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/447822/unknown-and-sable-as-forum-picture
Id say update it all the way up to fnaf (could be perfect timing)
That would be optimal, but I didn't want to ask for too much xD
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@Plaguegamer_1 said:
So there's been a lot of buzz lately regarding people that want Darth Vader added or people that think Darth Vader could be added
And I am here to say... please don't add him into dead by daylight
Me and other like-minded people do not want Darth Vader in dead by daylight and we would hate it(might even quit the game as a whole if added)
Darth Vader would be too much of an sore thumb in dead by daylight amongst the other killers
Dead by daylight is meant to be a horror themed game and Darth Vader isn't horror based at all
Can he be scary? Yes
But just Theme-wise abd mechanically-wise it would not make any sense to have him
People like to argue this by saying certain killers aren't scary and yes that might be True but let's be honest dead by daylight lost it's scare factor long time ago. People are rarely actually scared unless your playing a jumpscare build
Me and other people just don't want Darth Vader cause then dead by daylight would slowly just look like Fortnite and lose more of it's identity
The star wars universe does not fit for dead by daylight
We should focus on collaborations that would actually fit and make sense with things like:
Friday the 13th
The Purge
The smiling
The shining
Thankskilling(I think that's correct)
Etc
Please do not start adding out of character collaborations BVHR
I love dead by daylight and I would hate it to be ruined by characters that simply do not fit dead by daylight
Please genuinely consider this and do not add Darth Vader or any other out of character collaborations
Lets stick to collaborations that are the core of horror and are fitting for the realm of dead by daylight
Thanks for reading
Honestly I also thought every character has to be horrorthemed and fitting for dead by daylight, but that train is gone since trickster for sure (nothing against him, I actually like his design, theme and story as a whole, but he's just a glowstick not really fitting with things like michael myers or pig).
I'm not the biggest fan of starwars and therefore don't know too much about him, but the force as a power is pretty common in horrormovies - in the end it's like every telekinesis or generally unnatural ability to throw or drag your victim. I don't know too much about his story except anikan (hope that's written right) got burned in a fight with magma and turned to darth vader after that, but I assume he has a story based on revenge - so it's also fitting, horrormovies have that a lot in a twisted way (scream as excampel at least the first one - watched 1-4 but don't remember them all anymore xD).
My point is that not everything has to fit as long as it looks cool and is fun to play, of course I agree it shouldn't be as brutal with the random characters and colabs like in fortnite xD
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942569#Comment_3942569
Amen!!!!!!! You can say that again!! I have close to 7 mill too! I am so ready to spend away!!
I’m mostly excited for the QOL stuff but the chapter is cool too.I actually don't really use my bloodpoints since months, I assume I'd have easily 10s of millions (maybe more) if I could hoard them more. I'm really too lazy to use them xD
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@Skeleton23 said:
who's excited (yes Again)
Me. Partly because of springtrap but actually more because of the bulkspending, I can finally use my 7.4 millionen bloodpoints without clicking 20 minutes in the middle xD
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@ImVeryDummm said:
I want Singularity because his default face looks derpy/cute/funny and he looks like he could convey the meaning of my Twitch username, which is ImVeryDummm.
I want Taurie because she's a cultist and she's one of my favorite Survivors, right next to Bill, Geralt, Vittorio, Aestri, Leon, Ada, Alan, Feng Min and Rebecca.
I'd buy singularity, he's fun to play even tho he's pretty exhausting after some time at least for me xD
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@Callahan9116 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941786#Comment_3941786
Of Course they would! It would need balanced out with killer spawn items. Things like making loops farther, or spawning killer shack with no gen, or even 2 basements.
Still sounds like it would be absolutely annoying, they would need to balance those offerings to every map and variation to ensure that they are not too strong on some of them, also you'd have to balance them together because this would also cause absolutely brutal combinations. It's simply a way too big project that would only cause balance-issues, and honestly I'd be happy if they simply balanced the maps right - the variation is not a huge problem for me right now.
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@ZerosLullaby said:
So I'm playing on Steam and I always get the message "Facing The Singularity" when I'm loading into a match that is, in fact, against Singularity.
I know you get this message when you haven't played against a certain killer thrice yet but I went against Singularity for a lot more than three matches already.
That only occurs to me when it's against Singularity, no other killer has that bug on my end
This never worked, I don't play a lot of survivor but against most killers I played more than 3 times for sure, they still show me the killer. I don't know when exactly they show it because it's only sometimes, but it happens xD
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@TheTom20 said:
Always when I play killer survivors use these offerings do you see these offerings often or different ones?
Eyrie is pretty common and I hate it, even tho I have to say the new version makes it at least okay sometimes. Besides that there's a lot of garden of joy and the game.
Well that's not a problem anymore after tuesday so I'm very happy xD