bashfulboog
bashfulboog
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- bashfulboog
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Noticed this issue too! Been having to play in fullscreen-windowed just to mute focus </3
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Frequently. It's getting on my nerves real bad.
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Is this why nearly ever killer I've played against on survivor has ruin/blood favor? I almost never check perks in end game since I'm itching to get into the next match, the next time this happens I'll screenshot and see if it's also happening to other killers.
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Literally I've been having to mash the input button at every pallet because I don't want to risk it not dropping
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My theory is that it goes by the date it was created, not the date you obtained it. I've noticed when I get Twitch drops sometimes, the icons and banners will also be further back than they should be in the list- maybe that's what's happening? Either way, hope they explain or fix
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https://www.tiktok.com/%40captsmekdmz/video/7547378696831733000
for ease of access for mods
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Can also confirm, this scared the sh*t outta me when I was playing LMAO
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More proof that this is affecting all players in a match. You can see both me and Kaneki freeze at the exact same moment (if he hadn't, I would've been downed immediately.) Major freezing appears about 3 seconds into the video and 30 seconds in. I used Lithe as Kaneki used his leap, don't know if that affects anything. As shown, my ms barely spikes during these moments- if it was truly my hardware or wifi, my ms would've been upwards of 100-400 (I know from experience.) Here is my log again for good measure.
DeadByDaylight.log https://youtu.be/RJ9zTtVF1KM -
Thank you for this, I thought I was crazy! I swear his sounds are still all messed up, it's so hard to gauge his distance from you at any given moment and I find myself getting jumpscared by him frequently.
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@jedimaster505 said:
An update broke something near the beginning of the year, since performance was not an issue despite the game looking the same. Massive hitching often during chases. I see it happen to many streamers even with PC's better than mine.
It's just so frustrating!! I'll be going just fine, then suddenly the killer is causing me to lag and stutter. I don't know how they could possibly mess something like this up, but I'm really hoping they manage to fix it </3
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@Columbus1492 said:
Thank you for making this post. The existing ones are being aggressively ignored unfortunately.
The moderation teams kept chopping it all up to everyone having "technical issues" when that is not the case here. I'm glad mine was forwarded for review, here's hoping developers see it
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I have 1200 hours on DBD Windows, 500 on Steam. Yet the tracker says I've only spent 500 hours in matches. THERE IS NO WAY. I HAVE SPENT. 1200 HOURS. SITTING IN MENUS. DOING NOTHING. 😭 I play survivor most times and damn near instantly queue every time, how is their stuff calculated?
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/447857/unknown-fanart-0
Nice one, you got his lovely smile perfectly xD
I also really like the artstyle with this texture from him combined :D
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942892#Comment_3942892
Yet again I like the artstyle and the change in the texture. The angle is very interessting with the slight up-tilt, also the clouds remind me of animes from ghibli :D
Do you have a twitter- or instagram-account I could follow? :D
Yes!! I'm @st4rw4veig on insta, @st4rw4vett on tiktok :) Ty for your kind words!
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@IlliterateGenocide said:
hey that's awesome, you defiantly captured his creepy sunken eyes. they creep me out lmao. unknown is def the creepiest killer in the game
do you art of any other killers?
Yeah!! I've drawn Huntress's "Hooked on You" outfit as well :) I plan on drawing Blight next
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941198#Comment_3941198
did you look at your own clip? you were trying to look at the killer in the direction of the locker (you turned your camera left facing the locker) so when you saw the prompt hopped into the locker because you were looking at the locker instead of looking at the vault
this is a skill issue
It's bad game design brotha. It is something that effects the majority, and is a hinderance to gameplay. God forbid I complain about something in the feedback section. god forbid
It's always "skill issue skill issue 🤓" with you mfers. Always. Why should I have to deny myself information (looking at the killer) and go out of my way to move my camera to avoid bad game design? The way the code is affects more than just this to, like people throwing pallets instead of healing a slugged person, survivors doing CJ's, etc. You literally have nothing constructive to say other than "it's your fault boohoo" like dude. Don't peruse the feedback section then idk what to tell you!!!!!!
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@terumisan said:
didn't this thread get moved 3 times? also if you took that vault a bit wider you still would've made it and chucky got you at the last second of animation.
this situation was your fault since you were looking directly at the locker instead of the window
It got moved once. From General Discussions to Feedback. <3 Your arguments are illogical and irritating tbh
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@pigslittlepet said:
How do I put this delicately. Get better? Don't hit the button until you are actually at the window. I've been locker sucked many times and every single time it's been my own fault for hitting the button at the wrong time.
Dude it is ABSOLUTELY not my responsibility that they have awful locker placement and the fact that things share multiple keybinds. I literally said in my paragraph, that usually I am able to avoid this happening, but it still does! Even if I had my character model touching that vault, I would've been sucked into the locker too, because guess what!!! The game uses your camera's position to decide which vault to take. Even when I am NOT FACING A LOCKER, MY BODY IS BUTTED AGAINST A VAULT, like on Hanaoka? I am still thrown into the locker behind me. It is absolutely something that they can fix, not a skill issue, and probably something that players with less hours than me deal with frequently. Get off your high horse, I'm in the feedback section.
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Adding more to this!! Restarting my game does nothing, the figure ends up with broken lighting again! (I think when it's exposed to extreme levels of light, it fixes itself?) I don't know if the flashlights would do it.. The in-game lighting I believe was super cranked up on Ormond, when the killer picked me up and the charm faced towards the skybox, I think that's what fixed it! <3
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Can also attest to this! My network stays stable yet me and my teammates lag like we're experiencing packet loss.
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Loaded up another custom as killer and it is fixed as well, so I don't exactly know what happened here.
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Had this happen to me too a while back!!! Seems to happen pretty frequently in my matches against Ghost Face, he'll seemingly be nowhere nearby but the entire sound clip plays
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@MarbleThrone said:
Just an FYI, there is a seperate Bug Report section for the PTB 😊
https://forums.bhvr.com/dead-by-daylight/categories/9-0-0-ptb-bug-reporting
Thank you very much, I hadn't realized!! <3
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@Ragna_Rock said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932947#Comment_3932947
Ok as I said MMR is very wonky in 2v8 just because you have had good results does not mean everyone will. And yes you are trying to stake him? Don't take this out of context, like if the discussion ended with "Legion OP" it would be for an intended nerf. That is the point of the discussion is about balance for a Nerf/No Nerf. And unrewarding? Who are you to say someone does not find the duo fun/rewarding to play. You don't have to play them you CHOSE to, don't say "too ez plz nerf for MY fun".
Dude you're just purposefully not getting what I'm saying at this point. It's unbalanced. End of story, I gave you so many examples and I'm really done arguing
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@Ragna_Rock said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932937#Comment_3932937
Yh at some point legion will get his power back if he couldn't it would be like ghostface he would be horrible to play as if you could never use your power. (You know you are supposed to lose a chase at some point right?) Even then it wastes time for him = gen progress = you get out. You don't hold him out infinitely just long enough.
You know for a Legion MAIN you really seem to detest him?
Detest this weenie brotha
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@Ragna_Rock said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932937#Comment_3932937
Yh at some point legion will get his power back if he couldn't it would be like ghostface he would be horrible to play as if you could never use your power. (You know you are supposed to lose a chase at some point right?) Even then it wastes time for him = gen progress = you get out. You don't hold him out infinitely just long enough.
You know for a Legion MAIN you really seem to detest him?
I detest cheap gameplay and easy wins. It does not feel rewarding loading into a match of 2v8, only to immediately nuke the entire survivor team with my friend on Oni. I'm not saying he needs to be changed in 2v8 with other killers, I'm saying when he's together with Oni? Their killer powers play off of each other too well and basically double the power behind it. I should not be waiting in queue for an hour just to have a match over in 5 minutes because survivors can barely avoid mine and Oni's wrath. ALL killers in 2v8 should have a system in place where their powers are adjusted to the power of the killer they match up with, or else we're going to have some seriously nasty combinations that will feel unrewarding to play as or against. Stop acting like I'm putting your poor baby Legion up on a stake man.
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@Ragna_Rock said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932828#Comment_3932828
Yes experience does, so if a 8 man (just the team not just SWF) surv team is all getting outplayed, they are not as good at the game as the killer, possibly not a great team player and are probably newer or used to lower MMR brackets which 2v8 does not take into mind as much so player skill is more over the place.
"Not as good at the game" when the two killer powers interacting with each other is quite suffocating and stifling.
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@Ragna_Rock said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932928#Comment_3932928
Locker fake, 99 the mend, body block, force pallet stun, pre running and you get allot of pallets in 2v8 and the ability to rebuild them. Legions ability is a time waster yes its to make up for his weak capacity to down.
Yet cooldowns are so low in 2v8 that even when ALL of that is achieved, Legion has their power back quick and is able to continue on their spree.
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@Ragna_Rock said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932922#Comment_3932922
Im sorry but if you are a legion main and you never run into counter play the game has just considered you bad (Lower MMR) and is pitting you against lower MMR survs (In 2v8 MMR is wildly inconsistent if even present at times)
Examples? I'm not talking about SWF counterplay either. Solo queue. The main strat against Legion is to not heal, but then you're constantly leaking blood for Oni. You waste time healing, get hit again by Legion, and the loop starts back up again. Do you expect survivors to loop perfectly against a Legion and waste every pallet trying to get a stun?
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@Ragna_Rock said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932813#Comment_3932813
If oni's teammate is doing well that means he is out playing the survs no? Meaning effort has been put in and in 2v8 the 2 killers need to work together for better results. If the oni is on one side of the map while his teammate is on the other all the orbs clump up on one side making so oni has to go far for his power, I see people (me included ) who run to a corner to heal to make his orbs more difficult to reach. And as for slugging there is built in anti-slug he can max slug 4 people if they are not paying attention. 2 is the most common.
If oni has his power all game that is a skill issue on your TEAMS part.
"Outplaying survivors" When Legion's ability is literally the deep wound warrior and so SO easy. (Coming from a literal Legion main btw.) When you play as survivor against Legion, there's little you can do to outplay them- they are fast, they can vault pallets and windows, they catch up so quick and though there are pallets it is so easy to dodge them and then get the hit off. Especially in 2v8 where there are survivors EVERYWHERE, Legion literally just spoonfeeds Oni his power over and over again.
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Christ that's a jumpscare. It looks like it's somehow taken on the mask of another one of her cosmetics, odd.
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@indieeden7 said:
I believe that the texture on the green rarity cosmetic might be bugged, the jeans should be grey with red and blue boots. And as the legs are bugged, I assume the torso is as well.
Thank you!! I'll submit this as a bug then <3
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@OnryosTapeRentals said:
I’m not colourblind and I struggle on all of the daytime maps.
Coldwind and Eyrie are particularly egregious. The colours are all so washed out on those maps and it makes auras and scratch marks very hard to see. Ormond isn’t as bad, but is still not great compared to the nighttime maps.
Glad to know I'm not an outlier!! I don't know why the skyboxes seem to affect the auras so much </3
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I can understand your frustrations, but I personally love playing against him 😅 I love the cat and mouse aspect of his power, crouching behind half-walls to avoid tentacle hits.. plus I just like his sound design! I love when he winds his arm up like he's gonna wreck sh*t up then gets stunned and sadly goes "OUUUGHHHH :("
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I forget u can't swear on the forums uuuhh employees get dunked on sadly
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Of course!!! :)
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@Rizzo said:
Could you please attach the logs?
To find them:
- Press the Windows Key + R to open the "Run" command.
- In the text box paste the following: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
- Click "OK" - this will open your Dead by Daylight Logs folder.
- If it does not open the Dead by Daylight Logs folder, it may mean that when installing Dead by Daylight you chose to save your files somewhere else and will need to check there.
- The file called "DeadByDaylight.log" is your log file
Thank you.
I always forget somethin!! Sorry bout that <3
DeadByDaylight.log -
Literally just had to disconnect from a game because of this, you cannot hear the huntress until she is directly on top of you. You cannot gauge how far away she is, and if the huntress is aware of the bug they typically bring add-ons or perks that also mess with the terror radius. It is just absolutely painful to play against, I'll think I'm safe to get an unhook but suddenly she's right behind me? You can still hear the "grunt" of the hatchet windup, that's just fine, but the audio is sooo messed up with the lullaby. BHVR, you need to be looking into this one.
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@MadDragon said:
Your teammate brought a map with the addond that shares info it finds. You can see that at the end of your video.
https://deadbydaylight.fandom.com/wiki/Crystal_Bead
THANK YOU I KNEW IT WAS SOMETHING!! Maps and keys are so under-utilized nowadays I didn't even realize it was that
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@Chiky said:
you're complaining about 55-65ms ping? wow. first world problems at is finest. Play with 200ms ping first to see what ia to have relatively bad ping. Maybe then you actually have a difference for vaulting.... And then play with 400+ms ping to know what it's to actually have lag.
I used to and I am WELL aware of how bad it is. I'm still however, allowed to complain about my ping when it is a detriment to my gameplay and I can't do anything to remedy it. Please stop trying to act high and mighty, it's lame.
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Yeah I wouldn't even know where to start with updating the router… But fr not everyone can control their ping or how far we are from servers! Sometimes we do everything right and our game still decides to screw us :(
@LockerLurk said:
You pretty much can't unless you upgrade your ISP or router.
This is also why "WHY DON'T WE BAN KILLERS WITH HIGH PING RABBLE RABBLE RABBLE" makes no sense. Not everyone controls that. And no, not everyone uses a VPN to cheat. -
Sometimes I've been thrown into UK servers too! It's soso weird, I should be being sent to their East Coast/Virginia server, not wherever they keep pingponging me. I've had several matches where EVERYONE was above 100ms for the entire match for seemingly no reason. I really don't know what's going on :(
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love the people commenting "skill issue" as if the ghoul having an AUTO AIMING FREE FIRST HIT EVERY SINGLE TIME isn't the most BS thing ever. goodnight <3
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you word it so well!!! it's fine to have good killers with low skill floors, HOWEVER they still need to have drawbacks for such a strong power!! he needs higher cooldowns/longer + added fatigues to curb his lethality
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@WolfyWood said:
It's just a skilless overpowered killer, I wouldn't sweat it too much he's def getting nerfed after promotional period ends.
i just hope he doesn't get the skull merchant or chucky treatment!!!! i'd love to see them balance him well without gutting him </3 sighs, we'll see what bhvr cooks up
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either an abandon system bug OR someone is running a script on the lara bot collecting bloodpoints on a computer somewhere. it's more common with killers, but not unheard of for survivors
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there's no way to hide your hitbox from him so he gets the guaranteed vault, you can't walk near him or vault through him or it will injure you, aka there is nothing you can do. he lacks counterplay pretty much entirely and anyone saying otherwise is coping so hard
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I've noticed this happening with every DC lately, hope they fix it soon
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@jayoshi said:
https://youtu.be/1E7sUDHExlM?si=wnq5eyHM2KXxa7lj
Here is an example of really bad rubber banding my friend was having on their Xbox series S
Literally!! It's different from previous rubberbanding too, this just locks us all in place. I used to get teleported and jittered across the area I was in, not just stuck.
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Can also confirm! On pc.





