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Karltastisk

Karltastisk

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Karltastisk
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  • I dont understand why they stripped away everything that made last year so great. They had great feedback on the event (when they fixed the problems)...

    This took a BIG chunk of my goodwill towards BHVR.

  • @humanbeing1704 said:

    I highly doubt it will take days to be fixed 10 bucks it's fixed today

    I have 4 hours left before im unable to play until 4th of november. So if they fix it within 2 hours i'll be happy anything longer and im stuck in purgatory for the weekend

  • @se05239 said:

    Thursday as usual, shouldn't it be?

    If im remebering right they stated "early" next week (this week) and thursday is not early in the week.

  • @FireHazard said:

    the concept of a "gg" is twisted with some players

    Let's real talk for a second about what makes the game a "good game" for both sides in a match. Cause after I had two matches from the same Killer, one where he destroyed my team and the other where he got destroyed as Spirit... has really opened my eyes to how people consider the game to be a "good game" and it actually makes me quite sad...

    Ok, so let me open up the story here than focus on some other things that're kind of... not really ok I suppose? But we'll get into that later.

    the first match with the same Killer (short)

    So, for the first game I had with this Killer he played Plague with Ruin, Thanatophobia, and some other perks (No Dying Light.) Long story short, our entire team got destroyed because nobody seemed to understand how to... play against her despite the entire team (including me) being in Red Ranks? Like I too struggle with Plague cause i'm not the greatest Survivor, but I didn't expect the ENTIRE TEAM to also struggle...

    But, long story short, we all got destroyed and after I was the last one to get downed, he vomits on me like 5 times while i'm downed (basically BMs me) than picks me up and says gg in the match and that was that.

    Now here comes the problem in the next game with him

    So, the next game is with the same guy actually... and he's playing Spirit instead this time. This Spirit had the same skin as a really toxic Spirit I've seen in Red Ranks, but this could just be entirely unrelated... anyways, I did ok for myself considering I didn't get downed by him surprisingly but still took heavy hits in the match and survived his chases...

    The rest of the team got downed a fair bit of times, but we managed to all Survive up until the end when all the generators were finished. I know what someone is thinking after reading that (Oh, so he destroyed your team again and you're crying about it huh?)

    Actually... the Ace he had wiggled out of his arm and looped her until the last generator was done... than he deadzoned himself into a corner with no hooks nearby and she waited until the EGC almost was over to hook him. We tried to save him but she wouldn't leave him until he was dead, after he was hooked, we all escaped and that was that.

    Now, here's the issue... the tone shifted at the end. He wasn't happy with the results of the match and said it wasn't fun... "wasn't fun" it wasn't fun??? How wasn't it fun... Because you didn't 4k us with a crushing defeat...? I didn't make fun of him or anything post-chat, all I said to him was "If you're actually not happy with the results of this match after the previous match we had... than that's actually depressing..."

    Than after that I said "Come on dude, at least you 1k'ed... how wasn't that a good game?" And now it all unfolds... lets talk about what I mean in the next segment below...

    The "If I don't 4k it wasn't fun" argument...

    Ok so after reading that entire essay above... you kind of get where i'm going with this here? If the Killer (at Red Ranks btw) wins with a 4k and a crushing defeat than we're all considered bad and it's a gg...

    But if for example... that same Killer gets beat pretty bad at the end with some decent chases and downs... but didn't 4k... than the game suddenly isn't fun and it wasn't a gg? Wha... what???????????????????????

    That makes literally no sense, at all... Like I get that people want to win, nobody likes losing... but if you can't find fun in a loss than I don't know what to say about that man... Like, I've lost a few times as Survivor and I didn't survive... but I still had some fun right? Unless it was a massive defeat where nobody tried and literally nothing happened... than it was fun to lose...

    Like, not i'm starting to sound hypocritical but i'll get into that in a second from a Survivors perspective against Spirits and Nurses... and why it isn't fun MOST of the time... (And no, it isn't because of the Killer...)

    But like... seriously... i'm not making this up... it wasn't fun to you... because you lost... but when you crush my team and BM me... than it was fun... like... sigh..... big depressed sigh...what a joke...

    Now, lets talk about the other issue with survivors

    So, that's the argument with some Killers... But here's the other issue with Survivors. Most Survivors don't GG at the end of the match if the die, mostly because they either left the game or they didn't have fun because it was too fast, they died fast, etc, etc...

    Now... here's the bigger issue with Survivors. If the game ends in a crushing defeat, 8 out of 10 times nobody will say gg or thought it was fun... But it gets worse from say... my perspective these past 3 days playing Survivor a lot over Killer... and you start to see a pattern here...

    A lot of Killers don't care if your teammates DC, before someone says (They're the Killer, they don't have to be nice... it would be nice if they were... but they don't have to) and yeah, that's understandable its up to them... But when you say the game was a "good game" at the end and you had fun... than things get a bit twisted here...

    If for example like that first match with that guy... 2 of my teammates kill themselves because things are not going well, than me and one other guy has to suffer and gets destroyed and BM'ed... than its suddenly a GG for some Killers. Notice how I say some, some Killers will kind of understand how that isn't cool and will be like... less serious in the match to win afterwards... (Which they don't have to do)

    But if you're gonna go full hard mode on for example... me when all 3 of my teammates DC and leave me to rot... than say it was a gg... than I just don't know what to say... Are you being like, funny? Or did you actually enjoy the entire game grinding to a halt because my 3 teammates DC'ed... and it was only fun because you won?

    Like... what? And this issue stems from DCing in-general and people dying on hook, but its becoming a bigger issue now a days... and it was kind of similar a little bit back when I made a post on how the game was suffering heavily from it and I couldn't handle it anymore... and that was when I played Killer... people just DC'ed and left because the game wasn't going their way...

    And now its happening again.

    dedicated servers

    This part is kind of irrelevant, but I wanted to add it in near the end here... What happened to that new DCing system we were supposed to get with Dedicated Servers? Like I know we're still in test 2 (Or I think we're it hasn't really been talked about since test 2 began... like... is this still a test or is this the real Dedicated Servers?)

    and since test 2... I've noticed no improvement on the DCing crisis, it's still rampant and people still abuse the system to avoid things they don't wanna play against. This kind of ties into what makes a "gg" a gg... since it kind of becomes twisted in the end...

    In conclusion, what really makes a "gg" a good game?

    To me, a good game is when both sides had fun, the match was enjoyable, nobody was camped, tunneled off hook to death, the chases were decent and I even got a challenge and chased for a long time, etc.

    For me as a Killer main, that's what I think is a good game... the game was fun if both sides had fun and it was a challenge to me personally... the same should go for if i'm a Survivor right? Well... no... sadly not. Like, I treat people in my matches the same way that I would want to be treated as playing Survivor... but that doesn't always reflect itself when I do play Survivor...

    In fact, it hardly ever does... and I noticed that a lot when playing ANY rank of Survivor... Some Killers are just toxic and only want an "gg ez win" or something... some Killers just want a serious match and don't care if my team DC's... Some Killers are a bit more compassionate about that and tone it down for the team they're against...

    And some Killers just don't care at all about the other side. Same goes for Survivors, some Survivors don't care about the other sides fun and if they enjoyed the game or not... And with everyone saying "gg" if they win and saying nothing or being angry if they don't... I think the concept of a "gg" is kind of... dead now isn't it?

    Like, people can play however they want to play it's up to them and I have no right to force you to change or be more compassionate if you don't want to be... But think of it like this, for me, I treat everyone I face as Killer the same way as I want to be treated as a Survivor... Of course I'll sometimes use some broken add-ons to empty inventory with i'm prestiging or when i'm bored... but I won't be overly toxic about it and make people hate themselves for playing in the match...

    And like unless its Rank Reset and i'm 4king to get back to Red Ranks... i'll 99% of the time give the last person the hatch or let people escape because I want to be nice about it...

    Again, nobody has to do the same things I do... but being a bit nice for the other side can go a long way... and it can really reflect how they act towards others in the future when you do that as well :)

    tl;dr

    I'm sorry if this TL;DR doesn't really help you engage the conversation without reading that whole exposition dump above... but it's kind of hard to shove all of that into a short thing down here for anyone who doesn't care to read it...

    So i'll just say this, to me, a good game is when both sides have fun, it's when everyone enjoyed the game and even if the add-ons were OP or something or the Killer was OP... i'll still treat you with kindness and more times than not let the last person escape...

    You'd hope the same thing would happen for me when I play Survivor, but honestly, nobody has to do that if my entire team DCs because it's a spirit, and nobody has to play nice because my team lost someone instantly in the game... But you don't need to be overly toxic about it and BM us because our team got crushed...

    Like with the story above, I had a similar issue with the concept of a "gg" for those two matches... a Killer destroyed my team as plague, BM'ed me, than killed me and said it was a "good game" unironically... Fast forward, that same Killer is who's in my lobby the literal next game I play... this time he's a spirit and HE gets crushed and only gets a 1k...

    The game suddenly wasn't a "good game" because he didn't get an instant 4k....??????????

    Like, the concept of a good game in this meta is quite twisted and isn't really a thing anymore... a lot of people really don't seem to get that these days.

    Again, this is kind of short and a lot of people might take that last part the wrong way... so i'll try to explain myself a bit more if you're working off of the TL;DR and... thought something else from what I said...

    I want to add another point to your thread that is semi-related. I've notied a new trend especially with survivors who will claim the game was boring or more often boooooorrriiiing. Whenever a game don't go their way. It can be a perfectly gg/good game with no tunneling/Bm/camping or whatnot, but all fair and fun, BUT if the killer comes out on top EVEN after a long struggle with an even match. Or they used a specific perk, NOED/Enduring/spirit fury. And even one guy that i caught with bloodwarden while he was my rancor obsession said it was "boring", like come on, i personally live for those Oh frick! Moments. Then the killer receives critcism of the match being boring in the end chat.

    I don't understand why someone can genuinly think that is boring. Unless! Boring has become the new saying, when your just salty that you lost.

    I've seen some killers say this aswell when the match is over to quick or they get looped half the game without dropping the chase, but mostly with survivors.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/787945#Comment_787945

    oh i see... but my point still stand half of people are angry because the event is delayed while the other half say they prefer to play the event without bugs like people really make the devs pull their hair out LOL

    Most people are mad about How they delayed the event. 18 hours before launch and its delayed with no info of why or How long it might be delayed. 3 days later we get an update on things, still not giving us any info of when to expect it.

    The lack of communication and amateurism is whats pissing people of.

  • @[Deleted User] said:

    just be patient and i heard a some of people complaining about the event date because it was not the right time or something so.... DO YOU WANT THE EVENT NOW OR LATER MAKE UP YOUR MIND PEOPLE!!!!

    People complained that the set date was already to late and gives to little time compared to last year with the extension Almost 3 weeks of the event, But this year its not even two full weeks...

  • @Peanits said:

    I'd say no for the simple fact that the changes were for the benefit of both sides, not just me (as the killer). Even if the killer loves old Freddy and wants to play him, sitting on a generator working at half speed (or less) hoping that RNG would grace me with a skill check so I could miss it wasn't very exciting.

    The changes was not changed for the killers. It was purely survivor feedback and/or killers that enjoyed tunneling that got him reworked. Old Freddy players like myself only wanted the dream transition to cancel out any current actions being done. And his rework even tho it is really good. I and i think many other former Freddy mains find it to be a major nerf to Freddy's top potential.

    And not to say the least the fun factor that he had for me is completely gone. Since i enjoy the hit and run tactics alot and that was the ONLY killer that rewarded that type of playstyle heavily.

    And personally i found it to be very exciting to get out of dream world as a survivor because i knew how crucial it was to my survival. Now i never bother to wake up since it isn't really needed anymore.

  • All of them because whenever i complete a daily it changed to something completely different while im ingame...

  • And not to mention the countless grab animations that cancels out without even giving you a hit...

  • I agree. It should be buffed and nerfed in another way. And people arguing it «instantly» removes survivors from the game have never played with it. It takes nearly the entire game to pop it once. And at wich point you can still loop for ages, be stuck in an animation to Get downed instead of killed or you know a locker... Myers ultimate killing weakness...

  • I completely agree with OP. We now get, what like one proper stream a month and even during that one stream, regularly asked questions and community wishes are ignored. I've put up so much feedback on this forum and im starting to feel it's all a waste. I've pinged the community managers to read some of my really well thought out posts. And after hours upon hours of my time, because im so passionate about this game not a single post has had any response or been read by the managers/mods/devs as far as i know.

  • @UlvenDagoth said:

    I love these ideas. I wanna see what you do for survivor and could you think up some Legion changes and put them in my thread? (if you want)

    And here's the other. This one is better in my opinion :)

    https://forum.deadbydaylight.com/en/discussion/83262/the-legion-needs-some-work-take-two-the-rework#latest

  • @UlvenDagoth said:

    I love these ideas. I wanna see what you do for survivor and could you think up some Legion changes and put them in my thread? (if you want)

    Couldn't find your thread but here's one of my legion thread.

    https://forum.deadbydaylight.com/en/discussion/80399/the-legion-needs-some-work#latest

  • @UlvenDagoth said:

    I love these ideas. I wanna see what you do for survivor and could you think up some Legion changes and put them in my thread? (if you want)

    I have made two actually i can post them in your thread ;P

  • @FriendlyGuy said:

    Seems like some good changes. Survivor perks need some buffs too tho.

    I know, i wanted to do all perks, but it took to long so i'll start with the killer perks ;)

  • Will there be any buffs to the demogorgon's perks? Or consider some community suggestions like making cruel limits map wide?

  • Sorry for the cynisisme, but i've been waiting so many months now for them to actually revisit all the bad underwhelming perks that makes up for about 70% of the total perk pool. And they aren't doing anything.

    They changed dark sense to work with all gens completed. It should have worked that way from the beginning and NOW get a buff to make it better.

    They changed detectives hunch in a similar way. And gave plunderer's a QoL update that is very good, but not actually making any bad perks worth using. Or trying out ANY of the community's many, MANY great suggestions!

  • @indieeden7 said:

    We don't know if those perks have been touched or not, it's completely possible that they adjusted numbers or the time that they are active. The only reason that reworked perks would have to be tested in the PTB is probably if they've been changed completely. If they haven't been changed, I completely agree that they should be but nobody knows if they've already been changed or not.

    they have not made a single change for the recent ptb so i would assume with a 90% certainty that they have made no changes for when the update drops. And if they aren't updating them this patch excpect to wait several months before you will get a minor value tweak that still won't make the perks worth using.

  • @Madjura said:

    https://forum.deadbydaylight.com/en/discussion/comment/749681#Comment_749681

    Official source with start and end date of the 2018 event: https://forum.deadbydaylight.com/en/discussion/26567/the-hallowed-blight-event-changes/p1?new=1

    The event will be live from October 19th to November 2nd.

    I couldn't immediately find anything regarding an extension, it's possible that is already included in the post I linked above.

    yes you are correct i was of by 1 day, But it still got extended and lasted for the same amount of time i mentioned.

  • thursday october 18th-4th/5th november sunday/monday. Almost double compared to this year.

  • @TheBean said:

    @Karltastisk are you sure about it being less time?

    Last years got extended because the event was buggy. You were forced to play both sides to earn enough serum, which blew killer queues through the roof.

    They only allowed you 3 pieces at first, then up'ed it to 6 because of the public outcry of releasing what 12 pieces and you were only allowed to get 3 max.

    --

    Last years felt so long because of the amount of issues and changes that were done to it while it was running.

    Last year started 18 october. And ended 1st of november, But was extended trough the weekend in november because of the queue you mentioned.

  • @twistedmonkey said:

    https://forum.deadbydaylight.com/en/discussion/comment/749256#Comment_749256

    This one lasts 10 days and you can earn the same type of skins as last year and youbfet more for free than before is involved unless you "chose" to buy some.

    They now give 6 pieces for who you wish fo free instead of the old 2 pieces and some still look at it like they are being scammed.

    I just don't understand that mentality when they give more for free and you are not forced to buy anymore it is a choice you alone decide to make.

    Its not more for free. Its the same as last year in what you can get for free, but you have alot less time to do it.

  • @TheBean said:

    @Karltastisk  so? That is what I don't understand why it would even be an issue.

    There are some who won't even be able to play the event, so why not sell them to those people now? What does it matter? They buy it now, or buy it in 2 weeks?

    You can't earn enough serum to even get all the pieces... so some people might end up buying the rest if they want to. So again... What does it matter if they get it now, or in 2 weeks?

    Do you have an issue with impulse buying? That would be the only thing they are hoping for... If someone to buy it before they change their mind.

    Those who aren't going to buy them in 2 weeks, won't be buying them now. So why can't they just release the cosmetics into the store now?

    I don't get it. It doesn't effect whether you are going to buy them now or in 2 weeks, unless you can't control yourself financially.

    I see you misread my original post. I want them to not make this an cashgrab event. They have cut down the duration from last year and are selling the event prizes beforehand. Making this less about the event and more about making money. And preying on the impatient and people with less time than full time gamers.

    Make it an event! Not an excuse to SELL cosmetics.

  • @twistedmonkey said:

    https://forum.deadbydaylight.com/en/discussion/comment/749215#Comment_749215

    Well that's on the players for wanting them after the event not the devs for giving them that option.

    They used to say "Hey were are going to have this cool timed event where you can earn exclusive items and you have to play or will never get them" would that be more preferable so if you couldn't play you missed out?

    Actually yes. Because those lasted atleast 2 weeks/weekends. And no money was involved.

  • @TheBean said:

    How is it a cash grab... other then BHVR releasing some new cosmetics?

    You don't have to buy them and you can wait for the event to get the 6 you want. Nobody is forcing you to buy them now. Some people might want more than 6 pieces. Why not put them up now? Cash in on the event hype.

    Why do you think they made so many outfits? Just to sit on them till after Halloween?

    I know what it is....

    You don't want to buy any... So you are jealous there are some who are buying them. You don't want to see them in the game, until you got yours.

    I see.

    You said it yourself «cashing in on the event hype». And still Wonder Why someone might see it as a cash grab.

    They are basically saying «Hey! We are gonna have this fun thing in two weeks with cool stuff, But if you do anything other than play tirellesly you won’t get much. And if you have time NOW you can have some. If you give is money that is».

  • @ZarStocher said:

    https://forum.deadbydaylight.com/en/discussion/comment/749001#Comment_749001

    Yes that's right. I only had P1 on Meg, but it's still a shame that they don't care about it, since it's one of the last special cosmetics

    I know. I do hope they reconsider, But i wouldn’t count on it happening.

  • @ZarStocher said:

    https://forum.deadbydaylight.com/en/discussion/comment/748975#Comment_748975

    Do you think that the achievement date of prestige one counts as proof if it is dated before the legacy outfits were distributed? I did not lose my achievements back then, so I think that might be a valid proof

    It doesn’t directly prove wich and What legacy you had. Maximum you only had one (with proof) if you had the prestige 3 achievements, But Im fairly certain they never intend to revisit legacy. Even for those that lost it.

  • They have no way to prove you actually had them in the first place. So you will likely never Get it back sadly.

    even though they really should give it back to people That sent in the support tickets way back in the day.

  • @joshuashep22 said:

    This way we can finally delete tunneling and make decisive strike more impactful to those who tunnel rather than a one time minor inconvenience

    I agree, BUT. Then it needs to be deactivated when committing to any actions such as healing repairing and so on.

  • @[Deleted User] said:

    My favorite thing is playing Myers and getting the score event for tiering up to EW 3, two extra times, because of the latency.

    Easiest killer daily ever.

    Yes i was wondering why i was getting it at the end of the evil within tier 3 :P

  • @TheUnendingNightmare said:

    https://forum.deadbydaylight.com/en/discussion/comment/725683#Comment_725683

    My channel is "Gaming hunter" I have video of old Freddy and maybe they buffed it after awhile but the survivors could definetly bodyblock you at first.

    Also, I'm rank 4 so you better drop the attitude greeny.

    Lol

    First off. The bodyblock was a bug that rarely happened.

    Second. You being rank 4 now has nothing to do with OG freddy. When you are claiming false facts and insist on it being true you did not play Freddy consistently if you played him at all.

    And third calling someone thats been around since the very beginning at the same time as thinking rank 4 is something to be proud off. Please...

  • @TheUnendingNightmare said:

    Yes bc having to drop the survivor you were carrying to put the one blocking the hook to sleep. So you can finaly hit him/her to free the hook was sooooo fun.

    You haven't played OG freddy have you? (There's no collision on awake survivors for freddy. And the glitch was so rare so that wasn't an issue).

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/725428#Comment_725428

    For the screenshot in the OP, the low ranked players were likely playing with one (or both) of the rank 8 players. The matchmaking uses the highest rank in the party for matchmaking purposes now (since the 3.2.1 hotfix). We're currently reviewing the impact this has had on matchmaking and gameplay.

    It has had a negative impact. I tried bringing friends in with the stranger things chapter. And things where going well until this update. Now they are likely never to return unless its changed to be more fair for all players not just low ranked killers.

  • @Horror_Gaming said:

    Does anybody else hate playing killer as soon as you hit Red Ranks. The Game immediately is not Fun for me

    Yes.

  • @NuclearBurrito said:

    What aspects of her do you think are OP/Unfun and what changes do you think would be needed to resolve the issues you have with her?

    Or in other words what does a balanced Spirit look like in your opinion exactly?

    I'm not here to argue if she is balanced or not, so please do not comment if you're going to say something like "omg she's fine just leave her" because that just misses the point. There are plenty of other threads for that.

    She's isn't OP, but i would like collision to be removed and give a animation when she starts phasing, but still able to fake out the phasing with starting the animation and cancel.

  • The poll is lacking my answer. Rank rewards First (highly requested since day 1). And then a non-paytowin battlepass can be implemented.

  • @Xboned said:

    There seems to be a DC epidemic in general right now.

    No punishment and no rank rewards to incentivise sticking it trough. Hmm i wonder why?

  • He does not need a nerf, tweaking his add ons so half arent garbage yes. Nerf no.

  • @Alice_pbg said:

    Survivors can see the ranks of other survivors and decide if the others are too low and leave. Or if the others are too high.

    The killer can't see the ranks of the survivors, so if survivors use the matchmaking to face low ranked killers and bully them around, he couldn't do anything about it.

    The matchmaking is not perfect, but this is the lesser of 2 bads

    yes now its just 3 new survivors that have to suffer instead of the one new killer its definatly the lesser of two bads ;)

  • @Cejar13321 said:

    I honestly doubt that anyone cares whether you'll play solo survivor or killer.

    I think this post went over your head mate ;P

  • This was a funny post. I enjoyed it very much.

    to bad i can’t give anything higher than an upvote!

  • @HellCatJane said:

    Yea, killer Q's are insane. Especially with the event right now. People want bloodpoints, that's a reason for playing, why make it so hard to get them?

    I hate seeing 0 when I did nothing but waste my time (apparently).

    The issue with this, you always have to think of "fairness" and balance.

    If you make it a certain amount of points,,,, well why even play the game? Why not intentionally DC, and get points and find a new game and repeat. I mean you can't make over 30k doing this or its literally faster than legit playing the game. I'd love to see some compensation. But I don't want it to be abused as well (because I do want to play the game lol).

    Thats why the one that causes the cancel dont get anything so if you DC on purpose no points for you.

  • @Scytere said:

    Ranks don't mean ######### boyo. Haven't you learned anything?

    Its doesnt necesarily mean skill, but it definalty means playtime so a rank 1 is more likely to have more skill than a rank 15 since they have practiced more.

  • @altruistic said:

    The problem is that killer categories of (points) flow well together. Survivors on the other hand are supposed to get chased, do gens, save off hook and escape.

    Killers are supposed to chase, hit, hook and sacrifice. Plus BBQ is much easier to get 4 stacks versus’ WGLF when you’re going against 2 other people to make hook rescues.

    Killers have always gotten more points than survivors

    Yes this is one of my main reasons for not playing especially solo survivor. Honestly survivor should get points for everything they do.

    • Points when a teammate completes a gen
    • Points for stealthing near the killer
    • Points for the amount of time survived.

    and so on.

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/718449#Comment_718449

    If four people are running maximum luck offerings, that is probably just a sign that you shouldn't stray too far from them on their first hook if you can help it. I've never been in a scenario where a 4-man SWF tried to maximize Slippery Meat, though, so maybe I'm wrong.

    Anyways, OP's idea seems like it would be way better than Deliverance. I'm all for re-doing Slippery Meat, but I wouldn't do it like this.

    The thing is that since its 4 swf you cant do anything, you camp, they rush gens you chase they unhook themselves. And then there's DS, trust me its possibly the most broken thing in the game. Luckily not often you see it tho.

  • @OkKiLLer said:

    I’ve waited 2 hours in the killer lobby yesterday and I’ve had so many DC’s Giving us 100k blood points is honestly nothing.

    Just so we dont have any misunderstandings. Im talking 10K for every game cancelled not just a one time thing. And the queue will hopefully get better after the event. Hopefully...

    Edit: But yeah i've played maybe 3-4 killer games in the timespan of 3 hours so a small compensation would be nice aswell :)

  • @OkKiLLer said:

    10k is nothing it should be like 50 or 100

    Thats abit overboard. Giving more points than a fully completed game. (without bonus bloodpoints)

  • @SteelDragon said:

    https://forum.deadbydaylight.com/en/discussion/comment/714889#Comment_714889

    if it is not competitive then why is there a ranking system? and before you say "so noobs don't play the pros" then that is why they changed SWF, the old system was abused for red ranks to bully non-red ranks. so stop your complaining SWF has been broken for a long time and they finally have started to fix it.

    You clearly haven't read my post if your argument noobs shouldn't play with pros. Because that is exactly what im trying to say.

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