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Karltastisk

Karltastisk

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Karltastisk
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  • So let me get this straight. Getting hit trough a pallet as survivor is hella annoying. And being exhausted on the ground with dead hard is infuriating, but to solve these problems we just shift the frustration to the killer players. AND keep it in so that killers get the hit, scream, blood AND, to top it of, lets make them go trough the hit animation slowdown so that they can feel even more rob
    44 comments 641 views last activity
  • Why am i gettting constant crashing!? Second game in a row the game crashes in the middle of the match... Im on pc, played myers. Its even worse today then yesterday. Atleast i could get in about 6-7 matches for every crash, now its every other match.
    0 comments 1 views last activity
  • So i leveled up all my killers one level to see how many seeds i would get. And in only 4 of the 25! Lvl 50 bloodwebs, i got one single cursed seed in each of them, but hey! Atleast i now got a gazillion bligh serums that are only usable for 2 weeks... This is also a problem on survivor bloodwebs. I leveled tapp from 0 to 39 and only got 11 seeds. That means we are getting approxamately one seed
    7 comments 91 views last activity
  • Is it just me or is he really, and i mean really weak? I've hit survivors with the chains behind an L wall and not been able to catch up to them before they get to the medium vault window. Then its like, what is even the point of using his power?
    4 comments 121 views last activity
  • He comes... But seriously, re enable the sound file.
    9 comments 301 views last activity
  • So is this what a big focus event is? Adding 3 branches inside an old rehashed anniversary crown and giving us an updated cake offering that only spawns 1 cake on every third lvl 50 bloodweb... If this is what its like when BHVR "Focus" on an event , then im just gonna hand it to em. They have really hit rock bottom. This "amazing" event is supposedly the reason we haven't been getting prop
    5 comments 352 views last activity
  • I would like to see the devs or whoever has access to statistics to release the kill rates of the top 1% of killers (killer players with the highest kill rate regardless of rank.) Against the top 1% of survivor players (survivors who escapes the most regardless of rank.) If we could get this information we would know the true kill rate of killers at the currently highest possible skill in the
    4 comments 91 views last activity
  • Im really dissapointed in this "event", if it can even be called that... And the rift is so bad this time im finaly able to resist the psychological customer manipulations to not buy it.
    6 comments 101 views last activity
  • Since the challenges don't nearly give enough shards this rift, im going to use ebony mories everygame until the rift is completed. Im only lvl 58 at the rift. So thats about 200 games with mories, and yes i have that many...
    18 comments 171 views last activity
  • So are we supposed to just have to hardgrind 13 levels after all challenges are done? i've done all challenges and only lvl 57 in the rift. Considering you only get around 400-600 shard exp that means i need to play around 150-200 matches to complete the rift, give or take. That is just ridicolous, i've played 6-7 matches this evening and that took me around 3 hours with all the lobby waiting,
    0 comments 11 views last activity
  • I thought the chapters "usually" came two weeks after the ptb. Have i been travelling back in time or wasn't the ptb two weeks ago?
    2 comments 91 views last activity
  • It's pretty easy to see if say, a killer or a perk is bad just by reading what it does and how it performs the few first matches. You don't need to eat the molded bread to to figure out if it's bad. If it looks bad it's probably bad...
    11 comments 261 views last activity
  • So after playin some more with the killer there is two things he desperatly needs. Be able to attack after a slam. The attack is not responding good while in rush so usually when you play in tight areas you will slam before even being able to attack. So being able to attack after a slam would solve MANY frustrations with him. Secondly the attack in lethal rush needs to be able to curve. Current
    0 comments 71 views last activity
  • Is the most fun AND the most frustrating killer to play, weird combo, but as long as he can't attack around cornesi probably won't be touching this killer again.
    4 comments 81 views last activity
  • 0 comments 1 views last activity
  • I thought that the addons was the biggest complaint on hillbilly and leatherface especially. Then why are all the addons complete garbage except for a very few?
    2 comments 61 views last activity
  • The Executioner is the least fun killer to play as AND against. For every positive interaction there is atleast 5-10 negative ones. Most is due to latency that will probably never get fixed...
    1 comments 21 views last activity
  • Honestly why doesnt the cage work like an actual cage. If survivors are sent to the cage they remain there for 45 seconds that can be reduced by skillchecks.they cant be saved. This would make the power a game stall mechanic instead of give survivors a free unhook mechanic.
    3 comments 41 views last activity
  • Last years roadmap included "Rank rewards and meaningfull ranking" now it's a year later. Where is it? And whats up with all the boring killer perks and addons the last 4 chapters? Nice to see some actual meta changing survivor perks for once, but it would be Nice for killers to mix things up abit too.
    0 comments 21 views last activity
  • When? Its been Almost 4 years.
    4 comments 71 views last activity
  • Is this okay? To only be lvl 57 when i have completed all of the challenges of the archives? Had i been atleast close to completion than thats a different story, but its not like im some master gamer or anything like that, but i wanted to complete the rift and i dont have enough free time to play for several hours everyday so i did challenges. And expected that i would be close to my goal when i
    32 comments 871 views last activity
  • How come completing all the rift challenges both survivor and killer, 100% completion isnt enough fragments to get you to lvl70? Even if the challenges themselves dont get you to 70 you could atleast calculate approxamately how many matches besides the challenges it takes to get to 70. I have currently 5 challenges left. And im only lvl 51 meaning i will probably be stuck at lvl 55-57 with no goa
    3 comments 61 views last activity
  • So considering this is a HEX perk shouldnt there be a high reward for the high risk you are taking, by just using a hex perk? honestly this perk would not Even be Good if it WASNT a hex perk, But it is. So it needs some massive buffs. first of. When a survivor cleansed a dull totem they suffer the oblivious status effect until the related hex perk is cleansed. this would be a very Good start,
    4 comments 1,362 views last activity
  • Finally some good changes! I like all the changes from the dev notes, sabo meta will be back but not OP. Nice changes to some perks to fit the rebalancing of items and interactions. And freaking breakable walls in EVERY map!.. Eventually :P I think it will be much more exciting to play as both roles in the near future :D
    3 comments 51 views last activity
  • I think alot of people are getting burned out faster than usual, myself included. playing civ 6 while i take a break has been really Good for me. Maybe some off you should do the same.
    1 comments 11 views last activity
  • Killer perk Roadblock: Gain the power of the entity. Whenever you enter an opened exit gate, the entity will block the path for the survivors. The exit gates remain blocked as long as you are within the exit gate. The exit gate remains blocked for 4/6/8 seconds after you leave the exit gate area. This is a perk i've been wanting for so long. It will basically remove the teabagging survivo
    5 comments 41 views last activity
  • So this perk is underwhelming to say the least. And now that we have nemesis, then there really is no good reason to use this perk anymore. So i have to possible reworks for it. The obsession has the oblivious status effect for as long as they are the obsession. Obsession still changes when someone unhooks the hooked obsession. Everytime you hook the obsession you gain 1 token. Every token incr
    0 comments 31 views last activity
  • With the new lery's rework i got inspired and started thinking about customization and such to make the game feel more immersed and unique, especially on the killer side. So here are a few things i would love to see in the game. Customisable mories. These could be unlocked via challenges or trough the rift. Customisable powers. An additional customisation for the killers powers. Some examples
    0 comments 1 views last activity
  • Did the custom chase music for the doctor change from PTB to live? Because i swear that it was different i really liked the ptb one, but now in live not so much...
    5 comments 141 views last activity
  • So i'm glad to see that some of the issues and feedback where improved upon from the ptb, but there is still a few things left. First off the cooldown after a shock charge is still way to awkward at 1.5 seconds. Most people wanted it completely gone, myself included or at a maximum of 1 second. This is still the case. There is still that awkward delay where you just stare at the survivor with
    0 comments 31 views last activity
  • So now that the doctor has been updated i noticed his range addons no longer says *stacks at the end, but does anyone know if they still do? And does the interview tape stack with the inreased shock range addons still aswell? It used to make the 20 meter beam into a 35 meter beam if combined, but is this still the case?
    0 comments 331 views last activity
  • Why does hitting an injured survivor with deep wounds while they are in deep wound do nothing? I mean it does absolutely nothing without addons. Except actually punish you by instantly putting you out of your power, stun you for 4 seconds AND give the survivor an undeserved speed boost. Why can't feral frenzy actually DO SOMETHING to injured survivors!?
    11 comments 141 views last activity
  • Killer perk Hidden terror: Gain the undetectable status effect whenever there are no survivors in the injured, dying or hooked state. This would be a great first hit perk, but deactivates as soon as any survivors are hit to balance it out. And it could give some serious jumpscare potential.
    0 comments 11 views last activity
  • Why is there a pause between the shock and when you can hit. The survivor can drop a pallet on me (when shocked) before i im even allowed to attack this ######### is so ######### stupid man...
    4 comments 101 views last activity
  • Ok so im going to be as constructive as i can, there's been enough venting and ranting about hex: ruin for me today. So i think i wanted to share the ONE thing that hexes need to make them more used AND alot more fun for killers. Hex perks should have a weaker version of themselves still active when cleansed. Thats it. It's that easy! So here are some ideas/examples. Lets take the new ruin firs
    2 comments 71 views last activity
  • When the devs said consistently that they did not EVER want to split the community, but now it seems like its the opposite. They are working actively to split the community by only catering to new players on the survivor role to have "fun". And never addressing "unfun" aspects of killers and high rank players. I have spent alot of money on this game through their dlc's and their cosmetics, bu
    3 comments 41 views last activity
  • Don’t worry folks! HEX: Ruin is going to be really powerfull late game! Because we all know how long hex perks last... But seriously BHVR its not Even february, its a little early with the april fool’s joke’s...
    1 comments 41 views last activity
  • 3 times have i "completed" six feet under (sacrifice 4 survivors in a single trial in the basement) And every time some ######### A-hole or more deide to DC. This is driving me insane that these pathetic losers can get away with suck unsportsmanlike conduct!
    5 comments 122 views last activity
  • Can we nerf the nerfs? These nerfs are honestly starting to become way to OP and need some serious nerfs!
    5 comments 92 views last activity
  • Ok so now that the oni's best addon is significantly worse (not useless). How about we get some changes to the useless ultra rare? Unless you are playing without sound seeing the person you just missed scream while you look at the ground is not what i think of when i think of ultra rare addons. Im really tired of all the good/fun/strong things in this game getting constant nerfs. And not only n
    0 comments 32 views last activity
  • What is the point of this addon? Even if you where so unlucky that you have eyes of a turkey when missing a demon strike, the scream buble is to close for you to see it in time anyway also if it is meant to find OTHER survivors then the range is way to short. This should just be a meme brown addon honestly.
    3 comments 432 views last activity
  • So after some heavy playtime with the Oni there's two things that i feel is lacking/unintuitive in his kit and i hope this can be improved upon within a reasonable timeframe. These two things are only QoL and not "buffs" to make him stronger, its for the "fun" aspect of the character. First of the deviousness is kinda off. Its great that demon strike gives extra brutality, but considering it is
    5 comments 82 views last activity
  • So i have tried out the new legion now for abit. And i must admit, im loving having the fast pace feel of the character back. The only big reason i still wont be playing legion "alot" is that horrible long stun time. The general movementspeed of the legion feels how it should be and now finally exhaustion perks no longer hardcounters his entire power. The pallet and window vaults are also really
    4 comments 42 views last activity
  • I cannot find it in the store. Anyone lese not finding it?
    0 comments 22 views last activity
  • I lost my lunar new year cosmetics about a month or two ago, and submitted a ticket. When i got a response they refered to everyone getting the cosmetics in the future, but since they changed their mind? Im now never getting them back or are they working on giving it back to the people that actually earned and lost them? I don't really have my hopes up, since look at all the people that lost leg
    5 comments 82 views last activity
  • This perk has gotten so many buffs since it inital nerf its now waay better and OP in every sense of the word. Survivors have no fear of unhoking while they have borrowed time since they literally cannot get a unsafe unhook with this monster. Hookrushing with BT have always been an issue and now its going to get even worse. So i think it is time to introduce a timer on when you can use it. Borro
    19 comments 302 views last activity
  • Altough i see the unfairness in the addon, i always thought it was extremely fun to play with and against it. (Im one of those that like scary and tense games as survivor). so What i would suggest that they do with the addon is this: Whenever you activate spirit phase there will be a global sound for the survivors indicating that the spirit is now phasing. The spirit makes no phasing sound dur
    4 comments 152 views last activity
  • Do we seriously have to wait X amount of time for every single map to be reworked for these god loops to be addressed? Ironworks of misery Coal tower Groaning storehouse Suffocation pit Wretched shop Fractured cowshed Torment creek Rancid abattoir (This is the most extreme one, but luckily its not always open) Disturbed ward Grim pantry Badham preschool (sometimes when the correct wind
    46 comments 1,402 views last activity
  • 3 comments 42 views last activity
  • So i think alot of people feel frustrated that the tome challenges are ruining regular games. People are suiciding on hook the second they got their last heal so they can get their next challenge active and or they DC if a teammate have opened one of the three chests they needed for a challenge. The list goes on. What i would suggest is that all the tome challenges could be active at the same ti
    0 comments 12 views last activity
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