ItzZane_
ItzZane_
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- ItzZane_
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LMAOOO @Sluzzy we need you to fight this guy
@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2134231#Comment_2134231
tell me how to counter comms t hen
Stop crying about if survivors beat you they're a SWF Just because they were good doesn't mean they were SWF lmao
We've tried to give you tips but you wouldn't listen
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Demise of the faithful & Spark of madness are my favs
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As a plague main I think she's pretty underrated her & pig both of them are really underrated
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@Hex_Llama said:
I dreamt I was at the laundromat and everyone was dressed like Feng Min, and then, when my clothes came out, I had to dress like her, too.
My wet dreams are like that
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What's happening rn lol
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Pig obviously~
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@Bangarang said:
So in FT13 they implemented an offline mode where you could only play as Jason and the counsellors were NPC. I’ve played this mode before and I honestly couldn’t tell much of a difference between the NPC and real players. Would you like something like this for DBD? I personally would. Especially when I just want to practise how a killer works without completely throwing the match.
For killers like Nurse, this would be extremely useful. Just being able to blink around the maps and get a feel for how she works would be great.
KYF should have a training mode just like in dbd mobile tbh
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@Zaytex said:
https://forum.deadbydaylight.com/en/discussion/comment/2132523#Comment_2132523
Felix is mine, the gays claim him
I'm a bi dude Do i count?
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@Axe said:
After watching some of your VODS I can clearly see the issues is not SWF
it's you. I wouldn't be in rank 1 consistently with killers like Pig and Wraith if I didn't know how to deal with SWF, you my guy struggle even against solo and duo players.
- You overcommit on chases
- Your movement and looping need to work on. You are very predictable with your mind games and any decent survivor can read you like an open book
- You need to work on tracking
- You never bait out dead hards properly
- You still struggle to win games even with bloody coil Trapper and amulet Spirits
- You get tilted over the most basic stuff (survivor pallet stunning you etc)
You claim only Spirit and Nurse are viable against strong SWF teams which have been disproved over and over again by large streamers like Otz.
You are never gonna get better at this game until you start to critique and focus on yourself my guy. Stop blaming the game and SWF for everything.
This ######### getting old
Don't forget that he has to change his mindset instead of raging when a survivor tbags he should just say "Good for you" thats what i always say
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2132633#Comment_2132633
I don't want the clown license I'll lose to sweat with friends.
only nurse and spirit are viable
Grow up lmao
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@burt0r said:
That's not true and you know it. Yes swf opens the possibility to use comms and gain a massive advantage of 10+ info perks for free. But not nearly all swf do it to an extreme degree. There are people talking about their day and the weather but also max efficient group making every second shot calls. But generalization does not help here as much as anywhere else.
Don't try to reason with him He's sluzzy's twin brother He'll just keep complaining he's just your average rank 12 killer who's entitled
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@RivalJ said:
https://forum.deadbydaylight.com/en/discussion/comment/2132572#Comment_2132572
Buff- You can see the aura of a pool blood 1 second before it disappears within 6 meters
Nerf- Blood is made a darker but still unmistakeable colour like purple or blue would be cool
What perk/addon/killer should be buffed/nerfed next?
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@glitchboi said:
Ima have to say Kate on this one. She plays the guitar, makes people happy, goes hiking, would be a great friend to hang out with tbh. Maybe more than that if ya know what I mean, heh.
I already know people are going to choose kate jane and felix because of their looks obviously but im glad that you said kate because of her personality and not her looks lol
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@Bard said:
https://forum.deadbydaylight.com/en/discussion/comment/2132558#Comment_2132558
Buff: Reeled injured survivors are now considered valid targets for a Grab if they are in range for a quick attack.
Nerf: Power no longer applies Deep Wounds.
Next up, Hag's Granma's Heart.
Decreases The Hag's terror radius to 0 metres when a survivor triggers a phantasm trap
Increases a Mud Phantasm's Terror Radius to 20 meters for the tripped Phantasm Trap Duration
The survivors who are in the mud phantasm's terror radius will suffer from the blindess status effect for 35 seconds
Next up is...Bloodhound!
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They should change adept killers into getting a 4k tbh
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@Zaytex said:
https://forum.deadbydaylight.com/en/discussion/comment/2132164#Comment_2132164
Felix is husband now
He's mine back off
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@KlapzCheeks said:
https://forum.deadbydaylight.com/en/discussion/comment/2132447#Comment_2132447
Hoarder: Keys will not spawn in chest, you still recieve a noise notification when survivors interact with chest however range is cut in half 16/24/32
A Nurses Calling
The Auras of Survivors who are healing or being healed are revealed to you when they are within 20/26/32 metres of range.
Dark Devotion
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@EverflowingRiver said:
https://forum.deadbydaylight.com/en/discussion/comment/2132372#Comment_2132372
Did you come back from your acid trip yet?
I-
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2132442#Comment_2132442
The Third Seal's blindness effect lasts for 180 seconds for each survivor. Timer resets once the survivor is hit again.
When The Third Seal's totem is cleansed, the killer is given a 5% movement speed bonus for each survivor affected by The Third Seal for 120 seconds.
######### it, Hoarder. Show me what you've got! (If this one is too hard, I can change it.)
When Survivors interact with a Chest or when they pick up an Item within 64/96/128 meters their aura is revealed to you for 10 seconds
The Trial begins with up to 3 additional Chests in the environment.
Dark Devotion
(This is fun ngl)
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@IWasLeft2Die said:
Finally almost have all the teachables.
For survivors I still need to get Ace, Jeff. Elodie, Steve, Yun-Jin and Quentin.
Killers I still need Deathslinger and Twins.
At this point I don't feel strongly about prioritizing anyone in particular.
Once I get them all is when I feel like I can actually more have fun with the game honestly with more build options, especially for killer.
I'm still grinding to get shards so i can buy and level up yunjin It took me 5 whole months to get all teachables from dwight to cheryl & getting them on feng while getting her to P3
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@RiskyKara said:
https://forum.deadbydaylight.com/en/discussion/comment/2132397#Comment_2132397
Secondary effect now only works against doctor, nobody notices a difference.
How about a survivor. Jane Romero.
Nah survivors are just re-skins of eachother I'll just pretend you said poised then
After a generator is completed you leave no scratch marks and pools of blood and your grunts of pain are silenced for 6/8/10 seconds
Poised is on hold if you are disabled at the moment it triggers and will instead activate upon being freed.
Hex: The Third Seal
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For killers: Oni Deathslinger Twins (If victor will be blighted too) and trickster
For survivors: Meg Ace & Nea
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@lagosta said:
Since we already SH, RE, and other major franchises, who would you like to see here?
For me, it's the Orphan of Kos, from BloodBorne. Not sure how the hunter would repair gens tho.
Clementine from TWDG as a survivor please BHVR
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2132259#Comment_2132259
-Tokens remain after killing the obsession, however you lose 3 tokens each time you hook a survivor afterwards. Additionally, each token now decreases the obsession's healing and unhooking speeds by 5 percent.
Cruel Limits
Each time a generator is repaired, All windows pallets and dropped pallets within 40 metres of the completed generator are blocked For 35/40/45 secs and the survivors will be exhausted & blinded for the entire duration
Calm Spirit
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2132259#Comment_2132259
-Tokens remain after killing the obsession, however you lose 3 tokens each time you hook a survivor afterwards. Additionally, each token now decreases the obsession's healing and unhooking speeds by 5 percent.
Cruel Limits
Each time a generator is repaired, All windows pallets and dropped pallets within 40 metres of the completed generator are blocked For 35/40/45 secs and the survivors will be exhausted & blinded for the entire duration
Calm Spirit
Edit: Why did it post the same thing twice-
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@AGM said:
What if new Lucky Break made grunts of pain 50% louder while active? This small change seems like it would fix most of the issues people have with it.
This is a good change ngl
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@Yords said:
While everyone is here-
I think we should stop glorifying Sluzzy as a "god tier" bait poster, this is probably what she wants. She just happened to make a few popular bait discussions, she's nothing special, and I don't think we should put her on a pedestal. So for future reference, don't say things such as "another Sluzzy type thread, or sluzzy's alt account". This will only encourage her to do this more.
I mean- Tony is the new sluzzy and when tony gets boring someone new will come The cycle will never end
Hopefully...
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Did you JUST made that?
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Let's just make DBD into SBD Sex by daylight
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@Dragonshensi said:
Was playing the Ormond map as Wraith. At least two of them were in a party. I sat there and watched all of them work on a gen together then immediately went to the next to knock it out quick. Ok. If that’s how we are going to play this. Went for a Jeff and downed him, hooked him and went after someone else. Two seconds later unhooked Jeff. Went back and put his butt on the hook again. Had to get someone out of the match fast. He died and I was able to turn the tide of battle after that. Of course got hate messages afterwards. I don’t know what he expected when they were knocking gens out faster than opening a candy bar wrapper.
Maybe you shouldn't have tunneled smh
/S
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2131797#Comment_2131797
I hope to god Lord_Tony interacts with Sluzzy. If he does then don't buy me anything, let's just be friends lol
I told sluzzy to talk to lord tony I dont think he listened
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Well It's kind of scary to see one of the survivors who looks like me get hooked (Im not going to specify who it is tho)
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@ChurchofPig said:
This is something I'm curious about. Which killer do you think is easiest to get the adept for? Which survivor is the easiest assuming it actually got to endgame and you at least attempted to use all 3 survivor perks?
I'd think Spirit is the easiest killer because she has an instadown hex, rancor gives you tracking throughout the match, and Spirit Fury helps get rid of pallets without needing to also break it after getting stunned.
I'd say for survivor it's probably one of the original 4 survivors. They all have pretty good perks (except maybe Self-Care on Claudette) that really help throughout the match.
Feng & Bubba Both of them have great underrated perks
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@Northener1907 said:
Only one killer and survivor you will keep. You cant use other teachable perks. So who staying with you?
For me;
As Survivor Meg because she is queen and has really good perks.
As Killer Freddy, him perks not best but him power good. Also who doesnt like Uncle Freddy?
Feng & Pig they're my babies <3
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@Mushwin said:
Ash okay has been a fave of mine because <3 but who else whould you love to see and do a voice over? i mean i got excited knowing Ash was coming to DBD but who you wanna see? hear from?
All of the characters even the non-licensed ones I want them to communicate instead of just pointing and the come here animation
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2131673#Comment_2131673
I have a feeling this man is mentally ill IRL.
Nah this is just a way of saying "this is funny" People legit say other weird ######### like: "Im asexually reproducing"
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@LiunUK said:
So the main issue with totems is that they are so painfully easy to find and have a tendency of spawning next to survivor objectives but due to there shape and size there are few places they could be hidden and are limited to being stuffed in corners and crevasse that can be predicted with some game experience so I have thought of a way to make totems and hexes feel more fair without overwhelming new players and making it not as easy for experienced players.
- First increase the amount of totems to 10 and make hexes prioritize totems not near other objectives like generators.
This way survivors are less likely to just stumble across a hex when they went to a generator
- Second add a new smaller type of totem one that can be placed on top and below objects. (Something like this. Forgive the shoddy drawing)
https://us.v-cdn.net/6030815/uploads/2324QKTBN1E6/20210421-181435.jpg
its a skull held in place by bones in the shape of a hag trap and pinned down with an iron nail and chains.
- third add an in match way of telling how many totems are left that dose not requier a perk my idea is a shrine in the basement that has 10 skulls with candels on it and for each totem clensed a candle will go out
https://us.v-cdn.net/6030815/uploads/SBKXRIT8I3AN/20210421-230415.jpg
this would give an extrea purpose to the baseent other than just a chest if you are a solo player and you don't know how many totems are left in the match you can take the risk of going into the basement and counting how many candles are left i think this is a lot more interesting and interactive than just a totem counter on the hud.
of course this would affect some totem perks not all negative.
hex retrabution's oblivious effect uppon breaking totems and hex undying aura reading would have there powers buffed with this change
but there are some perks that would need to be changed as to not be to strong and here is how i would ajust them
Hex: none escapes death
if there is a totem left when the last genorator is compleated it will beocme a hex the killer will gain 4% increased movemoent speed
if the survivors failed to breake more than 5/6/7 dull totems when the last genorator is compleated all survivors will be exposed untill the hex is destroyed.
this way noed is not garentied to expose the survivors if they failed to find all totems but will always give the speed boost if one remains giving the perk some value.
Hex: thrill of the hunt
for each totem left in a trail hex: thrill of the hunt gains 1 token
survivors suffer from a stack-able 5% clensing speed per token up to a maximum of 50%
thrill of the hunt grants a stackable 2% in all blood point categories per token up to a maximum of 20%
this would make thrill a worth while perk for slowing totem progression and helping max out you possible blood points during a match.
thankyou for listining to my pointless rambiling and horrible spelling.
This is a pretty good change ngl but the NOED change is bad
NOED should give you tokens for each hook you get BEFORE the endgame up to 6/7/8 tokens and a token is consumed when you down a survivor in the endgame This way NOED rewards good killers
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I LOVE playing against and as him He's so fun to go against and to play as
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2131673#Comment_2131673
This guy’s streams are golden. He is literally your average rank 12 forum killer
Remember what scott said how killers react when a survivor tbags? This guy legit reacted the same way lmao
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2131632#Comment_2131632
Here you go. https://www.twitch.tv/lord_tony_z
Hopefully I don't get thrown in jail for this...
To be fair tho, he did post the link to his twitch some other time here.
If you get thrown in jail I'll throw myself there with you lol
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@glitchboi said:
We need entitled survivor main vs. entitled killer main. @Sluzzy where you at? Only you can finish this guy off.
Also, I watched your Twitch VODs. You have a bad habit of camping and tunneling, which is what makes you lose. Also saw you get 360'd by a default Claudette lol
You assumed the survivors were SWF every time at least one person escaped LMAO
Give me the link pls i want to see how he plays
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Why-
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@ShamelessPigMain said:
Can anybody here tell me that this:
https://us.v-cdn.net/6030815/uploads/LV82IJVZKZSC/image.png
is not this:
https://us.v-cdn.net/6030815/uploads/B6QEHVBUN29U/image.png
Spirit is mother monster confirmed
Her chase music should be Poker face lmao
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@ShamelessPigMain said:
https://us.v-cdn.net/6030815/uploads/6KH6HGA84V2V/image.png
next step nerf m1, if you hit a survivor you die
This was legit my reaction lmfao
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Mathieu Dave and farah
They're all so wholesome ngl
The rest of the DBD team (Except for the art team) are kind of bad at their job tbh
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2131441#Comment_2131441
uhhhhhhhhhhhhhhhhhhhhh that low wall mindgame worked.
he did in fact vault over the pallet right towards me and which would have resulted in his death
but because he had dead hard he got away. Which is a crutch meta perk by the way
Then his SWF friends body blocked preventing me from getting him
also the game is a survivor sided map with 20 god pallets
Is this sluzzy but killer version? lmao
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@kassamell said:
Obviously I know with practice I will get better but I feel like I am lacking a lot of knowledge of basic game stuff, I know how to survive through the game but I want to be more skillful because frankly I suck at running from killers, I usually play as a feng min and she is a level 17 :))
And for killer I play the huntress and shes at a lower level because I favor playing survivor.
This video would really help you https://www.youtube.com/watch?v=WGHCsYVJWiA
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@wildtrapjake said:
As a player of both sides, I am convinced that NOED is a perfectly fine perk. More often than not, it only grants the killer one free down if survivors play smart.
That's where the keyword comes into play "smart".
Bad survivors will push for saves/risky hex cleanses while NOED is active. The right play is usually to leave the one player. They "can't escape death" per say
.
One rich example I had recently was a game where I played as twins. This was my second game as twins, I ran NOED with the three twins perks. Played against a couple red and purple ranks, map was the pale rose.
I was just testing out victor for the most part, only playing half serious. I got looped at the big shack for ages and managed to get 1 down/hook in basement just after the last gen went off. NOED was visible/active.
1 by 1 the other 3 survivors came to the rescue of the basement hooked survivor, and 1 by 1 they each got placed it the basement themselves.
After the game I got flamed in the comments for using NOED, and "camping" basement.
But truly, they did it to themselves. They could've left me with one hook?
Sure NOED sucks to get hit by in some circumstances, but more often than not, it's power can be mostly avoided.
PSA-if NOED is up, probably best to just leave. Cut your losses so to speak.
NOED's problem is that it lets bad killers get free killers Which is unfair I would rework NOED NOT nerf it Wanna hear what i thought about?
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I agree with your username I'm a felix simp