Avatar

Irisora

Irisora

About

Username
Irisora
Joined
Visits
2,914
Last Active

Comments

  • RIP won't be remembered lol. Now it's balanced and it was a great decision of the devs. This addon shoudn't be in the game in the first place, so having a nerfed version of it isn't that bad.

    Bad is in my opinion, being forced to equip Ruin in every build of every killer you play, and if you don't you get gen rushed in no time.

  • Fill EW2 at 99% and save the one hit of EW3 for the first unhook.. Or the second survivor you chase. And so on. Saving EW3 for the right moments It's a good strategy.

  • Yes, with light. That is the entity weakness. I suppose you burn his eyes so that count as physical injury :P

  • @Master said:
    Takes ages to find a game for me aswell, no matter whether survivor or killer.
    Sth is broken atm

    For me as survivor is very fast but as killer it takes like 10 min. I have this problem from months ago. It's not because of the update.

  • It will be interesting to have an event or something like this someday as an alternate game mode. First person view for everyone, sounds cool and fun.

  • I remember when MLGA was supported by the devs. And im not sure but even if its not supported anymore, you can still get blocked by that thing or there may be similar programs for sure.

    This obviously is a cheating and banneable offence but it hard for the devs to detect this things.. But i know when im blocked by someone because you get that green ping guy that leaves the lobby for "no reason".

  • @rafiksom said:
    @Irisora , can I read abotu that issue somewhere ?

    Search the forum and you will find various threads about longer lobby times as killer. I personally, as many others have this issue since months.. not after this patch.

    1. The pallet vacuum was no more but another crutch to survivors allowing them to loop for more time up to 3 or 4 times running around a pallet. It was an aberration.

    2. Exaustation nerf was necessary because this is a 4 vs 1 game. Since the start survivors have the advantage againts the killer, and it's only by they mistakes that a killer can "win". An exaustations that really wasn't that and you could trigger SB and other perks two times in a chase was a big fault in the game.

    3. I can only agree in this with you. Pick up time is too fast and it may be increased a little as it wasn't very hard to counter a flashlight in the past and its very hard to do a blind pickup now.

    4. If you think playing killer is easy you should play it more. Because you need the best perks you can have, the best addons or strategie you can use and still you can get a 4 man escape sometimes if its a good survivor team or a SWF.

    5. They need to deal with the changes and adapt. Cry babies need to get off of this game. They don't contribute anything and just whine.

    6. Top tier trapper???? Hahaha nice joke there. He may be a little more decent but in no way hes better than a nurse or billy dude.

    7. BNP shouldn't be in the game in the first place. Everyone knows that.

    The survivor population will rarely go down. I see good number in steam. And if many have matchaking problems as playing killer like, longer lobby times, it's because there is an issue that the devs need to fix but nothing related to a "few people that whine about the last patch" because they are only a few. Be sure of that.

  • It's not very noticeable but at least it's not useless anymore. With myers in EW3 isn't very worth the perk slot because you are using one hit anyway..

    It may help a bit more with full M1 killers like The pig, Trapper or the rest of M1 killers. But in my opinion it's still a perk to use only if you don't have anything better.

  • I have the same problem (Argentina). This matchmaking issue started months ago, at least for me. Killer lobby takes forever to fill but switching to survivor not.

    I hope some kind of fix comes soon to this. I really wanna play more killer than survivor, i always like it more.

  • Boring in what sense? For making the game just a bit more challenging and buffing forgotten perks? Giving us new set ups and balanced thing for both sides? I don't get your point of boring.

  • I like it but I agree it's too fast. They should tweak it between 3 and 4. It's not that hard to counter a flashlight, idk why they decided to bring this change. Maybe for new killers?

  • "THEY BROKE THE GAME FOR SURVIVORS"

    Maybe for rank 20.. come on. I find the game even more fun after this patch, and we got some nice buffed perks to try.

  • I agree. The changes in the last update are very good and was needed, even the nerfs to killer addons. Definitely baby survivors are gonna cry always no matter what. I hope more QOL changes come soon specially for the matchamking system.. My lobby times as a survivor are very fast but when i play killer i have to wait too much.

  • @Visionmaker said:

    @Irisora said:
    Sadly WGLF always was a "take an unnecessary hit" and "unhook your teammates to get stacks before someone else does".

    With playing with the killer i was referring to "stay near of him" as unhooking and bodyblocking mostly put you near of the killer. There is another alternative to the suggestion i said earlier and that can be WGLF to work the same way as Stake Out from Tapp. I will promote you to be near the killer the same way as it is now but it will be more easy to get the stacks.

    I don't really care whatever change they make, as long as it prevents bad gameplay. I should be able to reject people from unhooking me, and people shouldn't get stacks of WGLF if it doesn't help teammates escape from a chase or get off the killer's shoulder. However, this should include successfully healing a slugged teammate and healing an injured teammate to full, so players don't have to step on each other's toes.

    Simply being near the killer doesn't really play into the theme of Living Forever, IMO.

    Well yes, but most people wants the tokens to be more easy collected, and if it work like Stake Out it will be easy. If you are near a killer is because you are helping a teammate in some way also.

    It could be set through to 2 token for being in the killer terror radius for X seconds, and the other 2 tokens for fully healing a teammate 2 times.

  • @Visionmaker said:
    Irisora said:

    @Jack11803 said:

    @Irisora said:

    @Visionmaker said:

    brokedownpalace said:

    But according to the devs it's easier to get stacks on WGLF than BBQ.

    Yeah, sure, if you use Empathy to stalk someone being chased then farm them until they die. Do that twice and you get 4 stacks AND you're that much closer to getting the hatch. 

    It's totally easy, if you decide to [BAD WORD] your team.

    Farming you team isn't wise, you handicap yourself by doing that, i make sure i don't farm them when i unhook and i run Well make it with WGLF. And i mostly get 3 stacks average.

    3, not 4. And that’s mostly. Every killer I’ve asked that doesn’t face camp to the end of the work gets 4 stacks 90% of the time. That is WAY EASIER. I’ve played killer to rank 1, I’d say it’s about 90% for me too. And you do your OBJECTIVE. For WGLF literally requires failure to make profit. In that alone it should get another condition. If the team keeps failing for tokens people compete, you LOSE.

    Well I agree that it need to be easier to get the stacks, maybe one token for every extra objectives like cleansing a totem or opening a chest. I dont think getting a token for doing a gen is a good thing, the devs planned the perk to reward you for playing with the killer the same way as BBQ gives you points by playing with the survivors and hooking them.

    With i don't agree is the idea of giving another effect to it like aura reading. It's not needed and it can be op as we need to be remembered that this is a 4 vs 1 game.

    WGLF doesn't give you points for playing with the killer. A person unhooking doesn't need to interact with the killer at all.

    WGLF was meant to give you points to promote positive gameplay for your teammates. We're Gonna Live Forever doesn't mean "take an unnecessary hit" and "unhook your teammates to get stacks before someone else does".

    BBQC gives you stacks for no added reasons aside from not-slugging and not-camping one person on their first hook. There's little to no difference in killer play due to BBQC aside from those two. You hook every survivor and get points. There's no room for misuse.

    Sadly WGLF always was a "take an unnecessary hit" and "unhook your teammates to get stacks before someone else does".

    With playing with the killer i was referring to "stay near of him" as unhooking and bodyblocking mostly put you near of the killer. There is another alternative to the suggestion i said earlier and that can be WGLF to work the same way as Stake Out from Tapp. I will promote you to be near the killer the same way as it is now but it will be more easy to get the stacks.

  • @Jack11803 said:

    @Irisora said:

    @Visionmaker said:
    brokedownpalace said:

    But according to the devs it's easier to get stacks on WGLF than BBQ.

    Yeah, sure, if you use Empathy to stalk someone being chased then farm them until they die. Do that twice and you get 4 stacks AND you're that much closer to getting the hatch. 

    It's totally easy, if you decide to [BAD WORD] your team.

    Farming you team isn't wise, you handicap yourself by doing that, i make sure i don't farm them when i unhook and i run Well make it with WGLF. And i mostly get 3 stacks average.

    3, not 4. And that’s mostly. Every killer I’ve asked that doesn’t face camp to the end of the work gets 4 stacks 90% of the time. That is WAY EASIER. I’ve played killer to rank 1, I’d say it’s about 90% for me too. And you do your OBJECTIVE. For WGLF literally requires failure to make profit. In that alone it should get another condition. If the team keeps failing for tokens people compete, you LOSE.

    Well I agree that it need to be easier to get the stacks, maybe one token for every extra objectives like cleansing a totem or opening a chest. I dont think getting a token for doing a gen is a good thing, the devs planned the perk to reward you for playing with the killer the same way as BBQ gives you points by playing with the survivors and hooking them.

    With i don't agree is the idea of giving another effect to it like aura reading. It's not needed and it can be op as we need to be remembered that this is a 4 vs 1 game.

  • @Visionmaker said:
    brokedownpalace said:

    But according to the devs it's easier to get stacks on WGLF than BBQ.

    Yeah, sure, if you use Empathy to stalk someone being chased then farm them until they die. Do that twice and you get 4 stacks AND you're that much closer to getting the hatch. 

    It's totally easy, if you decide to [BAD WORD] your team.

    Farming you team isn't wise, you handicap yourself by doing that, i make sure i don't farm them when i unhook and i run Well make it with WGLF. And i mostly get 3 stacks average.

  • @Paddy4583 said:
    No one is gonna be happy untill all survivors escape every match and the 3 strangers they play with have to play the same way you do!

    This already happens if you are mad enough to play other killer than nurse or huntress in rank 1 or high ranks :p

  • Almost everyone is playing killer now. Even those survivor mains that don't know how to play killer, and camp and tunnel all day even with this event.. sight

    So if you can't fill a lobby as a killer play survivor, is much faster.

  • Yes it doesn't worth it, gen tapping takes too long. And for some unknow reason getting great hex skillchecks is easier than normal great skillchecks. I would like to know why this happen someday.

    it's the red color that makes it easier? Or a game fault that gives you for Great Hex skill checks hits that shouldn't be great? Because i got the feeling that the second thing i say is happening.

  • i don't want more pips it's feel lonely here in rank 1 (lobby times).. I can't wait for the rank reset lol.

    But i agree that survivors have advantage againts killers in overall. But that is the work of the devs to identify and solve balance issues. As much as we are aware of it. It's they who need to be aware.

  • @Outland said:

    @Dwight_Confusion said:

    @fcc2014 said:

    @Dwight_Confusion said:

    Well you guys are the master race right?

    What's the problem?
    lol

    :)

    Not enough of the "Superior Master Race" to fill lobbies. Maybe they should buy a console?

    Nice. Well said.

    We got moderately bullied on here for having a PS4 basically the last week.

    Sucks... but the elitism needs to stop. They need to try to be a rank 1 killer on console. Different world.

    Killer on controller is definitely a bigger challenge. I play on pc, and use controller for survivor and KB/M on Killer.

    I bet playing the nurse in ps4 must be imposible. Im main nurse in pc.

    @Lowbei said:
    i have no trouble getting matches below rank5

    As a survivor is really fast.. But as killer it takes forever for me. I hate rank 1 lol

  • @fcc2014 said:

    @Irisora said:

    @fcc2014 said:

    @Dwight_Confusion said:

    Well you guys are the master race right?

    What's the problem?
    lol

    :)

    Not enough of the "Superior Master Race" to fill lobbies. Maybe they should buy a console?

    For waiting weeks for an update? no thanks haha

    So then are we in agreement, we are screwed playing this game with various bugs and issues despite which platform we play on?

    Yes the game have issues in pc from years ago that aren't fixed yet so i can imagine how can it be in console.

    @Dwight_Confusion said:

    @fcc2014 said:

    @Dwight_Confusion said:

    Well you guys are the master race right?

    What's the problem?
    lol

    :)

    Not enough of the "Superior Master Race" to fill lobbies. Maybe they should buy a console?

    Nice. Well said.

    We got moderately bullied on here for having a PS4 basically the last week.

    Sucks... but the elitism needs to stop. They need to try to be a rank 1 killer on console. Different world.

    Now i know why you anwered in that way with my main post. But you are wrong with me because I don't have anything againts ps4 players. I am aware of the bullying but im not part of it.

    When you said "Well you guys are the master race right?" I was like.. What? is he on drugs? lol

  • @fcc2014 said:

    @Dwight_Confusion said:

    Well you guys are the master race right?

    What's the problem?
    lol

    :)

    Not enough of the "Superior Master Race" to fill lobbies. Maybe they should buy a console?

    For waiting weeks for an update? no thanks haha

  • Can i get that to be able to play the game? Im alone here in rank 1 no one wants to play with this killer :'( lol

  • @Dwight_Confusion said:
    I don't find the matchmaking to be that much of a problem.

    Are we just complaining for the sake of being heard? Like it's trendy?

    Or are we complaining about something that doesn't really need complained about?

    PS4 user.

    It a real problem, if it doesn't happens to you that doesn't mean it don't happen to anyone else. Im in pc and rank 1 was always a desert. I can't even get a lobby filled to depip right now.

  • Are survivors still using that MLGA crap? Because i get a lot of green ping survivors that leaves the lobby without reason also..

  • My heart will always boil over for you kate :love:

  • BBQ "Qol change"

    Haha, sorry but i had to laugh... You do realize that BBQ promote killers to leave the hook instead of camping or patrol it? You are asking to get camped more with that "qol change" god..

  • @Vert3x said:

    @Irisora said:
    @Vert3x

    Yes if your ruin is cleansed in the first 30 sec or minute of the game it will be a hard to compete with the gen rush with every killer. What you can try in this situations is downing them all, it hard to do, but it's not imposible.

    When i was saying "don't get frustrated if you not hit him after 3 blinks" i wasn't referring of using a 3 blink addon, it was an example if you missed the hit oportunity after 2 normal blinks and got the hit after the first one. I don't use 3 blinks, the best is to use 2 with range increase and movement addons, that combinations gives them less time to react. It can be hard to use only 2 blink but that should be the goal of every player who wants to master her.

    To start off playing her (at least in a more serious way), not because of the tutorial that I was linked but for personal choice, I preferred to never use any blink amount changing addons. I tried out an addon combo suggested by a friend of mine which masters the maximum range, and I found them very very good; a third blink would give me a kind of dumb chance that the survivors would also hate. Often when you're a prestiged nurse they believe you have the third blink, but I'm quite sure I'll bring one only in those tryharding games because why not, probably without even using it.

    I also play billy, and I play without no addons. I don't need instachainsaw that makes it too easy for me, at most I could try those fast chainsaw addons that are very cool, but just like for the nurse, I don't like bringing addons as a standard, I do that occasionally.

    Back to the nurse's chases argument, yeah now I got the point. I often have few moments when, either because of framerate or internet lags, or because of a loss of concentration from me, I can't get a blink out of 3, but literally I lunge feeling like I could hit. This specially happened in the cornfields, but I'm quite sure I can see through them quite well and realize where the target is in a very short time, the only problem was just the exact moment in which I was chasing. Probably just training will get these issues away, I already felt much more powerful by simply accepting it when I mess up, maybe laughing about it, rather than feeling like I shouldn't have even prestiged her to 3. In the end I still make my 4ks, also nurse + ruin + noed is more toxic than self care + sprint burst + ds man! That makes me feel like I'll literally win everytime, noed is a plus in case ruin is found and I can't make it to kill them all, even though this is already something very rare.

    It's a big diference playing the nurse with addons and without. A standard nurse may be good againts low skilled survivors and low ranks but in high ranks you need them. There aren't many combinations that can be done, and most addons suck, but this two The ataxic respiration for range and Anxious gasp for movement in the blink are very good. And the downsides aren't very noticeable.

    And yes, a nurse with noed is worse than DS. But with a killer like her with the potencial of getting 4 kills in the right hands, using that perk is a waste. I prefer to give everything in the course of the game too, and if 1 or 2 survivors manage to escape, They earned it.

  • @MegaWaffle said:
    It would be nice for Ruin to not be mandatory for every killer at high rank.

    This.. But for that the game will need many changes to be slowed down like, more objectives for survivors and slower repairs to the generators. The matches without ruin are too fast and only gives to the killer the opportunity to kill (with luck) only one survivor.

    The spawns are so awful. Definively they need and increased cleansing time and some hard skillchecks, because it's so easy to break them. And for the love of god.. they need to remove the totem spawns in the open, spawns in generators and prevent survivors spawning on them.

  • @Vert3x

    Yes if your ruin is cleansed in the first 30 sec or minute of the game it will be a hard to compete with the gen rush with every killer. What you can try in this situations is downing them all, it hard to do, but it's not imposible.

    When i was saying "don't get frustrated if you not hit him after 3 blinks" i wasn't referring of using a 3 blink addon, it was an example if you missed the hit oportunity after 2 normal blinks and got the hit after the first one. I don't use 3 blinks, the best is to use 2 with range increase and movement addons, that combinations gives them less time to react. It can be hard to use only 2 blink but that should be the goal of every player who wants to master her.

  • Well first of all, try to equip at least 2 anti gen rush perk, (yes even the nurse need them) My build for her is Overcharge + Ruin + Nurse calling + BBQ.

    As for you are describing, it looks like you need more practice. Don't ever float around with her, unless the survivor is at lunge range. Get confidence in your blinks and blink even if you think you will catch them by floating. You lose precious time by not using your power.

    Doing short blinks will give you more exp at doing them too. It shouldn't be often to lose a survivor for a good nurse unless the survivor is a pro player. But there is when Nurse calling, Overcharge and BBQ do their job. They will give you a hint of where the survivor is.

    And don't get frustrated if you not hit him after 3 blinks. Some survivors know very well how to play againts her. Even I who play the nurse since 2016 and mastered her, have a hard time sometimes. When that happen try to focus more in predicting their movement.

  • Wow i think you are very accurate with everything you said about the entity. Im eager to know more too. The devs said that they will periodicaly unveil the truth of the entity and they definitely left clues for us to discover. I can't wait to know more :p

  • @Swiftblade131 said:

    @fcc2014 said:

    @Swiftblade131 said:
    Been playing as survivor today, I am currently at rank 6. But for whatever reason my matches have consisted of survivors and killers that are around rank 16-1. Very extreme. Had a rank 1 killer vs me a rank 5 survivor and 2 rank 14 survivors. What is up with this?

    Been playing solo all day

    Depends what platform you maybe on. I know PS4 has a much smaller pool right now. This week has been a nightmare to do dailys.

    I am on PC round 19k were on at the time

    Yes but that is worldwide.. I live in Argentina and even in peek hours i have to wait 5 to 15 minutes sometimes. Im glad that the matchmaking get me people from everywhere because then i would have to wait hours.

  • Im with @xxaggieboyxx The spawns are still awful, and it doesn't really matter if there are new spawns because most of the times a survivor spawns right next to them. I think the totems needs a lot of adjustement to be done.

    A longer cleansing time for the Hex or a very difficult skillcheck should be applied, because it's too easy to break them.

  • @xxaggieboyxx said:
    @Irisora I bet he watched ochido's video called nerf nurse and he went here to complain 

    Haha probably. The survivors in that video were so bad... I could upload only the good matches too and claim "nerf this nerf that" but that isn't the reality of the game. There are many ways to fight a nurse.

  • @IronWolf115

    Very nice power and perks ideas, i would like to see something like this in the game. Of course with her power tweaked because it looks a little op. Nice backstory too.

    @Dabrownman1812

    They really did say something about no flying killers? I never hear that :( . Anyway with what Ironwolf describes it won't be a killer that could fly very hight. @IronWolf115 It would be a glide maybe slighty higher than a corn field?

  • I like the first suggestion, this are the minor changes that can be contributed to the game for a greater good.

  • I don't find the pig to be an op killer. She's balanced, idk why you say that, she have low map control and all she have its her traps, because the dash attack is easy to avoid and hard to use.

    It's not very hard to take off the trap and if she's into tunneling you then try to lose her by not going to the nearest jigsaw box from the hook you were.

  • If you have a video proof you can try to send an email to them. This was the adress they had in the steam forums [email protected] . Idk if they are still taking reports there but by trying you don't lose anything. I hope this hackers get what they deserve.

  • That happened to me also. i threw a hatchet, it hit the edge of a wall, it even did the sound, and i downed a survivor that was close.. I didn't get this huntress bug before the 2.0 so it may be a new one.

  • Yes I definitely think that they need to check it out too. Thinking about it now maybe the pallets are not the problem now and is that the killer hitbox is still bigger that it should and that may be the why sometimes you stun a killer a little far away from the pallet.

    And we know that the killers have a bigger hitbox than their model because you can body-block the basement for the survivor and you can't pass though zones in the map that looks like you could do it. So maybe that is what needs to be adjusted and surely will be for good to both sides. No more bodyblocks in basements and no more pallet stun if you are not under it.

  • As a player that mostly play killer i would say a 7 because there are balance issues that needs to be taken care of.

    And as a survivor i would say a 9.

  • Yes they changed it, and it's noticeable most of the times compared to before but i agree that the edges of the pallets seem to stun you from far away, although that may look like that because of the tiny FOV we have.

  • Best thread on the forums so far.. so many fun ideas lol

    Those are the only two killers that will really make the game scary :p

  • @jiyeonlee "where is nerf nurse most big problem in this game is existance of this character"

    Haha nice joke. The biggest problem in the game is that survivors have too much power againts every killer, included the nurse.

    If you think playing the nurse is just 2 click, one down and easy game you didn't play her at all. The devs already said they aren't going to touch her for now. So no matter how hard you cry try to get better instead of spaming the forums with more "nerf nurse threads" wich we have too many already and they are created by player that needs to get better.

    Also shes isn't imposible to play againts, watch some videos, equip the required perks (wich you have an arsenal of perks againts the nurse). And problem solved.

  • @IronWolf115 said:

    @Irisora said:
    By my experience at playing LF and facing him as survivor. I think what he needs its a buff to his addons specially with the nerf that is coming to tinkerer. Because as i said in another LF thread you can easily chainsaw survivors with the right addons: for example Carburator tuning guide ( rare decreased charge speed) and The Beast's Marks (rare chainsaw movement speed increase)

    The problem is that without those addons he's useless and can't catch up survivors. So in my opinion he needs a slight increase to his base chainsaw movement speed. And a buff to his addons due to the incoming nerf to tinkerer.

    The issue there though is that he would still RELY on the add-ons to be useful, and a small buff to his movement speed DURING his chainsaw sprint wouldn't solve any issues. LF map presence is almost non-existant which would be fine if he was far more punishing at close range which he isn't right now. The ideal buffs would be that he can move at normal speed whilst revving the saw, acceleration is buffed to make him go much faster ( thus also buffing his chilli add-ons in the process ) and an add-on rework to give him more unique add-ons rather than just all of the Billy's add-ons.

    Yes i can agree with that, LF relies heavily on his addons and without the correct ones he's a weak killer. So maybe instead of buffing the addons, his power could be buffed and the addons nerfed a bit or changed to compensate.Chilli addons needs to be fixed too.

  • So far i like more the p3 clothes for my main killers too, nurse and huntress, i will only change it for a really good skin. Right now i think the good skins in the store are mostly for survivors.

    And indeed the p3 clothes are more exclusive cause you have to grind a lot for reaching p3 in a character. While purchased skins can be obtained by just pressing a button. But if one day they realease some really nice looking skins that i like more than the p3 i surely buy them.

1 … 23 24 25 26 27