Ihatelife
Ihatelife
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- Ihatelife
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Comments
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/827378#Comment_827378
it's a bug though - the whole argument on Spirit is that you can't tell when she phases. If you can tell, it's a big problem already solved.
Spine Chill tells you only if she's looking at you, not if she's phasing...
Exactly. But she needs to look at you in order to phase :) Very helpful perk
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@TeambossFloze said:
https://forum.deadbydaylight.com/en/discussion/comment/827268#Comment_827268
Where is the answer? I can't see it :(
Hold on...
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@TeambossFloze said:
https://forum.deadbydaylight.com/en/discussion/comment/827240#Comment_827240
why don't you just loop back when she phases? she is so easy to play against I really don't know why everyone is so crap
Peanits also said that from back months, so... here is the answer.
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Because she has the least counters than any other killer in the game.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/826869#Comment_826869
and the second writing say "overperforming" O.O
@8obot1c said:
You see the writing on the wall? It says "Nerf Spirit"
You guys are now joking? Because I can't get the sarcasm tone anymore now XD
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I played yesterday against a spirit with prayer beads and mother-daughter's ring without using decisive, adrenaline, bl or OoO
Guess what? I still survived thanks to spine chill 😀
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@Mandy said:
That's not what I said @Ihatelife - I brought up that regular 4k's are not balanced, because 4k's are supposed to be rare. The game has always been considered to be balanced at 2 escapes and 2 deaths (at least by the developers, not necessarily the whole "entity displeased" thing at the end game, which I never read in my matches anyway). So to have 4 kills or 4 escapes in a match should be the rarest thing.
I'd love to be able to see all the statistics of matches (I can only really go by my own), before I say something is either survivor or killer favoured. My gut instinct is that the game is probably as balanced now as it could ever get - it will probably never be totally balanced, because that's next to impossible to achieve in this type of game.
Maps are my biggest issue tbh, some maps can change the game totally - I know how I feel as a killer when I load into a the game and it's Haddonfield for example.
Yeah, I agree maps are the biggest issue. Sometimes you get the map that will completely favors the one side, while you can also get a map that favor the other side too. Like Hawkins for the Killers and Haddonfield for survivors.
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@Mandy said:
@Mister_xD I understand what you're saying and I agree with you, the whole Entity Displeased thing is very misleading, as well as the current pip system in regards to that. And yeah depipping when there's a few DC's is annoying and shouldn't happen - no argument from me with that.
@Fibijean yes that's exactly what I was meaning <3
Soo the game is now killer favored? ?
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6, I don't have time for games anymore :(
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/817939#Comment_817939
That comment you quoted was in response to The Doctor, not The Spirit.
Legion will also receive a bigger changes like a Doctor?
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/817672#Comment_817672
Slight tweaks ?
Big nerfs XD
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@Peanits Look! A proper way to buff Legion <3
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👀👀
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You know how broken it would be? :x
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@BBQnDemogorgon said:
It'll be a very long time before they touch legion.
Think about it we know doc and the chainsaw boys are up next.
Changes like that only happen in mid chapters.
So ch 14> doc mid chapter>Ch 15> chainsaws> ch 16> maybe legion?
Unless they start throwing huge balance changes in main chapter patches. Or do way bigger patches.
Pig, myers, huntress.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/813083#Comment_813083
https://forum.deadbydaylight.com/en/discussion/comment/813087#Comment_813087
Just because this relates to me lately. I have literally only been playing Wraith and Pig for the past month or so.
I always play Adept Killer for the trophy before playing with other perks because I like to play the killer as designed by the Devs to see how they intended the killer to feel. After i did the Wraith I felt he was incredibly fun and have been playing him and Pig non stop lately.
Pig needs some QoL changes with her crouch speed being increased to same speed as GF and her addons being reworked. Maybe add an additional 3 seconds on the trap search bar and the removal of great skill checks. Removing the great skill checks would be exceptionally helpful and I feel stake out should still make them great skill checks.
I mean yeah Pig needs QoL changes, but I was hoping that there will be more Pigs and Wraiths in my matches xd
But I literally didn't face them from very long time. LITERALLY.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/813083#Comment_813083
I've actually seen quite a few Pigs lately, shockingly, and even had the odd Wraith here and there. I even played against a Wraith and a Ghost Face during my lunch break today.
Really? Like I didn't saw any Pig or Wraith players from the couple of weeks... Only Ghostface and Myers players xd
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The real question is: Why no one is playing the stealth kilers like Pig and Wraith?
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Yes, I personally use Spine Chill and it works as intented.:)
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I started to use an one of the anti-spirit build:
Fixated, Iron Will, Sprint burst and Spine Chill. Very effective against every killer, not only the Spiritus :)
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I forgot that this perk exist lol
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Basically everything XD
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I didn't had any problem with them though. I think it's okay.
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Every game has a toxic community xd
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Hawkins :) Amazing atmosphere
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Do you use headphones?
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/807572#Comment_807572
On certain Killers its pretty hard to pull off yeah... (Aka LeatherFace at Red Ranks...)
I mean, its best to do them all at Rank Reset imo... but sometimes I don't feel like waiting.
Yeah it's a tough, but if you really want you can get these achievements easily, but now I don't even have time to play a game for longer than 2 hours xd
College life..
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Good job!
I'm too lazy to do an adepts achievements though lol
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@Mookywolf said:
its so sad how dull it feels. Totally Accurate Battle Simulator put more effort into their halloween stuff, and its by a smaller team, and its a comedic game. a horror game of this size should be able to do a lot more. make it look exciting at least.
Exactly.
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@humanbeing1704 said:
): I wanted to milk entity boobs
Ooookay then :x
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Can't play with my ######### net though XD
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@Elk said:
@Ihatelife I remember this show, but not the story.
It's about three girl teenagers that was a spies looking for the criminals, while in same time they has a normal life(school, shopping etc)
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/778870#Comment_778870
Yeah, i only heard about doctor and leatherface.
Maybe not only about Bubba and Doctor :)
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/778751#Comment_778751
I think the devs said something about "slight tweaks", if you know what i mean.
Didn't they said that some killers will receive a bigger changes than just addons? :)
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Totally Spies XD
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I agree. This map is just an empty space with pallets and some windows and that's all. But Haddonfield needs the rework more than Shelted Woods.
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@Peanits said:
It's still an ongoing process. It was mentioned recently that the Kindred change that was originally suggested wouldn't be happening, but we do our best to keep solo players in mind while creating new content (and updating existing content). Things like the hooked survivor being able to reveal Ghost Face and being able to see where a portal is being cleansed against the Demogorgon are small details to help solo players get the same info as SWF groups. A group on voice chat could communicate this info anyway (e.g. he's camping being the hook waiting to stalk you, be careful), so it only serves to bring solo players closer to the same level.
Also, we combined the SWF and solo buttons on the menu. /s
We don't need a counters for M1 killers. Just more info about what other players are doing, who is being chased, who is doing gens etc.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/764582#Comment_764582
Buffing up lower Killers is what we need!
Definitely.
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@Peasant said:
https://forum.deadbydaylight.com/en/discussion/comment/765220#Comment_765220
*Using Broken status pin to deny instaheals intensifies*
You don't need a pin to deny insta-heals :p
Deep wound takes priority over healing.
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6 days left until the patch comes out :)
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Faster vaulting over windows and pallets. Currently the speed feels so weird...
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@Chaotic_Riddle said:
Everything else sounds fine but...Mettle still sounds busted. I think that perk just needs an entirely new concept rather than just ‘get a free get out of jail card’
Or maybe the endurance should have a timer? Or maybe passively heals you? Just a fast suggestions from my head.
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I hate controllers in games like dbd. But if I must then I would use PS4 controller.
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For new characters in the upcoming DLC.
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I don't think like there is an end in this story... Basically everything what happens in entity's realm is endless..
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Definitely it would be cool.
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@millennial_dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/759455#Comment_759455
I do know that but say i get banned from it would i be able to be unbanned?
No. Devs will not unban you.
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But how she could be more difficult to play as?
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The teacher was supposed to be a tutorial I guess, but they screw that idea... That's at least my thought.
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Idk