HellDescent
HellDescent
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- Username
- HellDescent
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Comments
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That's overkill
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No unfortunately, because they are not gonna hear the end of it from survivor mains and they'll be upsetting the majority of the player population.
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he can do it with 2 addons judith's tobstone or a tombstone piece
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More like Camped by Daylight build
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Replace the infamous button mashing with 15-20 skillchecks, unaffected by any status effects. Each failed skillcheck will deplete your hp bar by 10%
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Where's disclosing killers loadout part in that picture?
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Bubba does not approve this message Edit this post was made by survivor main -
They said they won't provide us with that kind of info
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Rng is a ######### in this game
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Ask @not_Queen maybe? She might be able to help you out
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So who's lying McLean or Cote? Also I clearly remember McLean say that swf was not supposed to make it into the game about a month ago when he played survivor with Cote. Kyf was added just before the final stages of the game for content creators and tournaments.Also how do coms make it "asymmetrical" game? They're saying it now to avoid the issue of people complaining about the game mode or adding features to see swf to avoid lobby dodging
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I can see it already... nurse downing survivors while leatherface is standing guard at the basement patrolling the victims
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Chasing the same person while ignoring others is tunneling. But who said it is wrong of you to tunnel? If we were to play by survivor's made up rules, they wouldn't be able to get a single game at higher ranks...
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The ability to keep earning shards after you hit level 100
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I don't even care about it anymore. I used to do stand offs back in a day when I started playing. Now I'll just go around kicking gens and breaking pallets if any left for some extra bp while looking for a survivor and staying away from the hatch so that they don't urban evade me for an hour. I wouldn't mind them changing how the hatch works, since I don't think survivor deserves to escape with 2 gens done while he was hiding entire game. But that's not gonna happen since the devs want to keep the majority of their player base happy regardless of the game balance.
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Ok lets make it fare. Remove bbq AND wglf, chests from the maps, survivors lose their items and addons after each game when they escape
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Try restarting the game, alternate between killer/survivor
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@Eight said:
Didn't you get the memo, game is dead because of those 4 seconds. Killers are getting four kills every match and so survivors are leaving DbD.Or... everything is cool and survivor mains will just moan about this until the next patch, when they'll find something else they don't like.
The killers are getting more kills due to survivors farming vials. The lobby queue is way better since the hallowed blight update.
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@brokedownpalace said:
I've also hit a survivor while blinded on PS4. Maybe you... missed?No, there's no swing sound. And I'm talking about approximately 0.5 seconds after you get blinded. If the killer does swing the sound could be bugged. I did get a window grab after being blinded. I'm gonna have to smack a wall next time I get blinded to confirm what it is exactly.
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@Eight No. No updates
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Quentin didn't get sacrificed on the hook. You had nothing to to do with it. He was sleepwalking...
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@SoulBagel You probably swung just before the blind occurred
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You can dead hard through 2 traps. You don't need to go back and forth, just set the trap near the place where you picket it up,there usually a good spot for it within 20 meters
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It's a common bug. Restart the game, if the issue is still there play a game as survivor
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old bug
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They can't ban people on consoles unfortunately, so most likely you'll be wasting your time at the moment. Report option for it is in post game screen
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I want the original Freddy, not the crappy 2010 remake and Amanda from Saw 2 without a pig mask
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Read it again. "Adrenaline will wake you up if you are asleep when it triggers."
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Why?
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I still keep seeing multiple pallets within 10m from each other. And who's brilliant idea was it to put a pallet on Game map right in front of the opening to the basement that has no stairs leading to it. That's a free hit for the killer every time survivor drops that pallet.
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It's a bug, happened to me multiple times. Sometimes there's only 1 gate period.
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Nobody really cares about the patch anymore. It'll drop even more soon as new games will come out
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it will spawn when 4 people alive all gens done., 3 alive 4 done, 2 alive 3 done , 1 alive 2 done
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I just want it to be over already so I can spend my bp without wasting them on offerings
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Syringe is one charge anyway, it's insta-heal. As per charges they are affected by perks.(botany, streetwise). It takes 16 charges to fully heal when you are not affected by anything
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It also depends when you are playing too. In the evening you get lobby faster
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@rafiksom said:
@HellDescent
Keep in mind that on ranks under 5, 2 games = 1.5 hrs waiting in lobby due to matchmaking timeThey take long, but not nearly that long. 5-10 minutes to get a lobby
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3-4 hooks a game is enough. It's not like you are gonna have a perfect game every single time. Vial doesn't empty itself until a new game starts anyway. 2 games=1 vial Edit at the end of October lobbies are not gonna take so long anymore
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Lobby dodging is used to avoid toolbox swf squads, that's why
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I finished my vials already. I was that killer. Yesterday was the last drop. After you let them get their nectar they stand and tbag you at the exit gate.
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@Master said:
No afking is fine.
As you said, dont derank by DCing, go afk instead and let the survivors farm a bit.Also some idea for you:
Bring rancor and franklins such that you can punish survivors that wanna hold you hostage
I already made some survivors ######### their pants when the afk killer suddenly had an instant mori - one of the few moments DBD feels like a horror game
I was letting survivors farm nectar yesterday. Instead of being appreciative, taking their vials and leave after I'd smack a few of them to make them leave the game(in some cases even carry them to the exit gate) they'd heal and tbag a few games in row. So I equipped blood warden and noed. It was fun. Then I'd get a message "why did you kill us?"
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Since the event started. Survivor mains are forced to play killer
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@MegaWaffle It's weak on clown or similar killers, but really good on killers with good mobility like nurse, billy, spirit. I find that in this game most of killers should never use their own teachables lol
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I've only seen rancor being used by the killers when the spirit came out just to see the mori. As the obsession you can see the killer so try not to run to him next time. If killers want that kind of info they'll run bitter murmur instead. Rancor is barely used. Just be thankful it's not noed
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@MegaWaffle said:
@HellDescent said:
Or the timer could decrease by 30 seconds with each completed gen after it's been activated. This way survivors would wait for their temmates to remove the trap before popping a second gen.This was the "meta" back when the Saw chapter first released. Everyone would 99% generator to give survivors time to remove the trap however it still never slowed the game down because traps still fall victim to RNG and gens can still be chain poped" if at 99%. Sure this may seem like it would add time but if you as a killer still see 5 gens remaining you feel less pressure and relax, opening yourself up to making mistakes. Nothing like 4-5 gens all going DING at once to make you crap your pants.
The traps should not reveal the boxes until active by default and I honestly think you should have 6 traps by default, this way you don't feel the need to save half (if not all) your traps until late/endgame.
I know , but perks like pop goes the weasel would help
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It is. It's the last report option on the post game screen. If you don't do it too often you should be fine
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Just thought of this: after successfully searching a box and finding a key you'd need another survivor to unlock the rbt for you
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Fyi you still get 4k when you burn an offering and someone harvests even if you are full
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@scerckan said:
oh good thing theres plenty try hards that took the bullet and now i know that i need to leave the vials up to 29 and i can still use my offeringsAnd what's that gonna do for ya?