HellDescent
HellDescent
About
- Username
- HellDescent
- Joined
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Comments
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Nope. Nea is the ugliest. Meg ang Nancy are both shorter than her
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I go for the addons and items I use the most and try to cut off the entity to get what I need usually. If it's a new killer survivor I'll go for the perks I want making the entity to eat the most nodes until I'm perked out and only get items and addons I want after. For Myers and Doc I'm just looking for the game, lerrys and hawkins offerings, if I don't see them I'll take the most efficient path to refresh the bloodweb
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Don't trigger traps or hide if you do
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Legion, hag, freddy,
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I wouldn't mind as long as he retains "you' suck" voiceline
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Still looking better te Quentin's face.
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Does it matter really if you get 1 person from each colour rank in a lobby anyway?
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All we got is a Christmas tree charm from last year lol
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What did you expect with current rank reset?
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You can be grabbed while unhooking, when interacting with a gen, totem, locker, exit gate switches, chests, hooks, jigsaw boxes, plague fountains, demo portals, from slow and medium window vaults and pallet vaults while injured and while using any means necessary. Not sure if pyramid head can grab you while you're saving someone from the cage
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I bet you hate Plague
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No. It should've shown that she was there, unless she had distortion
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Could be server related issue. Maybe your prompts on the screen didn't correspond to what actually was happening in the game
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That's what it should've been from the beginning. Not a "look at me while a I do this gen or hop in a locker because I'm %*&$ing invincible" perk. It should activate twice after the first hook stage with 1 minute timer and 30 seconds after struggle. Every time a survivor is hooked after you've been unhooked it deducts 30 seconds from your timer. Touching a gen or a hex totem disables it until the next time you are hooked. Ds disabled in egc or after 5 generators have been completed
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For survivor I like haddonfield, the game, gas haven and suffocation pit
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Too bad they all grow up into pepegas. Megheads are trully something special. It's like they base their play style around that first game
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signed Shelter Woods Ltd, Red Forest Llc
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Why waste a broken key?
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Just use the Kool-aid Man addon on Billy should give you some easy hits
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Sounds pretty normal
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How is it ruining the game? Just turn it off and it no longer affects you in any way
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But it is a good perk if you don't have inner strength and don't bring medkits
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Gotta get that money for dlc and cosmetics. Same reason as always
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Servers are poop, that's why
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Replace gens with Just dance pads 😁
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@ZaKzan said:
https://us.v-cdn.net/6030815/uploads/A8L1MZBNNZAR/untitledfwef.jpg
I just use afk killers as an excuse to find map exploits. 10/10 reworked map btw
You gotta love the rocks on Yamaoka lol
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Tacky earrings on Myers. I spend most of my bp on him trying to get map offerings
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Yes, botany, we'll make it, dying light, medkits, addons that increase healing speed, anti hemorrhage syringe all stack with desperate measures Edit: and no one left behind. Forgot that perk exists lol
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@CustomerService said:
https://forum.deadbydaylight.com/en/discussion/comment/1767759#Comment_1767759
Have you considered using the powers of the killers you’re handling?
Right because pressing a power button can make a difference. More then half the killer's powers are useless at those loops
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I think survivors aura should visible to killer right away if they have victor on their back, after 30 seconds Charlotte will get a 5 % haste and after 45 seconds victor will down a survivor returning to Charlotte
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@CustomerService said:
https://forum.deadbydaylight.com/en/discussion/comment/1766789#Comment_1766789
Infinites don’t exist anymore.
Lol they do exist. For example haddonfield in a house with a basement if both windows spawn at the back of a house or gas haven once garage gen is done and back wall has a window without a door. Those are infinites vs huntress. Certain long low fences on haddonfield with vaults on each end is an infinite without bloodlust vs most of the killers. Because once 1 vault is blocked you can use the other one until the first one is unblocked
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Depends on the map. If you take the game for example anywhere from 8 to 12
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You can try wraith. It might help you to understand tiles better and how to play them
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December 1 I believe.
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You do realize that there are still infinites in this game right? And maps are not designed in a way that would be balanced without bloodlust.
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How so?
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I don't understand how they can release a killer without realizing his camera is too low
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Bubba with phase walk
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It would affect killer in a positive way so I doubt it. They would've done it by now. Im sure it doesn't take much effort to just turn it off and it's not like they need to test anything anyway
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So give them a permanent wall hack...what a great idea
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@Foohy said:
https://forum.deadbydaylight.com/en/discussion/comment/1765920#Comment_1765920
A guy shared his opinion and thinks that blood warden is a ######### and unfun perk on small maps. Shouldn't be that hard to comprehend, even with a couple of braincells.
A guy with even a couple braincells would not be writing this
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Nothing out of the ordinary here. Just a usual post game dbd chat
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I cant tell if he is serious or not...
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I cant wait to see huntress chasing survivors around the rock for a minute
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Sso you've been getting a hit on a survivor within 15 seconds of starting a chase every single time?
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Skin
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/1764286#Comment_1764286
Again, I feel I should re-iterate why there's no comparison between this change and "Old Legions" mechanics:
Old legion could strike a survivor twice with DW, and shorten the timer to 10 seconds, of which still ticked down while a survivor was moving and not in a chase. Basically, Old legion could ensure the survivor would be downed in 10 seconds while moonwalk-chasing a survivor whether they struck them down or let DW do it.
With this change to bloodlust, For a killer to try and abuse it in a chase, the killer would have to avoid looking at a survivor for 15 seconds while chasing them for the meager reward of a 0.2 m/s movement speed boost that goes away as soon as they either see the survivor or attempt an attack. Any killer trying to abuse this in a chase, instead of simply chasing and attacking the survivor in less than 15 seconds, is an idiot.
Unlike with old legion, this doesn't guarantee a down, and trying to abuse it only results in losing sight of your target, leaving yourself open to be pallet stunned, and extending the chase by 15 seconds; a Chase which otherwise could've been won in much less time by simply keeping your eye on the target, and mind-gaming them efficiently.
This in no way compares to Old Legions game mechanics, and won't reward killers in a chase.
You do realize that there are thing like scratch marks, bloodstains and sound in a game right? You'd have to be an idiot not to use it. And how would they extend it by 15 seconds if they already have bloodlust when coming up on a survivor? The movement speed increase is already enough throw off a survivor and make them drop a pallet early or get free hit.
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It's always been normal for them. Every chapter they post known issues on release along with a dozen of other bugs everyone starts encountering yet they were "not aware of them" 🤔
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Broken key with blood amber + duration addons is one of the most powerful things you can bring as a survivor
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Remember how legion used to chase you when he was released? The same thing will happen with bloodlust