HellDescent
HellDescent
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- HellDescent
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Did they post changes they are making to the new killer somewhere?
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1764246#Comment_1764246
Also don't forget that Huntress and Deathslinger both have some loops which are infinites against them wtihout Blood Lust as well.
Yeah. Haddonfield, badham, some variations of gas haven once the gen inside the garage is done
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Probably huntress. There are some loops where she just can't keep up. Mostly due to survivor and killer hitbox difference.
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I'd agree the 45 second change would be enough if survivor could not perform any actions at all. Saving, vaulting, dropping pallets etc Edit: also you could give the killer 5% haste while survivor has a monkey on his back
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As long as I'm being chased by the killer I'm having fun. But when im hooked and I notice all of my teammates bird watching I just suicide on hook. Plus it helps me to stay in purple ranks, I find them a lot more fun and less sweaty
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No. But I'm on console so he's about as dangerous as the nurse 😆
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Just wait untill they'll add more breakable walls to the map
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You should, if you still have it in your hand when you escape/die. Franklin's doesn't remove item from the game unless you leave it there for too long. there is always an option of jumping in a locker if you know you're about to die and lose an item. While the mori is there to help the survivor who brought a key to get out of a game quicker
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The lore is lying to you. You got an adult version of Nea and her as an infant.
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Because you gotta have an item in your hand in order to keep it, not on the ground or picked up by another survivors. Do killer's get to use different load out in a middle of a match?
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Lol. It will be funny if it will actually stay since you still get the icon
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/207183/no-bloodlust-this-weekend
Are you sure about that?
Oh yeah
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@OniWantsYourMacaroni said:
Console killers know what i mean:
https://us.v-cdn.net/6030815/uploads/MC6EDJJEV75V/feels-good-19112020184110.jpg
I'm guessing framedrops when getting bloodlust?
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/1759970#Comment_1759970
I mean if you're always seeing Self-care in your games, I assume you're winning most of them if you're the killer.
Self careful a powerful perk in solo queue when used smart. And everytime you need someone to heal you that's multiple people not working on gens and multiple people in one spot
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Because of solo queue
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1759970#Comment_1759970
Because people want to have fun? And not want to sweat like Killers who play Freddy with Ruin+undying+Tinkerer?
Except you don't have to sweat with those strong perks
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Ever played an entire game game with entity displeased message and end game screen covering the left side of your screen?
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@FrostySeal said:
https://forum.deadbydaylight.com/en/discussion/comment/1759964#Comment_1759964
Lithe, quick and quiet, head on, inner strength, and self care aren't meta perks. Some of them are pretty good perks, but not meta.
So why do I always see the in my games then?
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5 or 6? Sprint burst,lithe, dead hard, adrenaline, head on, quick and quit, inner strength, bt, ds, unbreakable, deliverance, soulguard, iron will, spine chill, self care, prove thyself, kindred
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You were inside her tr probably. I do it all the time. Hit one guy go after another one working on a gen
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The funny thing is that it doesn't count if they bleed out. Meanwhile you are literally awarded points for "death" scoring event
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🤣.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1759185#Comment_1759185
when something is retired they discontinue it's ability to be used and it will stay in your inventory. why? because when you got it there is quite possibly a reason to get them, and you spent the points expecting to use them. you can get rid of them by prestieging your character as that wipes your inventory! why should they give you points for something you yourself clicked on to get? you chose to spend your points you could have used them before. (don't give me the well the game made me take it... i doubt that.)
Oh...so clicking on splinter for the killer I owned while it's required for me to take it to progress through blood web is my choice?
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I always use bbq, pgtw, myc and corrupt intervention with all seeing and purple windstorm
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They are to lazy for that. Take splinters for example. Those offerings were bugged for as long as I can remember. And when they retired them they didn't even bother refunding those for bp or cakes/puddings
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It's not impossible. Use perks like discordance, infectious fright, nurse's calling and deerstalker. If you wanna be safe put on speed limiter. You don't have to win just get the challenge done. If all 4 go down before you get it,pick one of them up but pretend getting stuck on your way to the hook so he'll wiggle off. Edit : that challenge used to be x10, so it's already better
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I guess someone hasn't been here for hatch stand offs....
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Looks like someone's been bamboozled
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No. You'll bleed out. If he's trolling by picking up a survivor and dropping them so they'll wiggle off therefore pausing their bleed out timer, it is
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I like purple decent teammates and I can mess around with fun builds. Plus I find killer's to be less sweaty there than in any other rank
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@OniWantsYourMacaroni said:
They won't do that because the devs don't want everyone to immediately max out the new characters at release.
The least they can do is increase it to 2 million. You're not gonna max anything out in 2020 with that. In fact you'll barely have any perks.
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Because if you want to prevent 5 gens popping in under 4 minutes any action that killer takes will seem like tryhard in this game
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Possibly crows on pale rose. They get spooked if killer or survivor walks near the boat. They go off kind of like a door ring on gas haven
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He'll probably get face camped lol
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That's bhvr consistency for you. Funny how on coldwind drops from harvester ramp or hay bale count but if you drop from the second window which has a higher drop does not. Edit I'd suggest going to the saloon or the game and dropping from the second floors there
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No never happens to me. Everyone in my solo games is always being extremely productive and is an asset to the team.
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Pretty sure even training covers lunge
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You are stunned by the survivor escaping you grasp. On which enduring has no effect
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Bubba. Love that hammer smack to the head
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Oh I'm sure they'll get right on it. Should be fixed by the time next gen is out
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That has nothing to do with a lunge, it's their servers
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The thing is though past events were actually good and offerings were worth playing. So there was no need for refund them back then. So I doubt they will do it now
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Lol. 😂Maybe try a different game?
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Just bring franklin's, lightborn or overwhelming presence if flashlight bother you too much. Tbh though nothing wastes survivors time like flashlights 99% of the time. Also if they are running around you all the time just slug them
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1752942#Comment_1752942
MMR is turned off because it wasn’t working as intended.
now we got the system that pretty much is no system at all, which is why the devs are working on MMR in the first place.
It sure doesn't look like it's been turned off for the last few weeks. When they turned it off a few months ago it was fine, but as soon as they enabled dc penalty we had this circus
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Oh... That's just their mmr "working as intended", we call it rainbow ranks. Nothing better then having a couple of rank 20s with one perk o your team in red ranks. This is also where they get their stats from
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Doubt it, since they escape your grasp.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1742055#Comment_1742055
I don't think pop applies to all 4 generators. Or am I wrong?
No it does not. Only to the one you kick. Edit: Also I wonder if it would synergize wthi dead man's switch if they were to miss a skillcheck
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Yes. Will be even better if you add pgtw to that combo.