HaunterofShadows
HaunterofShadows
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- HaunterofShadows
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Comments
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Kate Denson
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2212899#Comment_2212899
I have never played an RE game. I watched a playthrough of RE 8 and I saw a bunch of people fanboying of Leon lol.
ok. that makes more sense
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YES. OMG
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Trickster because I don't want anyone removed. If I had to pick it would be trickster because we already have killers with powers that are better yet so similar to his.
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apparently any sort of ######### in this game is considered toxic.
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blight and spirit
Jeff Johansen
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Alright here we go.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2214267#Comment_2214267
You must be facing pretty bad Spirits then
No I just play stealthily when I know its her. She's one of the few killers that I actually find scary.
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@Saucynuggets43 said:
https://forum.deadbydaylight.com/en/discussion/comment/2211425#Comment_2211425
I love losing right away because of no counter play and incompetent teammates too. For me it’s Michael just cause I know I’m gonna die anyways so I treat it like and actual horror game, it’s fun.
you and I have very different experience when it comes to facing spirits.
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@DistortedDream said:
Outlast is my 2nd favorite horror game, So I would love to see it in DBD.
What's your first
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@onemind said:
When the f is midwich getting changed
I hate th is map as much as haddon field
w sim into A room when the killer gets close and hope there a pallet or semi god window
Probably never because its the newest map.
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No.
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@Friendly_Blendette said:
Leon and Mother Miranda
I will play scratched mirror (no second addon) perksless with an ormond offering :)
Your a daring one guessing mother miranda.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2212498#Comment_2212498
Uhh didn’t know that!
sounds great and Bhvr was already in contact and got the license for Deathgarden!
they MADE deathgarden
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@hiken said:
yes another spirit or nurse would be fun to go agaisnt especially...
it would indeed
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wait what the #########. why do we go through multiple necros a day
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@White_Owl said:
You can say anything about that map, except that the Exit Gates are badly designed. They are at a reasonable distance for the killer to patrol them, they have LoS blockers to help survivors sneak around them, and to top it all they are fixed. All this make the end game feel more balanced and engaging for both sides. The more I play that map the more I think that every map should have Exit Gates with those characteristics.
were you the nea I trapped behind the clocktower at the endgame collapse.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2212185#Comment_2212185
Outlast has a ton of options for who the killer could be.
Chris Walker, Richard Trager, Eddie Gluskin, The Wallrider, Marta. All of them could work.
I have a question if you don't mind answering. Who would the survivor be?
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@ChefRakille said:
Since when did DOUBLE depipping exist? I went to go eat dinner so i had to leave mid game, i come back and because im a rank 1, i was missing two pips? Excuse me? WHy?
dc-ing can and will double de-pip you
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@Beaburd said:
Meee!
I've never played the RE series (I'm a coward when it comes to horror games), but I've admired the series from afar and looking forward to it!
🤦♀️😂
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@Aneurysm said:
A licensed killer on the level of nurse or spirit? Is that really a good idea?
yes it is
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I failed to realize the "other" button. I want The Ring.
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are we all just going to ignore off the record? ok
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2212015#Comment_2212015
Don't tell me you think that running Iron Will and No Mither counts as countering Stridor
Oh i was talking off the record.
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2212015#Comment_2212015
Yeah, so this should balance it
noit wouldn't because iron will would then have no counters.
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There's one small problem with all of this
@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/251870/buff-iron-will-or-nerf-stridor
What they should do is make percentages compound and put on the survivor effect first.
This would buff slowdown perks like thanat, but also buff iron will to counter stridor.
That's the only fair trade off I can see.
stridor counters iron will but combined with other perks iron will counters stridor
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2211864#Comment_2211864
He's the protag of the second game iirc
ok
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@GannTM said:
All they need to do with her is give her some sort of indication she’s using her ability and make her cool down for her power always 10 seconds no matter how long she used it to keep her from spamming short bursts. Buff a few other aspects of her and she’ll be fine.
I think a lot of survivors that complain about her are used to having control in chases against most killers in the roster. Spirit needs to have control but the survivors don’t need to feel completely helpless either. People need to realize the game is a 4v1 and if a singular survivor is just as powerful as the killer, the survivors will literally win every match. People want Spirit “nerfed to the ground” which is not fair in the slightest.
I remember OhTofu said in one of his streams that Spirit needs a ground up rework where her power is a completely different concept because he needs to feel like he’s “outplaying” survivors when he plays her. There’s 3 things wrong with that statement. 1) He plays a lot of Deathslinger and are you really outplaying survivors with how quick his harpoon gun is? 2) What if her new power was very janky and frustrating to play. That’s not fair to Spirit mains like me because I love her current power. It’s a lot of fun. 3) Just give her an indication that she’s phasing and you’ll be able to outplay survivors? It’s not that hard to comprehend.
ok you could've been specific in other threads this whole time I thought you wanted her nerfed into the ground.
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ok so this is where all my spirit defending brethren went
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Friends. we're prepared.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2211855#Comment_2211855
Have you heard of Spirit?
what does that have to do with perks being meta.
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@AnneBonny said:
I'd love to see Outlast in the game. Trickster could get a Val skin, everyone's favorite character in Outlast 2!
Being serious, Clown could get a Chris Walker skin, Plague gets Marta or like a scalled type deal, and for the actual killer, I'd love to see Trager. #########, Trager works as a Doctor skin too I guess? Walrider would be interesting but weird. Lots of options! Hey, and Blake would fit in super well too since he seems to only communicate by screaming profanity!
is blake a survivor in outlast?
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2211786#Comment_2211786
They already confirmed it’s resident evil though
their joking round
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Kong.
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@Junylar said:
It's not a question about balance, it's just a plain bug. Iron Will makes (should make) your noise volume 0, and then it gets processed by Stridor, and that 0 gets multiplied by 1.5. And for some magic reason the literal zero multiplied by something does not equal zero. It just makes no sense. It shows that Stridor has this "undocumented behavior", because it adds volume to zero instead of just multiplying it by a coefficient. It should be fixed, "nerfed" is just the wrong word.
1.5 x 0 is still 0
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@chronicdreamz23 said:
Can multiple players get the gnome in one match or is it first come first serve??
multiple it spawns immediately after broken.
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I thought it deactivates on totems.
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@KingFrost said:
Keys are complex. I think the simple solution is to make the hatch spawn one gen later than it currently does. That means no more 3-man escapes after 3-genning yourselves.
it already spawns at 2 gens
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Normally I would put I'm indifferent on this matter but my friend really wants outlast to be in DBD so for him.
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@ZonkyWizard said:
https://forum.deadbydaylight.com/en/discussion/comment/2211425#Comment_2211425
Wow not me though
I know its an unpopular opinion.
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Spirit.
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@Akito said:
Did you looked at the last Killer they released?
They all share an unhealthy abilitiy. Slinger, Pyramid, Blight, Twins, especially Trickster, (spirit, Hag)
Camping and tunneling is still way too strong. Bloodlust is still a thing. Map reworks didn't made them better. Still too many safe pallets but way too less pallets total. Huge deadzones, unnessecary breakable walls for whatever reason they have to be everywhere.
The Grind is a big mess, even removing all perk tiers would'nt be enough and they won't do that for, again, whatever reason.
Certain perks, addons aren't good for the overall game health.
Over a hundred perks are so bad that most people won't use them.
But ay we get another chapter, with plenty bugs and bad perks and another super unhealthy killer ability. How can I know? Because we're getting worse abilities over a year now, chapter by chapter.
Matchmaking is a mess.
And now last but not least.
We've got over 20 Killer and 25 Survivor. We've got almost 200 perks. To complete everything you need a big wallet and what,10k hours playtime?
We don't need new Killer, we need a big, a big big quality of live chapter, maybe 4 of them. Where we change everything that's unhealthy. Without going into detail bc that's way too much to discuss right now.
How do slinger and ph have unhealthy abilities? They're both killers that are fine where they are.
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My personal rule for myself is no tunneling or camping.
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I'm on ps4 so your not going to be getting a screenshot. Bet is
Leon and Claire as survivors
Nemesis for killer.
I don't have a least favorite so I'll just use a killer I suck with so Billy.
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All hail.
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I thought this was going to be about the DS nerf.
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2210109#Comment_2210109
As soon as I know it's a Hag, I check to see if she's experienced and react accordingly. I set off her traps intentionally whenever possible so they can't be used in chases later on. Scenarios like Laluzi's have a lower chance of working if I'm on the team, specifically. I don't respect Hag traps, which is why they have a lower chance of winning.
Yeah few people are like you. Few look for traps and purposely set them off.
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Good hags won't give you a chance to react. trap activates mucscle reflex immediately teleports boom hit. Plus nobody really looks for her traps.
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this is literally DS without the skillcheck.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2209454#Comment_2209454
Oh #########, if it is RE 5 and RE 6, I know there is gonna be an outcry
Oh yea.