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HatCreature

HatCreature

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HatCreature
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  • @AetherBytes said:

    I I like secret message, but it needs to have a minimum time, where it can't deplete pass this, and if switched to another survivor it can't be below a certain time, or people will troll and wait till 1 second to remove it only to kill another survivor.

    @AetherBytes Oh I'll have to reword it then, when the trap switches the timer resets but it has 15 seconds taken off the base time. So if the timer is 2 minutes then when it switches the other person starts at 1:45.

  • lol i'm on PS4 right now, considering going PC during the Double xp weekend so I can slowly transition.

    @TrueKn1ghtmar3

  • @TrueKn1ghtmar3 Oh yeah man! We still got time XD I'm going to make the very best of it before the mid-chapter.

  • Hey @TrueKn1ghtmar3 you see my thread about the rework Freddy https://forum.deadbydaylight.com/en/discussion/67119/freddy-players-heads-up#latest

    I point out something about current Freddy that might still be in the rework, it's not the Aura tracking but we might still be able to mindgame.

  • I keep forgetting about the Facemask add-on lol that seems like a solid build, I would say it all depends on how you play. Are you more of stealthy Pig or a running Pig?

    If I was running this build I would replace Nurse's with Thana, that way the Survivors have a little pressure with having the priority of finding their hidden ally. This could mean they don't use as many Gens and your idea for the timer might not work but it's a suggestion.

    When Ghostface comes out I'm thinking about Knockout, Infectious Fright, Thrilling Tremors, and Pop Goes The Weasel. It's half slugging half Gen protector, the idea is that When I down someone and someone screams I go after them. If no one screams I hook the poor bastard and then sneak towards the Gen being worked on and smack it with Pop Goes.

  • I don't like Behavior's stance on hand holding Survivors with stealth Killers, it's aggravating. Ghostface has that noise, Wraith is not actually invisible, Pig's Ambush has the roar before she even uses her power instead of during, it's annoying. I understand balance and I know there needs to be counterplay but every time they add a new Killer and make balance changes it strays further and further away from being an asymmetrical game with a power role from 1 person and the number role from the other side. The Killer is outmatched by 1 Survivor in this game and it's annoying. But back to the stealth mechanics, there is too much hand holding and Myers has the least restraints on his stealth so he is the best stealth Killer we have.

    Wraith could easily be the one who is completely invisible but has a noise problem which is fair both sides, he can't be seen but maybe we hear that bell dangling on his waist. Ghostface is not invisible but he has a huge noise problem and major anxiety issues, he should be completely silent, completely, silent, until he Exposes someone. I already mentioned Pig's solution earlier with the roar but those simple tweaks makes these Killers actually stealthy but fair.

  • I chose Freddy because this is a pre-rework vote, after the rework my mind might change but I really hope not. I love Freddy because if you play him right he's extremely dominant, I've had games where I killed all 4 and got a safety before the changes to the ranking system. His mindgames are fun and I enjoy toying with the Survivors.

    My 2nd is Pig <3 I love being stealthy and I love playing games with my targets so she has everything. She can also juggle multiple Survivors since she can ignore those with traps on and since I never use her Ambush I can sneak right up to Survivors and pull them off Gens :)

  • I made a thread in the PTB feedback about Thrilling Tremors discussing the cooldown and how it hurts the perk. The cooldown has to be 30 seconds and or change the requirement to hooking a Survivor instead of picking them up.

    Anyway, this is a good thread about him, very respectful and thought out pointing out the positives and acknowledging the negatives. Despite the bug and the weird spotting mechanic I do feel that Ghost can be powerful and really fun to play. I still want to play as him and scare people because I love stealthy Killers and he looks amazing, even though his Devil outfit is an eyesore I'm still getting it because hell yeah.

    My only real criticism besides everything else is his P3 not being bloody, you can say it's for balance reasons and I'll say ######### you. You can say Funworld said no and I'll say they have their own bloody version of the mask on the market so ######### you again.

  • This is what excites me about the rework, it respects him and honors his abilities from the films. The Dream Snares is literally from the first film where Nancy is trying to run up the stairs and they turn into mud and she has climb up them very slowly while Freddy is on her tale. The pallets represent his ability to change the world around the people he hunts and teleporting is something he does all the time, I love it :)

    I just hope that this goes well in the game itself and doesn't screw him up, I'm intrigued and excited to try it out. I really hope one day Behavior will get his outfit from New Nightmare, it's his best look and most intimidating.

  • Nice, I like the Native American thing you went with, he turned into a real hunter you just can't shake. This brings back Freddy's tracking and I like that invisible thing you went with too that's awesome :)

    Also Hunter's Target is cool, it's better than Unrelenting or at least goes well with Unrelenting.

  • @TrueKn1ghtmar3 Oh cool that sounds awesome, I was actually thinking they should make another Killer that has Freddy's tracking abilities because it's badass.

  • @edgarpoop I forgot M&A increased your TR during a chase, that way IF has more range and can find more people, nice :)

    I think I'll try IF/Thana/Knockout/M&A this is a slight tweak to my go to Freddy build that might work with her and help with map pressure. Thanks for the tips, I'm really excited to get back into it.

  • @edgarpoop Ah I see, it's more to corral them onto your side of the map and minimize the search area. I want to try it on Legion, my hope is that since they'll be running towards you at the start that they'll be closer together and I can injure all of them much easier with FF. Of course that's just a one off and a waste of a perk slot but I'm curious to see how well it goes.

    Any tips on playing the Plague herself?

  • @TrueKn1ghtmar3 I know it's hard man, we're all hurting, I was listening to a podcast about the rework and all the streamers were laughing at everyone who said Freddy was good. We're a minority and with the rework we'll be irrelevant because suddenly he'll have more fans but they won't be true fans, not like us. We're the true fans and followers and we have to stick together, I'm not leaving Freddy because he'll be different and I will miss him dearly, it's really hard.

    When the rework comes we'll be the ones criticizing him the hardest, we'll just have to get used to him. I know for a fact I'm going full sadist when he comes out, I want those Survivors screaming.

  • Grabbing Survivors off Gens during an Ambush? If it was possible I would be using it more often, that would be badass. If they implemented that somehow I would love it because right now I sneak to get close then stand back up and get the grab more often than you'd think. I never use the Ambush unless I think I can land it in a chase, I know Tru3 can use it at pallets but damn that's hard.

  • So it was said that no other Killer would receive reworks or major updates until Freddy got his, now that ma boi is finally getting it what Killer is next? Or is that still a thing that the team is interested i doing?

    It's the year of the Pig so I think she should be next :)

  • Questions we need answers to, Ojomo killed his boss, took his spine/skull and then SOMEHOW found a bell that takes him to the Spirit Realm and then went into the Entity's world. The original 3 had meh backstories so I hope we get more info in the Archives.

  • @gantes Don't use them together? It sounded pretty risky so I'll take your word for it thanks.

  • @Pudding I like that your stance on Dark Devotion is meh but you use it as your profile pic XD

  • I like the idea of Black and White Wards being Secret, it tells everyone else that what you have is worth your life and that's a life worth taking ASAP. In Killers' case it would be different of course.

    I think the Cypress Mori should be in the Base Kit because it's rarely used and not really viable.

    As far as more Secret Offerings what if there was an offering that added a second basement, that would be a real game changer and worth making Secret.

  • I'm glad this is getting around :D this perk makes me really excited. I can already see it being one of those perks that every Killer uses, it's been a while since we got another one of those.

    Corrupt Intervention and Thrilling Tremors will go together perfectly, if you down someone in the beginning then whatever of the 4 available Gens there are will be revealed to you and because of Corrupt Intervention it will most likely be really close. If you're Freddy you'll just teleport there and scare everyone off but at least you'll have the upper hand.

    I'll be running Sloppy butcher with these perks but I'm not sure what my 4th perk will be, maybe Remember Me for the gate timer or Devour Hope for fun.

  • I second your idea, back before the Devs finally found their DS nerf I came up with this exact thing and everyone loved it. Even though they settled on this change for D-Strike I think this would still be a cool addition to the game because it's an Ultra Rare and since it's an item it's countered by Franklin's Demise.

    But as for me I would like an item to help with communication. I made a post about the Spray Can, add-ons could change the color or change what it says when you use it. This would be for solo players who want to communicate with other players not on Comms, you could write TOTEM on a wall near the Hex totem for those moments you find it but don't have time to get rid of it. And yeah this could hurt the Killer a lot but like players who hate flashlights and keys, just tunnel them or use Franklin's.

  • Ah yes because Survivors need the white face to stay white so the Killer can always be spotted, need to make it fair for them.

    Of course, Survivors need the darkest clothes, especially like Claudette so they can completely blend in with their surroundings, DON'T WANT IT TO BE TOO EASY FOR THE KILLER RIGHT?!

    On a serious note this makes me sad, Michael's P3 is ######### and now so is Ghostface's :(

  • Susie is my fav for a reason, she's beautiful. Hopefully we can get this choice for no masks <3

  • This would be nice, Ruin only notifies you at the first Skill check, Devour notifies you at 3 tokens why can't Lullaby notify you one the first hook?

  • I put this in another thread but I came up with an Ultra Rare add-on that's much better than what she has. I didn't come up with a name for it but basically when a Survivor searches 2 Jigsaw boxes they have the option of taking off their mask in exchange for it attaching to someone else. Their timer is decreased by 15 seconds and is immediately activated.

    I think her Combat Straps which are now almost pointless should increase her crouch speed instead.

    I haven't played Pig in a bit but when I play her I either use no add-ons or use box and timer add-ons because everything else feels pointless. A total rework of her add-ons would help her out a lot, she can be very lethal make Survivors afraid if her add-ons were redone.

    If they put the roar at the end of her charge instead of the beginning and then put most of her status effect add-ons onto her Ambush instead of her traps that could be enough right there.

  • @TrueKn1ghtmar3 said:

    I'm still ticked about Freddy though like why remove the aura reading... Freddy always knew where the kids in his dream was that's what made him so scary in the movies you could run but never hide you had to fight to get away from him and that was reflected in-game (plus with the ghost having a perk that could make that ability God tier)

    @TrueKn1ghtmar3 I will dearly miss the aura reading, the pimp hand was strong with Freddy. Sleep someone then chase them around a building and then SMACK his ass, it feels really good. A lot of people don't think Freddy is good but I always feel like a threat as Freddy, hopefully we still feel that way when the rework hits.

  • I love facing Pig, she adds depth to the game and I always wait until my trap is activated to take it off.

    Clown is fun, he's supposed to be the ultimate anti-looper so it's fun to see if that player is skilled with him and I can learn new things from them.

    Myers is terrifying so I love going against him

    -------------

    I enjoy playing Pig, Freddy, Legion, Spirit and hopefully Ghostface when he comes out.

  • That sounds much better tbh, I love the idea of more skillchecks but I know for a fact from experience it is not a problem and in some cases actually helps the Survivor.

  • I'm seeing people say his perks could be #########, why? That one perk that blocks Gens not being worked on is awesome. If you down someone when no one is working on Gens then ALL the Gens could be blocked for 16 seconds, that's massive.

    They also didn't say if there was a cooldown or not, if you're good enough and enough luck you can conquer an entire team by downing people and constantly blocking Gens before they start working on one.

    You got Corrupt Intervention for the first 2 minutes, if you down someone within that time with Ghost's perk as well then every other Gen not being worked on is blocked and BAM you know where the next Survivor is because it's still red.

    His other perk that reveals Survivors with a quick action is basically a Killer's version of Alert but meh. I can see this working on 24m TR Killers.

    His last perk I will agree that I cannot see much use for it. If someone can explain how it can be used effectively then please go for it.

  • @johnmwarner said:

    More excited about Freddy than I am about ghost face

    @johnmwarner I'm excited for both but it is truly a shame that a character we already have is generating more hype than the next new Killer and the rework comes AFTER Ghostface as well.

  • I mentioned this in another thread, Ghostface can stalk Survivors but they can stalk him too. If you have a Scout following him the entire match then his stealth ability is gone.

    I would like to say that he can still Expose you without being stealthed, they aren't connected. From the leaked footage it looks like you can still stalk a Survivor in a chase and then insta-down them. I'll have to watch it again but those videos are bare bones with no info so I could be wrong.

  • I personally think one of Ghost Face's new perks could turn out to be meta, don't remember the name but it's the one that blocks Gens that aren't being worked on.

    Now think about this, if no one is working on Gens when you down someone then ALL GENS get blocked for 16 seconds. Technically that's map pressure because the those Survivors can't do their objective and are basically running around doing nothing for 16 seconds giving you time to spread the love.

    If we get more perks like this then that's serious map pressure. Also Corrupt Intervention on the new Freddy with his teleportation ability sounds like it could be incredibly powerful. Both of these perks are Gen blocking perks and if Survivors can't do Gens they're trapped in the game with you with nothing to do but running around like headless chickens.

  • This can be summed up with, there are bad people who play this game. Why do Survivors block other Survivors in a corner until they DC? Well, why do guests at my motel intentionally break the guest rule and get themselves kicked out? There are bad people in this world no matter where you go.

  • I don't think we should complain about something that should be tested in the PTB BEFORE THE PTB COMES OUT. We were given details but no REAL details, those details were a ''hello how are you'' but the PTB will gives us a nice slap to the face make you my #########. When the PTB comes out we can test our theories with facts, instead of speculation complaints.

    What I am about to say is not a complaint but a worry, I think it'll be too easy to break his stealth ability. We can sneak up on people but there are 4 Survivors in 3rd person, we have a 1st person view and someone could be to our far right without us knowing and they can watch us and completely negate our ability. Basically we could have every player be an OoO without having the perk, we can stalk Survivors but they can stalk us too.

    Also Premonition is a good perk but it has never been a problem for me, I'm surprised to see it is for some people and I'm glad I haven't met skilled users of it yet.

  • I love the double stab, it's like og Legion.

    I think they should keep the double stab but not have the 2nd stab actually do anything, it's just for show, a really nice bloody show.

  • From the leaked info on this chapter we saw Ghost's add-ons and some of them were for crouch movement speed. Since the PTB isn't out just yet there's nothing more to say about that because it's speculation and guess work.

    Ghostface's 0 TR and red stain go away when he is spotted, this makes his possible normal crouch speed balanced because he can crouch but people will hear him. If Amanda had normal speed while crouched then she could be overpowered because everyone would crouch everywhere and be the best sneaky Killer there is. I do this anyway of course, if I'm not in chase I sneak up to people.

    With that said maybe Pig's Strap add-on could increase crouch movement speed as well? That way she'll be faster but it's an add-on.

  • I didn't hear anything about a minimum distance Gen teleporting so I think Corrupt Intervention will be super powerful on him. When the match starts you can possibly teleport to those 3 Gens? If not then you can go to the other Gens and start placing Dream Snares and pallets, he'll be better at trapping than Trapper and Hag combined.

    I'm really starting to get excited about this new Freddy <3

  • Legion--let him see blood during FF, bring back normal Vault speed.

    Pig--if Ghostface has normal speed during crouch then Amanda should too, her Roar should be at the end of the charge and not the beginning.

    Trapper--the 'ol start with more traps and maybe decrease their spawn distance from each other so you can have maybe a group of 3 in a small area instead of 3 in a HUGE wide area where you need to trek halfway across the map to finish blocking 1 loop.

    Clown---everyone is saying about a bonus to his bottle but WHAT IF he had a second ability? Clown is an alcoholic well how about we let him take a swig from his own tonic and give him a slight boost of speed, now Clown can throw bottles to slow people down and speed himself up. This can help him with map pressure because he can get around slightly faster, Huntress is slow because she has hatchets but that gives her map pressure, Clown has bottles so he's normal speed but has no map pressure so this temp boost of speed could help him in that regard. OR instead of increased speed when he drinks his tonic his lunge distance is increased.

  • @RoKrueger said:

    The devs are the real killers of the game. They already killed Legion and mangled Pig, Freddy is next :-(

    @RoKrueger I'm going to miss OG Freddy and I am truly scared about his new power but he's my main man so I gotta try his new ability out. I'm interested in it, I hope the snare they mentioned is one of his Base abilities and not an add-on because then he'll be truly powerful. When the PTB comes out I'll be all over criticizing it with a fine tooth comb but know this, his new power actually makes sense now, his abilities are actually related to his character now so that's cool.

    I hope some day they'll get permission to get his New Nightmare outfit <3

  • @Mc_Harty said:

    Fake pallets and his snares make it difficult to loop a sweater boi.

    @Mc_Harty Meh, I don't really see that as a dire need to wake up. I'm one of those people who actually enjoy Ruin as a Survivor.

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/497896#Comment_497896

    I can't get the game to run on my Commodore 64. Where can I submit a ticket?

    @TAG I'm assuming you also can't hack into NASA with a Commodore 64?

  • @Peanits said:

    We are changing the way we handle maps going forward. I can't give any details just yet, but this will be one of the things we talk about during the anniversary stream this Friday.

    @Peanits OH WONDERFUL!!! I'm still excited :)

  • In the Green ranks Clown is viable without add-ons. My highest rank is 8 but for a long time Clown was my only Killer with Tier 3 bbq & Chili so he was my Killer for point farming and I played him with no add-ons and did a pretty good job despite my only goal to be getting as much points as possible.

  • @Shad03 Legion's worse?! Goodness, I need analogy XD

  • Also, I think the map should be Stu's house since the main part of the film was there and only at Sydney's for maybe 5 minutes.

  • The mask is owned by Funworld, Ghostface and all characters from Scream are owned by a studio. Seeing as we only got the mask and not the full outfit we can assume Behavior got the license from Funworld, this means that Sidney and Woodsboro from Scream can't make it into the game.

  • @Skemooo 3v1 scenarios? That's up to the Survivors to get the job done, don't use Survivors' lack of strategy as an argument against practicality. Also in 2v1 scenarios the Killer would need to hook the other to kick the gen, why kick the Gen when they can look for the 4th Survivor?

    It's all up to how the Killer and Survivors play, the Killer can save the token up until they actually use that 1 token, replenishing it when they hook someone, if they hook 2 Survivors without using 1 token well they wasted their first token because they don't get a 2nd. You still need the hook requirement and as far as I can tell about this game, hooking a Survivor is the goal and the Survivors are losing.

  • According to their roadmap a while ago they said we would get new info on the rework this month, hopefully that info isn't a SoonTM I'm hoping the info is a release date, or even better, WHAT IT IS!

    How about let Freddy's superior fans know what it is so we can judge it before you release it and find out if it's crap? We know you've been working incredibly hard on it but recently the community is scared and stressed from some of the weird decisions that have been made.

    We're scared Freddy will be better for the community but absolute ######### to his fans.

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