HatCreature
HatCreature
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- HatCreature
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I like the perk but yeah it needs rules and a drawback, like ho w Deliverance gets you off the hook but you can't immediately heal. And Deliverance also hurts teams who don't kmow you have it, getting a risky save when you don't need it etc. So a perk with equally deadly downsides I can be happy with. I play Survivor too so actually combating unwarranted\unecessary camping would be nice.
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I love the Pig myself, I'm a Freddy main too and I get a lot of the issues you guys are bringing up. I think I said in another post that some really good objectives could be repairing the power cord from the Gen to the Door would be cool or maybe besides repairing Gens we also have a completely new thing to do to get out and it switches which one we have to do every match. Maybe this match is Gens and another match is building a fire to open a portal out or both? Maybe the exit gate is rusty lol better get some oil to grease those gears eh?
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So just from reading this it looks like it punishes Killers for camping, for protecting their kill, and can immobilize the Killer for being in the area too long not just because of camping but because of overly altruistic Survivors who won't leave the area. If this was a perk then Survivors would take advantage of it and intentionally lure the killer into a camping position just so they could laugh at them and tea bag. I don't camp, I stay within the area sometimes because I know there are Survivors nearby, sometimes they are so overly confident or stupid that they all bum rush the hook or get someone off then they go on and then bam they get off and it's a whole other game of who goes on the damn hook next because THEY WON'T leave and then they call me a camper. I understand this mechanic is not meant for this but for actual campers but this mechanic will hurt Killers in this situation, people who aren't actually camping can get hurt and taken advantage of because of this. I run Devour Hope or BBQ a lot so this isn't usually a problem but sometimes it happens, hell sometimes Killers camp to punish Survivors for pissing them off.
I don't think there is any real way to combat face camping which is what you're talking about, we have perks that influence Killers to leave the hook but some players are too anxious or sadistic want to use them. They already implemented a new mechanic to influence Survivors not to be stupid with their hook saves but they still do it when they shouldn't. The only real way to get rid of camping is to completely change how Killers kill Survivors, like completely re-work the Hook system itself, like get rid of it completely or do something completely weird like when someone is hooked the Hook teleports to a random location on the map, excluding the Basement Hooks of course.
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Freddy is a child molester so we thought soiled panties was funny, they already have VHS Porn for the Clown.
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I can see where you're coming from, no matter what you change the Corruption would always be overpowered because it would compliment the killer too much. Maybe not in mechanics but for the game as a whole it would be too easy for the killer because no one would trust anyone and everyone would always die because there's no teamwork.
Oh well, I thought it was cool because it was more creative in design than slowing someone or running fast, throwing an axe, etc.