Hannacia
Hannacia
About
- Username
- Hannacia
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Comments
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If solo gets buffed without killers getting anything im going to be done as a killer. SoloQ is my only salvation anymore
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Because i like the slow realization of the survivors when they are having fun with their beamers trying to flashlight me in a row that she has lightborn. I love the dcs the flashlight groups take when they cant bully me with 3-4 flashies.
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Thats not even a proper nerf to CoH. Its more like maybe now killers will shut up for 2 days..which we wont because this nerf does not fix whats broken with the boon and that its the relighting issue.
NOED on the otherhand has a counter..multiple counters. Survivors have perks that can find the totems and you can break them or you have these ridiculous boons to cover up the totems so noed does not activate. As its been said multiple times ...do bones.
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I see so many issues in this chart... pig, ghosty and legion being over 50%. I'm just going to assume these taken from soloQ and with new players. If these would be taken with SWFs and high mmr those numbers would look whole lot more horrible.
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CoH should work on tokens or 1 totem should be used only once and then blocked like plaything totems are blocked.
Ive had multiple matches where survivors abuse coh and shadow step by one of them just relighting the same totem over and over and over. Rest of them doing gens.
Guess how many kills i got in those matches...yes 0 i was playing ghosty.
I'm worried that they arent seeing the problem the boons are bringing to multiple killers. Twins is completely destroyed thanks to boons and slower M1 killers struggle. Many killer mainers have quit or switched sides but devs are not seeing an issue here?
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Good start but the bigger issue is the fact that they can be relighted. I would have been ok if they nerfed that instead of the heal, but i guess thats something.
Its not going to fix the issue since survivors will still be spamming them left and right.
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I'm playing less and less killer nowdays. 2 days ago i put my killer pants back on and went to play some ghosty and after 4 deathsquad matches where i got 2 hooks and survivors insulting me in the end game while abusing CoH headon and flashbangs, i took those killer pants back off.
I feel like eather i get total potatoes against me that dont even know im the killer and stand infront of me or i get the deathsquads 3-4 man swfs which abuse everything they can in the map while making me feel really crappy.
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Ghosty in the new map or haddonfun or the game or springwood or..or..or.. Hell now that i think about it alot of the maps suck for ghosty ๐ค
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https://media.giphy.com/media/CggoHW4h87Ktq/giphy.gif
Hope you arent serious.
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@Voodoo_Thirsty said:
LMFAO, it's more rare for me to even come across a 4 man SWF in the first place, let alone an entire squad of COH wielding medkit addicts?
Jokes aside, I think you're taking this way over your head. It was a pretty boring/frustrating game, I get that. Playing solo survivor feels pretty similar in almost every damn match. Just try to move past it.
Happens to me quite often. Its not all that rare to see 3-4 man swds abusing something in this game.
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Ahh love the sarcasm. Approved!
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I would suggest few things that could be done to the boons.
- Tokens. Give 3-5 tokens to the boons and thats how many you can set up per game. I'd say its still pretty damn good if you can set up 5 boons per match, but at least there is an end to them. Personally id say 3 would be good.
- Make 1 totem boonable only once. After its booned and snuffed it gets blocked like plaything hexes get blocked from other people. That still gives survivors 5 possible totems to boon per match, only thing is they cant rebless the same totem over and over and over...trust me ive had multiple matches when ive snuffed a totem and the same totem has been blessed seconds after multiple times.
- Give the boons a cooldown. I think 60 seconds would be ok even though id go as high as 90 since i personally hate the damn boons. At least this way if theres only 1 booner in the team they cant be spamming the boons and it gives the killer a tiny breather from it.
- If none of these above things would be done then at least make it so the effect doesnt go up and down. Making it so boons only work on one floor. Shadow boon becomes big issue on inside maps like midwich and the game. Ive lost multiple survivors there because suddenly scratchmarks are gone. With CoH i'd remove the 100% healing buff and nerf it to 50% or make the healing only a simple self heal.
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Boons arent fine because they have destroyed multiple killers in this game. Legion is normally hit and run..well cant do it now with CoH being in every game. Ghostface already being a D tier killer now having to deal with endless healing and losing scratchmarks, poor twins..
Its not ok for CoH mainly to destroy killers ability to perform in this game and thats why its broken. I'd go further saying shadowstep is slightly overtuned as well. Inside maps and maps with downstairs and upstairs you can easily lose a survivor due to no scratchmarks.
There is no real counter to boons eather. Well unless you enjoy playing plague. Using hex build to counter totem build is risky and you are left with less gen defense which means 6 minutes and gens are done.
Boons should work on eather token system or with 60 minute cooldown or even just make it so 1 totem can be booned only once.
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@Colton147147 said:
Killers are much more toxic than survivors and will also flame and harass survivors.
False. I've had maybe 2-3 toxic killers but i cant even count how many survivors ive gotten.
Also if you check the forums there has been multiple topics about survivor mains demanding killers to let them have their fun. Play this way and do this and dont do this otherwise you kill OUR fun. How many killers have done this?
Survivors (not all of course) are entitled and when they lose they turn nasty. Even if they win they still think they are entitled to insult the killer for what? You won..move along.
Almost every game i have survivors wait at the exit gates to bag waste my time when they could easily just run. In a year ive maybe had 2 full slugger killers that have left us on the ground to bleed out to waste our time.
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I got called names yesterday by 2 people that ended up dying to me in haddonfun with boons.
They had to boost their own ego by calling me horrible names and saying they died because they wanted to not because i was just able to kill them.
Survivors you are going to die sometimes. I was fair killer in goddamn haddonfield with meta perks and boons, so stop being a child about it and accept that you just wont win every single time. I've accepted the fact that i will lose a lot due to maps and boons already.
I still try to play fair and all i get from it is bagging and insults. I might as well start tunneling you down. Let's be honest id probably 4k more often if i did.
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I'm not the biggest fan of DH while im playing killer, but biggest issue i have with the perk is the validation. I've been thrown off multiple times since i see blood and i hear a scream so i assume they are downed just to realise they are half across the map since they got validated.
It's very confusing sometimes and i do wish that would be fixed.
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Hate to say this but...take a break from killing. Killer rates go down maybe behaviour realises something is wrong
Plague is probably the best counter for boons. Perk wise.. thrill of the hunt + plaything could be nasty combo but 2 hexes means less gen defense so im not a super fan of hex builds.
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@ArmoredChicken said:
As a 2500+ hours super DBD vet that played both sides but mostly survivors, pyramid head needs a nerf, he's un-loopable,
he can hit through walls and pallets, you're basically dead if you meet him!
You lost me when you said... LMAO and NOOB.. sorry but he isnt all that strong. Sure he's an anti loop killer but if you learn to read his movements you can avoid his little attack.
You show us your hours but let's be honest..you are a survivor main that couldnt win and now you are having a tandrum?
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People complain about franklins now.. whats next..shadowborn?
Franklins is a good perk when i see lobby full of medkits or flashlights. Its only used on those situations anyways.
If you get attached that much to your beamer then i dont know what to tell you.
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@pinkpowerranger said:
People have more than the right to make a video game without giving any consideration to how it may affect certain conditions or disabilities. Kind of on each individual to make wise decisions about what is a safe activity for them to engage in. Bhvr, don't give into the snowflakes!
Um behaviour..you removed my message when i called this guy out on his message but you keep his here while hes insulting people with disabilities? My message wasnt even all that rude but this here is nasty. Please remove his messages as well since he is insulting a wide range of people.
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I made a post about this too. I think they should be made rare or removed all together. Only SWFs abuse them and from killers mostly only mirror michael needs map offerings and you dont see him anymore due to the boons.
Edit: typo
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I do think something needs to be done with the flashlights. I dont suffer from epilepsy, but sometimes after multiple matches with clickers and macro clickers my eyes and my head might hurt so its affecting a lot of us.
Also on the side it would make the game little less "toxic" but mostly it would be nice to play without having headaches.
One thing also that might cause issues is the flashlight blinding with friends. Its constant even if i look down im still getting blinded with rapid speed and its not easy on the eyes.
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If he was perfect he wouldnt be a D tier killer. Miss playing him though so i hope they fix him.
You have to be close to the survivor you are stalking otherwise they will just outrun the stalk. This could be fixed but i dont know how, maybe give him small haste buff when he has full stalk on or make the survivor who has been stalked hindered for few seconds.
His addons are garbage. You can play him addonless and you wont notice a difference.
He is very map dependent so big open maps..well my ghosty boy is screwed.
Lastly...boons...mostly CoH and shadow boon. That was the last nail in my coffin to stop playing him
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Something is going on with it. I get sometimes deathsquads with thousands of hours against me and then i get boiled potatoes with 10 hours. Its not steady at all.
As a survivor i should get decent killers but i get killers that have just started the game.
I personally think theres lack of killers in the game so the game is matching you up with whoever has waited the longest, not caring if its even close to the same level as you are as killer or survivor.
Problem is that if the game keeps giving killers survivors that are way out of their league new killers might not stay in this game. They will get frustrated after getting swfs with thousands of hours in them just running the killer around. Same goes for survivors of course.
I have 1400 hours + which is not that much, but yesterday i was playing killers i have maybe 5 matches underneath my belt and i had impossible matches like that and even i felt like closing the game and taking a long break.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2742050#Comment_2742050
That doesn't make it broken, that makes it useful. You can't rely on random teammates in solo.
Bring a medkit if you don't trust people. Or do what i do Selfcare+botany. Its not brain science but CoH is overtuned and needs to be fixed.
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When i do it im only making the killer notice me and hook me. Unless its ghostface then im just announcing my forever love towards him and hoping he wont kill me ๐๐
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Of course its fine when survivor main says it. Try playing killer on higher than 0 MMR and you'll notice how SWFs are abusing boons and map offerings.
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Oh you didnt read the survivor book for killers? Shame ...Shame shame.
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I dont like farming. So i will kill you all my way streamers or no streamers. I dont like farming as survivor eather.
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Ok but if everyone gets under 10k bloodpoints the problem isnt the killer...its you guys. What were you doing? Hiding in a bush?
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2734474#Comment_2734474
i love how people act like once someone does a boon, all of their healing time and other boon placement times do not exist. While 14 seconds alone isn't a lot, you have to account for snuffing the boon and the survivors replacing it, the total amount of time constantly healing, and the time wasted of a survivor choosing to find totems and boon instead of gens while the killer should obviously be pressuring.
If the healing wasn't stacked so hard, CoH wouldn't be busted. If it took 14 seconds to place and then was always a 16 second heal, I think loads of people would be fine with it, and if you aren't then it honestly is a skill issue that you aren't taking advantage of a 30 second time waste.
Honestly, I wouldn't even mind if it kept the 100% healing boost, just don't make it stack with medkits. Solo healer is always 16 seconds, duo is 8. Nothing should be faster than an 8 second heal, that is what is busted.
I would not be fine with it if it took only 16 seconds to heal. They need to remove that 100%. That boon is busted. Shadowstep is busted on maps with 2 or more layers. Survivors know this since ive gotten multiple SWFs sending me to gideon or RPD just to abuse those 2 boons.
Nothing is ok about them. Fact that multiple killers have stopped playing and you barely see some killers should already get your alarm bells ringing.
When i play survivor i dont even have fun because its so damn easy to win. Theres no challenge unless the killer is someone with 5000+ hours in the game. Only killers that give me little challenge are blight and nurse. This to me isnt enjoyable gameplay. As a survivor i should be afraid of the killer and be careful. How many of us can say we are actually afraid of the killer nowdays? Hell im more afraid of the toxic SWFs nowdays with boons and flashlights.
Also boons have increased the tunneling and proxycamping/camping in the game. I think many of us can say its not fun gameplay for survivors or the killers, but when you see you are against a booner team its just easier to tunnel people down. I hate tunneling people but ive had matches where i've had to tunnel the people down just because of boons.
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Don't worry. You kill me slowly from the inside every time i go against SWFs.
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Running hexes means you run less gen defense skills meaning gens will pop left and right faster. Just because 1 survivor is booning somewhere doesnt mean the other 3 arent doing gens.
Some killers struggle a lot more with these boons than others. Slow M1 killers are almost non existent nowdays at least in my games. All i see is ranged +Nurse and Blight.
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As a ghosty player..im highly disappointed. All i'm going to say, everything is being said that im thinking already.
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/2732230#Comment_2732230
They're direct upgrades to DBD and there's nothing mature about DBD.
You call propnight an upgrade? Please...ive played it 4 hours and thats enough for me to say that game should still be on early access status. Its buggy mess with a lot of hackers and there is nothing to work towards to. Toxic kiddos eating their mics and spamming fart button.
Anyways. Why is it such a big deal when a streamer who normally plays DBD takes a small break to play something else. Why cant they be variety streamer as well. Everyone needs a small break from a game they play sometimes so if Otz wants to play something else for few weeks let him. DBD wont die because of a new game, but its awesome that theres more games for everyone to play right.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/2731997#Comment_2731997
you're exaggerating if you think there are 4 dead hards in every game. like by a lot. You probably see Dead Hard about as much as I see NOED
I get multiple games with 3-4 dead hards in play. So i can say easily that its the most used survivor perk and the most broken one too, well CoH comes close being as broken.
Noed is fair compared to that perk.
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They arent touching the real issues of the game which is worrysome. Boons like CoH and Shadowstep should have been looked at but nothing was done but hey killers are getting nerfed.
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Why am i seeing more killer nerfs than survivor? All im seeing buffs for survivors which by the way they dont need! Fix those boons at least. Make CoH simple self care of make it so boons are one time only. There are 5 totems on the map, 5 boons are enough per 1 match.
When totem has been found by the killer its blocked from being able to be booned again. Why is this so hard to do? Those totems destroyed multiple killers and playstyles but nothing is being done, but hey we nerf the killers
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I'm 35+ but i do think many are quite young. I would say people are around 12-20 at least how they speak at the end game chat makes me think that.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2723748#Comment_2723748
There's been nothing but killer buffs since then. All of the killers like Pinhead, Artist, and Trickster and perks like Pentimento have come out.
Pentimento? You mean the perk that is completely pointless with Boons? Unless you use plaything with it no one is going to break totems. They just boon them. Trickster...uh yeah sure.
Dont post charts from years ago and claim that as truth. If we saw a chart nowdays from high MMR i'm sure those numbers wouldnt look as appealing.
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Ghosty is one of the weakest killers and you complain about him? I barely even see him anymore because he's just not good.
People can get me out of stealth while not even close by nowdays and people with streched ress can pretty much unstealth me through walls..but yes please make it easier its not easy enough now.
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Most toxic survivors, Claudette, Nea, Ash, Pink shirted Ace, Feng with a beamer.
Nicest survivors.. hmm well Jeff and usually Dwights
Toxic Killers. Trickster, Doctor, Huntress, Bubba
Nice Killers Ghostface, Myers, Pig, Artist
Edit: Forgot Bubba...
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@cantelope said:
https://forum.deadbydaylight.com/en/discussion/comment/2720103#Comment_2720103
Its well known its not all streamers. I love watching Ruby Weapon play survivor. The problem is whenever ttv is in the name the odds of a crappy showboating game is naturally higher than someone not advertising their channel. Not to mention fan rage potential.
I would say most people that use the TTV are smaller streamers like me and its a nice way to meet awesome dbders, but yeah then there are the other ttvers that just want to hurt people. In my twitch and games there is a simple rule. NO toxicity or you get banned.
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/2720086#Comment_2720086
The matchmaking doesn't really matter because the game is more reliant on stealth than dropping obstacles. I mean let's not pretend MMR works in DBD either. Ripoffs don't matter and that's crocodile tears. That's something someone from Behavior corporate would complain about. For gamers it's not our problem, and DBD literally lofts killers from other IPs so you're not complaining about uniqueness, you're complaining about legalism that no one cares about. I'm not convinced they even did that wrong.
There is far less tunneling and slugging than DBD and everyone has automatic unbreakable and ruin so there's balancing for both sides built in. The lower TR is balanced by the fact you can literally flip a corner and turn into a rock. Skill checks give warnings and reward the player with gold and therefore more useful items. Sprint meter front loads your ability to escape. Also, you can stun the killer with a boop which requires skill most of the time. Gameplay wise, it sounds like you didn't give it a chance.
The comms make it more fun. Spamming EZ is better than teabagging and it helps you find them. But, since the community is better, they are often just for fun. Once I put a Kate in a chair and she farted - had me rolling I gotta say. Other times survivors just joke with each other. And SWFs are more respectful when they hear a human bean on the other end.
Uhhu...i guess we can agree to disagree on this one :) Just because you like it and find it all that some of us dont. It will have the same toxicity in the end you just have to come across them. I played it enough to get bored and if i get bored less than in 2 hours i know i wont like the game.
Why i brought up the killers being rip off from other games /movies whatever else is because there are games that have gotten issues later on and what happened to the games? Yeah.. But i do hope propnight improves and becomes better i really do. I would like it to be a game i can chill in for an hour here and there.
Only thing that made me laugh was turning into random items.
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Uhhu... Yeah it happens some ttvs can be quite toxic, but please keep in mind thats not all of us.
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/2718904#Comment_2718904
It has proxy chat, better escape mechanics, diverse killer powers, more balanced maps, higher reward chests and a healthier community. It's just more fun.
Toxic kiddos spamming farts and EZ button. I forgot to mute people so i literally had someone eating their mic and telling us that his friend was going to kill us and he's toxic. Made very weird annoying ear hurting sounds. Bad matchmaking. Janky animations. Killers have been ripped off from other games at least look wise. Once you end up in the chair there is no escaping it you get tunneled back instant. Skill check system is horrible. You can't hear the killer coming until its right next to you. I could go on and on. The game has flaws..a lot of them. Its on alpha stage and shouldnt have been released.
Is it fun. Sure for an hour. After that it gets stale. Is it good DBD is getting competition. Hell yeah. It forces DBD to improve.
edit: just for stuff..
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@DropdeadPiggy said:
https://forum.deadbydaylight.com/en/discussion/comment/2720049#Comment_2720049
Believe it or not but there's a mute button just imagine lacking enough common sense to realize that. But just imagine a game not having comm features because you're antisocial and you don't know how to talk to people
Well arent you a darling. I'm sure you are just a peach to play with and against <3
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Hatch is fine now. I dont have to tunnel the person instantly who brings a key or use franklins just to make sure they don't all escape.
Before i used to do that or i would just skip lobbies with keys. Now if people have keys they still have a chance for the hatch but i dont have to worry about all of them or 3 of them escaping after gens are done giving me no chance whatsoever to kill anyone.
Survivors have enough crutch perks in this game they dont need the biggest crutch which was the old hatch back.
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I have propnight. Honest i played it for 2 hours and i got bored. Its just horrible
Toxic people with horrible tunneling and the matchmaking is badly made.
VHS looks like baby fortnite so its not my thing. Also im not into the whole lets kill the killer aspect.
That being said i am always glad DBD is getting some competition because it forces them to improve their game. One game is not going to kill another.
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Agreed. I think its very silly for survivor that hides the whole match to escape via hatch or a door gets higher MMR,while 3 others did all the work die and get nothing. Also killers who are fair and get everyone to second hook but no kills or 1 get nothing no matter how fair and good they played. Lets be honest playing super fair makes you lose the games quite often.