Groxiverde
Groxiverde
About
- Username
- Groxiverde
- Joined
- Visits
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Comments
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The Unchained
or
The Torturer
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@AsePlayer said:
What?
He wants a new version of the game that has 0 patches. The version that was released in 2016.
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How do you know it??? I haven't seen any leak or anything.
Edit: nvm probably info taken from the stream
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Insta-buy.
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That's an interesting question.
I am a killer main but I consider myself a very decent survivor. If my Oni played against my Ace I think I would win as killer, because I would focus on the worst survivors to gather my power, and get ez PGTW, and then slug as many people as I can with Infectious Fright and my rage.
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Killer:
Monitor & Abuse
Save the Best for Last
Enduring
Bamboozle
Infectious Fright
Survivor:
Lithe
Iron Will
Bond
Head On (it is a strong perk but only if you know how to use it)
Inner Strength
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Its effect is very cool, but it doesn't work on you. That's the reason why I don't use it lol.
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The hitboxes of Freddy's hits and Huntress's hatchets are the worst by far. Are you planning to do something to fix them?
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You didn't say anything about this being only-kate so this is a picture of my favorite killer skin mix :3
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@toxicmegg said:
ok bye drama queen
Are you telling "drama queen" to a killer who has more than 3200 hours? You have no idea. He's basically one of the few people that their opinion truly matter. He's been playing this game since it released. His opinion is one of the most valuable opinions in this community.
And he's right about everything he has said. It saddens me, but the state of this game is horrendous. This game needs some serious core and balance fixes.
Only the skill in chases should matter to rank up.
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Insta-buy.
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Too many safe pallets and windows in front of more windows.
But the infinites were removed so I'm happy after all.
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this post LOL
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Respecting pallets with Enduring+Spirit Fury until I get stunned and I realize I have that combo in my build lol
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Tinkerer, Dark Devotion, Monitor&Abuse and Nemesis.
It works very well with Bubba x)
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Lol. I always try for a kobe before being unhooked and I had literally no idea that it was disrespectful. If someone kobes when I'm about to unhook him, I just t-bag and heal him.
Maybe you are taking this casual game too serious?
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Best survivor: Yui & Kate (can't decide)
Worst survivor: Adam
Best killer: Oni
Worst killer: I find Legion skin pretty boring
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He needs a [BAD WORD] tank. Then maybe he will be viable at red ranks.
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Shadowborn has a downside. Flashlights blind you 20% faster (I think) and your increased fov makes you easier to blind.
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Tenacity
Crawling 50% faster while recovering feels sooooo good
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1029327#Comment_1029327
That's a pretty good idea, save it lets you chase the killer around for a while with no drawback. Have you seen my idea?
Wait a moment... Today I said in a post that survivors abuse DS by repairing generators while it is active and you said to me:
"Oh no, survivors are giving me free pressure!! What next, complaining about survivors grouping on gens?"
And now you agree with ZoneDymo's idea?
Dude I can't understand anything.
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@Peanits said:
I've got nothing against NOED, personally. I view it a lot like DS. It takes a bad game and makes it better, and if you're already having a good game, you don't need it.
NOED takes a game where people don't bother with totems and only focus on generators and punishes them for it. If they do the totems, that's extra time for you and you probably won't need it anyway.
DS takes a game where the killer tunnels you and makes it better (gives you another shot). If they don't tunnel you, you don't really have anything to worry about.
In both cases, you can work around it and never see it.
Before anyone says it, no, I'm not saying 'these perks are equal', I'm just saying that they both have the same effect of making a bad match better while not getting used in a good match.
Hey Peanits I only want to say that you are right about noed, but wrong about DS.
Survivors abuse the 60 sec invulnerability to repair generators or to do risky moves to make you eat their DS. Stop with the anti-tunnel perk argument because it is not an anti-tunnel perk anymore at red ranks.
Noed can't be abused.
Have a good day!
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Dude, imagine prestige 3 Mr.X.
Oh [BAD WORD].
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I always tunnel the guy who does this, because by doing this he is actually sandbagging the person on the hook, and I hate sandbagging survivors.
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@Spooky13 said:
They mentioned they were updating the engine or something like that, which in turn changed the way survivors move slightly, which is why you can't moonwalk anymore.
"You can't moonwalk"?
I just played a game and I've been moonwalking around lol
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I've started using Inner Strength and I'm loving it.
It actually fits my playstyle very well because I don't want to do gens as survivor, I only look for chases, so I have plenty of time to cleanse totems and this perk allows me to almost insta-heal whenever I want.
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Bottom-left, you can see in which madness tier they are by looking at their images. The larger the madness indicator in each survivor is, the more madness they have.
Sorry English is not my main language and I can't explain myself any better lol <3
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@Ultra_Dyce said:
https://forum.deadbydaylight.com/en/discussion/comment/1019776#Comment_1019776
I doubt it, all I see from your posts is crying about ruin and killer nerfs. There's a reason you see freddy played like 1/3 of the game at red ranks. Same reason you see huntress another 1/3 of the time (carried by hitboxes 2x the size of the hatchets). He is easy as hell to play.
You don't even need to M1 to put people to sleep, just keep running around the same loop and spamming snares and you will get hits eventually; it's just a matter of if the other survivors are pounding out the gens or not in the meantime, and if you can afford to do it.
Huntress easy to play KEKW
That's the most hilarious statement I've heard in a while lol.
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Wraith, Oni and Bubba when I want to play for fun.
Hillbilly when I want to win (I'm naturally very good with him, I don't know why).
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I have a feeling that BHVR will keep the moonwalking thing at all costs.
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@ClickyClicky said:
So why is Billy the only killer that can cross the map and then back again with no cooldown?
In addition he’s the only killer with that kind of movement that has instadowns on top. An unlimted number of instadowns he can swing, swing, swing all game with little punishment if he misses.
tHe mOsT bAlAnCeD kIlLeR
If he’s the most balanced then all other killers need buffs.
You are right, all killers but spirit, nurse and huntress need buffs to be at hillbilly's level.
But not straight up buffing them, they just need their skill cap increased.
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@NDwight88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1009922#Comment_1009922
Lord I wish people like you would leave the forum. Nothing but anger and sarcasm day after day.
I used to think like you, but I've adapted to the forums.
Every day I see survivors crying about killers being op, when the problem is that they just need to get good at this game.
They always forget that this game is a 1v4, not a 1v1.
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You can loop him.
That means he's only OP if you don't know how to loop.
Git gud.
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@MPUK said:
https://forum.deadbydaylight.com/en/discussion/comment/1006896#Comment_1006896
Your original post makes no sense. I'm not camping or tunnelling but people are using(I refuse to say abusing when what you mean is using a perk) BT and DS and that annoys me. Even though you're mostly only going to experience either of these perks if you're camping and/or tunnelling.
If you really think DS and BT can't be abused to use them effectively against killers that are not camping/tunneling honestly I don't even want to start a discussion with you.
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@MPUK said:
https://forum.deadbydaylight.com/en/discussion/comment/1003672#Comment_1003672
Is this a trolling post?
No
I'm really enjoying slugging builds atm :)
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Before this change I only tunneled when I was playing a low tier killer and felt I was being genrushed, now I will tunnel everytime. And believe me,
I wish I didn't need to do that
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Pretty accurate list, good job!
The only thing I would change are bubba from D to high-C because he has an instadown that with good addons you are able to charge it very quick, and wraith from C to B because of the same reason, with addons he can be very deadly.
Other than that I agree with this list
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I used to play survivor like 40% of my games before the queues became a nightmare, now I only play killer with slugging builds, because im very tired of people abusing DS and BT when I'm not tunneling or camping.
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I use on michael because he already has an increased vaulting speed in tier 2 and 3 and that's it.
It is not a good perk to run if you know how tiles work imo.
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@Vancold said:
######### whiny (and noobish) killer base: "Ruin is useless lol. Totems placement is a joke, EVERY GAME my hex gets destroyed in the first 30 seconds. RUIN IS USELESS, BOIS."
Also ######### whiny (and noobish) killer base: "Ruin gone? GG Behaviour, your company will fall and you'll lose million of dollars because I say so! (lol)"
Sincerly, a killer main.
Wow, it's like there are more than 5 people playing this game!
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Survivors can die but pip if they repaired enough gens and saved enough people from hooks.
But killers need to kill 3 people minimum to black pip if the survivors are good on gens (aka pressing m1).
Those survivors are the reason why freddy, ghostface, oni, plague, legion, spirit, nurse and ruin were nerfed.
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I wouldn't mind the ruin nerf if they added a secondary objective for survivors or something like that.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/989197#Comment_989197
Ruin is fine. Just get it out of the way in the beginning and you have to deal with it end game (plays both sides).
Hey man!!! How are u :)
I just want to let you know that thanks to the discussion you did some weeks ago (that got closed and you were talking about DS) I started to run slugging builds on billy or huntress when I get tired of the DS. I've been having a lot of fun and they're working very well.
Thanks a lot for the idea you gave me! ^^
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@Shivadeathkiss said:
Don't tunnel as much and DS won't be a big problem for you. DS after all is an anti-tunnel perk after all. The Devs designed it for that purpose
In my games, survivors with DS abuse the 60 sec immunity to repair generators or unhook survivors without fear, knowing they have their "anti-tunneling" perk active.
60 seconds is 75% of a generator.
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I made this thread because Ruin was nerfed for being overused and unfun for survivors apparently, if no one noticed. So devs can u nerf DS too because it has the same problem. Thanks.
Yesterday I was playing as Billy and picked up a survivor and got hit by DS. Then I picked up another survivor and I got hit by another DS. I guess I was tunneling 2 people LMAO.
As I said, can u make this perk less frustrating, thanks
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@ppo8820 said:
It’s pretty easy to counter. Just slug the survivor and because they’re all so damn altruistic, another one will rush over to heal and you get a twofer. Never fails me.
And that's why it is frustrating. You need to have a mental clock in your head every time someone gets unhooked.
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@Deltin said:
ds is fine, just get it out of the way in the beginning and you won't have to deal with it end game. (mainly plays killer)
Yeah right, I'm not going to eat 3-4 DS at the beginning lol
@Feyd said:
I never get hit with DS. Stop camping/tunneling off hook.
Imagine thinking DS can't be abused
Also imagine thinking DS is an anti-tunnel perk
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Leatherface with Tinkerer, Dark Devotion, M&A and Insidious.
Yeah you won't probably pip but it's funny as hell.
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As killer. when I commit to a chase I usually never stop chasing the survivor until I catch him unless he goes to an infinite. I'm a bit stubborn. This cost me games, but I really enjoy outplaying good survivors.
As survivor, the killer always gets a super ez first hit on me. Probably I need to position myself better when reparing gens.
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Spoiler: They will nerf hillbilly AND LEATHERFACE(remember they nerfed legion) to make their basekit less frustrating for bad survivors.
