GrootDude
GrootDude
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- Username
- GrootDude
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Comments
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@FrenziedRoach said:
So basically some people are complaining that a killer is camping the hatch when a perfectly viable counter exists that could discourage the behavior.
Why do I feel like we've had this discussion about something else before......
@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/812492#Comment_812492
Why didn't he do a gen?
@TeambossFloze said:
cant you just do gens?...I don't get it
Three gens were near the hatch.
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@Dreamnomad said:
There is no excuse for a hatch stand off now. If the killer wants to sit on the hatch waiting for the last survivor then the last survivor can go work on a gen. If the killer wants to continue sitting on the hatch, keep finishing gens until you can open the exit gate. Complaining about hatch stand offs now is the equivalent of complaining about hurting your eyes watching a solar eclipse w/o proper eye wear. You have the tools, you just aren't using them.
@NoShinyPony said:
The gameplay around the hatch would be a lot more relaxed if there wouldn't be such a big difference point-wise between a 3k and 4k.
@Dreamnomad Three gens were near the hatch.@NoShinyPony You aren’t really gaining points by standing on the hatch for thirty minutes.
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@NoShinyPony said:
The gameplay around the hatch would be a lot more relaxed if there wouldn't be such a big difference point-wise between a 3k and 4k.
You aren’t really gaining points by standing on the hatch for thirty minutes.
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@ScottJund said:
So basically I was trying to find the relationship between how counterable people thought Spirit was and what platform they played the game on.
About 74% of people that voted "3" or lower (indicating she was easy to counter) were on console. About 10% were PC players in green to purple ranks, and the rest were red rank PC players.
Still, its not as drastic as I thought it would be. Not really enough to make a video on. Still, its pretty obvious a majority of people that don't see the issues with Spirit are playing on a platform where it is a lot harder for the killer to be as good as they can be due to audio / lack of instant turning, etc.
And yes, overall 86% of people voted 5 or lower on "How fun is she to go against." But we all knew that already.
tl;dr: I was trying to end arguments between people by just saying "You're arguing two different games due to how different console and PC player, let's move on."
She is definitely hard to counter, even on console in my experience. I still like facing her though.
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@Blueberry said:
Full solo survivors are still the power role so I'm not a fan of this.
I'd rather have them increase the difficulty for survivors the higher rank they are at the same time they implement rank rewards and stricter punishments for DC's.
This would still encourage de-ranking , you can play semi less efficient and still de-pip if you choose too. Who wants to rank up, only to be punished for it?
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@DeKillerKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/810333#Comment_810333
If BHVR is a he and the Entity is a she...
OH MY GOOOOOOOOOOOOOOD!
:O
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Done
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I’ve only noticed the game freezing for a second when you throw a pallet down while the killer is swinging, gets me killed a lot lately.
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Only thing I’ve noticed is the game occasionally freezing for a second when you start dropping a pallet at the same time the killer lunges.
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Ooooooooooh. ;]
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What is an updoot? :P
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Noed is fine imo
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/810827#Comment_810827
That's not what I mean. I mean more like I did on the Pig video with Meg and found Feng on the box. I tend to do that if there not around I just hook them and take my chances.
I get what you mean now.
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@Liruliniel said:
I would rather just slug for a few seconds and look around the immediate area or just patrol the gates. It's a waste of time and BP'S to wait that long as a killer.
She slugged the other person to near-death looking for me and then I had to wait out their hook phase.
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@humanbeing1704 said:
also killers who refuse to close the hatch till they see a millisecond of movement I wish left behind was a base kit thing
This is what would’ve happened but she messed up and I beat her to it.
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@TheRoyalOwl said:
Idk 20%ing a door waiting for the killer to come and than going for open is pretty effective.
I like to 30% them
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@joker7997 said:
https://forum.deadbydaylight.com/en/discussion/comment/810012#Comment_810012
Guys like you go straight to the top of my tunnel list!
Eh, I don’t really care if I get tunneled.
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@Tangero said:
https://forum.deadbydaylight.com/en/discussion/comment/808933#Comment_808933
Unless your ash with the puppet hand that completely hides the key
Steve kinda hides his and I believe Jeff can with his metal cosmetic.
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Technically every match is supposed to be fun but something like that is impossible.
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@MisterCremaster said:
https://forum.deadbydaylight.com/en/discussion/comment/810323#Comment_810323
I had you pegged for college-age!
Thank you, I’ll be old enough for college one day! Lol
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Wait, wait... BHVR is a he? :O
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I’m gonna vote for option 15, “noed”.
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I’m 15
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I’d like end-game chat though for console, with the option to disable it of course.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/810047#Comment_810047
What's a real reason? I'm politely asking, don't get me wrong, it's just that I don't know of a single reason that I'd DC unless the game glitched
Game glitching or having to do something else.
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@PolarBear said:
Nurse is infinitely more fun to face than Spirit (even before the nerf). Against Nurse you actually feel like you accomplished something when you juke her blinks unlike Spirit where you made a blind guess and got lucky.
I feel like I accomplished something when I juke a spirit.
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@USELESS said:
SWF just incresses the amount of useless perks. It can be ruined by a lot of ways like share a totem position (another thing that must be buff cuz its so broken see a totem on the middle of the map)
I can do this as solo with bond.
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@USELESS said:
i started to play this game in 2016. I bought it on the BETA and one thing that i can say is DO NOT CARE IF U R GOOD OR NOT HERE everything changes with the party. This is my problem with SWF cuz it makes impossible to the killer use his perks
It really doesn’t make it impossible to use your perks. If swf can make the perk useless then most solo players can too.
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People who dc for no real reason
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@USELESS said:
Ok but you need to understand a thing. If survive with friends be Nerf some survivors will leave. But if its not be nerf Killers will leave. 2º thing ITS KEEPS UNBALANCED if they can keep making ALL THE KILLERS PERKS USELESS AND EASILY NERFED AND DISCOVERED. It need to be nerfed at least a bit
You’d have to nerf it in a way that didn’t hurt solo survivors, like I said, it really isn’t an easy task to nerf swf.
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Call me toxic but if the killer respects a pallet that I drop then I T-bag.
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@USELESS said:
Ok but the question is That ######### keeps unbalanced it must be nerf
Do you have any suggestions to nerf swf without hurting solo survivors too? Swf Isn’t something easily changed.
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@Nobsyde said:
no, it heals only one health state, and it stops working if the health state changes.
Darn
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S: Nea
F: every other killer
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My favorite survivor build is:
Dead Hard
Balanced Landing
Spine Chill
Bond
They never expect you to have dh and bl.
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@KillermainBTWm8 said:
Well uhhh I guess OP must have found the darkside of this community that is very disturbing...if you ever type in dbd and see something called dbdgonewild don't ever click on it. Stay away from the demons.
What if I am a demonGroot? :P
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BBQ&C actually has a lot of counter play, hiding in lockers, running one way and walking in the other direction and being close to the hook after the killer hooks a survivor.
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@Blueberry said:
"staying injured is risky as all hell"
It's actually the complete opposite. Staying injured isn't dangerous enough right now. It's the reason people don't heal at rank 1 and just gen rush.
This isn’t that common of a thing but people do it because they’re good, not because no risk is involved. That is like me saying that there is no risk for a killer playing without add ons.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/809033#Comment_809033
I'd say it depends on the killer. Not healing against spirit,ghostface,wraith,nurse and maybe myers is super risky.
You actually don’t wanna heal against Myers, he is tall so normally you can see him coming and if you heal, he’ll likely use T3 on you.
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The Game
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@[Deleted User] said:
just a small nerf can fix this issue. make it so it doesn't work if the killer is in a chase.
if it happened. the OoO guy won't be able to tell his friends about the killer's mindgames. and won't be a huge counter to freddy (considering add-ons and perks doesn't count as counters)
This isn’t really a small nerf but I think it’d be fine.
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A fifth slot would be too strong, even if you earned it.
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@Boss, let’s nerf devour hope.😈
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@DeKillerKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/808696#Comment_808696
Not with his recent nerf to stealth he isn't.
Just means we can keep eye contact. 😏😉
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@TheShape78 said:
"Daddy"? Get some help, friend. I just don't understand this bizarre community sometimes...🙄
But but.... Daddy Myers D:
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Wait, you mean it isn’t 126%?!?!? I HAVE TO CALL SOMEONE!!!!
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Wait, you mean it isn’t 126%?!?!? I HAVE TO CALL SOMEONE!!!!
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I play survivor since I find killer boring.
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@Glory said:
Sorry Groot, but if you aren't coming to get me, I'm coming to get you *Sinister Laugh*
D: