GoodBoyKaru
GoodBoyKaru
About
- Username
- GoodBoyKaru
- Joined
- Visits
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Comments
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@Mistakesweremade said:
https://forum.deadbydaylight.com/en/discussion/comment/2531392#Comment_2531392
Why does the game look really purple?
✨Colourblind filters✨
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@AgentTalon said:
https://forum.deadbydaylight.com/en/discussion/comment/2531392#Comment_2531392
What is happening in this video!? I mean that David was throwing right?
Hardcore throwing yes. As was Jane. And Laurie just didn't do gens.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2531407#Comment_2531407
Keep undying as it is.
And nerf PTB thrill of the hunt a bit on the penalty,quit the bloodpoints buff in chase and keeo the audio notification.So both perks would be strong.
Yeah I'd be fine with that. Multiple good perks.
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Aight now problem, I load up my old Xbox and play dbd on it without crossplay enabled. How do I play with my bf who only has a pc?
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2531394#Comment_2531394
Adding that notification to undying maybe ? Ohh wait survs would cry
Why make a strong perk stronger when you can return the strength to a weak perk? ✨Diversity✨
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Yes
https://youtu.be/b_xZb16h80cThe fun side
(Laurie had 30 seconds left of that gen to do, btw :))
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@ThiccBudhha said:
Nah, we need the opposite. If a survivor camps a pallet, they should trade, if you do not want to risk it, predrop. As if hit validation isn't already survivor favored by nature. Like, what more do you actually want? How could they POSSIBLY make it any more lenient?
It's not even survivor favoured though lol. That's why it's called server-sided hit validation. If you want to see something survivor sided then make the survivor client the judge and I promise you will never get a single hit in again.
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4 flashlights is the best item combination possible. I'd rather see 4 flashlights and so 4 people who will rush in for the save and so 4 people I can fake picking up and slug them all (and blinding at pallets does nothing because I actually possess eardrums 🏃), than 4 medkits or 4 toolboxes.
4 toolboxes means my plan of getting mid game pressure by 3 gens done to swing it back around for the last 2 gens goes from having an 80 second time limit to about a 30 second one.
4 medkits means no matter what I do I will never be able to keep people injured, meaning Hit + Run suddenly becomes less viable than just not hitting people and I must get 2 hits to down every single time.
Give me the 4 flashlights every since day of the week.
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okay so as a little update, I have everything drafted and most of the content written out.
current plan is to start working on the graphics tomorrow now I have DBD downloaded properly on my laptop and it's on the PTB.
recording will probably start sometime between friday and next week, entirely depending on how much free time i have. ill be recording the footage from live first in a custom game with my switch, followed by the ptb content on my laptop. all recordings will be from my computer and because i only have two hands they may look rather weird. for this i apologise, but i have no other way of doing this.
i do not have a time frame for when this will be finished by. the hopeful guess is before next wednesday. it will be before the update goes live, however.
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@Omputin said:
You don't need fancy headphones to hear directional audio. Basically any stereo headphones will work for that.
Not everyone uses headphones to play games though. Like yes they're a massive massive advantage but you shouldn't be required to buy extra hardware for the counter to a killer.
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TOO WHOLESOME TO NOT HAVE A COW INVOLVED
perfect
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@Veinslay said:
I could see why you would feel that way if you're a survivor main
So we gonna talk about the killer buffs and key nerfs or can we only focus on the killer nerfs for the next 5 weeks?
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2528980#Comment_2528980
Man tried to throw hands with a beehive and lost.
Gonna cry worst patch 🏃😭
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@Superyoshiegg said:
Jake's looks excellent (no bias), Quentin and Nea look good, Feng looks alright, but they did David and Kate absolutely dirty.
https://us.v-cdn.net/6030815/uploads/N2767B2J8HR5/image.png
Reference image for anyone who hasn't seen them.
Poor David what have they done to my husband
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@ThiccBudhha said:
What is AHS?
It literally says in the post. American Horror Story.
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Nobody:
Me appearing around the corner as Madison for the 9th flashlight save of the game:
https://www.youtube.com/watch?v=865X9c8HBys -
@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2528708#Comment_2528708
I can't save you, but I can ease your pain a little
https://www.youtube.com/watch?v=8wC3Y7MuRts&ab_channel=ChucklesomeCreatures
we don't deserve cows :)
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2528683#Comment_2528683
I wish I had your drive and patience! I'm too lazy to do this.
Don't worry- before I can make any real progress I have to install the PTB on my laptop, which needs me to install DBD on my laptop in the first place!
save me
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@SloppyVoldemort said:
Title.
Now we see a new survivor in the ptb, is this one going to be a seperate chapter like Pinhead?
We have no clue but probably, like Ash
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2528586#Comment_2528586
First, I want to say I love you. Your cow pics always make me smile! second, here is a pic of the budgie I'm helping foster!
https://us.v-cdn.net/6030815/uploads/YEJNKYFENL0J/birb.jpg
Don't let the looks fool you, shes a cute little demon.
this budgie is so cute i'll give you a sneak peak of the absolute torture im going to put myself through over the coming week
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@Boss said:
Well let me put it this way: If you've prepared a post, could you tag me in it so i'll know?
@Huge_Bush said:
Yes, I’d be interested. Just make sure to include pictures of cute little cows or I’ll be disappointed.
remembered you two during the planning don't worry :)
(there will be more cows)
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@OniWantsYourMacaroni said:
Way too many broken addons were left unchanged.
This is what we call a BHVR balancing moment
And we got our hopes up just for a moment.
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@Boss said:
Well let me put it this way: If you've prepared a post, could you tag me in it so i'll know?
Will do.
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@Mandy said:
With the size of this Patch, imma going to wish you good luck with it!
And I think it will be very informative for the Community, so thank you for offering to do this <3
First patch I think about and it's this one lmao, typical
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@Huge_Bush said:
Yes, I’d be interested. Just make sure to include pictures of cute little cows or I’ll be disappointed.
Oh dont worry, like every long post I make they'll be there :)
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Okay general idea of this post is that it will contain a text description, and photo of the PTB and current versions, and in places with a substantial difference that I can easily get (that part is important) I'll try to include either a gif or a video clip.
I'll also try this for killer changes, like Spirit, Slinger, Plague, and Trapper. I'll aim for a video of this but it will usually be from the killer's point of view, with very few exceptions since my Laptop runs at about 5fps.
Also any new perks, and perks which are easy to see the effect of, will also be included (as I'm a one man team For The People is entirely off the table, obviously, but I'll try for something else).
Sound good to everyone?
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@Tostapane said:
Hmf, you are without hope... 1st of all tunneling is an optimal strategy (one of the best if not the best I might add, regardless of DS being present or not, so if I want win I would tunnel without troubles. Now, you are free to don't believe me but I'm a guy that avoid of tunneling someone cause I actually care about the fun of the others... This combo will hurt more people who play like me (gen patrol, no camping or tunneling) than actual tunnelers cause you literally waste a perk (unbreakable) for nothing since if a killer want you dead would simply eat the DS and kill you asap...
Boo hoo survivors have a counter to my optimal but unfun strategy im so oppressed feed me sympathy
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@bm33 said:
Yes please. Here are some baby otter pics as thank you for taking the time to make post. 😁
https://us.v-cdn.net/6030815/uploads/0O3GCL5RQB23/fb-img-1632838845388.jpg
https://us.v-cdn.net/6030815/uploads/REWDZYKXXPGN/fb-img-1632838806887.jpg
https://us.v-cdn.net/6030815/uploads/TPACZUNSNKV3/fb-img-1632838860218.jpg
ANFJJFBT MY HEART I LOVE THEM ALL AJSUSHA 🥺🥺🥺🥺
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2527475#Comment_2527475
Yeah, just take all the time you need. Anything would be appreciated, whether that just he screenshots or gifs or anything else.
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2527499#Comment_2527499
Don’t overwork yourself, clips and comparisons should be reduced to stuff that’s not obvious
and you really are a god-send for these forums 💙
Me as soon as I get home
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2527468#Comment_2527468
I mean.. alone the add-ons would probably be easier to look at in a dedicated post than in patch notes or videos. But it will be lots of work so its understandable if you can’t summarize all.
also for stuff like Deathslknger changes on aiming/delays etc a clip would be great to understand what actually changes I guess.
At least with comparing live to ptb I can use my switch so it's far less of an issue lol.
This is getting a lot larger of a project I was thinking of oh god here goes my weekend 🏃
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@Cancan71 said:
I remember that a youtuber does that for Overwatch, where they compare all the changes in heros using a side by side comparison of the live and ptb servers, so something like that might be nice.
That would definitely take me at the minimum half a week to compile it all so that's a big big big maybe depending on how much gets changed
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@fogdonkey said:
Wasn't most explained in the two dev updates?
Maybe just the details of how boon totems work in relation to dull and hex totems was missing.
Which is why I'm asking if people would be interested.
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@NomiNomad said:
I definitely would, I'm moving and don't have time to play the PTB myself. By the time I can, it'll probably be when nobody is playing anymore.
At the same time, that could be quite a lot of work, depending on just how many add-ons they changed. Either way, the offer is definitely appreciated!
Original plan is to show them all in action but I'll have to see if I can bothered and if I have the time to- especially because there's absolutely no guarantee I can get it done anytime soon.
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@Mooks said:
Of course people are interested.
mainly console players who can’t access the PTB and I think an info thread would be easier than having to search VoDs on twitch or YouTube.
@Mistakesweremade said:
Yeah. I am a console plebeian so I will not be able to play the PTB, so a post with all the PTB info would be more than welcome.
Just wanted to double check in case people wanted to resort to patch notes, since it'd need me to dual-wield my computer and laptop both on the PTB and if people weren't into it I didn't wanna put in that effort. Would probably take up most of my evening, if not tomorrow evening too
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@DrVeloxcity said:
Liked post for lasagna cat
Lasagne cat liked your post back
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@Miles said:
https://forum.deadbydaylight.com/en/discussion/comment/2527403#Comment_2527403
get crucified anyway
But what if i offered
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@Miles said:
https://forum.deadbydaylight.com/en/discussion/comment/2527367#Comment_2527367
you shall get crucified for not being perfect in math, perish you frail mortal.
its alright
Wasn't even a maths issue I didn't read it right lol
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@kaoraku said:
https://forum.deadbydaylight.com/en/discussion/comment/2527364#Comment_2527364
It is not sounds better for me, even if it is basekit. Why would somebody risk a kill then for an animation?
It gets progressively harder to hit as the killer gets more hooks and kills, yes? So at a certain point it becomes near enough impossible to hit, which at the start it's easy. You either play the risk reward game and try to mori early, or save it for when you need it because you're in a hook dead zone, or just don't even try it.
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@Miles said:
https://forum.deadbydaylight.com/en/discussion/comment/2525357#Comment_2525357
no dude. it increased it by 50%,
take its current recharge time, cut it in half. now add that half to the current time. if it normally takes 10 seconds, with an extra 50% it now takes 15.
That was my bad
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@kaoraku said:
https://forum.deadbydaylight.com/en/discussion/comment/2527261#Comment_2527261
No matter when he deicide to use it. It will be still a DS for the survivor, where the killer can only hope that he will miss the skillcheck. There would be no point to use it, and risk the kill.
You could deicide - you left the survivor there, risking unbreak, buffed no mither with buffed vigil and such; Or can pick up, where he can use DS, they can save with FL or sabotage the hook, use brakeout and things like this; Or try to mori, where still can get away.
And it costs an offering, what basicly just give them another chance to get away. Or an addon, or a perk. Why would killers use it?
But you know it is ok if every time when a survivor picks up a key or try to use it, the killer gets a skillcheck, and if it is not missed, then the survivor dies.
You know c3's suggestion would've been a basekit edition right..? Like the devs said they wanted to do? So no offering used???
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/2527243#Comment_2527243
This is what you actually are doing, since you don't follow the logic of my argument...
We're following the logic and then telling you how to never get into this situation in the first place because it's about as easy to avoid as accidentally summoning a demon called Sebastian to save your life from a murderous cult
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@Tostapane said:
You know, it's useless try to talk with people who don't try to find the logic in the arguments of what I wrote... You are forgetting the main point of this thread... I won't wrote further at this point
"You disagree with me and so instead of trying to figure out why you're arguing in a certain way I'm going to ignore everything, cover my ears, and sing 'Lalalalala' until you go away"
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2527224#Comment_2527224
idk how some are coming up with 18s. 3blinks*(3s*1.5)=13.5s
I got the figure from multiplying each individual recharge time by 1.5s and not being able to count.
One of these was the deciding factor.
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My man be living in 2019 damn
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@IsJustMe said:
https://forum.deadbydaylight.com/en/discussion/comment/2527015#Comment_2527015
Wait, just "Survivors begin the trail with Reverse Bear Traps installed"? Means i will have 8/9 Traps at the end?
We genuinely don't know if it means you start with 0 traps or 4, but a lot are assuming they start as inactive traps and you have a further 4 traps for use later.
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Absolutely zero promises on if I can and can't play very often, but I'm always down to meet new people and make friends, especially if they're as awkward as I am :)
Gonna send a friend request on Discord- this should be my profile picture (or something similar)- feel absolutely zero pressure to accept it!
Not for properly voice calling, btw, just harassing you with images of tiny chinchillas
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Put on some rain sounds or an audiobook, it always helps me :)
Personally I'm excited for the Spirit and Slinger changes making survivor marginally less hell-like while Trapper buffs should help getting my "Catch 100 survivors in a trap" achievement done and dusted.
Also new add-ons for a lot of people, that makes me happy as well :)
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2526719#Comment_2526719
Imo recharge add-ons are fine alone. For the moment, the only combinations I acknowledge as too powerful are the Purple range + green recharge, and the double range. These are making the Nurse the absolute God of killers.
You outplayed her and gain distance ? One blink, she's back on you. One time I always played with the double range, and I found the game so easy that now, I'm forbidding myself to use the purple range add-on.
Yeah I feel like range will be nerfed. You can realise she has recharge by how often she's blinking without ever being in chase with her and play around it. You can realise she's got range add-ons after one or two blinks when you've got LOS on her but there's not really much you can do against it
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@GentlemanFridge said:
There’s definitely something going on, I’ve noticed this as well. I think it started when Pinhead dropped, but it might be older.
@GoodBoyKaru, you (used to?) play Pyramid Head a lot, can you confirm this as well?
Yes, there is. As of the most recent patch I've played him on (5.2.1- there was no note of a Bugfix in the patch notes so I'm assuming it wasn't patched) there is a desync between his animations and sound queues. Trust in the animations more than the sounds, as they are the accurate ones.
His base mechanics have not been impacted in any way, only the visuals and audio have gotten a divorce.
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@SnakeSound222 said:
The three blink gen grab trophy will be easier with this, hallelujah.
Imma be real i farmed for it, only started playing Nurse after her rework and doing it normally with that add-on can ######### right off to Narnia,






