GentlemanFridge
GentlemanFridge
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- Username
- GentlemanFridge
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Comments
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Beyond the ones you mentioned, I have to go with Tinkerer.
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Absolutely not, and I will never understand the appeal of it.
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@Shroompy said:
Its a frustrating perk yes, but like everything in this game. People are confusing "Frustrating" with "OP/Broken"
It can be really frustrating, though.
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Jolt and Oppression for killer.
For survivors, Saboteur, maybe?
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@Cybil said:
Make his stalking meter regress a tad bit when at 99% so he can't just pop on someone or at the very least give a clear tell for when he's using them. Other than that they're fine.
As long as “stalk juice” is a limited resource, having it regress will have Myers tombstone himself right then and there.
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Both Iridescents Myers is fine. It’s a massive investment in just about every department for the ability to actually straight-up kill survivors where they are standing.
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I wanted to save for Sadako, but then I hit the cap and prestiged Twins and Wraith instead.
And then I remembered that Sadako was coming, and stared at Twins’ P1 weapon, pondering why I am like this.
Currently sitting at 168k, I believe.
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Quite likely, yes. The concept is just that great.
That said, if I were to lose all my progress now, I would most likely not play anymore out of spite. Not a single refund of currencies could get me back at that point.
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@Plsfix369 said:
https://forum.deadbydaylight.com/en/discussion/comment/2835271#Comment_2835271
does calm spirit works?
No. The “stun” from the shock isn’t stopped by Calm Spirit, only the scream is.
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I wouldn’t say it triggers me, but is does get an eye-roll.
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If you’re referring to who I think you are, how dare you.
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On the one hand, I’m all for it.
On the other, I’m an arachnophobe.
Just…don’t have ‘em explode into millions of tiny spiders and I’ll be mostly fine.
Mostly.
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Out of interest, what part of facing a hacker seemed enjoyable to you?
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By sheer virtue of still being available, Nemesis.
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Yes. At least, I very much hope so.
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Unless you have a similar mindset to mine, it's really not worth it, no.
However, to explain my mindset, it's basically that I feel like I'm missing out on the maximum potential of a character's progression if I keep levelling them without prestiging, regardless of how minute that "maximum" actually is. From that follows that I ultimately end up with hardly any (usable) add-ons for said character, at which point I may as well prestige 'em. I'll get the perks again eventually.
In short, I'm weird.
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Hearing his voice all the time takes away from the novelty. I'd rather have it stay as a somewhat rare thing.
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As a consistent perk slot, lightborn does far too little.
It can be really funny, though.
It's also just nice for those times a survivor goes down at a loop without any real walls (Badham.) and you weren't aware there was someone else there.
It's a textbook example of a niche perk.
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Not so much a suggestion as much as a thought, how well would Tinkerer work? Especially on an indoor map like Léry's, you might just be able to jumpscare 'em with a knife to the heart.
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@Sepex said:
Surprised anyone actually does dailies tbh.
Dailies more often than not decide which killer I'll be mostly playing that session. For survivor it doesn't matter much, since I'll default to Felix after completing it anyway. Still a nice BP bonus, regardless.
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Most likely the devs not thinking of disabling nurse dailies. An oversight, if you will.
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Because if they talk about something that might not even see the light of day, they'll get even more crap than they get when just staying quiet.
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With Kindred, you can actually tell whether the spirit is phasing outside of the range of kindred. If she’s inside the range, her husk will have an aura. If she’s outside of it, it will not.
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Take solace in the fact the killer is throwing the game to do that.
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dunno man, seems alright to me.
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@GoodBoyKaru said:
Man ik if I'd been that Dwight I'd have been really pissed
To be fair, he'd have lost the Glyph anyway. He'd just be hit afterward, which would break it.
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I recall a concept of a killer that could climb walls.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/311911/why-can-boons-go-through-floors
COH, shouldn't be able to cross floors
but every other boon perk should be able to. cause there weak. they dont need to be weaker
That would be really messy, mechanically speaking. Boons emit a cone in which all equipped boon perks are in effect. If one perk behaves differently, then the whole system gets weird. It's gotta be an all-or-none kind of change.
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And when done, the survivor hears a loud ringing for as long as they hold the flashlight.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2824284#Comment_2824284
Going into Deep Wound state is an automatic chase loss for me. It's way too dark to see anything when in Deep Wounds. The devs should just get rid of Deep Wound and put survivors straight to the dying state if they don't want survivors to have a chance at escape, anyway. It's super frustrating to find out I've been stuck on a wall or in a corner when I thought I was running, or out in the middle of the street when I thought I was healing in a safe spot.
...putting the survivors straight into the dying state would make Legion god-tier, and BT and Soul Guard useless.
Again, Imma have to say map awareness is key. If you know what general area of the map you went into Deep Wound in, the direction in which you ran should be enough of an indication where you actually are. Same goes for tiles.
But then, I've always had an uncanny sense of direction. I suppose that might be troublesome to others.
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Even TF2 will die at some point.
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You mean Deep Wound? Being in the dying state doesn't dim your vision.
Yeah, it can be kinda dark. Map awareness is key.
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Other than his ability to facecamp, he's perfectly fine.
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Clearly you yourself.
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1: Can confirm the jumpscare is not every 7 minutes. Had her do it every 30 seconds or so. I think it’s just random and rare, like Trickster’s wink.
2: Kinda feel like this one’s obvious. What with her name being Sadako and not Samara, ‘n all. Also “Ringu”.
3 & 4: I’m wholly unfamiliar with the franchise, I got nothing to add there.
5: Not sure ‘bout that one. Feels like it could be anywhere, and the blue hue is coincidental. For promotion purposes, it’s odd to have her appear in a cornfield, for example.
6: Not sure what you mean with “the first teaser of dead by daylight”. It’s a kanji symbol meaning ‘Curse’, inside a ring. I know too little of the franchise to say whether it’s the eponynous “Ring”, though.
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If you didn't do it, you have nothing to fear.
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Video is private.
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Just as a heads-up, CryptTV is doing NFT’s now. Like, making and selling them.
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@RaSavage42 said:
Wait... what perk are we talking about
We'll Make It.
We Will Make It.
Took me a moment too.
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Can confirm they're still there for both perspectives.
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No. No it was not. If it was, it would never have been introduced.
DC's are far too common as is. Do you really want to quintuple that amount?
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Have you seen how bad it gets without the DC penalty?
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Because, as they have said multiple times in their Q&A’s, that would require the game to be built with that in mind from the very start.
In effect, a “replay” system requires the game to ‘record’ the match, in its entirety, for 5 players, plus a 6th ‘free’ PoV. Every single meter moved, every single input, every single skillcheck, recorded, AND made to function normally in-play. That’s not as simple as “just add it”.
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Postduif.
Dutch for mail pigeon.
Other than that, it’s usually “Oh, it’s an endangered species!”
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Billy.
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@AsherFrost said:
People who get annoyed at a thread existing, and then decide to comment on that thread (keeping it on the first page where they have to look at it, rather than just ignoring it and letting it die off) are some of my favorite people.
Yes, well, if OP isn't made aware of the fact people are annoyed by them, they're just gonna make another one later down the line.
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Clearly you haven't faced her on Rotten Fields.
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The thing that'll definitely not win over the ones in doubt is when these kinds of threads appear at least twice a week.
Like, I'm in favour of FNaF in DbD, and I'm getting annoyed at these threads.
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Having trouble figuring out what your point is. Kills Bad? Survs Bad?
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/311338/i-think-im-in-love-with-the-artist-any-tips
hands are great (the addon), and all the stealth ones rock.
pentimento/plaything/(ruin/devour) is an absolutely evil combo.
make sure not to spam birds, since they give away your position.
I recommend using 3 birds on the furthest 3 gens right as the match starts.
To add to that last bit, make sure to wait a few seconds before firing though. Survivors won't be on the gens straight away, meaning that firing them immediately would leave you with no intel despite them being there.
