Friendly_Blendette
Friendly_Blendette
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@DelsKibara said:
So recently, Coconut showcased an add-on combo that gives Trickster 200% Laceration without really the need of proper aiming and it's stupidly broken:
https://www.youtube.com/watch?v=9RXf_s4acpc&t=5s&pp=sAQA
Those add-ons being Edge of Revival Album and Cut Thru U Single.
This is actually stupidly overpowered, devs. If this is intended, then this is #########. It ain't right.
Tried it out myself, on one of Trickster's worst maps and it was a slaughterhouse in Rank 1. Jesus #########, something needs to be done about this. Like fast.
I prefer bouncy piercing knieves
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@Entity_Lich94 said:
Twins have slowly become my most hated killer in the entire game. They are so boring to play against and play as for a number of reasons but just to say, I don't think for a second that they are too weak or too strong. They are an effective killer in the right hands and are not impossible to go against as survivor, but their entire design revolves around 2 very unfun tactics: camping and slugging.
Most twin players I go against will often do the same thing, get a hit with charlotte, then down you with victor and then use him to latch onto someone else. So then you're left on the floor until she comes along to grab you or until your team mates get you back up which with solo que who bloody knows when that will be.
If charlotte gets to you first, you then have the pleasure of having Victor staring at you from a distance waiting for you to be saved. When that happens the little bastard will down you, latch onto the teammate that saved you and once again your playing slug simulator waiting for someone, charlotte or other survivors to come get you. After all that its usually rinse and repeat onto death hook or for more slug simulator 2021.
Now you cant exactly blame people for playing them like this as its clearly a very effective tactic to use with them, its just how they work, but boy oh boy does going through this every time I see twins just make me want to stop playing. Even doing this when playing as them whenever I have a daily that wants me to down survivors with victor make me almost fall asleep with how dull it is to do this. Plus I just feel bad for the survivors I'm against.
Then there's Victor himself who I just find so dammed hard to actually avoid his pounces. Even when I trick him go 6 feet next to me or above, it'll still count as a hit because the server said so. But then again the opposite can happen where he's headbutted me but for some reason that's not a hit. It's one of the many things in this game that's just so inconsistent. If by chance you do avoid him and kick him, it seems to not really matter as he'll be back on top of you within 20 seconds if they want to get you that much, which makes them a very effective tunneller too which is also a pain to deal with. So you basically have a tiny midget with a hit box the size of mars who will camp and tunnel you most times.
I do get that sometimes killers do have to camp, tunnel and slug if they need to build pressure when gens are getting done too fast but twins just seems to promote this play style the moment they load into the game regardless on how its going.
Sorry this post was so long, it was a bit of a rant but I am so done going against this horrible killer and just feel like from now on, any dailies that involve them will just be scrapped
I agree they are a pain to play against but running around as victor and flying at people is so much fun.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2392554#Comment_2392554
Right?? I can't complain about holding W without someone going "well first you complain about survivors looping and now-"
Except no I didn't?
Yeah I swear people see the other side as 1 player that plays every single game of that side at once.
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This is gonna being be a pain oyu alreadyhave to manage your hexes, 5 gens and 4 survivors.
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Yeah first game back on since RE release and its on RPD with a feng whose ping doesnt go below 250 and was at 500 most the game.
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@glitchboi said:
I feel like this is just going to bring in those people who are doing a little trolling to spam their RPD badges.
I had a VPNer bring one and it made one of their teammates insta DC.
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Some killers their adepts is literally just dont use your power. Like plague or trickster when he first dropped. Getting his adept before the patch was a pain.
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Normal games or like Death Squad.
Normal probably Hag, Oni, Twins
Death Squad probably Pyramid Head, Oni and like idk slinger or something.
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@Morpheus_7_ said:
the RE map is gorgeous !!!! music in the rooms, details that recall the original game! the problem is that it is not very functional for dbd! when I find myself playing in that map, I play less salty, and I try to have fun!
Yeah like visually and aethetically the map is amazing just its built like a maze and does not fit with DBDs gameplay.
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@Brokenbones said:
People complain when survivors loop
People complain when survivors don't loop
Make up your mind
Well I prefer when survivors loop because its more fun and more chances to outplay the other player. Different people complain about different things. Contrary to popular belief killer players aren't all one massive hivemind that see the game in the same way.
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@Morpheus_7_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2392237#Comment_2392237
https://forum.deadbydaylight.com/en/discussion/comment/2392068#Comment_2392068
https://forum.deadbydaylight.com/en/discussion/comment/2392207#Comment_2392207
I have an idea! why don't we ask bhvr to remove all pallets from the game? then we could ask that the pressure of w be stopped for 5 seconds every 10! it makes me laugh to think that some time ago someone complained about the loop! result? nerf pallets! now you complain about w? It's ridiculous to complain that you can't hit me through a pallet or window 100% of the time anymore because of the ping! now there is an honest system that gives killers and survivors a 50% chance! I think sometimes it is better to acknowledge your opponent's superiority than to cry all the time! signed a survivor who doesn't complain about camping or tunneling .... Friend Killer improve your game and stop complaining too!
Tf? If anything I am saying the pallet change is a good thing because it puts more incentive to actually use loops.
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@NomiNomad said:
I mean, with so many killers at this point that are the "if you drop the pallet, you get hit, if you don't, you get hit" type, can you really blame them?
Fair enough. Thats why I love blight so much he is the complete opposite. You try to just take distance and Ima ram my cane into your back.
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I want a full on greek killer.
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So happy I dont have any survivor skins. Like all of the ones I like the most got ruined.
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Weird most of the pallet complaints has been from killers not getting hits through them.
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@Kebek said:
Give it two years. They're small indie company with just one guy developing the whole game afterall. At least it feels that way.
One guy? nah the balance team and bug team are both run by the office plant.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2392030#Comment_2392030
Yeah it kinda hurts tbh.
I saw one that said "This is Jake, right? He’s the only male survivor I’m aware of that pulls his hair back like that" my soul died a little right there
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The amount of people saying jake in the comments brought tears to my eyes
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@Adeloo said:
"No One Left Behind" and "This is not Happening" for sure, as no one run them anyway.
"Kindred" could be available to solo Q players as basekit. Duo, Trio and Full SWF would need to equip it.
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"Monstruous Shrine" so people would actually fear getting hooked in the basement
"Deerstalker" from rank 20 to rank 9 killers
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You cannot make basekit perks that are specific to a character so it's a pretty short list.
Monstrous might aswell not exist with how ######### it is
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blight
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@SkeletalElite said:
https://forum.deadbydaylight.com/en/discussion/269254/quick-question-about-the-new-pallet-validation
Sometimes
1) The pallet stun does not happen at the beginning of the throw but at the halfway point so if someone is slow to react it is still possible to hit them
2) If your ping is better (lower) than the ping of the person camping the pallet, then pallet validation is unlikely to protect them.
thanks for clearing it up.
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/2390239#Comment_2390239
https://forum.deadbydaylight.com/en/discussion/comment/2390223#Comment_2390223
I've just compared them and .. ummm ... yeah.
Other than the weapon, they are just complete reshades, and that mallet weapon in the rift could arguably be considered a better looking weapon than a slab of meat with spikes in them.
If the recolour was of something in the green or yellow cosmetics, and they wefen't Auric only then there could be a fair argument made, but if the one Mushwin bought was an Auric only ...
https://forum.deadbydaylight.com/en/discussion/comment/2390246#Comment_2390246
... and this confirms it. Well, yeah this is quite a cheap move BHVR. I empathise fully with Mushwin here.
the weapon is a recolor too of some event weapon
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/2390239#Comment_2390239
It's not on though, we are spending money, not just me etc but others and some may of been saving a while to gain a certain outfit only for it to be then re coloured and free. Yes they do sales but thi is daylight robbery.
Yeah recolors in the rift that barely change are stupid.
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Be ######### at the game :D. If I am trying hard to win(haddonfield offerings or daily's/rifts I just want to get over with like eugh playing spirit I just want that game to end as soon as possible and I will be a ######### to achieve that) I like to find the weakest link then chase them since they will have the shortest chase probably waste half the pallets in the map and then you hook them in a deadzone so when their competent teammates save them they are now stuck in a deadzone.
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@Marc_go_solo said:
Which outfits are these? Because if one was to be paid for and the other free, and the only difference being a change in colouring (especially if the original is an expensive one), then yeah that's questionable!
All of BHVR's skins are pretty pricy and yeah it is an epic it costs like 12 euro
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Hey I mean its not like other people who loved a skin then got its entire look changed when they updated the model.
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@Predated said:
You're forgetting that Death Throes fully refills Trickster's ammo after each main event, and in quite a lot of cases, it's faster to quickly use main event and cancel it than to walk to a locker and refill.
Let alone that 60 knives with Death Throes only needs a 50% accuracy(44% accuracy if you had the +8 knives addon) to basically slug 2 people, use main event to slug the 3rd person and then hunt down the 4th, with essentially infinite uses every match. 44 knives still makes that scenario possible, but instead requires a 68% accuracy(57% with the +8 knives addon) to pull of the same thing, which still has essentially infinite use every match. Meaning you can start trying to mass slug again, and again, and again, and again, making it easier everytime because there is no way survivors will have time to pick each other up and fully heal.
You gotta take ALL addons into consideration, not just the addons you tend to play most.
But to use main event now you have to have more or less already reloaded since you can only throw 14 knives out of your 44 before its disabled.
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I hope so because its about time we got an LGBT character but knowing BHVR probably not.
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Yeah using vaccine makes 0 sense for Nemesis' power.
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All of the ranged killers helps with the fence problem, PH for the tight corridors, Nurse cause Nurse, Spirit cause Spirit, Hag shuts down loops.
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Ghostface is the 2nd weakest killer.
NOED is fine but the excuse of just do bones is really stupid
Nemesis is really unoriginal except for zombies
Nurse is easier than people give her credit
Blight is harder than people give him credit
Knockout is the worst designed perk in the game
Comp is fun to watch
Solos should be buffed to the Strength of SWF and then killers be buffed
Pig isn't as weak as people say
MMR is the most likely thing to kill the game
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Its kinda strong but Devour, if I have a spare perk slot I dont need for anything else I will throw devour in, its just a really fun perk when it works.
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A weird one but Sweeny Todd.
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@Elena said:
I'm a Twins main and I think they're fairly strong, I get a lot of 4k's with them.
However, I remember when they released and so many people were calling them sh*t or "the weakest killer in the game". Nowadays, it seems those complaints have died down and their power, to me, remains questionable.
I wanted to ask for opinions regarding their strength, whether it be in terms of map control, pressure, slugging/camping, anything.
What are your opinions on them?
The reason people were callling them ######### on release was because using your power could render you unable to play the game and they didn't realise that to be strong the twins need to be played like a #########, and they excel when played like a complete dick. They suffer against SWFs because just doing the buddy system is very effective but victor is still pretty strong it just nerfs their snowball a lot.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2379293#Comment_2379293
All of those Killers have a reasonable way to move around the map without being able to move from one side of the map to the opposite side continuously with penalty. For example, Blight can move from one side of the map to the exact opposite, then be right back to the other-side again without any penalties. If Freddy teleports to a gen on the opposite side of the map and doesn't find anyone, he is penalized by having to move at normal speed while his power recharges. The game is always going to have a problem when you have 1/6th of the killers that can abuse their movement power without consequence, having complete map control while the out 5/6th are being held back by mobility.
Thats the point they cant move to the other side of the map so they arent mobility killers.
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Candyman. Like I get its a meme at this point but considering the movie is coming out soon then its actually a decent chance.
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@Jollykins said:
https://forum.deadbydaylight.com/en/discussion/comment/1934115#Comment_1934115
Its not just hitboxes, its the attitude BHVR has towards genuine community concerns. Some only hate hitboxes, where as I personally hate that there are several glitches I know of and constantly screw me over in certain maps. The basement and underground section of Temple of Purgation juts out of the ground and acts like a mini-wall/hill and disrupts my running - often resulting in me going down unless I run around the invisible wall. This happens on some Macmillan maps too around killer shack and its beyond annoying. Sound glitches from dead survivors impair my hearing against stealth killers and so on. Some rocks I can run over and stand on in some wraith maps too.
These havent been fixed in weeks.
I also cant stand the blatant disrespect the lead dev showed towards the colorblind/disabled. NO game dev should exclude the disabled and show such resentment towards making a change to include them. Theyre adamant on including LGBT, why not disabled? Its not hard to implement, nearly every game has the feature, it wouldnt affect balance, why was he so hateful about it?
I wish they would also listen to the community about the bloodpoint grind, but they insist on ignoring it with 90+ perks available. Why on earth does Leader need 3 levels? Or Hope? Or PWYF? Why do we need 3 levels of "1% 2% 3%"? Its ridiculous!
Hackers are everywhere and have given out information regarding why the game is so easy to hack, but the currency system is not. Not just for real money, but bloodpoints and shards. BHVR is very adamant on protecting their in-game currency because its easier to buy a cosmetic than it is to earn (or hack) it. But the rest of the game? Forcing killers to DC via freezing their screens? Nah, they wont bother. Not until the next patch or two.
Bonk go to necroposting jail
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2383577#Comment_2383577
Direct cable connection and stable 50ms ping for me. Still one #########-tier hit after another.
50 ping isnt that great tbh I normally get under under 30
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God I had a stroke reading this but Wraith isnt that amazing.
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Like literally all of them are really bad. Maybe use overheat ones so you dont have to deal with that stupid mechanic. Lopro is nice but never works. Engraving are nice but makes you overheat way more.
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@QwQw said:
Birkin was just as strong if not stronger than Nemesis, I bet Leon could take him. Also, Chris would die to Nemesis? He's far more experienced than Jill. As someone above me pointed out, he's one of the most powerful RE protagonists.
Also, ain't no way in hell Ace is taking down Nemesis. Dude's an average-Joe who gambles a lot, that's about it.
@TerminatorGuy said:
Ace would kill Nemesis? Big doubt
He rolls a nat 20.
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One word. Lisences. It does matter how superior the gameplay is DBD will always get new players cause who doesn't want to play as Leon, Bill, Cheryl and Tapp against Leatherface on Lampkin Lane. Lisences are the main thing imo that seperates DBD from its competetion. Sure the gameplay is a lot more polish then some of the competers but thats mostly due to the fact the game has been worked on for 5 years. Its like Smash Bros there are fighters that are better but people still want to beat the ######### out of Mario, Sonic and Kirby as Pacman. DBD just has all the most iconic people in horror. Nobody else can come even remotely close to that.
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I think it shouldnt have been 1 use anymore.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2381881#Comment_2381881
He’s about as much of a corpse as spirit but he has a strong jawline at least I guess?
Explain to me how this isnt peak beauty
20210725151645_1.jpg -
I think killers should get a weapon skin instead of a headpiece.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2381636#Comment_2381636
How can she be the hottest when clown exists?
https://us.v-cdn.net/6030815/uploads/2PETP5C7DCJF/aa30d922-01c6-41d5-a802-560309616480.png
nah daddyslinger. He even got a shirtless skin.
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Because they are good perks its like saying why do survivors lack diversity because every game its IW, UB and DH
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2379692#Comment_2379692
Why can't they add the mimicking mechanic then? Imagine a killer that can turn into other survivors.
Because that would be an awful killer. Completely useless aganst SWFs,not just weaker like trappper or hag they outright wouldnt have a power
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It depends on the killer and how you want to play. If you are playing soley to win then use lots of regression if you are playing for fun use chase perks and info perks to help you get into more chases. Also some killers need slowdown a lot more than others while needing little to know help in chases like slinger.