Freddy96
Freddy96
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- Freddy96
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There were games where the killer annhilated the strong swf just like the one on deadzones haven.
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At least nurse is still the 2nd strongest killer in the game, her blink cd had no impact on good nurses that's why on tournments she is always the most played killer.
Meanwhile trapper gets nerfed with every map rework because the grass on new maps is too thin and you can't hide traps at all.
On top of that tar bottle actually makes trapper weaker because the ground on new maps is greenish so black traps make more contrast with the ground
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If all this thread shows your ignorance about the game since dead hard description clearly says that you avoid damage while dashing so saying "exploiting i frames" shows only how ignorant you are
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@PerfectlyPink said:
Nobody talking about the op missing the sweetest cj tech opportunity ever?
And rip, I was hoping they would work this time around
That was my intention, than the bug striked again
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@dspaceman20 said:
What is with them in saying they fixed things when they didn't?
Oh well its since june 2019 that dead hard is bugged, they said they fixed it around july 2019 but then dedicated servers came so ez excuse
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Lol twins is one of the most broken killers atm, if all 4 survivors are injured there's no way they can get away with it unless you have an hex and they all have soul guard. 5 seconds cooldown is applied only after downing a survivor which gives some more counterplay to mass slugging twins otherwise if you go for mixed hooks without ever slugging you're not gonna get hurt by it
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Oh yeah make twins even more broken, next what? Reduce victor respawn time from 6 seconds to 1?
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The horror side of this game dies after 50 hrs, the whole horror game argument is invalid for every game past rank 12.
Playing solo is not scary, it's just frustrating because you ask yourself: why am i playing with these people, why should i lose even tho i outplayed the killer consistently?
I want a fair match, both while in swf and solo, if i don't wanna play with my friends i shouldn't be forced to regret my choice.
But its all words and ranting because there's no way in hell devs can buff soloq. Some players will always crouch in a corner even if they are outside the tr and mmr is an illusion because devs (atm) don't have the knowledge to distinguish good players and bad players.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2095174#Comment_2095174
If the add-on was like old insta-saw then I think the trade-off would be fine, but currently it isn't even close to the old insta-saw.
It doesn't matter if it's 0,135 seconds slower than before. They gutted billy because people used charge speed addons only to backrev and facecamp and i despise nothing more than those kind of players, not because of their playstile but because with their playstile they made sure billy would be dead.
If they would actually make it so carburator doesn't give debuffs then people would just go back to the good ol story and devs would nerf billy again.
I'd rather prefer even just death engravings debuff to be removed and i would be fine.
Billy has the best map control in the game so being 110% with fast charge speed is absolutely ok.
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Base charge speed is fine, wanna instasaw? You're 110%
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/1986420#Comment_1986420
Doubtful
And tbf DS and OoO's nerf's are justified.
Oh yeah its just a case that after devs revealed that OoO and DS would be nerfed everyone started crying about a perk that doesn't even work most of the times.
Next is adrenaline, then bt, then ub. Or maybe nerf power struggle which according to a lot of people here would've become problematic yet literally noone uses it.
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@Dizzy1096 said:
https://forum.deadbydaylight.com/en/discussion/comment/1986420#Comment_1986420
lol have you played the new maps? Safe pallets and windows everywhere. Shortening a single loop means nothing.
We didn't get any single new map since june 2020, all other maps were reworked existing ones that have been nerfed a lot.
Now unless you consider LT walls safe windows idk what you're talking about.
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Yet as deathslinger you can still work around it easily.
So what's the bs? The bs rng or the fact that a killer can deal with bs rng easily?
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Show those toxic urban evasion users who's the boss
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Dead hard is absolutely fine, they shortened every single loop keeping in mind that dead hard was a thing. If they are ever gonna touch dead hard i would expect a lot of loops to be made safer than they are.
As usual now that they are gonna nerf ds and OoO the community needs another scapegoat as an excuse for their loss
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Apparently tru3talent and almost everyone was getting a lot of 4ks. The narrative was that even tho they 4k'd they wouldn't get the pip. Now they're getting 4k and a pip so they desperately need something to backup their 2017 dbd narrative in which killers are weak and survivors op.
What's better than getting 4k a pip and still complaining about the game being survivor sided because you got 10 hook instead of 12?
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Noone cares about balance. You know which killer was the most played during 4.5.0 dbd patch aka the most killer sided dbd ever seen? Spirit
People could literally win with perkless trapper but they instead played spirit.
You don't balance the game through common sense and expecting that players would moderate themselves.
And as for nerfs, the stats they have show that freddy is overpowered apparently so they're not gonna nerf freddy because survivors are asking it but because they're doing what you're suggesting they should do
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Its an exploit because to achieve those flicks you have to resort in using macros. I have an 8k dpi mouse and no matter how hard i move my mouse i'll never achieve that. Used mouse driver macro and gg
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I played twins a lot and i was n°9 for downs in the leaderboard till i used to play this game consistently.
I enjoy playing against twins, you can play them without resorting to camping and tunneling but that takes skill and game's knowledge and when the community of a game prefers cheap strategies and easy ways to win its clear that they'll abuse those strategies.
They're a fun killer, one of the funnies to verse and play. Its just this rotten community that has to be fun police at all costs so noone can enjoy anything anymore.
As for slugging, they cant slug if survivors heal themselves. Totally no way they can slug. And forcing survivors to heal is pretty balanced considering the huge delays this killer has. If survivors want to rush gens at all costs then they are taking the risk of getting slugged and shouldn't blame slugging when they have a generous amount of time to heal.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1956923#Comment_1956923
Killers didn't get any buffs tho.
Oh well if getting hits from 20 meters is not a buff then i don't know what it is
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1956923#Comment_1956923
Dude,Ruin+Undying got pretty much killed this update what do you want? lol
What do i want? Have you even played survivor after the update or not? Lol when you cant even run properly anymore, killers hit you from 20m and you get aftertonic effect each time you change direction you really asking what i want or you memeing?
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Feeling good since i am playing rust and i don't have to deal with the current game's state
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Let s nerf a perk that doesn't work most of the times. Been using lithe and balanced landing please complain about those aswell
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That's always been like that when killers get insane buffs. Do you think that when omega nurse and prayers beads spirit were a thing those players played fair? No they tunneled at 5 gens bringing a mori aswelll.
Now even a trapper can win easily thanks to the new update so they are showing their true nature.
Luckily the player count is reflecting the state of the game as the game lost 10k avg players
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@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1949002#Comment_1949002
Ok buddy, yeah you're right. People shouldn't speak what they want cause you don't like it.
What do you want then? Getting hits from coldwind realm to azarovs and 0 gens done?
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@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1948986#Comment_1948986
I suggest that you read the post and not only the title before replying. I said in the post that playing survivor is horrible right now.
Then if you know already that playing survivor right now is impossible and you either genrush like there's no tomorrow or you dc because no matter what you do you'll get hit, why you ask that question? Are survivors supposed to both lose and get frustrated to hits?
This is literally the easiest patch a killer could ever ask. Enjoy till it lasts and don't complain when there's nothing to complain about
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Thankfully now we can all play kyf without losing pips, phew.
Honestly and i say this from the bottom of my heart: i think you can't disappoint me anymore devs
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@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1948977#Comment_1948977
Thank you for your thoughtful input, very wise
My input is: play survivor with this horrible patch then come back and try to elaborate why complaining about genrush in this patch is just petty
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Oh god imagine complaining about getting spun
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Complaining about gen rush on 4.5.0 is just something else...
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@Lycidas said:
It should end on the 25th, maybe tomorrow (?) we will get a hotfix to sort some stuff out, but having it extended wouldn't be a bad idea
Usually the 1st hotfix needs a 2nd hotfix just to fix new bugs the 1st hotfix added so yeah hf playing. Plus i don't think they will be able to fix hitboxes as it is something going on since sep2019 so if they actually fix them one reason more for quitting as it would mean they lied for almost 2 years pretending it was just latency
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Not playing with the game's actual state and won't come back till they fix this mess. And the more time it will pass the less likely i will be to come back at all
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@EpicBigBrain said:
https://forum.deadbydaylight.com/en/discussion/225695/make-a-qna-today
ughhh please!! its sad cos the reality is we will probably not here anything from them till the next ptb...
This is not some nerf that makes the game harder/easier or changes the balance, this update makes the game totally unplayable which is not something they can ignore or make some jokes about
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@Phasmamain said:
Tbf they said they wanted feedback from console players. Still no reason the send it through but I’d say they will change it in the next month tops
Pretty sure they received A LOT of feedbacks from console players already, 1 month like this with people that will stop play dbd for real will provide a huge damage to the game.
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@Clevite said:
It will be better for killers. I personally would eat the stun early if I could. I wonder if killers will be more likely to eat it now or if they are still going to slug a dude for 60 seconds.
This makes no sense, what's the difference in eating the stun early now
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1918594#Comment_1918594
https://forum.deadbydaylight.com/en/discussion/comment/1918258#Comment_1918258
they accept this, but survivor mains continue to complain about bbq, and noed and everything... so you both are being hypocrites in your thought processes. Most killer mains are loving these ideas and accept them even with the fact some things happen. you survivor mains had NOED to contend without having a totem and complained, then when totems were introduced, noed was placed on a totem giving survivors a CHANCE to block NOED and now you're complaining that it's unfair because you can't find NOED's totem!!! or you can't be arsed to take 5 totems down AS A TEAM because it's all about get gens done, match done in 5 minutes and then you wait 10 minutes for another 5 minute match! WEEEEE that's fun!
Honestly killers are doing just what survivors do, they are saying they wish the nerf went further just like survivors still do about the now deathhook mori (I keep seeing survivor mains say "JUST TAKE MORI OUT!!!" it doesn't reward good play and keys require work) so yea you can complain all you want you are wrong killer mains are cheering if this actually hits live!
The real issue is that 90% of the community knowledge of the game is equal to zero and they have no idea on how the game works. Everyone was happy about ds nerf back in 2019 and only with time they discovered that it was even stronger than before. The avg player has no clue on how the game works and can't foresee anything. Power struggle and cameraderie were supposed to be problematic and new meta yet never seen anyone getting use out of those perks. Doctor rework was supposed to be a nerf yet we all know what it was, spirit was supposed to be weaker than billy (LMAO). So no sorry i'm not an hypocrite i always predicted perfectly how changes to the game would have affected the gameplay as a whole and i will keep saying: this ds nerf is a placebo and 2 days after the rework goes live killers will be back complaining about it as usual.
I will save this thread because i can't wait for the "told ya" moment
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/1918255#Comment_1918255
If a survivor want to grind up against the killer, at least it doesn't cost the killer any time.
I imagine that ds bodyblocking is going to be as predictable in behavior as when someone has bt. They start doing flat out stupid things.
You can just slug them and still have los of the person you are after.
That's the same of what people are doing right now, also be ready for crouching behind a gen bait.
This so called nerf is a placebo and so many clueless killers are getting fooled by it.
As tru3 said back in 2019 "now ds is a fair perk that punishes tunneling" how the turn tables and will be the same in 2021
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Good change but all the killer mains will keep crying about it. Now ds force survivors to use it in a way more offensive way because they cant do else.
Good change tho one less excuse for killers to complain
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How's ds less abusable when survivors wont do anything but bodyblock the killer since they cant do anything else?
As if this change will make people stop ranting
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Dont worry its clear that ds nerf is nothing since it has still some use.
Killers will complain again a week after release
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Oh yeah another flashlight nerf
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1912387#Comment_1912387
If there was an exploit I would be the first one to report it. I created a thread when I noticed PH's instadown bug in the PTB.
What you describe however is not a thing. The moment the Great Knife connects with the ground there is no way to avoid the M1-delay and slowdown. You probably saw one of Otz clips where he M1s just before the Knife connects with the ground which isn't an exploit.
So you surely filed a report about blight's macro, nurse fatigue cancelling and 100% vault speed. I am telling you there's a way in which a player can avoid the cd EVEN after FULLY loading the power bar. And at this point you are either unaware about it or disingenous.
Edit: also survivors can avoid stagger after falling without balanced landing but you reported already for sure
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1911663#Comment_1911663
There's no such thing. If the Great Knife is completely in the ground he gets the cooldown AND movement slowdown if you want to M1.
What you're referring to is Pyramid players that just tap M2 instead of fully planting the knife. If you fall for that then it's a YOU problem because even AFTER planting the Great Knife Pyramid Head still has a built in delay before he can shoot the shockwave of around half a second.
It doesn't work like that and you know. Too many exploits being defended lately
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No, lots of bug abusers playing him without the cooldown, so now he doesn't have any cd and faster cd after attack
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If all flashlight angles have been nerfed a lot lately
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Hope all these "spirit requires skills" players dont complain about ds and ub
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Corrupt and pop were fine, not too strong not too weak but then ruin undying became a thing. There are not broken perks anymore so no perk will be nerfed till they release another broken perk.
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I won as clown against full team of ub+ds. Does it mean that build and swf is fine?
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Imagine the trolling survivor's would get for quitting after ds nerf.
If you wanna quit because they nerf a broken perk farewell
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/1901529#Comment_1901529
I mostly agree but I still don't see how having wall hacks on the killer isn't useful, it gives teams so much info on where the killer is.
Swfs have comms, they can tell even without object where the killer is every second of the game. At that point object is usefull when solo but at that point if a perk is usefull when solo i wouldn't mind it that much