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FireHazard

FireHazard

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FireHazard
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  • @ahandfulofrain said:

    Even your TL;DR is too long

    It's like a few sentences...

    Here's an even shorter version

    Don't be toxic towards other Survivors that main Survivors you hate off of stereotypes or personal experience... And if you come across a Survivor that follows under that stereotype like a toxic Claudette or Nea... than don't actively be toxic to them as well... You don't have to be nice, but you don't have to be nasty either.

    Not every Survivor is exactly the same, so don't automatically assume the 5 toxic Neas you faced before will be the same as the 6th Nea you just met in a lobby...

    Fighting toxicity with toxicity just creates more toxicity.

  • @bomb1720 said:

    https://forum.deadbydaylight.com/en/discussion/comment/789789#Comment_789789

    yep, it works now, whether it was like that before. feel abit stupid now. thanks guys

    Glad I could answer your question, have a nice day now!

  • @Elk said:

    Fengs.....are toxic?

    https://us.v-cdn.net/6030815/uploads/009/N9PNZABGFCIH.jpg

    Yeah it does suck reading the forums of people who deal with this. Maybe in the future it will be less bad.

    We'll have to see, but as long as there are some toxic Claudettes, Feng Mins, whatever other Stereotype there is on other Survivors... than they'll be associated with those Stereotypes.

    Of course, that's not a bad thing if its like a meme or if you think that way... it's another thing though to actively be toxic towards people who main or play those Survivors because of their past experience with players that main those Survivors...

    So what I mean is, because someone was being the worst teammate or person ever to a Killer or their teammates... than they automatically assume ALL Survivor mains/Casuals that play that Survivor is the same way.

  • @fluffymareep said:

    Was it an iridescent mori? Was everyone else 2 hooked and the second he downed you twice, he moried you? It's likely the team you were playing with was what is known as a toxic SWF. If you hadn't carried the team, it would have somehow been your fault 'cause you didn't crank out gens while being chased. Also were you wearing all dark clothes? What rank were you? A lot of higher ranks crouch around and stealth far too much, even when it isn't necessary.

    If you were the first and only person to be hooked, it's likely he was just getting off his mori and it wasn't as targeted as you think. If he's already wasting a lot of time on you and he has a daily for a mori, him switching targets would mean he wouldn't be able to use it. As a killer main, you should know how determental it is to be chasing only one person, especially since most people go full stealth mode when a mori is introduced.

    So, lemme answer all these questions.

    No, the mori was almost at the end of the match since 1 generator was left when I was Killed. It was an Ivory mori, so it could've been a daily he was after but he didn't exactly say that at the end in post-match so that's unknown.

    It's unknown because nobody was on 2nd hook until I was killed, he was mostly just hooking anyone he could grab while also primarily chasing me as explained in the story above. This was on Red Ranks also (as that was my rank and still is currently on Survivor) but some people there were also purple and the Killer was ALSO purple, so the ranking system wasn't really precise on that.

    Another thing, it wasn't a SWFs since none of them actively said that in pre and post chat. So I can't really say it wasn't a SWFs but it most likely wasn't considering not all of them were saying "don't play immersed" it was only 2 of them.

    So it could've been a 2 man SWFs or it could've just been 2 solos bandwagoning on the stereotype.

    And now for the last point, my memory isn't the greatest so I can't remember exactly if I was hooked first... but for the sake of arguing about that i'll just say I was. So i'm hooked first, I get rescued and fully healed and he downs someone else and hooks them afterwards (The Feng if memory serves.) At which point I complete one generator at 90% and than go after another close by which was at 70%, after that he comes back and chases me for 2 minutes... within those two minutes he actually did divert his attention on other survivors INCLUDING the Feng Min which he hooked previously...

    So with that knowledge, he could've actually went after her instead since he could've just been after a daily... but no... instead he goes after me since I was probably wasting most of his time and he wanted me out of the game for either a personal reason or not... whatever.

    In post-chat, he never denied going after me personally because I was a Claudette either... someone else pointed that out... but he never actively said it wasn't because of my Survivor... instead he laughed it off and that was that. If he wasn't actively targeting me and was after a daily, than you'd say that... you wouldn't just ignore what someone said about "Most Claudettes are toxic so he was probably targeting you" and not deny it.

    Clearly he was after me because I was either wasting too much of his time and he wanted to mori ME (because if I wasn't playing well he would've probably mori'ed someone else... I'm not a god at Survivor btw)

    OR, he was specifically targeting me since as a Killer main I know how each second is very important in a match... why would he waste so much time on me unless he actually wanted me dead for a specific reason? In hindsight he threw the match because of this... but if it was for a daily he would've said that...

    But he didn't...

  • @Kerbert said:

    Sure, in the real world, stereotyping is dumb, but this is a game. In a game no one is hurt if I see a Dwight go in a locker and I think "Oh classic Dwight". Or if I see a Meg drop a pallet when Im 20 feet behind her and I think "Oh baby meg"

    That wasn't the point I was making though, like it doesn't matter if you view these Survivors through those stereotypes... it's another thing to be outright toxic towards anyone who dares play that Survivor...

    And or just plays that Survivor but they didn't do something that was "correct to them"

  • @bomb1720 said:

    https://forum.deadbydaylight.com/en/discussion/comment/789762#Comment_789762

    i'l give it another go, maybe i was tad too far from them? thanks for your answer!

    Lemme know how it goes, again it needs to be literally right on-top of them not like lagging behind a fair bit or almost on top of them...

    It needs to be literally RIGHT behind them with no room to spare.

  • @CrowFoxy said:

    https://forum.deadbydaylight.com/en/discussion/comment/789620#Comment_789620

    I don't think they're Toxic, I just think it's funny meme. The Steve's expect it by now.

    That's still missing the point...

    If you're specifically targeting them with a mori than it's in turn kind of... "toxic" I guess? It's not like you're berating them in the post-chat (as far as I know) about it.

    But it's not really the best thing to do in terms of... not being seen as a "jerk" for example.

  • @bomb1720 said:

    https://forum.deadbydaylight.com/en/discussion/comment/789714#Comment_789714

    rofl... i'm a bit confused now... hahaha

    basically i was on tier 3, pressed the hit button and it never kills survivor, which made me forget that he holds survivor by the neck and stabs them. they drop on floor which made me think it was used as a mori (my mistake).

    to make tombstone piece work all you have to do is press the hit button or am i wrong? cos it ain't working for me.

    You press the M1 in Tier lll with the tombstone piece added to mori them yes. You do this while they're standing in the injured or healthy state and you do it literally right next to them like right on top of them... than the prompt comes up that literally says "Kill" on it to use your basic attack in Tier lll to kill them (Again, tapping the button not holding it down)

    M1, R2, whatever the basic attack is (Not his power which is the stalking mechanic)

  • @bomb1720 said:

    https://forum.deadbydaylight.com/en/discussion/comment/789708#Comment_789708

    yes you are right and thanks for reminding me. the thing is i press the hit button and they are not killed, i forgot it did that, which made me think it was used like a mori.

    So... did I fix your issue... cause now i'm confused lol.

    If so, you're... welcome?

  • @bomb1720 said:

    https://forum.deadbydaylight.com/en/discussion/comment/789694#Comment_789694

    yeah, i definitely was in tier 3, lol, stupid of me to ask if i wasn't. prety sure it's suposed to be r2 button for ps4, but what ever button it is, never gave me option, just to pick up. 😊

    To pick up? So you down them and than you attempt to use the tombstone to mori them?

    Because... it doesn't work when they're downed, it only lets you mori them when they're either healthy or injured and you do it RIGHT next to them by tapping your basic attack in Tier lll.

  • In the mean time @bomb1720 while we wait for those two, were you in Tier lll those 3 separate times? And did you tap the M1 or to your equivalent on console the R2 button to use your basic attack?

    It's not a lunge so you don't hold it down, you just tap it for a basic attack. Or is R2 the stalk button? (Aka the Killers power button)

  • @bomb1720 said:

    https://forum.deadbydaylight.com/en/discussion/comment/789669#Comment_789669

    it was in 3 seperate games one after the other. i'l try and get in touch with who you mentioned, thanks

    They'll find their way here... eventually...

    In the mean time i'll look into it for you through some investigation.

  • @bomb1720

    It could've just been bugged for that specific match. I can't exactly say if its bugged in-general until you try it out again or something.

    Maybe @GrootDude or @Boosted_Dwight knows a bit more on if the console version of tombstone is bugged in-general. Otherwise I think it was a one off thing.

  • @katoptris said:

    So nea is still killing survivors as the entity?

    That's more a meme than a stereotype... the point was that people act negatively towards some Survivors because of these stereotypes they're associated with.

    This entire post is focusing on not being toxic towards people because other people that're toxic use those Survivors... People that do that are just continuing the cycle and than nobody learns...

  • @CrowFoxy said:

    Sorry but I will not stop Mori on scoops ahoy Steve's.

    You're missing the point then.

  • @Top_Nep

    No, you just need to mark them while leaning around a corner and than down them.

    It'll count as long as you down them WHILE they're marked, so if they lose the exposed effect through a long chase than it doesn't count. And if you were wondering if you need to do 3 Survivors at the same time, no, you mark them separately or together... either one works.

  • @joshuashep22

    Being grabbed out of a locker puts you in the dying state instantly, so yes it deactivates second wind as a result...

  • @bendermac said:

    Guys, please add your add-ons too :)

    That's kind of self explanatory, you either use Knife Belt Clip + Chewed Pen or Knife Belt Clip + Lasting Perfume for a standard add-on combo.

    For some advanced add-on combos you could use "Ghost Face Caught On Tape" + Night Vision Monocular or Driver's License + Victim's Detailed Routine.

    You can also try Night Vision Monocular/"Ghost Face Caught One Tape + Drivers License for some advanced add-on combos.

    The rest of the add-on combos are experimental and or situational.

  • @Boosted_Dwight said:

    Gets out of locker*

    I don't really take stereotypes seriously. I use them as a joke tbh. That being said, the killer is coming.

    Gets back in locker*

    You're Boosted so we'll excuse that one.

  • @Volfawott said:

    If you like the toxic survivor stereotype is a weird one indeed you have the general ones because certain YouTubers made them popular for being toxic

    That's your Claudette and Nea outside of that you'll tend to find different responses survivors who get the toxic category.

    Personally besides my friend Jojo I have yet to run into a Quentin main who wasn't toxic.

    Also Dwight main (not baby Dweets) tend to be very toxic at least for me.

    However I've heard people say Feng Min mains of very toxic ( which I take personal offence to) I've also heard similar things about Ash and Tapp mains (yeah all 5 of them)

    In my experience Fengs are considered selfish which is why they're mostly seen as toxic.

    In-general though, I wish people didn't lump others into such categorys off of these stereotypes alone. That, and they tend to be very mean towards these mains.

  • @Pulsar said:

    Stereotypes exist for a reason. If you want to change them, talk to the people who prove that stereotype.

    You can't change them, but you can change how people think towards them. Albeit quite difficult.

  • @SteveyTheExEevee said:

    https://forum.deadbydaylight.com/en/discussion/comment/788262#Comment_788262

    So just a sterotypically untrue society thing, huh? cause yeah. Surviving effectively definitely isnt toxic, regardless of perks used.

    I think the point I was making was to not fight toxicity with an angry view or more toxicity. Some people just view it like this, that's how it is my man.

  • @SteveyTheExEevee said:

    Define how being stealthy or playing as Nea to play effectively is "Toxic" ? is it because you dont have the skill to use your eyes and find other players to down them cause of their model, thus it's "toxic" because you get outplayed or what?

    Where did THAT stertotype come from? playing effectively and acomplishing your objective is not toxicity, yet you killer mainsk eep trying to parade around that it is.

    I think not being happy about it isn't really helping with the point I was making, I think it's best to not really focus on it from an angry view... and more so view it as just something that most people like to identify those Survivors with... since they commonly see most of them doing it, but of course not all of them do.

  • @humanbeing1704 said:

    sometimes I sabotage as jake for a meme and it works sometimes

    Maybe it's not exactly dead, I think I meant to say that the general Stereotype he's know for isn't really there anymore since hooks don't stay broken forever.

  • @CaptainCastle said:

    https://forum.deadbydaylight.com/en/discussion/comment/787857#Comment_787857

    That's lazy man. They had a year to improve the event, did so with the moonrise event, and then decided to left turn and make it all archives based. I don't think people understand that just because behavior treats these decisions as boolean, they aren't. There is a world where they could adequately handle their workload without massive delays. Where the team they hired specifically to do events aren't just stripping existing events back to below bloodhunt levels in order to show off their fancy new revenue stream.

    Take it as you will, personally I think it's a better call than what they did during last October.

    Maybe in the future we'll see more events outside of just the Halloween, Christmas, Chinese New Year events. Maybe even... Summer BBQ 2.0!

    Who knows, but for now this is how it is my dude.

  • @NerfFireUp

    They'll eventually hit the threshhold on the DCing system. Once they do, they'll get banned depending on how severe the DCs were, and if it was their first ban or not.

    I wouldn't worry about them, but you should just keep truckin along and getting those matches with Survivors that WILL play with you.

  • I like it, but I also like what others or I think it was BHVR themselves suggested for a new system. (I think, I don't remember if they suggested it.)

    That suggestion was having for example... a Trapper main being ranked with other Trappers that're the same skill set... And if your skill set is top tier, than you'll be paired with Survivors that're of that same skill set.

  • @CaptainCastle said:

    https://forum.deadbydaylight.com/en/discussion/comment/787639#Comment_787639

    That's what's weird i thought they really moved in the right direction with the lanterns. And then they just go boring extra bp with the nectar being completely unrelated. Feels lame.

    I think if they implemented the same thing as last year, the same issues would arise.

    Having it within The Archives while having Spoooky themed challenges (Or I think they're themed) is a better call... despite it not being as... "amazing" as collecting nectar was, it's a safer bet for the overall match making.

    Last time the Hallowed Blight happened, it was mostly Killers playing so the lobbies as Killer took as long as 20 minutes 10+ if you're lucky... And most people just died when they got the nectar.

    Feelsbadman, so that's kind of why it's better to have it integrated into The Archives despite it being less exciting.

  • @marvelmovie said:

    https://forum.deadbydaylight.com/en/discussion/comment/787787#Comment_787787

    I mean far as Candyman or Chucky goes because I like both but I have my doubts about how Chucky would work and don't want them to add him if all of you guy's dont like him.

    I wouldn't mind him, but like they said he's too short and they have no intentions with bringing in a doll Killer into the game...

    Especially since he's not tall enough to reach the hooks. With Candyman it could work.

    Personally I've never watched Candymans movie, and I've never really seen any Chucky movies outside of the first, so I couldn't tell you who's better personally. But I don't think it's a bad thing to like them both!

  • @marvelmovie

    You can main two Killers yeah, but it'll take twice the amount of time to P3-50 them both. Or if you're not after P3-50ing them... than you can just keep them both at 50.

    It's actually a good thing to alternate between Killers each match to keep things fresh, it's what I do with my 12 P3-50s, I use one every new match (Except Spirit and Billy for some reason...)

  • Well lets see, when you add M&A to Myers it subtracts 8 meters of Terror Radius from his overall TR when he isn't in a chase.

    So if you give him M&A with 12 TR, than he'll only have 4 meters of Terror Radius...

    I've played Myers with Dead Rabbit and M&A plenty of times to know that 8 with just M&A and 6ish with Dead Rabbit doesn't really make that much of a difference I suppose?

    Like, you'll still be RIGHT on top of them when you go to hit them, so it doesn't really make a difference if its 8, 6, or 4.

    So I guess that could work?

  • @ThxForFacecamping said:

    I dont see how it could be a massive nerf, since Spine Chill and Premonition arent very commonly used

    Also, T3 Myers w/ 16m terror radius would be way too powerful. Combined with Monitor, Survivors would have no time to react

    Having T2 at 8M's isn't really that bad of an idea I suppose? But than the argument can be said that M&A would make it literall 0, so idk if buffing Tier ll would really be... a good idea.

  • @bendermac

    I use the same build that I use for Myers, except I swapped Monitor & Abuse out for Pop Goes the Weasel.

    Here's that build, I use Ruin, Pop Goes the Weasel, Nurse's Calling, and BBQ & Chilil.

    This build is pretty standard for stealth Killers, but it's one of the most effective builds to use, and it's very versatile if you can't get marked stalks off, or if you want to rely on the stealth alone.

    For one, I use Ruin because it's one of the most effective perks to keep the game at a slower pace... And if it stays up for more than a minute, than you'll get a big return investment. Of course, some Survivors have mastered the ability to hit Great Skill Checks pretty often, but if the Killer is nearby or if it's GhostFace for example, than they'll hit them a lot less due to the paranoia.

    Next, I use Pop Goes the Weasel. PGTW is very useful on a lot of M1 Killers because it can regress any generator you kick when active down to a 25% regression penalty! This means if you grab a Survivor off a generator that's almost done and hook them, you can regress that generator heavily and have a lot of time put onto it go to waste! This perk is very useful for sneaking up to generators being worked on, as you can mark Survivors than down and hook them and afterwards you regress the generator they were working on to continue the cycle!

    After that, I use Nurse's Calling. Nurse's Calling is very useful on Myers and GhostFace due to their ability to have very small or 0 Terror Radius's from their passive abilities like Myers, or GhostFaces power! You can sneak up to injured Survivors that're healing within 24 Meters. For context if you use Monitor & Abuse on Myers you Terror Radius is 8... so you'll easily sneak up to Survivors. With GhostFace, he's is 0 when NightShroud is active so it's even better! Plus, he's smaller so he will be able to sneak up the them a lot easier.

    Last, I use BBQ & Chili. BBQ is one of the best tracking perks, and it helps a lot when combo'ed with GhostFaces stealth... Using BBQ with Killers like Myers or GF can really get the drop on all Survivors that're in the Trial... You'll know exactly where they're when someone is hooked (If they're outside of the radius) and you can go and sneak up to continue the cycle of mark, stab, down, hook! Or just get a easy hit too...

    Hope this helps!

  • @ReallyDead

    A lot of issues have come from the 2nd Dedicated Servers test, this is one of those issues. I'd advice you go into the "Bug Reports" Sub-forum and submit a bug report for the devs to write down and fix.

    From what I could gather here, he's probably either frozen in place due to a roll back that put him back into that animation. (Which happened to be before when I was holding a Survivor, I was stuck in the same movement speed as when you hold a Survivor and couldn't catch up to any Survivors since I was as slow as Nurse...)

    So like I said, if you can please submit a bug report so they can catalog the issue.

  • @cantplaythegame

    I'm sorry to hear that, here's some info i'd like to give you before directing you to someone that could 100% fix your issue.

    Some things you could try is this, you could go to your games folder on steam and do the following... You right click on dead by daylight in the games folder, than scroll down and click properties, once a new tab comes up you'll want to click on "Local Files" and than click the last option on that tab that says "Verify the Integrity of game files"

    Let the game verify the files, and try again.

    If this doesn't work, try uninstalling and reinstalling the game. You won't lose any progress towards your account since the account is saved on BHVR's systems and not steam itself.

    If even THAT doesn't work, i'll link you the support link so you can contact the support team. There, they'll help you with your issue and you should get back on track!

    Here's the support link: https://support.deadbydaylight.com/hc/en-us

    I do hope your issue gets resolved with what I mentioned, or through the support team.

    Good Luck!

  • @BunnyTheHutt said:

    https://forum.deadbydaylight.com/en/discussion/comment/783242#Comment_783242

    I disagree, I find the special gen and hook thing dumb, and not a real event since nothing is different from the base game. At least with the Lunar lamps and the plants there was something extra to do, and it gave the game some much needed length difference from the constant gen grind.

    adding a second objective in the plants is perfect because it does slow the game down, and thus makes high ranks less sweaty and more casual. No one likes running ruin or 4 slow down perks every game, but with extra objectives killers have some breathing room for other perks.

    there is a system already too track DC's and suicides, the devs simply can't tell how the person dc'd, which is why no one is punished for it, but it is being tracked. So they can absolutely punish survivors who are clearly just farming vials then suicideing on hook.

    Killer vial grinding was bad, but to be fair that was the first time BHVR did an event that was an actual event, and it's unreasonable too think they would simply keep it the same and not tweak the numbers too be better.

    Like I said, if they could than they would've already done it by now. If I had a nickle for everytime someone died on a hook i'd have a decent amount of cash in my pocket...

    Suicide by hook isn't looked at the same way as DCing is, yet its pretty much the same thing so I don't see why it isn't personally. And if it is, than they don't exactly tell us that.

    I could tell you 100 more times why the Hallowed Blight event was flawed in every-way based on how you collected the nectar alone, but it's getting us no where so i'm gonna just stop talking about it now. The only event that was unique that was actually enjoyable was the Moonrise event because the 2nd objective didn't take 30 seconds to complete and you wouldn't get bonus tokens if you just died on the hook with the lamp...

    You actually HAD to escape! That's what the Hallowed Blight should've done... you should only be awarded with the vials if you escape with it, not if you just get it full and die...

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/785023#Comment_785023

    nono, i wasnt referring to the mobile version of DbD, i ment the KYF mode in general.

    while the mobile version probaply wont be having that many players anyway and KYF in general is a rather rarely touched mode, i doubt there woulbe be many - if any - players playing it.

    It's mostly for people to test things, it's not really a mode anyone plays for fun. Mostly due to the mode being heavily buggy with a lot of the Killers powers...

  • @djsponge10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/785891#Comment_785891

    I don’t get why people say “it’s boring” you just said the pros at nurse and spirit will destroy teams. If they’re gonna destroy you that means you need to get better. Wouldn’t you want to destroy the pro nurse and spirits? Boring killers are ones that can be countered so easily like legion or cannibal. But people say the really good killers are boring MAkes ZERO SENSE

    I think my point was this, since I wrote that going off of no sleep.

    My point was that maining and "gitting gud" with her is quite boring since beating the entire team to a pulp isn't really satisfying to me personally and i'm sure to others as well. I'm speaking for decent teams, of course if it was a pro survivor team that's a different story and the outcome is based on skill alone at that point.

    But what I neglected to say, was that I was speaking for IN-GENERAL survivors and not really the pros. For me personally it's not fun to face a Pro-Nurse or Pro-Spirit, but that's probably because I don't main Survivor yet I play it... ok-ish? So that's probably where that stems from.

    So of course like you said, many other people would enjoy facing them to get a challenge, or not, it's up to the player to decide if its fun or not.

  • @justarandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/786212#Comment_786212

    Uhm You are missing my point: nearly every nurse plays with addons, most if them with range addons. The people who hate nurse on red ranks never got enough references to a basekit nurse. They always verse a nurse with the strongest addon and perk combination. If they would verse some basekit nurses they would enjoy it more. It's just how it is. I by myself rarely verse basekit nurses. But when I do I immediately notice that and I have a lot of fun since I can juke her long enough with really fun chases even in open field.

    By the time I got to this I was like spent from no sleep so I didn't really bother.

    I think my point that I was making was that judging from my experience today and before, I mostly face base-kit Nurses that destroy the team regardless of add-ons. But now with some sleep I see your point, yes it's EVEN worse to face an omega blink nurse, a range add-on nurse, etc.

    But I can't really tell you which is more often when it comes to facing Nurses... For you, you don't face many if any base-kit Nurses. For me, I always face Base-kit Nurses and I haven't really faced a omega blink Nurse except like once...

  • @antgnstea said:

    @FireHazard

    I used support page and got an article about connection lost and completed the steps there. Since that day I haven't disconnected from any game. Thanks so much for the suggestion.

    That's good! I'm glad you were able to fix your issue once and for all.

    Now you can play the game without issues, magnificent! You have a good day now, and please if you have any other questions you can ask them here in the "Ask The Community" Sub-forum.

  • @newduls said:

    https://forum.deadbydaylight.com/en/discussion/comment/786100#Comment_786100

    I never put words you your mouth, my first paragraph wasn't an assertion that you thought a pro swf was fun to play against, it was simple setting up the focus on the hypocrisy of your assertion that it isn't fun for survivors to play against a nurse or spirit because the game cannot be won if the nurse or spirit does not make any mistakes.

    For 15 of the killers this is ALWAYS the case, and even a pro nurse, who makes no mistakes can still "lose" a game against a pro survivor swf team.

    This is not reflective of how I feel about the balance of the game, it is simple a demonstration of why what you wrote, and the way you wrote it is hypocritical.

    also, since you want to throw a tantrum about "words in mouth", I said "pro survivors" not pro swf. In any case, I'm not bothered, because thats what a discussion really is, a back and forth, in which through the use of words we come to understand each others thoughts. This involves making assumptions about the thoughts and feelings of the writer because your mind is impossible to read. It is then your responsibility to provide feedback that allows me a deeper understanding. Its of course common in the written word for people to overreact and read everything with a tone of hostility. But I assure you that isn't the case. I'm just pointing out the hypocrisy because I enjoy reading the forums while I'm waiting for games or avoiding work :p.

    It's hard having a discussion with multiple people when you didn't sleep at all last night and everyone wants to take a jab at the conversation. No, i'm not throwing a tantrum about it, tbh I don't honestly care if your view is different from mine, that's kinda what a discussion is all about, talking about things people don't agree with.

    Whether I can't understand why what I wrote is hypocritical or not, or i'm just too tired to understand it... I know this, yes only about 2 of the 17 roster of Killers can only fall under this issue while the other 15 are left to their own devices. What I CAN say for sure is that because of these 2 Killers it causes a vacuum of complaints to ensue. It's mostly due to how much they ignore most, if not all mechanics of a normal chase.

    But upon reviewing your previous statement, I think I was just too tired to understand if it was coming off as hostile or not. I can see what you mean by only 2 of the Killers possessing the ability to counter-act these pro survivors (Which I mistook for SWFs for some reason) while the rest are set to only rely on the Survivors mistakes to make ends meet in a match. That's why most Killers outside of those two are not really going to do well against a well coordinated team.

    Of course, a Pro-Nurse or Pro-Spirit isn't going to perfect the game all the time, we're only human, we all make mistakes. Even they can get beaten by a good Survivor team, I was just pointing out that most of the time you won't exactly face a good Survivor team if you main both those Killers or just one... and you do it well.

    That's kind of the issue this stems from, its the argument of casuals vs pros, or in this case casuals vs Top-Tier Killers. I can admit that I was being hypocritically in my statement, but the point still stands regardless.

    And if I still didn't hit the nail on the head by reviewing what you said on 0 sleep... than idk, maybe I should just go to bed and review it later.

  • @justarandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/785903#Comment_785903

    Most don't like her because most use multiple blinks or range addons.

    That's not the entire truth, a lot of people don't like her because she has such huge potential to snowball during the first few seconds of the game...

    She traverses the map just as fast as Billy and can down people faster THAN Billy himself... She can also down multiple people at a hook in the span of 30 seconds if she's that good...

    That's kinda why her base-kit is being nerfed, cause most nurses don't really use add-ons or even offerings since they'll just get an easy 31k points...

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/785891#Comment_785891

    Chases shouldn't be going on for over a minute, period. That's at least 75% of three gens done, or one gen done and another almost done.

    It was an example, some people didn't like that I said it ended in under 30 seconds, or even 15 sounds more realistic if its a Pro-Nurse.

  • @newduls said:

    https://forum.deadbydaylight.com/en/discussion/comment/785999#Comment_785999

    This is really funny of you to say.

    Its not fun to play killer against pro survivors. They can go perkless and it will still not be fun. You might have a chance to kill or hook a few of them if you're playing a top tier killer, but even then, any mistake and they probably just waltz out while tbagging you.

    Its hypocritical to focus on the killers ruining the survivors fun under the presumption that the killer playing a perfect game means the survivors will lose. Because its only the nurse and the spirit (maybe), in which the killer holds the game in there hands. That is 2 of 17 killers where the killer wins by playing perfectly. In every other killers case the killer is 100% dependent on survivor mistakes to win.

    Absurd.

    I never said a Pro-SWF doesn't fall under the same thing as a Pro-Nurse or Pro-Spirit.

    I hate when people just stuff words in my mouth I didn't say, look... if you face a Pro-SWFs than it depends on if you LIKE a challenge or not... I can't say the same for others who don't like SWFs of course.

    The same is with Spirit and Nurse if they have no room for error and will destroy your team. A decent team doesn't want to face those two Killers with players that main them and know every trick in the book, the same goes for a decent Killer facing a Pro-SWFs that will play the game and use every loop in the most efficient way possible.

    So yes, of course both sides have things that make them NOT FUN TO FACE. Killers can use moris, Iridecent hatchet heads, Pinky finger for toxin, infinite tier llls, Prayer Beads, etc...

    The same goes for Survivors, it's not fun facing Insta-heal med-kits, a full SWFs, a solo team gen rushing, etc, etc.

    Obviously both sides have things that can make the experience not fun... It just depends who you're as a player if you enjoy the challenge or not. And if you don't and you want a simple M1 Killer or just a solo team with no SWFs on coms... than there ya go!

  • @Bongbingbing said:

    https://forum.deadbydaylight.com/en/discussion/comment/785891#Comment_785891

    The Same can be said for a Good SWF as you've said for a Good Spirit... Killers have to have fun too. There's very little middle ground when it comes to both survivors and killers having fun since one sides fun usually takes away from the others.

    I'll agree with prayer beads needing a Nerf or to be removed but that's It.

    Yes, the same can be said for a pro-toxic SWFs or just a pro-SWFs.

    Survivors are not alienated from being unfun to face to as a Killer, but when a Pro-SWFs faces a Pro-Nurse, than that sounds like fun.

    Otherwise, if its just a Pro-Nurse facing decent or bad Survivors than no... and if its a Pro-SWFs bullying/gen rushing a LeatherFace, than yeah... that doesn't really sound fun for the Killer either.

    I'm just speaking from both sides, but I main Killer for the most part. (But I also play Survivor of course... not like once or twice, at this moment I've played for 5 hours as Survivor, but i'm about done for today since my sleeping pattern is messed up and its my off day so... might as well right???)

  • @dlee9391 said:

    Trying to take this one down, on a phone and cant quite figure it out, never posted before

    You can't take your own posts down unfortunately, that's why I @'ed Mandy (A Mod on the forums) and Peanits (a community manager) to delete the post for you.

    You can just forget about this post tbh, and they should be able to take care of it when they have the chance.

  • @dlee9391 said:

    I'll be patient. Hopefully hear something soon!

    Sounds good!

    Also, one more thing that's kind of off-topic I like to tell anyone who's asking a question. I don't know if you're commenting back on this post unless you click the "quote" button next to the Vote up and Flag button...

    Once you click that, you can quote my post than make a comment and i'll be mentioned in this post so I know you're continuing the conversation!

    You can also @ me back to the post by pressing the @ key than typing my name out and clicking on the pop up for my profile to mention me back here!

    Just some advice, good luck with the response!

  • @MrsMaliciousX said:

    https://forum.deadbydaylight.com/en/discussion/comment/786012#Comment_786012

    not really cause its boring..Honestly.

    I don't even play the game to earn rank anymore.

    After 1.5k hours on steam I don't care about rank. I just want the points and to me its not worth it. It really isn't but if people are still that anal about their ranks then maybe they should make a ranked and unranked so that people don't have to deal with that ######### if they are just trying to play and have fun.

    But what do i know

    I don't know what you're talking about dude.

    I wasn't talking about ranks on this post or any recent posts I've commented on... I'm just explaining what snowballing is and why the Killer in your post slugged that entire team you were in.

  • @dlee9391

    One last thing, if you're for some reason not interested in waiting for a response from Mandy or Peanits, i'll direct you to the link for the support team...

    There, you can submit a ticket and maybe they'll even resolve this issue for you! No promises though.

    Here's the link: https://support.deadbydaylight.com/hc/en-us

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