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EvilSerje

EvilSerje

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EvilSerje
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  • @Bartlaus said:

    https://forum.deadbydaylight.com/en/discussion/comment/3011941#Comment_3011941

    Im not a god survivor, but still smart enough to survive most of my matches. Two weeks ago I had 11 escapes in a row and I can prove it either, if you dont trust me. I did it on stream while my cat and puppy were fighting in the background. That means I even wasnt 100% focused on my matches. Hatch escapes count as a win for me, but Im not hiding or waiting for it. My perk build has become my lucky charm: DH, BT, CoH, Shadowsteps. There was one match against a baby GF and I gave him a free kill, but that still counts as a win to me, since I was already standing in an opened exit door.

    To be fair I played at the right time and most of my mates were also decent, too.

    Oh, how quaint, you hide insults that everyone is dumb behind "modesty". So, in my 1200K hours, half of time being matched with 1K-5K surivors, I still have maximum escape streak 3. Also thousand-hour-experienced players dying almost as fast as 500h ones. Also camping and tuneling completely destroys half of teams.

    So, again, it's just everyone is dumb, right? Or you just some coy looping god? Or there is myphical soloq servers with gods only, and I never been there?

  • Oh, bro, if you could see what I do in Dark Souls with KB and mouse, you'd start drinking heavily or go to monastery.

    But if being serious, it's just practice. WSAD is very habitual, after so many shooters and other games. More of that, I tuned sensitivity exactly like in all shooters, so it's all feels right (especially Deathslinger).

    All button actions I reconfigured. Skillcheck: space, action like dead hard or flashbang is Right Mouse Button. Killer Power is right mouse button, Killer ability three buttons at the same time: shift, thumb mouse button and wheel scroll down (for hag).

    Personally, I couldnt handle controller. I have two different, forced myself to use them with some platformers, but that's it. I think I need years to master it (mainly because of turning speed)

  • He is very stale to add to the roster, in my opinion...


    @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/329396/jason-voorhees

    You my friend have lit a fire.

    Prepare for the “Trapper is Jason! No!” responses.

    Yeah, trapper skin would be suitable, btw :)

  • Nope. As a guy who got all killer's and survivor's adepts I can say, it's killer's have to play perfect game. Not tunneling, no camping (because you won't get it othersiwse), play smart, do macroplay, think what you doing, capitalize your power and many other obvious things. Survivor adept experience is pure luck, you don't know what "teammates" you get, what killer and what map, you're naked without your perks. Some survivor adept attempts took more than 20 matches, where all killer ones were earned fairly by your gameplay.

  • I have rule of thumb: if I win, I let everyone still breathing go. For example if I finished with two slugs, both go. Usually last one go, because I rarely slug 3rd survivor and sweatily search for the last one.

    Got hundreds of such chats, one girl even blessed my soul. Got 5-6 BMs in end game chat in my WHOLE killer "career".

    Even so called "bully squads" are very nice at the end. But I do attrocious things as killer and could be banished from killer society for that. I don't camp, tunnel, slap on hook or use NOED.

    It's just not really make any sence, but too many players go to DbD, spending their free time, not to have fun or be better, but to relieve anger on somebady. Besides pitiful player the whole situation is sad.


    20211129020219_1.jpg


  • I'm afraid it won't be easy from now on. Never really struggle with it for simple reason: I assumed absolutely everyone has DH, DS and BT, and played accordingly. Now, if it is not basic perk, I will have to guess. Many perks will become completely useless (fearmonger, blood echo, etc).

  • I think most is understatement, I could hardly imagine more than two that doesn't care.

    Sadako is small and that's her power. Not like party-girl Adiris, modelling 2m height and smoking hookha in hand, or Nemi, mentioned above, both seen from 3 kilometers away.

  • "Killers will leave the game" I heard that story on Steam half a year ago. How long more? Bad killers will leave, well, ok, I won't.

  • @WeenieDog said:

    https://forum.deadbydaylight.com/en/discussion/comment/3008788#Comment_3008788

    yeah, some games progressed too fast for me to go out and look. I saw on a stream that it glows purple, but do you need to put a flan in or is it automatic?

    I don't know 20 minutes is fast or no, but NO, you don't have to put FLAN (at least for survivor). As a killer I couldn't find totems with flan or without, even with surviving survivor help.

  • I came to conclusion that anytime is not fun for soloq.

    But about first statement, I could find only one invitation as a killer, althought in a few matches we searched it with last survivor. RNGesus doesn't love me... But completing all community challenges and gathering BPs, it's killer only.

  • Genrushing is a construct of not very good killer players. In my whole experience, I've met only two true genrusher teams and only one got away (by genrushing I mean 4 toolboxes with BNP and Proove Thyself). Usually by genrushing means "I failed at macroplay and chased one survivor for 5 minutes".

    Funny thing, not long ago one pinhead accused everyone at genrushing, but match took almost 20 minutes, all totems were cleansed (Plaything), cube solved 5 times, tons of heals and unhooks.

  • @Myers_in_the_bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/3008570#Comment_3008570

    Glad you read my comments, your first setence clearly state that, but to help you on this one to better clarify my issue, let me do so.

    Starting by No. i don't have to slaughter everyone to have my fun, that would be also boring after some time to get flawless games.

    Survivors allowed to make dozens more mistakes than killers can afford, no work around it.

    Just because the game could be harder for survivors to get out, doesn't mean it reduces the fun value of the game, in fact i believe many would enjoy it more to have an actual horror rather than a troll game to poke at killers for fun before you run out of the exit game tea bagging.

    Lmao, whats up with the singleplayer suggestion? It is not like you can find many games with the promise of playing as Myers or other killers to hunt bots... No joy in that because they are not players to witness their reaction. (Mirror Myers jumpscares from doorways are priceless)

    I don't know if this seriosly should be answered but I'll try (just for the purpose I'm on this forum)

    "Survivors allowed to make mistakes dozens more" that is so wrong like flat Earth. Killer allowed to make mistakes as much as survivor, it's just who will capitalize mistakes. Basic competitive action.

    "Just because the game could be harder for survivor...." this paragraph I don't know if could be taken seriously, it's like "you gonna die and lose anyway, but you should be grateful". I don't really know is it trolling or just childish.

    About "singlplayer"... Multiplayer game have a character you like, but don't like a competition, therefore devs and players have to submit to meet your requirements....

    Now I don't really know why I'm answering that, but I'm learning english, so I at least some practice to me.

  • And yet another one. For some reason people get false notion that if "play killer", then it's has to be slaughter without any chance to lose, because other side cannot fight back. Some statements, my gosh! "Horror game"... All horror evaporates after first few matches (even scary movie or book stop being scary on second try). And only multiplayer game is left.

    Unwanted "pressure". If one side don't do pressure, the other does.

    "Make the game hard for survivors", what? One team make hard for another and vice versa.

    How entitled must be to think that other 4 players came here only to suffer, not to win, for your sole amusement.

    There are lots of singleplayer games where you can tune difficulty down, if you don't like competition, well, it's your choice and your free time. No one is against it.


  • @Deathstroke said:

    https://forum.deadbydaylight.com/en/discussion/comment/3008358#Comment_3008358

    To be fair only nurse and blight can really fight those teams fairly. Some other killers can do ok but these survivors are very hard to beat and even if you do that consistently it's still very frustating experience for weaker killers. These teams make someone like trapper just garbage and killers only win these teams when they make lot of mistakes. High mmr survivors are quaranteed to win if they play optimally unless it's nurse.

    No one said it's easy, but it's high MMR. Problem is that on low-middle MMR (which is a vast majority) playing killer is walk in the park. Don't want to start again that MMR rant and how badly it's implemented, but in short: players are not in their places. Low-skilled killers got in big boys league. High skilled survivor can end up in low MMR if he was fooling around or play Solo a lot.

    Btw, streamers play on high MMR and doing OK as I see. Win a lot, sometimes lose, life goes on.

    I can imagine that feeling when you continuosly win with little effort, feel happy and overconfident, and suddenly it's all gone! You're outplayed like an infant, you lost, you panic, you feel robbed! Someone stole everything from you! And it begins: DH, genrush, secondchance, bla bla bla, everyone is to blame. Clinging to 1K with trembling hands just not give any satisfaction to opposing side. And if they matched with solos, oh boy, that's where resentment can be paid and they are target of suffering for sins of others.

  • Check Steam forum, you'll be surprised. There is complete kindergarden.

    But the thing that perplexes me is that many are so angry, like they DON'T play VIDEOGAME in their FREETIME, but going to WAR. They pick sides (killer mains do this / survivor mains do that), they are in constant battle. Why? For what reason? Other side is not the same player as yourself, but some archnemesis, and the only mission to make him suffer. And bad nasty devs don't help them in their holy endeavour.

    I'm speechless. I just cannot and won't believe that there is so many weak and insecure people...

  • I would love if they add NOED prerequisite for activation is "hook every survivor at least once". It momentarily move from crutch perk to endgame perk.

  • No one said that it's valuable. As camping, which is also very situational and can benefit in certain circumstance, but unproductive in general. Problem is that these two are the only strategy available to unskilled players. They missed the learining part, getting to high MMR with effortless wins, but after reaching it they have no means to compete against "often-escaping" players (aka solid survivors or well-made teams). At that point we can see crying about DH, genrush and other BS.

  • Because pressuring 4 people require skill, and macroplay require some brain. Without skill high MMR is impossible without cheesy tactic, but using it you could even get 1-2 kills. On middle-low MMR it's effortless 4K wins.

    Great indicator of campers' misery and desperation is that 90% of the time they are the source of hook-slapping, nodding, BM-ing and writing "ez" in EGC. Skilled killers that wipe teams without cheese are always nice. But they are very few (at least on my MMR).

  • I think WGLF is great, it's a weak perk, but forces to play actively and altruistically, sacrificing perk slot at the same time.

    Placing BP farming option on very strong killer perk is not cool. I'd put it on Grim Embrace.

  • Event is great. It's like something beautiful covered in festering carrion, attracting tons of flies and insects.

    I've NEVER seen so many campers and tunnelers. I have complained before that it is super hard for survivor (tried to get rank 1 before 13th and failed), but i take my words back and apologize: then there were not so many in comparison to this event.

    Today only 3(!) killers played normally. 3 of 25 matches. Other 22 was hard tunnel or camp. 7 was facecamp (like on photo).

    When I say tunnel, I mean other survivors only get injured if they literally bodyblock doorframes. Camping is when Kindred not turning off at all. Facecamping is graphically demostrated by OP.

  • It's no offensive or upsetting, it's just a message that player is sad, pathetic and miserable, and play game not for fun, but to somehow hurt others, in anyway.

    So you should be ashamed yourself, you should be mad and scream in rage, not indifferent!

  • I also had put some ideas how to buff, and I gladly support your's too, as that would be at least something. My were:

    • Condemn point on hit
    • Double condemn gain speed
    • Remove lullaby or make it mapwide
    • Double TVs on map
    • Thrice less TV cooldown (after Dredge i think 20 seconds will be generous)
    • Iri videotape into basekit
    • No speed penalty on manifestation


  • Killer is the only fun, survivor is miserable. And for some reason many killer-players are like from a cesspool of society. Griefing, taunting, harassing.

  • @Shaped said:

    Bubba because he tilts everyone.

    That's so true, he's over his norm ten times. Generate extreme amount of salt from survivors and attarcts like magnet the most miserable players.

    I believe in Entity's office he is in a frame "Employee of the month"

  • @OnryosTapeRentals said:

    The man in the basement is me.

    No, not the one on the hook, the on in the corner.

  • Everybody mentions to lock only 1 locker. If I lock 2, he'll break both on first teleport?

  • Don't have mask for my survivor and almost all of my killers :(

  • You mean stop 80% of people play the game and move to another one? Because majority like to PLAY WITH FRIENDS, if you didn't know. That's why coop games are so popular. People like not to play DbD as a purpose, but like playing DbD with friends. Put any other title here.

    Removing SWF would be the dumbest idea for the BHVR, but they are far from dumb.

  • BHVR finally undestood what "community" is

  • I hope it's because BHVR finally understood what community is

  • By the way, I think this Community Challenge is a great representation of Survivor experience. You can jump out of your pants, do as much as you could, but it will all for nothing when team doesn't care, and nothing you can do :)

  • I wonder if DbD explode if add challenges like "be chased by a killer for 4 generators repaired", "hook each survivor 3 times", "heal survivor, repair gen, be chased for 90 seconds and escape"?

  • Because obviously it's not possible. Kicking gens? What?

    If challenge was "kill survivor from his first hook while remaining other not hooked and chased once", it would be already done yesterday.

  • Toxic campers are leading turd-parade. Other things are just annoying.

  • Poll is biased. If you had added "NOED", it would get 99.9% votes already.

  • @Slowpeach said:

    https://forum.deadbydaylight.com/en/discussion/comment/3002648#Comment_3002648

    You'd be amazed how often this doesn't work lol. I get it, I'm a 'different breed' but still I'm not alone in this. It is a bit sad how many play this game so seriously and coldly.

    I can say from killer side that almost everytime they understand that I let them go and even help doing challenges. Today survivor showed me where to pick Invitation.

    But from survivor side, god damn..... I didn't earn more than 15K points with all cakes today in a single match. "Repair 3 gens" took 7 matches, 10 more to "Escape with Haddie" and I still cannot get it. From survivor 17 matches I earned 200K points. Only in one match we did 3 gens total. What the hell is wrong?

  • I use and WILL use as killer, but I won't use them as survivor. F it. Every game is a misery. 5-10K bloodpoints maximum, tunnels, camps, or just super fast wipes and suicides. Matches take 5 minutes max. So god damn miserable playing survivor, incredibly hard...

    It took me 7 matches to complete "repair 3 gens" challenge. No, no cakes from survivor...

  • What Is Tunneling?

    Hyper Focusing on a single survivor ignoring the rest of the game to get them killed as fast as possible


    You're absolutely right, that exactly what happening. Focusing on single survivor and ignoring the rest. Word to word.

  • In 99% it's super easy, when you down everyone, just nod, pick one and bring to another one. It doesn't work only on players that are less than 10 hours in the game.

    But, frankly, I didn't see killer player that gives hatch in last 6 months. I barely see ones that just don't camp and tunnel.

  • Wait wait wait! So you really think that hurt-by-life killer players, that camp, tunnel, slap you on a hook and write "ez noob", will somehow get their "stuff" together and suddenly stop being scumbag for the event? I hate to break it to you, but it is EXACTLY what they won't be doing. Quite the opposite, they will try their best to spoil your session.

    There are many of decent killers, but, sadly, they are minority (at least on some MMR ranks)

  • Same question. I played one game with trapper, spared last two survivors and we together searched for invitations. After that second game I just intentionally only patrolled map and nothing else, I didn't see anything out of order. Can anyone at least show what I'm looking for, or what are the rulse. Is some offering required or what?

  • How quaint, I have exactly reversed experience. I had 5-7 toxic comments in my WHOLE killer experience. So few that I even can estimate number! But I have tons of good comments and proper afterchat discussions, even friend requests from survivor being a killer! About half year ago I started to screenshot endgame chats to show that killer's more fun, but stoppend after 50-th nice chat in a row (one girl even gave me god blessing 😃)

    But when I play survivor, it's about every second match "ez", "learn to play", insults, even wishes to catch uncurable diseases. I don't mentioning constant hook slaps and fervent nodding. You might think that I'm super toxic t-bagger flashlight clicker within sever bully team, but NO, I don't tbag (it takes precious time to run), I don't use flashlight, I play solo (because my former team stopped playing more than half a year ago, because of toxicity btw), I don't even run with DH (do me more harm than good) and DS (super situational and overrated).

    So why is that? I'm on some kind of special server with mentally broken killer players? Can I go to yours? How can I switch?

  • Hello, I'm angry kid. I use my free time not to play for fun, just to spoil time for someone else. Not that it somehow affect those who made me frustrated, but logical thinking is not my strongest point, I'll punish those who didn't do anything wrong, also those who made me feel bad won't even notice and will laugh at me at best.

  • Sadako main here, and cannot say I agree.

    She is a weak M1 killer with no antiloop abilities (except invisibility mind game, which is totally is put on a player shoulders). So she desperately need something to help her in loops.

    I'd put in S tier: Bamboozle, in A tier: Enduring, Spirit Fury and Brutal. I prefer first one.

    She is M1, but can't afford to much time to handle gens, so in S-A tier for gen regression goes Surge and Pain Resonance.

    Also, to deal with chases, bodyblocking, unhooking and survivor juggling, I'd put in A: STBFL and Sloppy.

    For information: BBQ and Tinkerer (and the last one much more useful)

    She can REALLY get a lot of value with MYC (not precisely the down, but just to scare unhooker).


    NOED is for..... <i cannot write that word, I'll be banned in this kindergarden>

    No way out: good for any killer, but I don't like end game perks. It either one more kill, scraps from the bottom, or you don't need them at all. As she is super perk dependent for her weakness, she can't afford to throw away perk slots like hag, spirit or nurse.

    In B tier I'd put situational perks that she could have some value, but not guaranteed: Nurse's Calling, Call Brine (paired with PGTW), Dead Man Switch (of course paired with Pain Resonance).

    P.S. Corrupt could be great, but.... It's a one time perk, and feel like I better lose 1 gen, then have one-hit-wonder perk, as she is, I repeat, very perk dependent.

    But that's my preferences...

  • No, because it's obvious. They are bad and try to get at least one kill from good team, or prey on casual solos. You can't force kids to stop being miserable.

  • Try Jill, you won't be questioning yourself, she definetely enjoy it :)

  • Post in two words: "I don't like something and I'm so salty and arrogant that I'll throw the game for four other people". At least there's understanding that this is immature. It's extremely immature, weak and pathetic.

    One spoiled kid don't like hag, another don't like nurse, third don't like ruin, fourth don't like being first one on hook, etc etc. Now we have disconnects in every second match LITERALLY, SoloQ absolutely unplayable and backfires with only premade SWFs are left.

    Maybe everyone should do it! Survivor experience is a disaster anyway, why not everybody disconnect right from the bat! Every game only up to first hook.

    Every kid is so special and is center of the world, everything revolves around him. My gosh...

  • People don't even pay attention to Kindred, what good Aftercare would do?

  • Why so difficult and with no obvious value? Couple of pretty easy buffs will help her a lot:

    • Condemn point on hit
    • Double condemn gain speed
    • Remove lullaby or make it mapwide
    • Double TVs on map
    • Thrice less TV cooldown
    • Iri videotape into basekit
    • No speed penalty on manifestation
  • @I_am_Negan said:

    The same could be said about camping too.

    Not really. Camping is a cheesy tactic that allow without any skill wipe casual players. If players not casual, and skill is not existant, you will hear crying "gen-rush, SWF, DH" and all of that.

    Here is more like "I don't like something, I go to the next, I dont care about other 3 people", blatant ruining the game for others. Imagine if half of football players in one team said "nah, not today, we go home". It's just unpunishable way to be a scumbag, putting last nail in SoloQ casket (because 4 SWF won't kill themselves, obviously). DCs and suicides is EVERY SECOND GAME in the last 3-4 days. Is it some kind of riot or what?

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