Emeal
Emeal
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- Emeal
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Comments
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No good reason to remove it as far as I can see.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/2754296#Comment_2754296
Never.
I don't keep tabs on every person i've reported to see if they've been banned or not. I report, move on and forget about them in 5 minutes.
based.
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I think they should split DH into two Perks. One that allows you to take a hit but gain no distance. and One that allows you to gain distance but block no hit. That would be very good.
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1 get out of Tunnel Free Card is enough for 1 perk, I see absolutely no reason for you to get another.
Maybe another perk that serves as an anti tunnel perk, would be good.
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You dont think a block system can be exploited?
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@CowabungaDude said:
https://forum.deadbydaylight.com/en/discussion/comment/2742980#Comment_2742980
No, they're only buffing his addons. There isn't a single nerf to them
Its a spiritual nerf.
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They are gonna refer you to the technical forum: https://forum.deadbydaylight.com/en/categories/technical-issues
I suggest you make a post there and give the good people there as much info as possible, about the error.
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They are nerfing some of his addons next patch @speedy_kingrico
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2742530#Comment_2742530
https://us.v-cdn.net/6030815/uploads/8P7831DOIS76/image.png
This is not showing Leatherface as overperforming?
Depends on what you mean by overperforming? I dont see 7% as a huge problem, not an excuse to gut and destroy his power.
Which is probably why his addons are getting adjusted next patch. The developers, unlike you, are able to see which makes and addons cause the most overperforming. I dont use addons on Bubba.
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Leatherface does not seem to be overperforming atm, even tho his Power is pretty easy to use and learn.
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Camping should never be the only move you do as Killer. And I think BHVR is about to bring the hammer down on those who do that.
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@Mandy said:
https://youtu.be/Pz7f_WPutq8?t=5220 I'll just leave this here.
I cant wait to see how you guys are gonna solve this. I hope its good.
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Golden Rule: Be towards others as you wish they would be towards you.
Although we are human, its hard to follow that rule.
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I was pretty sure they had them removed at some point. Can somebody confirm this?
I think BHVR should remove them again.
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@Ssajbambusa said:
@Adjatha Naah, that's not it, what you mention was done long time ago and I did have consistent grabs not too long ago. It's worse than couple of patches ago.
Could be your connection perhaps?
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Killer adepts are no where near as easy as Survivor adepts.
This is the main critique I have.
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The update to grabbing is months old.
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I want a middle player, a player who is stealthy enough to avoid the killer as long as possible, and good enough in chases sp they waste the killers time even more.
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The Perk Small game allows you to count the totems.
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I put this on my Steam profile. They don't want to waste their time just to get deleted.
I have significantly reduced steam comments since I added this.
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Good suggestion. But actually they are planning on making you mori-able as the last survivor. for the upcomming mori rework
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I think Mandy is merging them all into one. Good work Mods.
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@dugman said:
The devs already commented on another thread that these events are scheduled months in advance.
Good point. Ill summon the comment.
I dont think bHVR is the sorta company that stages many employees to lie to the community. But if you will permit me a joke.
If bHVR has not nerfed Dead Hard by now, then obviously they must be into behind it all.
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@TacitusKilgore said:
https://forum.deadbydaylight.com/en/discussion/comment/2658312#Comment_2658312
Nope. Not people. Content creators. The people that are actually being invited to the closed beta, the same people who are the sole reason this game continues to live. Thats why the beta scares me a little, if our content creators can introduce a game the community likes way more, a significant portion of us will leave this game. Which i don't really want to happen. its why BHVR are actually trying to pull people away from it.
Content creators are already swimming in bloodpoints. Why would they play more during a bloodhunt? It makes no sense for a player who has millions of bloodpoints to even participate in bloodhunt.
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@TacitusKilgore said:
https://forum.deadbydaylight.com/en/discussion/comment/2658278#Comment_2658278
https://deadbydaylight.fandom.com/wiki/Blood_Hunt There has not been a single boodhunt that begins in november. Only 2 that end in it. This would be the first november bloodhunt.
so what? Are you saying bHVR cant put a Bloodhunt in November because they never done it before? Like that is such a bad reason, You should stick to it being a response and refute @Mooks 's point about it being a closed beta instead.
Its a really good point, if its a closed beta why would it matter then? Do you think bHVR are trying pull people out of playing a Closed Beta?
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Dowsey is a short form of a word used to call people less intelligent. Adding an n to the word after Dow.
It shows up on many slur libary lists, so if dbd chat uses one of those lists its obvious why Dowsey is.
Its probably to catch those people who use it by removing letters. Rather than a slight vs the streamer.
You guys can test it tho, Does Tru3 show in chat?
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When I feel like it.
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I consider myself a Casual too. I dont have any issues. I play on EU.
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I dont have a problem. I had some fun games yesterday, Im trying to learn Trickster. Funny Knife Man
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How about we just teach Survivors to check if the Killer is around before unhooking?
or
Teach Survivors to do gens when someone is Camping to make it a bad choice for the Killer. Aka Teach to Punish Camping.
BHVR could add such advice to the loading screen! That would be really good.
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Not gonna play it, Im extremely hard to get as a Gamer. The only way idd play it is if my friends do.
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Matchmaking Bans are not too Strict. But BHVR could develop the game to be a lot better at dealing with players who disconnect vs. people who suffer with unstable connection. Like if the game cannot detect an answer from the Server in regards if the other players disconnected, I am confident the Server is able to detect which player DCs, then the Client should be able to detect that too. perhaps the Game should display a message.
- The Entity has detected an unstable connection to the Fog, Please double check your equipment and make sure connection is in working order before attempting to rejoin the Fog. See: https://support.deadbydaylight.com/hc/en-us/articles/AGuideToHelpYouTroubleshoot or seek help at https://forum.deadbydaylight.com/en/categories/technical-issues
- Repeated disconnecting will temporarily lock you out of the fog to ensure fair sacrifice of other Survivors. This locking will escalate.
[OK] [Continue]
At least then we can say BHVR gives the people who need a hand, proper guidance. I don't approve of the current method which seems very short on actual guidance. I deal with tech support in my real life and I find Dead by Daylight lacking like so.
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I dont not like the Skins that Twins have either.
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Please I need this guy.
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/2558808#Comment_2558808
Since I am not a native speaker these 2 words mean the same to me. "getting gud" is maybe a more insulting version than "getting better" but for me there is not much difference.
And still nothing bad when improving oneself.
I'm not native english either, but at least I know different ways of saying things have different usage.
I also checked different dictionaries, loads of definitions. Not wrong, but not right either.
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/2556476#Comment_2556476
Sry, but just saying that "wanting to be good" is toxic elitism is wrong. Nothing is toxic while wanting to improve yourself, so I still don't understand why you think that.
I play killer mostly for fun, outside of meta (BBQ, Ruin, Undying, Tinkerer or similar), and I just don't want to only play matches where the opposite site sweats (also when I play survivor). Before the MMR I had sweaty matches, balanced matches but also matches where I could chill and cool down a bit. That's gone. And that's what I don't like.
Hard disagree, I did not say "wanting to get better" I said getting gud, which has an entirely different meaning to me. idk about you tho.
Tell me if you see no difference between those. It had many meanings back when we played Dark Souls. But it would be off-topic to discuss.
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My favorite is all the Killers who laugh. Huntress, Doctor, Clown, Deathslinger, Trickster.
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@LapisInfernalis I was just explaining why my MMR is somewhat lower, I don't have a problem with that.
The problem you said you had pain playing killer
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2556314#Comment_2556314
But doesn't it attracts devs attention that there's something wrong with it? There's no surrender or remake vote to help players if someone rage quit.
What Mandy said, but also the developers already know this can happen, so its pointless.
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/2556106#Comment_2556106
Do you know how much pain it is to chill as killer right now? On my main Freddy I face a similar problem. I even switched from my off-meta build to the boring meta just to give me some air.
And when I chill as killer, I mean going for the 12 hook, not tunneling/camping etc. Where I get my kills 2-4k and everyone says gg and got 20k+ BP.
I play Killer too, I don think Im high rank tho.
I never had interest in getting gud, such mentality is toxic elitism, anyhow I think the matches are pretty good and fun aswell atm
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You are obviously a skilled player, but If you cant have fun playing the game fairly, if you only have fun tearing up players who you are unfairly matched against, then I do think you should change what you find funny, cause damn that is pretty toxic to only have fun when you destroying someone's day.
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ofc. I would love it.
Nobody would be against the Entity swallowing up a Space station.
Life is too short to say no. LETS GO!
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@Daddymyers007 said:
But Iv litrally been maxing out on a lot of stuff during matches so I don’t understand why I’m not getting the pips I should of gotten a pip that match when I maxed on saves, heals and chases, as well as doing gens with other survivors and totems, it seems really hard to get a pip when in red grades
I know Pal, to be a Grade 1 Survivor. You gotta work your ass off. Its though work.
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Yes please.
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When I have finally finished farming, ill unequip BBQ and be naked.
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Hi buddy, you need to earn more Survivor Grade to get a Pip. I have edited your picture in white to show you where you need to be to get the pips.
You received 0 pip change cause you managed to "Safety Pip" at 0, but not enough to get "one pip" or "double pip" which is 2 pips.
Seems the game is working as intended after all. The reason is at Iridescent grade the requirements go up a lot.
You can learn more on the Wiki: https://deadbydaylight.fandom.com/wiki/Emblems#:~:text=As%20of%20Patch%202.6.0%2C%20the%20Pip%20conditions%20depend%20on%20the%20specific%20Rank%20group%20(colour)%20the%20Player%27s%20Character%20is%20in.
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I ask "Am I the only one looking for Totems?"
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I dont like this Killer =/= This Killer is badly designed.



