Ember_Hunter
Ember_Hunter
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- Ember_Hunter
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Fine... Frank the (twink) I guess XD
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Huh...what if the survivors love being moried?
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For me, one game I downed all 4 survivor sin 1 minute as Legion and Iron maiden. I picked one survivor and there were 2 dcs, so I felt bad and let go of the last two. Thing is, the two dcs were Claudettes and one butt danced to get me to chase her, and both were higher ranks than the other two survivors. This is karma!
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Yes please, as the most dedicated dbd forums poster, of course! :D
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@DrowsyGhostFace said:
https://forum.deadbydaylight.com/en/discussion/comment/541010#Comment_541010
Haha I think the most frustrating thing for me is when I have a mori, and the team does their hardest to prevent me from using it. Like I just played a game moments ago with my first mori, and 2 players escaped, the last two were definitely in a group. I downed one, waited for the other to escape, but she hid somewhere on the map. The downed one crawled for the exit and I kept picking her up and carrying her back away from it and dropping her. She had too much time and I ended up having her squirm out of my arms and I lost my mori. Argh so frustrating. : ' (
The struggles or moris XD
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/541004#Comment_541004
And that is a statement I would agree with.
Just because there are some bad players at high ranks and there are some good players at low ranks does not mean rank doesn't matter.
A high rank will "generally" be better, which means it does matter.
Definitely a big difference between an adorable baby Dwight and a 5 armed Invisible Claudette with flashlights that gives off nightmares to all killers.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/541001#Comment_541001
That's also what I do, I am very chill as a killer, once I get my 4 bbq stacks and I have optimised my blood points you are free to leave and most survivors don't really harass you at yellow ranks.
I am not interested in becoming a world class player in DBD, I also like to chill and enjoy few matches with a cold one
Cheers for us chill killers XD (Rank 19 killer, but because I don't hook people. My most sinful action as killer was letting a baby Dwight bleed out. ;.;)
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/71059/does-rank-matter-and-do-i-need-to-be-ranked
I strongly suggest you to stay within the yellow/green bracket.
Much better games, less toxicity.
Red ranks equal few BP in a game 14-17k on average, with gens popping left and right and a ton of toxicity, stay away from that trap.
Also Red Ranks people say they see the same people all the time. :O
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So I just got the game a few days ago, and I apologize if this question is stupid.
Sadly, there is no way to turn it off. Rank 15 is definitely when survivors do know what they are doing. There are great sections to these ranks, but I personally wish there was a separate casual and rank mode. The rank mode tries to stick you to your efficiency to play style, and rank 15 is the time when people realize they can Survive With Friends. (SWF) Honestly, just ignore the toxic players, rank really doesn't tell how truly a person plays. There is a thing called a "Boosted" survivor, when a survivor gains rank just by luck and teammates. Just learn the game and ignore the chat if they are hateful, everyone in Dead by Daylight has experienced these guys before. Good luck ;)
(PS- Personally, I think if I say stereotypes of ranks-)
Gray Ranks- 17-20-
Just learning the game, they are usually potatoes and more likely to blow up generators. Also, they don't know about noise notifications, mwah ha ha. And most don't know that killers can see scratch marks and also have perks. Also, some will even throw down pallets without killer even being anywhere nearby. Also thanks to tutorial, survivors will try to unhook themselves sadly.
Yellow Ranks- 13-16
When SWF starts becoming more active. These guys are better and will tend to unhook survivors top priority. Also, some will sadly begin trailing down the toxic path here. More corner healings can be seen here. Generally most survivors are sufficient here but not enough growth in chases. Pallets will also be learned, but these guys will camp pallets. Some will try to window juke more often here too.
Green Ranks- (9-12) (Where I am now)
Here, survivors are much better at chases and where Meta perks will begin to emerge. People are very efficient usually, though unhooking is no longer top priority until at least one generator is done. Here, survivors will learn all the possible types of killers there can be. (Lag switchers, Campers, etc) More jukes and loops will be present in these ranks.
Don't know Purple and Red Ranks other than they seem focused and chill. Good luck in your games :)
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@indieeden7 said:
I'd rather keep it the way it is but have a perk specifically for vaulting faster and widening the threshold to achieve a running vault.
Yeah, since it is "Resilience", you should be more determined while injured. Wish Hope had an unlimited time limit, then it would be a good alternative to Adrenaline somewhat.
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Can we reward achievement for 3 perks if someone quit it really sucks to work so hard for a chance at those and someone leves the game and not get it
Sadly, it would too easy if 3 people DCed and one person is killed though. Though it is annoying with DCs.
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@ham said:
It just it makes no sense I not that good and they win 80%of the time lol
Just learn with the game, it's a time taking process, not an instant process ;)
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And I would prefer saving for next Double BP event! :D
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@n2njauwu said:
https://forum.deadbydaylight.com/en/discussion/comment/537481#Comment_537481
question is why they make new killer almost similar in powers as already existed myers , shows devs runs out of ideas
No, they said they make licensed killers as close to their respected movies as possible.
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@Skycerer said:
I will write another patchnotes but with your opinions! Do you want to say another changes or ideas?
Did anyone else post for the survey? :)
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Wasn't Option C mentioned by the devs? If killers and survivors wait a long time to start, they get bonus bloodpoints for not skipping.
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@Horus said:
The mad lad attacking everything
She is really risking her life O.o
(Also, I like idea of crouching removes Exhaustion faster though ;) Killer changes are great though! :D )
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Holy cow, Toolboxes removed? And people will be mad about perks removal O.o And mad about removal of WGLF, removing perk from David. Hex: Ruin has no reason to be removed. People will be mad about removal of Ebony Mori and Insta Heals.
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so short question are the Gruesome Gateau's going to stay, so like, can we still use them after the event ends?
Yes you can, but you cannot get anymore after event. :)
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I have played x box for over 10 years this game is awesome
Sorry. that is the way some of our community is. The reporting won't hurt you if you are not doing anything wrong, do not worry. ;)
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@drunky26 said:
How many hours do you have ?
It's pretty common to see farming killers during BP events.
Everyone gets max amount of points and everyone's happy. Don't see a reason why you'd not want to farm. Unless of course you're a super tryhard and tHaTs NoT hOw YoUrE sUpPoSseD tO pLaY. Which is why you most likely died, for being annoying and not wanting to farm.
I spare as killer either by actual farm, pity spare (where I downed all 4 survivors and some disconnects), or brutal spare (I play the game normally and I slug and only hook if I feel like it) I had numerous people say "Um, you're supposed to hook people?" So do you guys want a free escape or die on hook? O.o
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For survivors, I always choose first by perks aesthetics, then do I like the story and cosmetics? My favorites are (In order) Meg, Nea, Feng, David, then Claudette. All others are fine, I would do Kate but don't have her yet ;)
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@MystiKasT said:
https://forum.deadbydaylight.com/en/discussion/70909/farming-with-the-killer
Reporting then does nothing. You should be joining in the fun and farming for the short amount of time the event lasts.
You sound like a real buzzkill.
Also when you actually farm with survivors they only get hooked twice you're getting hooked three times because you're a dick head who's refusing to farm
Farm and live or be holier-than-thou and die
"Farm or Live" XD
That sounds like "Eat or Starve"
But seriously, always join in the farming, fun things always happen when a rare case of killers sparing you happens! :D
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Getting banned just because of dying... yikes XD
If people reported me for whenever I get Killer Magnet Luck, I'd be permanently banned before the Moonrise Lunar Event was over XD
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I think so actually, whenever I play Meg and start a match, I always think, "Is there Stridor?" but whenever I play as any other survivor and the killer does have Stridor, I never notice. Weird. :O
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Yeah, cheers to them. We also need to somehow stop the toxicity, 95% of bad reviews on Steam or hate comments I have seen in Steam has something with the community, not the developers, but I have seen people outright calling out devs. Get it together, appreciate the hard work put in this wonderful game! It really has evolved since Dead By Daylight was released! :D
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Uh... It's easy to break him out...? I have done it numerous times during chases.
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Remember you can mori with Rancor, revenge against OoO users because of their increased chances of obsession! (If you can't mori and have no offerings*)
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Rancor-
Finally has a good use besides being able to mori without offerings! Guarantee revenge on OoO users! >:)
(I remember being victimized by this perk twice, Trapper when I was getting gate opened, and Michael Myers when I was saving someone XD)
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@SpitfireOrMichina said:
DS do NOT need any nerf anymore. This is a cunter tunnel... sorry, a COUNter tunneler, and his place is perfect right now.
Exactly our point! XD
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Question: From what year would Benedict Baker be taken from? I would say 1800s or 1900s, but he is astounded on being stuck in the year 1896.
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Have one with my Wraith, but that's it. I am going to keep at least one as a legacy item though to prove I was here for this exciting event :)
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@FeelsVeryBadMan said:
What were you expecting from a forum crawling with Killer mains?
It's easier to complain about stuff. Cause you know, the Killer players are perfect, everything's the game's fault.
I doubt any respectable killer mains would actually say that.
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@artist said:
gens go by quicker when survivors work on separate ones
Unless there is Prove Thyself. But I thought gens go faster anyway, the red speed coloring didn't matter?
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Not for long hopefully!
Legion could be League of Legions. ;)
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What if the faster a gen was being worked on/repaired, the more skillchecks appear/faster they appear?
I like this, but I think great skillchecks should still somehow be allowed.
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Beautiful, have many blood points is it worth? :)
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I really don't get that there are still people crawling around with wanting DS nerf even though it is perfect as it is?
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Nowadays, Legion and Nea. Meg I always get stuck on something during chases (she has decent success in survivability for me) and Claudette, I am always found for some reason, relying too much on stealth. I haven't had too much success with Feng Min sadly, though am getting better with Lithe. Might switch for Balanced Landing soon though.
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/comment/536642#Comment_536642
DS was reworked. Noed was dismantled and played with multiple times and is still asked to be nerfed. Maybe both perks are just too strong?
I said further*** I was here when DS was a major OP perk before.
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@GrootDude said:
@Ember_Hunter I’ve noticed that the Drivers’s License makes him nearly impossible to break out, wouldn’t the better solution be nerf the add-on?
That is part of his unfortunate nerf. Really, they just needed to nerf addons, not take out his chase ability. :0
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I have exposed him during chases, but some of his addons makes it impossible to knock him out before exposure.
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As title says these offerings are actually really nice I honestly think it would help lessen the harsh grind for perks prestiging etc could make them the same…
I like this idea, but should be like a high BP amount as a red rank offering.
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Wait, also there was a group of people that wanted to nerf DS further? O.o Thought devs said they saw no more complaints on DS.
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Even though survive points are now high with EGC, this is good, awards jukers:D My goodness, Autocorrect!!!
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@[Deleted User] said:
Triple Bloodpoints with an event and ghostface and bloody parties everywhere!! best time of the year!!!!.
Except I have not had an escape as survivor since event started... :0
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60 sec is too long people abus it so they can take a hit for there friend cause they know there gonna get out make it 45 sec then it would be more fair
No, what if killer tunnels? It is fine how it is. Also helps guarantee better escape from hook if you are unlucky enough to be found by killer! Earlier, it was too OP, now balanced, as all things should be.
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Well, here is the fan fiction part of the forums! (Either Kate or Nea with David) Leas tliekly is David Tapp, Bill, and Quentin. Quentin because of face and the fact that HE ALREADY HAS A GIRLFRIEND.
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@TheGameZpro3 said:
Maybe Jeff got fat since last time The Legion saw him.
Maybe they think he's a killer from that terrifying skin.
Or maybe what I, and everyone here says, They do, but still have to kill him.
Jeff...is fat?!
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@blossombruja said:
There’s also sometimes pigs in the hospital beds...
Pigs? I mean, there are dead bodies everywhere in the Game too!