EliskaMM
EliskaMM
About
- Username
- EliskaMM
- Joined
- Visits
- 621
- Last Active
Comments
-
@HNTR_Green said:
https://forum.deadbydaylight.com/en/discussion/comment/3137761#Comment_3137761
Once I will grant as either a mistake or a bad play that they can learn from. If they do it again, I'm out.
It is not a bug. It is intentional, even tho I do not understand why or what they were thinking about.
I reported it as a bug and Mandy closed it as answered, saying if I own I can not redeem it... so basically to go sc* * * myself.
And honestly, I do not even know why I am disappointed or surprised. Should have expected it.
-
@Caruto_san said:
So I got the code for the "exclusive" Plague skin and upon entering it in it gave me an error. I already have it lol So do I not get anything this month from them? I dunno what they expect me to do with the code other than giving it to someone else. I wouldn't mind some bp or iri shards though
just shove it up your booty and smile. Nothing else we can do apparently.
-
I wouldn't care if it was this exact same cosmetic but different color at least... It's not that hard to render cosmetics in different colors but no, we get the same.lame cosmetic like 95% of the community already owns, not even an option to scrap it for shards.
Also where are the auric cells they kept saying we will get with prime? ๐ did that idea get scrapped as well as everything else always does?
-
36 or something like that. I don't have time to play, I can play maybe 3 days a week work about an 2hrs.
-
The censorship is weird... Warries from player to player.. I can't say Kate's name, but and some others but I can get my mom called C word in Spanish...
That's why I don't even bother to say gg I just click continue.
Makes no sense... But hey we got recycled skin as prime reward so are you really that surprised?
-
@dbd900bach said:
Pretty sure that's less of a Behavior decision and more of a licensed holder decision. The devs often can't do anything to a licensed character or their cosmetics without the license holders say so.
Someone on Twitter asked Konami and they said they have 0 saying in it. That they have no problems with mix matching the cosmetics.. So it's not the license holders holding it back... At least in Silent Hill case.
-
@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3095209#Comment_3095209
Last survivor is bypass the Gen requirement though.
Yes, I dont like the regression thing. It would buff Blood warden far alot
I accidentally answered to a wrong person ๐ ๐คฆ๐ฝโโ๏ธ thats what happenes when you search dbd forum instead of working and your noss walks on you ๐
I'm sorry ๐
-
@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3095016#Comment_3095016
There must be some other mechanic that Killer may prefer not to camp in end game, perhaps Killer is able to kick completed Gen (once per match) instantly down to 90%, no further regress, then the Gates de-powered.
It will makes 99 Gate much more risk, and Killers have something else to do
As long as the gate RNG will remain as terrible as it is now, it would make escapes for survivors nearly impossible. Esp. If the gates are on same wall or facing each other with clear view...
If you're the last one alive your best bet is to start opening gate till the S letter then wait for the killer to show up, as soon as they leave commit. Most of the time if it is not speedy Gonzales killer you escape, if it would regress you would be dead, just bc the rng in this game* sucks.
(Also I might posted it twice, can't se my previous answer so apologies)
-
@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/3095060#Comment_3095060
As long as the problem isn't fixed BP won't actually do anything, because the way this game is going more people are opting to quit than to keep playing it. And I can't blame them, because they're right.
Yeah I ain't blaming them either but for me the BPs would make me less pissed and it might make more ppl to stay if they would get BPs like if they would play normally.
Idk I am out of ideas how to fix it bc everytime o think I have a good idea there's a way how to exploit it by one side or the other.
-
I would also say take the killers BPS and give them to camped survivor. The BP debuffs which are currently present are ridiculous.
Not gonna fix the problem but it will at least help the unfortunate survivor a lil... Helps them feel they didn't die for nothing.
-
@RodDeWitt said:
I know that a lot has already been said about the nerf to the solo q, but I think that something that has not been mentioned is how this supposed patch did not change the build of the killers at all. I keep reading and reading about how this patch was about "shaking up the meta" I read it from killers and specially from the devs. But besides shaking it for survivors, the meta is pretty much the same for killers.
Of the games I've played as solo q, I still see the same perks in all of them: BBQ & Chilli, Save the best for last, all of the gen regression perks and of course, I keep seeing Noed (As if the killers didn't already have enough help, they keep using Noed) and with new additions like thana, buts besides that, is pretty much the same.
Which is a bit exhausting, because while the survivors have to adapt with the leftovers from the nerfed perks, the killers are still in a comfort zone, which in my opinion is one of the big problems with this patch, there was no "New meta" for the killers
It's even worse... There are still killers with 4 slowdowns despite the gens taking 10s more now... It's not even funny anymore, no wonder their queue is 10 mins, who in their sane mind would want to play against this?
-
@D3spair said:
I prestiged 3 my Demogorgon on the Anniversary event because Jolt is probably a new Meta. I now recently found out that Prestige 3 Demo is useless because the Perks are now public on the Blood web... Why?
Bc when Stranger Things left DbD last year all the perks were made general perks so no ST characters have teachables.
-
@BadZilla said:
https://forum.deadbydaylight.com/en/discussion/comment/3036095#Comment_3036095
You're ruining the game for everyone, the self unhook mechanic is being abused to leave games without penalties instead of disconnecting.
Removing the whole mechanic or fixing it so that you can't die quickly on your command is going to force everyone to play the game or disconnect and face the penalties.
I am ruining the game for everyone? ๐ out of 15 games in 10 I get absolute potatoes who hide in a corner, crouch and do jack #########.. If they loop they die in less than 30s and if they are not able to do a gen if I'm running the killer and rather hide why should I get punished for it? Why should I be force to stay in long game while no one is doing anything? It has nothing to do with hooks but with stupid MMR tracking escapes and kills only as viable "skill"
So unless that is fixed, you can not force ppl to stay in game.
-
I get your frustration but if I'm running the killer for 5 mins and no gen pops, I end up on a hook and I see two survivors healing while one is either hiding or being chased and I go to struggle.. I'm not waiting anymore and just want to leave.
Why should I get punished for potatoes in my lobby? It's not that hard to hold M1
-
@keepingitril said:
"They removed the bo from bbq and that other perk for no reason."
They removed it because it's poor game and perk design. Perks are adaptations to game mechanics, not the scoring of said game mechanics.
It's the single best thing this update brings for the overall health of the game and should have happened long ago.
I don't agree with you. I play since 2016 and there is far bigger BS perks and BS game play designs than some extra BPs...
-
I know you ask killer main but as survivor main there are only 2 reasons I DC - RPD no matter the killer and the s*it NFT killer.. No matter the perks I'm just out.
-
@Galactic_Stars1 said:
Do i still get the prestige outfits when the update comes out?
The outfits gonna be at prestige 4, 5 and 6 *instead of 1, 2 and 3. So the answer is yes.
It's in the patch notes.
-
Sadly every event is like this... Since the beginning of anniversary events... If there is a reward for survivors to escape killers make sure no one escapes, slug, tunel and camp... And survivors don't trust anyone so they slam gens and leave, usually not even saving the person on a hook.
It's how it always will be unless some proper mechanics are implemented..
-
The tracking is deff wonky, I went out of my way to get hit while vaulting the window, while I was in chase and still didn't get it... Not* to mention the challenge itself sucks
-
@Mandy said:
the first page, so with the bonus BP offerings, BBQ etc
If you've done it wrong it's ok, things will get tied up on our end - as due to the current visual issue with BBQ we are aware of the situation.
Quick question Mandy :)
I just had 2 games which the first killer DC before the match loaded and the other one took like 10 mins to load so I alt F4 the game, do I need to redo the survey or do those games not count? :)
-
@FeryGEN said:
https://forum.deadbydaylight.com/en/discussion/comment/2942078#Comment_2942078
the best how to face Pinhead is to DC? In this way, any killer can be confronted, if it can be called a confrontation.
That's true. You can DC to any killer, it's your choice. My choice is to not play against/with Pinhead. I have my reasons ๐คท๐ฝโโ๏ธ and since this bug is around for months and no one plays Pinhead anyway it doesn't really matter .
-
It is known that huntress is throwing a pick up truck at you not hatchets. Just go with it.. Same as Freddy this issue has been in the game since they got released and with the hit validation turned off again, you get hit through pallets as well. Nothing you can do about it.
-
@MikaelaWantsYourBoon said:
Question on title.
Why i am asking this question? Because I've seen opinions that survivor gameplay is braindead and simple. Is it really?
I mean repairing generators are easy and does not need skill for sure. But what about looping? Also good teams know which generators should fix first and give big area to killer for last 3 gens. This strategies really does not need skill? What do you think?
Since the SBMM itself does not require skill to make it to higher MMR, I pretty much doubt anything in this game require skill. No matter the side.
-
This might sounds dumb but how do you know if you got them?
Do you get pop up with gift msg? Bc I do not remember how many I had and since I purchased some cosmetics it is hard to keep track xD
-
@juk3ta1ent said:
hey guys i just wanted to discuss this with some of u bcs imo survivor pudding and escape cake should both be rare or very rare and bloody party streamer should be at least very rare or even ultra rare why? because of the rarity of other offering as an example we have the normal get more bloodpoints in certain categories which are personal and these are common 50% uncommon 75% and rare 100% in their certain categories we also have the all categories offering which gets u uncommon 25% Personal and for everyone 25% rare. if we now compare that to SP EC and BPS we can see that SP and EC should be atleast Very rare if not ultra rare and BPS should be ultra rare if not even artificial (being then the first artificial offering with the amount of bloodpoints it gets u).
tell me guys what u think about this i think SP EC and BPS should all be atleast on rarity higher if not way higher with the amount of bloodpoints they give in comparison to the other offerings.
There is no reason for BPS being very rare or ultrarare.. As killer you get more Ebony Moris on your web than BPS. For survivor I get mor syringes and BNP than BPS. They might be "rare" but the spawn % is lower than Ultra rare item.. The only thing which would change is the color. They are already Ultra rare.
-
Platform: PC/Steam
Map: Father Campbell's chapel
Survivor (me): Jake
Killer: The Bubba
Issue:
I just loaded into the game, next to the exit gate and a chest. It was right next to the Cirkus. I went to open the chest but even tho the chest was 100% unlocked I couldn't unlock it and than all of sudden I was booted out of the game. For me it looked like the killer DCed and I escaped. I got points for escaping and I could see the whole loadout of the killer and the survivors. But the game was still running (I know that bc we were SWF and they told me that the killer is still in the game).
I also got penalty for it.
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2434322#Comment_2434322
Yes you will be able to Prestige the characters, and you will be able to obtain the Prestige clothing as long as you've purchased the characters/DLC prior to November 17th.
Thank you!
-
@Mandy said:
I'll answer as much as I can!
1 - I believe they will be generic
2 - can't answer about that I'm afraid, only what's explained in the FAQ https://forum.deadbydaylight.com/en/kb/game-info
3 - The offerings will be retired yes
4 - There's no word right now on replacement maps
5 - I don't believe the addon names will change
6 - I will try to get an answer on that for you
7 - Not 100% sure on that, I believe they just will be grey'd out and non selectable but they would still be visible
8 - I don't have an answer on that one, will try to find out
I've tried to answer as much as I can, most things are covered under the FAQ.
Hello Mandy,
I would love to know how it is with prestige cosmetics? Will I be able to obtain them after November 17th? I do own the DLC but I haven't lvled Demo that much. Do I need to grind to get him to p3?
Thank you for the reply.
-
@malecstein said:
I broke a hex totem at the very beginning of a match and it said that the haunted ground effect went off and we were exposed. After I then cleansed 2 more hexes, haunted grounds, and ruin. When i cleansed haunted grounds we were exposed again. At the end of the match the killer had undying, bbq and chili, ruin, and haunted. This makes me think that when i first broke the hex (undying) it gave us the exposed status of haunted grounds.
Yeah sadly that is how undying works.
The way Haunted works is you have 2 hex totems and when one of the m gets cleansed, survivors get exposed
The way how Undying works is, once a hex totem is cleansed, it gets transferred to the undying totem instead.
So technically any hex you cleanse just get re-activated with its current tokens.
So first time you get hexed by haunted it also immediately transfers to undying totem and when you cleanse that one, you get exposed again bc it is technically haunted again.
It is sad and stupid if you ask me, but sadly that is how it works.
-
@MeltingPenguins said:
I think this is due to the tiles randomization (still means the cage should be moved a bit
(fun fact: recently had a match on lery's with one of the sodamachines facing a column)
edit: if you click escape (dunno what it is on console) you can get the ID of the tile you are on. check for both sides of the gap if you encounter it again.
Interesting, haven't known that. Will try next time :) Thank you!
-
@Jay_Whyask said:
This looks intentional.
IDK if this would be intentional why bother to opening the gate with gen? If the devs do not want anyone to pass why bothering adding a gate which can be opened by powering a gen?
Seems like a "feature" to me.
-
Yea, my friend had the same issue today.
Platform: PC/Steam
Map: Crotus Prenn - Disturbed Ward
-
@MadLordJack said:
The only map in the game that's universally hated by all non-RE fans.
Nah the maps looks beautiful. It is amazing concept. I like how it looks. But the map is unplayable. It is too big, corridors are too small, finding anything there is nightmare, run from the killer or chasing survivor is nightmare, there is so many dead rooms which are there only for the aesthetics. I straight up DC, unless it is split into two or drastically changed, I ain't wasting my time there.
-
Platform: PC/Steam
Map: The Game
Survivor (me): Jill
Killer: The Plague
Issue:
I was running the plague on the Game when I got downstairs by using one of the stairs, my character was stuck at one place for few seconds and then I got error msg: Disconnected from the host. I got to end game screen and for me it showed like I escaped and the killer DCed, for everyone else it showed that I DCed. (And I know that bc I was playing with someone else). As you can see I couldn't even spectate.
Idk if that was some weird connection issue or what, but never happened to me before.
-
I understand when the killer is ON the hatch. But like if I am the first on the hatch, the hatch opens but I still can not slide down, even tho it is humanly not possible to hang in thin air while the hatch is open, the killer still can close the hatch bc BHVR logic...
-
either way, it is not working.
-
Happened to me today as well. Was spectating the wholesome tunnel on Zarina and when she stepped in Freddy's blood puddle the screen went completely dark.
Platform: PC Steam
-
Found another locker fallen down on Midwich. Second floor next to the Library. No one touched the locker before me. One of us had deception but idk if they ran pass it or not. Haven't seen it fall down like before, it was just lying on the ground.
Platform: Stean/PC
Map: Midwich
Perks: Listed below
-
I am torn tho.. I do prestige now bc the button or whatever you want to call it, bugs my OCD xD BUT.. to be completely honest, I do not see a point of prestigeing... For me, most of the cosmetics aren't that nice to make me prestige... Maybe for like Quentin and Bill (all the chars which has no other clothing), the only thing which made me to prestige except the OCD is that I do not want to lose my event items if there will be any change to prestige.
I still can not touch Dwight/Meg/Claud/Kate bc those has items from 2016 so unless there is shared inventory through survivors for ONLY EVENT ITEMS or some change to event items appearing in bloodweb (like if I have 15 event items, if I prestige I will get them back regardless through BW.. Nothing else, only event items).
-
Happened to me again. Twice in game session. I was lvl Jeff while in SWF lobby and when we joined killer lobby and I got to the end of the BW it got stuck, nothing worked except the arrows for survivors, so I had to cycle through all of them up to Meg which I wanted to play. After that game I left my friends lobby and leveled Jeff more and the BW got stuck again.
I do not know how to replicate it. Happened first time this year.
PLATFORM: PC/STEAM
-
DeadByDaylight.log
Reset from 2 to 8 on survivor and from 10 to 18 on killer. Leaving log as requested. :)
-
@Swampoffering said:
https://forum.deadbydaylight.com/en/discussion/comment/2105767#Comment_2105767
Because SWF didn't think about my fun when they were tbagging me at gates when I was a noob with 500 hours, because the hate mail that I received for playing certain killer or certain addons was not justified and the last one, because I play for me, for having a funny time, not for your Entertainment or fun, I am a killer, not your babysitter.
Hell no, I dont care about your fun as survivor, that is your task
So bc someone was d%ck to you, you become dic%k to everyone else? Make sense..
Still didn't answer my question, how is camping fun, but whatever I feel sorry for you...
-
@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2100307#Comment_2100307
No offense but survivors don't care about killers fun either. That's a two way street that got demolished a long time ago. Now as to OP i actually had to look and see if it was my game last night. I was struggling to do the basement hook challenge with my normal rotation of killers so I brought my Bubba out of retirement through iron grasp on and decided to see what the hype was about. If was fun for those two games (challenge done btw) but don't see how this could be a playstyle.
That is not camping tho :) Unless you stood in their faces and never let anyone to unhook or had insidious and was in corner waiting for ppl to rescue and never left the basement/killershack.
Iron grasp is fine. And I understand sometimes it is a valid strategy, do not get me wrong. BUT if your first hook is camping then it is not strategy, you just want to see ppl die on hook, compensating something... You won't even pip... So it is not valid strategy...
And yea, I do not deny survivors are toxic too.
-
@mintchapstick said:
https://forum.deadbydaylight.com/en/discussion/comment/2100307#Comment_2100307
I never see camping in red ranks. There's just not enough time.
Then you are very lucky.
-
@Swampoffering said:
https://forum.deadbydaylight.com/en/discussion/comment/2100307#Comment_2100307
So If the killer doesn't play the way you want , you get upset and leave the game.
Atm I have 4928 hours played, Rank 1 Since I cant remember and I play Basement Bubba, Iri Head Huntress and Pinkyfinger clow when I want.
The Game is not going to die because players try to have fun, because for me is funny tunneling people, sometimes facecamp and is legit so, adapt or leave
So as long as YOU have fun it is okay? You understand that the game has 5 players not just you?
So bc YOU want to have fun, you gonna ruin the game for everyone else?
And how exactly is tunneling and camping fun? You do jack sh%t and just sit and watch ppl die...
-
@immoraldemise said:
https://forum.deadbydaylight.com/en/discussion/comment/2098116#Comment_2098116
I found some neat tidbits over about 5 hours of playing. lol it wont work against stealth killers with their power activated, or myers in tier 1. EVEN if you're 2 meters away from them in plain sight.
If there's no terror radius, it will not trigger, period. I tried this over 22 games(the queue time during my actual play time makes me want to kick a puppy). The Only way I was able to get it to work was because the killer was afk. I got in the spirits literal face and spammed 1 for a full minute. Probably pointed 20 times easy lol. That was the ONLY way i was able to get the challenge done.
I even tried just sitting there pointing, since spamming doesn't interrupt it which someone previously stated. Problem is with LOS. Any blockage, including GRASS(not bushes) that you can walk through will impede the progress of the challenge. Even windows/ledges/vaults won't trigger the challenge to complete.
I don't see how people are still buying the battle pass besides Fog Whisperers. I refuse to buy anymore DLC or spend anymore money on BHVR until they hammer out kinks, but the more they hammer out the worse they make the game. There's a game called Home Sweet Home, that is in Alpha that has less game breaking/game distorting bugs. Hopefully new competition(finally) will make them do something.
Hmm interesting.. I might got lucky, I got it while pointing at nurse.
-
I do not care how is is called.. It is ruining the game for everyone.. Esp. now around the rank reset killers seem to love to see survivors not have fun. And to me most of the killers do not understand that piping is not tied to BPs and rank is not tied to skills... Otherwise I have no idea why would anyone choose this over normal gameplay... You are either dumb, cruel or scum%bag and trying to kill this game from inside.
If that would be once in a Blue Moon, I would be fine with that. Or if it is Basement Bubba defending a chest. I do not care if I die, as long as I at least pip or have fun, but past few months, it seems that the killer base got worse. I am really considering to go and play just killer now, instead of both side, so at least some of the survivors can have fun.
I got killers sending us to the most broken map, yes I am talking about you Autohaven, just so they can camp easily bc they do not need to be afraid of pallets coz you know, there are non on one side of the map.. and if there are, they ain't working anyway coz you can get hit through them...
I really do not know if majority of the players I stand against are just cruel or compensating something, but if you get killers either camping or tunneling (or both) in 10 games in row, then there is something wrong with the game...
This stupid "tactic" used to be use by low rank killers back in the day, but now seems everyone loves to use it... If the bugs won't kill the game, the community deff will.. I stopped playing at 2017 for the same reason.. came back at 2020, got to red ranks and was hoping that this stupid sh%t is nowhere to be seen in red, oh boy I was wrong.
-
@immoraldemise said:
https://forum.deadbydaylight.com/en/discussion/comment/2092667#Comment_2092667
Had an afk Bubba. Got in his face and just spammed 1 since it doesnt interrupt its own action and causes you to point over and over again. Ive tried a dozen different ways. I don't know what else to do or what i'm doing wrong. I'm doing exactly what you and Star suggested. The killer is in plain sight.
I also know if Wraith is cloaked it will not count because you cant physically see him regardless of distance. He has to be completely uncloaked.
Did you do it within 5 SECONDS OF ACTIVATION of premonition? Not sure how else to help you tho. I was struggling as well but as soon as I did it twice in row as soon as the perk activated I got the challenge done.
-
My friend got stuck on different spot at Dead Dawg Saloon. It was at the end of the road behind the last building. (pic)
He was PC Steam player and you can see the perks on the pic.







