Eleghost
Eleghost
About
- Username
- Eleghost
- Joined
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Comments
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It doesn't anger me but kind of annoys me when i'm trying to be nice by just 2-hooking and making a point to not kill the survivors and then they act all high and mighty in the post-game chat. I will say it's annoying when they wait there and just t-bag till you go and hit them then they run away.
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Can we all take a moment to remember the times when you couldn't kick the gens? Also i agree they should add something to prevent a simple click from pausing regression.
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@HectorBrando said:
Agreed, Survivors should have a cooldown on their power... oh wait...
Would be nice if survivors did have something that separated them from one another aside from looks and voices. Something small but relating to backstory would be nice.
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@hanibel said:
So the trend give every killer a red bar obviously must continue so here some changes to give him a red bar.
When wraith goes invisible his movement speed is 120 and his uncloak time is back at beta times his red bar decreases when cloaked fully depletes he loses stealth and must wait 60 seconds for it to fully charged.
When wraith is invisible survivors can shine a light on him for .5 seconds to stun him for 6 seconds
But what about trapper? He's gotta have a delay for setting traps or something too. Maybe a long stun for stepping in his own traps?
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They always have a survey about the new dlc asking how everyone likes it. The other stuff is new and hopefully will bring change.
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I feel like people forget how easy it actually is to rank up as survivor especially if you have a friend or two to play with. Pair that with the fact that rank reset isn't really a reset anymore (only drops you like 4 ranks at most) and well it's quite easy to stay in purple/red ranks. All it really would take is a little bit of time to achieve.
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So killing people in probably the most efficient way is cheating in your eyes? Strange.
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You can't pick yourself up but you still would get the endurance if you get off the ground. I think it works with unbreakable as well.
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oh? seems more varied than how i keep getting midwich like 15/20 games.
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Personally, i feel this silent hill chapter is a dumpster fire. The map is annoying to navigate, the killer is a bit underwhelming, the perks are iffy. The only saving grace i feel is the survivor but even that is kind of shot down by not being able to mix outfits for her as outfits must be bought and worn as a whole set. Same goes for the new killer.
Killer feels a bit weak currently and the matchmaking is also very much awful right now. Basically no matter what rank you are expect either a purple or red rank survivor in your lobby.
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It's not bad but if you're newer to the game i can see the struggle of trying out killer. Frequently i get red and purple ranks while in yellow ranks and it is a pain. It's worse when it's SWF but you can tell the difference between someone who has played for thousands of hours and someone who has played for only a couple hundred.
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I've gotten to 70 each rift pretty easily. Only one i've had problems with is the 2nd rift as i took a pretty lengthy break between tier releases and had to grind it out hard in the last 10 days.
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It's hard to think people like the game with how many people i see complaining about little things and the treatment i receive in post-game chat a lot of the time.
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technically it's griefing so i would say yes. It would ruin the game for that person pretty harshly with little to no gain for either side.
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I play killer most of the time i still have an alright time. Just kind of annoying when you get those survivors who belittle you in the end game chat over minor things for whatever reason.
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I think they could fix at minimum the voice and the name in the lobby as they do the voice acting themselves almost every time.
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Maybe move demo and deathslinger up a 1 tier i don't feel they're too awful. Deathslinger can counter loops and you cant drag people back to windows with his reel and hit them over the window. demo is pretty good at moving around the map with his portals.
I Wraith should probably be down 1 tier as at the end of the day he's a m1 killer.
Hag should be up one or even two tiers as she is super oppressive if you get a basement hook or have decently placed traps.
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It's definitely bannable cause he was holding the game hostage for you as you couldn't do anything but kind of sit there. It's definitely griefing as some people might say oh well you'll die eventually from egc.
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You will get a penalty whenever you DC from a match regardless to prevent people who pull their ethernet out to "D/C". It's hard to tell the difference from your internet hiccuping and you yanking out your cord cause your angry.
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Yes but he tried to avoid it and it didn't work lol look at the image i got it to work now.
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Theres also a ramp leading upstairs in one of the rooms but god i despise the map because of the 2 different floors.
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I don't really enjoy this map much as killer i've played on it 15ish times since release and it's just not fun. pallets galore though most are not too safe, bloodwarden will not work on this map either, chases feel frustrating, breakable walls aren't one of my favorite things added to the game either.
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That would depend. I was thinking about if would do a solo licensed killer or survivor again. I know they're in very good terms with netflix so possibly another stranger things survivor. Another one i think they could get possibly would be a survivor from The walking dead as it still is somewhat relevant still. Not too sure on killers they've got a lot of major licenses currently. I would really like to see jason as a killer but the likeliness of that is near impossible.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/1358916#Comment_1358916
like everything it does is slow as ######### and everything a survivor does is at mock 10? yes i agree. these devs are always on the survivor side @Peanits
well i mean it kind of shows the line if you use his ranged ability. Once they realize that dodging it is easy. I mean it's like that with every killer you can't hit every shot but its nice when you do. I will say the aiming is a bit wonky for his ranged attack though.
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@LALYTHIA said:
The Killer community is just as toxic, and like you stated - it's only gotten worse. You want to know why survivors are post game toxic? Because Killers are in-game toxic. And while their words may being annoying post-match...they don't ######### up your bloodpoints or your rank, like Killer toxicity does. That's why survivors don't give a #########.
Also, NOED isn't toxic or broken. It's easily counterable and the person a survivor should be mad at when it pops are the other three survivors. Rock on with your NOED. 👍️
I don't really see how killers are super toxic in-game. Depends on your definition of toxicity. tunneling is not toxic and neither is slugging.
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I mean i don't personally enjoy the new killer and i feel he is slightly on the weaker side. It's like anything in the game it doesn't take long to adapt to for some players.
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@Rydog said:
Adding 5 more perks to every match would be a horrible idea. All it would mean, according to your criteria, is 4x Adrenaline and NOED in every single match.
That's actually highly accurate. If not NOED then rancor and if not adrenaline then DS.
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After playing him a bit i don't feel he's a killer i'll enjoy too much. I got my adept and will play him for his power achievement but aside from that i don't see myself playing him too often.
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If they're mad at you you've done something right typically. I wouldn't worry a whole ton about it as it's senseless and seeing as it's xbox i'd assume it's some mad 13 year old or something. I don't feel it's worth getting upset about. I get comments constantly on my steam profile of people complaining about something i did in game. Just seems like a fact of if you play killer you're automatically going to get hate regardless. I expect to get hate every game i play as killer but i will still say gg in the post-game chat.
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I would assume not as it's not a basic attack.
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did you purchase it on steam or microsoft store? if you got it on microsoft store you can't play together as theres no crossplay with invites yet. aside from that make sure they're in the main menu and you have them added and you should be able to invite them to your lobby.
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I would assume it's something to do with the license holder as all the outfits for her, pyramid head, and the mascot outfits for legion are set exclusive. The only thing you can change is cheryl's shirt for some reason.
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not sure how consoles do it but pc is normal just invites unless you have it on the microsoft store and he has it on steam then you can't
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@Nubgutter said:
https://forum.deadbydaylight.com/en/discussion/comment/1358601#Comment_1358601
Because I'm right that these combos will be broken lmao and it's 8 seconds actually after being healed OR recovered from the dying state and you're gonna try to tell me the extra free unbreakables on top of that doesnt make it op XD.
It's situational at best. there's really no point in trying to point it out to you because you aren't listening. I really don't slug people or see people running in for quick heals. This isn't a very good perk compared to other perks to get yourself off the ground. It's too niche.
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@Nubgutter said:
https://forum.deadbydaylight.com/en/discussion/comment/1358595#Comment_1358595
You're literally only focused on the slugging aspect but don't realize survivors get a free BT whenever they get healed off of the ground and get hit by killer, expect to see a lot of we'll make it's with ds, BT, unbreakable, one for all, etc lmao.
you are constantly repeating yourself and you do realize it only gives them BT for like 4 seconds after getting up right? it's not constant.
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@Nubgutter said:
https://forum.deadbydaylight.com/en/discussion/comment/1358573#Comment_1358573
And you sound like a confused person who doesn't realize that red rank swf teams are going to take advantage of this broken perk not only against red rank but low rank as well by using perks that will make soul guard even better like ds, unbreakable, BT, and one for all lmao.
but it's not? it's literally extremely situational in probably 90% of games if not more the killer will just pick you up upon downing you. This isn't very viable when there are options like BT, ds, dead hard. This isn't a super strong perk in any sense.
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This post seems like ramblings of a confused person. The perk is extremely situational and also why would i worry about it if i don't run hex perks? you do realize the time to recover from being slugged is around 30 seconds right? also why would you want to throw in an extra situational perk like unbreakable? the build would be just a get off the ground build at that point you might as well throw in tenacity. I don't feel this perk is going to be used a lot and if it is well i mean hey they got up after i slugged them it's my fault at that point.
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you kidding me? pop on up the ante and slippery meat throw in a luck offering you will be hopping off hooks almost every time.
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Depends on the map for me. On the newer map i can see them quite frequently on the map released with deathslinger i can't ever find a single one.
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So i am all for this feature aside from the drawback where you can't exactly report their account if they're being overly toxic/threatening or something along those lines.
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I really believe this map is somewhat a wreck. For killer it's difficult to follow blood trails at times cause blood is everywhere on the floor is some places, 2 floors is a pain and navigating up and around them feels a little bleh. Over to survivor side i have noticed an increase in unsafe pallets, a few areas where you get kind of pinned between killer and a dead end completely, also there's a problem i feel that needs addressed with breakable walls in certain spots with rooms that have hooks as if you don't break it as killer and stand in the 1 single exit from the room you're kind of stuck as survivor. It gets especially awful with that during egc if someone save you from there the killer can get an easy 2 kills by standing there which ruins the fun altogether.
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yes it is in fact against TOS. Also posting it here may be against the forum rules.
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heh you think the pallets are bad? have you not been hooked in the room with only one exit?
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you don't have to buy it you know. It does change quite a bit on the character but i do agree the name should be changed as well but they probably left it as cheryl to avoid confusion.
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I would assume it has something to do with the license holder agreement for the cosmetics for cheryl. Aside from legendary skins which change the character as a whole, i don't think other skins will follow the same suit of forced matching set, unless it's a strict licensed agreement.
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I'd probably think it's difficult if not impossible for them to allow everyone to choose their menu theme. It would also cause some bugs or such as well and is easier to keep everyones menu theme static.
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@will_i_am_14_85 said:
I'm guessing this is more to do with the license holders than BHVR, they probably want specific looks for there IP's
Yea this is what i was thinking. Couldn't see any reason aside from this.
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@Orion said:
Do you regularly let survivors bleed out on the floor, hit survivors on hooks, sandbag, anything like that?
I don't believe any of those would be considered griefing from what i've read in the rules. I know for a fact sandbagging isn't and hitting on hooks isn't really "griefing" either. Bleed outs i don't believe are but could be. I'd assume if he got banned for griefing he had to have been doing something extremely bad such as working with the killer, body blocking in a corner for extended periods or something along those lines.
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There's other killers in the game that make pallets and windows not safe zones like huntress and deathslinger sometimes. Trapper can prevent you from going through a pallet to safety entirely.