Eleghost
Eleghost
About
- Username
- Eleghost
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Comments
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I haven't experienced any of these recently and i really don't think they would specifically target you with a ddos. Aside from that there are quite a few bugs maybe that's what they're doing is exploiting those. I have only a handful of times encountered hackers in this game and that was almost 2 years ago on a free weekend. The servers are a bit wonky currently with crossplay and that may be the problem you're facing here.
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Freddy has that phantom lunge and feels really bad a lot of the time. The only other that's happened recently was pig but that could have been to due with latency but it felt equally as bad as a freddy lunge hit.
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I wondered why it felt off after finishing the first two tiers. Perhaps they will include more challenges in tier 3 and 4? can always be hopeful for that. I'm only on 22 currently on my rift gotta get to grinding it away.
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@Rygarr88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1563678#Comment_1563678
I mean why wouldn't i lmao. They are ######### players. 3 survivors and a killer on a team vs 1 couldnt win? Big ooof. Who knew it was so easy to get emotions out of others on the forums. I didn't even have to try. "BuT HoW dO yOu KnOw ThEy ArE ConSolE PlAyeRS" LMAO XD
It's a good question honestly. I don't really know why you're taking your aggression out on people on the forums who have no ill intent towards you. You had a bad game, oh well report the players move on it couldn't have taken up more than 10 minutes of your time. You're gonna get people who act like jerks regardless of what they play on.
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@Rygarr88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1563639#Comment_1563639
Thats literally all you do in any comment you make. You copy paste that ignorant question? You can easily look up usernames on Microsoft Store on your PC lol. How have you not figured that out?
oh? why so aggressive here? i'm just curious why you're judging a majority of players based on an isolated incident.
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my question is how do you even know they were console players? they could have been a pc player from microsoft store.
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odd that you assume it's a PC player when it could be someone on a different console. Don't just assume things it makes you look ignorant. Sure it happens but i mean honestly it happens regardless of what platform you play on.
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I feel like people forget this game isn't a competitive game. But it is at the same time. also comms are not super important and most people would not use them and also would be a whole new mess to implement.
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@Nilexion said:
https://forum.deadbydaylight.com/en/discussion/comment/1547646#Comment_1547646
https://forum.deadbydaylight.com/en/discussion/comment/1547657#Comment_1547657
I feel like spirit is one of the easiest killers that I go up against. Freddy and Doc I agree are overpowered, but when I see leatherface I just want to DC
I really haven't had an issue with him. He seems like the same slow, loopable bubba.
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Where are you seeing him complained about? I have seen so many spirit complaints or mori complaints. This is the first time i've heard a bubba complaint.
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I understand where you're coming from, but do survivors go easy on the killer when the killer is having a bad game? It feels like for some reason killers are expected to follow these made up rules in order for survivors to have a good time. In all honesty if someone disconnects and i am playing killer before i hooked them i'm gonna be more frustrated because i just lost 25% extra bloodpoints and i'm going to want to get out the game as fast as i can.
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@dragos26 said:
https://forum.deadbydaylight.com/en/discussion/comment/1547578#Comment_1547578
didn't they actually remove MMR and now it's suppsoed to work on rank only ?
I really have no idea. Maybe they're just putting anyone with anyone.
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This really doesn't seem much different than games i got into solo qued prior to crossplay.
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Wait that's different than before?
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Myers is pretty balanced honestly could maybe use a few buffs. His point gains compared to other killers are god awful though and could use a rework there. He's a risk/reward killer.
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It's supposed to be based on algorithms or something now not rank. Does it make sense? Not at all. Do i think it's actually working properly. Nope.
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No it wasn't a bot people on steam can change their name as many times as they want for free.
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but now you're complaining.
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hmm already can't see blood or anything and have no collision while phasing and now you want there to be no sound heard nice.
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that depends on what role you play. Pretty sure a lot of console played survivor so killer queues are pretty nice.
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i've honestly had far more problems with people d/cing than killing them self on hook. Even with the d/c penalty a d/c ruins the game worse than suiciding on hook in my opinion. I mean like people have previously said forcing someone to stay in a match won't really lead to anything good. They will either just say screw it and not play letting the killer 3 hook them, or stop playing the game overall.
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Reminds me of when i had an older computer when they did an engine update (Which i'm pretty sure is what they did) it made my fps drop 20 frames atleast.
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yes.
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I feel that this idea is a bit too much. I understand that people want the inclusion and everything but i feel like putting in an overly flamboyant character like that would be reaching a little. I feel the best way to do it would make them what they are, a person not a beacon. Make them like any other character but they have/had a same-sex relationship. If the characters aren't written in well it just seems like they're throwing in something to make money/appease that group.
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eh i would honestly just like to not go to autohaven 600 times in a row unless an offering is burnt.
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that'll teach you to body block hits for survivors running to the exit gates during EGC!
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/171882/brutality-score-for-myers-and-hillbilly
While you're at it, do the same for plague if she downs someone who won't cleanse.
That's a bit different as you do get brutality points for injuring them with sickness. I'm just talking consistency among insta-down powers.
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That would depend are we talking the swf that are there to have a good time or the swf whose entire goal is to bully/ruin the killers day. I personally don't have anything against swf unless they're acting super toxic with 3-4 flashlights acting like pests.
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They're the same thing. They will stack. If you have botany it will also stack.
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i think the destructible walls are a nuisance. Needs maybe more windows and no walls.
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Wraith is very add-on dependent to be decent.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1440200#Comment_1440200
The range addons shouldnt affect muscle memory actually since they more or less just give you the option of charging the blink longer to go further. If you wanna charge the blink for the same amount of time as you would without addons, you SHOULD go the same distance as normal.
It's because the add-ons also reduce charge speed.
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you think this wouldn't take a lot of work or mess anything up but i guarantee it will. I mean look at matchmaking currently, it's a dumpster fire. There's a ton of bugs already i'd imagine them implementing it would cause some killer to not work for whatever reason, i mean it's still a gamble for oni's power to be usable in games.
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fatigue reduction add-ons are nice. Power recharge speed add-ons are also decent.
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i think it's a playstation exclusive game though so it probably would be difficult to get.
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Just got this bug making my power unable to be used kind frustrating.
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i've had to deal with survivors behaving like this most of the time they all have flashlights and the perks you'd expect. They loop flawlessly and teabag after you miss a swing or when they throw down a pallet. These are the SWF groups that need to be dealt with. Not all groups act like this but i feel playing with the mindset to literally bully the killer as much as you can is a sad one.
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@darwinsbrain said:
This is where the real comparison should be. I was reading the 50th thread this week with killers complaining about survivor second chance perks and I feel the best counter argument is all of the insta diown chances killers are given. Killers say perks like DS, BT, Unbreakable and Dead Hard reward survivors for making a mistake. Killers feel like they are cheated out of a kill when the have to hit a survivor a 3rd time before they can hook them. Well what about all the insta down powers a perks killers have? I feel cheated when I'm full health and I'm one hit by an Oni and I'm on the hook. Or vault a window and snap i'm in a trap. And while I can hit DS once a game if everything works out just right a lot of killer insta down powers last all match. The worst offender is the 'perfectly balanced' Hillbilly who can down you with his one hit saw from beginning to end with no cool down (rip). Lets look at all these unfair one hit down chances:
Base kit insta downs:Hillbilly, Cannibal, Myers, Ghost Face, Oni and Trapper (situational)
Add on insta downs: Huntress and Clown (Myers again but already in his base kit)
Perk insta downs: NOED, Devour Hope, Make Your Choice, Rancor, Haunted Grounds, Iron Maiden
Other insta down chances: Getting pulled off a Gen, Getting pulled from a locker, Getting grabbed during a hook save
So as you can see killer's have a lot of insta down chances in the game that they don't ever talk about when complaining about 2nd chance perks. So keep these in mind when a killer complains about DS or Borrowed Time being unfair. They have more than their share of get of jail free powers too.
And I know killers are going to say there is counter play to all these insta downs but there is counter play to the 2nd chance perks too.
TLDR: You can take survivor second chances perks away when you take away killer insta downs.
Here's the thing a lot of the perks for killer insta downs have drawbacks.
Rancor requires all gens to be down and is only on 1 survivor
NOED requires totems to be up
Devour requires 3 hooked survivors to be saved while you're away and the totem not to be destroyed
Make your choice the killer needs to be a little ways away from the hook
Haunted grounds punishes totem cleansing and is only for 1 minute at most which is probably 1 maybe 2 if your lucky downs
Iron maiden really isn't much use for insta downing as it's like a 10 second expose and the survivor only screams.
On to your base kit problems.
Hillbilly requires kind of precise aim with a chainsaw to hit for the instadown.
Cannibal isn't really that great of a killer and his instadown is meh at most unless he's literally right on you.
Myers is one you have to earn through stalking which can be tedious.
Ghostface again stalking so i feel it's earned if you get exposed you can also break him out of his stalking state.
Oni is also earned as you have to hit people multiple times usually to get it.
Trapper well if you walk in the trap that's on you.
Add-on insta downs.
Huntress hatchet insta downs are probably the strongest one on here, but you can have only a max of 3 with use of a belt add-on.
Clowns add-on requires you to actually hit someone with a bottle which isn't impossible or hard but might cost you more time than just using it for the slow.
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I get camping isn't fun to play against but i mean neither is being looped into oblivion or being flashlighted at every single pallet and teabagged constantly. This, like camping doesn't happen every game but it does happen. What are they going to do about the survivors acting this way? Sure you're gonna say "but survivors aren't supposed to want to die!" but it can also go in the killers wants to kill and camping, whether you like it or not is 90% of the time a pretty efficient way to kill 1-2 survivors a match.
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eh he's in the same boat as oni. There's only a handful of actually useful add-ons for him. Demo is decent because he does have the presence with his teleports between gens and ability to see if people are near his portals on gens. His shred is decent for destroying pallets as well. He's a M1 killer with some map presence so you can't expect a ton from him. He's not leatherface tier though.
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@PerkyPerky said:
Amendment to current perks:
Decisive Strike: Activates more than once per match, time is now 25 (maybe 30 seconds)? Timer stops when in chase, dying state, or in a locker and the killer is within 32-meter radius. Timer de-activates once fully healed, or started working on a Generator.
Borrowed Time: Now endurance does not work against protective hits.
New perks:
Automata: Activates by cleansing a Hex Totem. The next Generator you touch will automatically progress on itself, and if additional survivors work on it, it will behave as if one extra survivor is working on it it. Killer's kick/Hex:Ruin causes it to regress but once it stops regressing, it takes effect again (or should it stop?).
Better Me Than You: Taking a Protective Hit leaves you Broken for 90 seconds, while giving the protected survivor a Haste for 3-5 seconds (even if exhausted). You stop being Broken after an unhook.
Die For Your Sins: When on Hook, and the killer is staying in close proximity (24 meters) for 30 seconds, survivors outside of the 24 meter radius gain 5-10% Generator speed bonus, and sees aura of nearby Generators. This effect stacks for every hooked survivor.
Thoughts? Balancing issues?
ds is a pain in the ass already i think it should stay one use but deactivate on a full heal.
A totem cleansing speed perk would be nice dunno why there hasn't been one added to be honest. Also the progressing a generator would seem a bit overpowered in my opinion.
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@Dzeikor said:
Does that mean most killers will be locked under a paywall since there's no way to unlock them like the unlicensed ones,In most games relatively similar to dbd you always have a way to unlock any playable character or at least over 90% of them,call me crazy but I dont think having half of your roster locked under a paywall with no way of grinding it out is a good ideea.
Every licensed dlc will have to be bought with real money (to pay for the license). You can earn original dlc by playing because the devs made it.
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you're probably not gonna get an answer but my assumption based on the survey they had out it will show the wait time and possibly give you a blood point bonus for playing the role that is needed more off.
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@GreenPufferFish said:
since the beta is out does that mean they have most of the stuff sorted so it could be coming soon?I am really excited for crossplay
unsure really. It's only with the PC platforms (microsoft and steam) currently. Which was simple because they shared servers already. Console servers may take a bit longer depending on willingness to work with the devs to make it possible.
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@SurviveByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/1427161#Comment_1427161
Flawlessly loop? And you’re mad at them for not wanting to die? 🤣 why shouldn’t that be an option in this game permitted someone were good at it? Privileged killers demand ez downs. Sheesh.
I'm not saying i deserve easy downs i'm saying its frustrating having to deal with people cutting exact corners on every loop making it near impossible to hit. Also 90% of the time when i get someone who is super good at looping they tend to act toxic with it t-bagging after dropping a pallet or after vaulting a wall.
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i doubt it's a bug it's just something you can do if there is the ability to stand on it nurse can blink on it. kind of how she can blink through exit gates.
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@RacerDemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1427422#Comment_1427422
Ok, while i agree on that to a point, however, I still don’t see how they can say camping and slugging arent bannable, yet they say taking the game hostage is... ######### do you think camping and slugging are? They’re preventing the match from being played
no with slugging and camping the person will eventually die. Taking the game hostage would be bodyblocking someone into a corner or preventing the game from having a possible end.
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i have played quite a bit in the past few weeks and it is horrendous. I'm usually around rank 7-9 and constantly getting red ranks typically 1-3 every game. It doesn't bother me a whole ton because they're somewhat easy to deal with unless i get the ones who flawlessly loop which is very frustrating.
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But he does the roar.
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Do it.