The new map feedback.
Visual and design wise, the map is the gold standard for how all DbD maps should look. Its incredible and they need serious props for making it look that good
Game play wise: The map is so incredibly poorly designed that it needs a rework despite only being out for 2 days, and it perhaps the single worst map in the whole history of DbD. If you don't believe me, just wait till you get on the map against someone with Object of Obsession and watch as they can T bag you and you have to spend over 1 minute following, and trying to figure out how to get to them. All the while they can watch you so you can't cut them off.
Comments
I'd say that's more a design issue with OoO than it is an issue with the map.
One of the best designed maps imo.
Id love for Object to take a hike, but the problem still exists without it. You can literally be 5 ft away from the survivor. But it requires you to spend more than 1 minute of chasing to be able to catch up to them and hit them. If you don't know how aggravating that feels, you clearly haven't seen the mile long fences on haddonfield that have the exact same issue, but with those you can see the survivor t bagging you on the other side, but just like this map. You need at least 1 minute of no mind game following just to catch up to them.
This map has the same problem, but it isn't up to RNG, that is just the maps design. At least the design gameplay wise. The map looks stunning and feels just like silent hill, but I wouldn't be against never seeing it again based on gameplay alone.
I did surprisingly well in this map as the new killer. It's easy to torment survivors. But I agree, the amount of time required to catch up to a survivor who is running in hallways is just insane. The worst thing is there's no way to fix that.
Try out pallet freddy and be amazed at the whopping 0 pallets you can place until survivors throw some down.
I actually really like the map. Getting used to the stair locations takes a while and there might be some balance issues that need addressed in the future. But overall it's a fantastic map.
I don't really enjoy this map much as killer i've played on it 15ish times since release and it's just not fun. pallets galore though most are not too safe, bloodwarden will not work on this map either, chases feel frustrating, breakable walls aren't one of my favorite things added to the game either.
Those fences are a problem, but I do not think this is anything like the Haddonfield fences.