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Dwight_Confusion

Dwight_Confusion

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Dwight_Confusion
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  • @Runiver said:

    @Dwight_Confusion said:
    How hard can a perk rework be?

    Clearly some perks need buffed...

    There's like 8-10 perks I never ever see anyone use.

    Why?

    Because they are weak compared to other options.

    40% of the perks in the game (at least) could use some buffs and reworks.
    If that was only me, I'd push up these numbers to 60% tbh.

    Yeah maybe. I was being quite conservative.

  • How hard can a perk rework be?

    Clearly some perks need buffed...

    There's like 8-10 perks I never ever see anyone use.

    Why?

    Because they are weak compared to other options.

  • Sure. Just make it take 60 seconds to self heal then...

    And give killers NOED built in.

    ANd we'll do it.

  • Overall, this patch is a step in the right direction for this game.

    It's an appetizer to what they need to eventually do, which is give the killers more power.

    At high ranks, and even mid ranks... killers are mediocre in their pursuits. I'm a rank 1 killer on console, I get it. Survivors need ways to stretch out a chase... I get it.

    They need to drag things out. I get it. At high ranks, the chases can be annoyingly long and ridiculous no matter what your skill level as killer is.

    It would be more about the survivors making mistakes than the killer. I've had games where I played very good with a Freddy or Leatherface and barely pipped or safety pipped. Why?

    Cause the survivors were SWF, and very good at looping and time wasting.

    SWF>Killers

    The pallet changes were good changes. You can no longer run to a pallet and jam the pull down button. If you do, you're on the wrong side of the pallet now. It gives the killer that extra .5 second or so to hit you.

    This patch is good. It isn't perfect, and they need to put the scary back in DbD, but like I said its a start.

    Adapt.

    I main Freddy. With proper add ons he's mid tier at best. Like with the best add ons and a mori he's mid tier probably.

    I had to adapt to the nerf he got 1 week out. Because of cry children that couldn't adapt to him being invisible.

    You adapt.

  • I'm quite certain it could just pop up any moment. Usually around 11-3pm or so?

    I'm not sure on the timing, but there's no actual schedule.

  • Nah. This needs to stay. Just another survivor biased comment that is unobjective.

  • This 1 isolated incident doesn't make the whole.

    THe killer was being a baby sure, but so many other times do I see survivors with a poor attitude over killer.

    4v1 or not. Its too often.

  • Survivors aren't entitled to survive.

    That is a huge problem and logic failure in them.

    The game isn't called "Survive by Daylight".

    ANother very poor concept with survivors thinking.

    The idea is intense, scary... gameplay that makes it difficult to get out. Getting out should be fairly rare and not easy.

    So when you get out it is like 'man... that was crazy, I'm lucky to have gotten out".

    That isn't the case so much.

  • This game is fantastic. I love it. I really do.

    It is like hitting a triple though.... not a home run.

    Really good... or good, but rarely does it feel "great" on a consistent level.

    Devotion rewards
    ranked rewards
    exclusive skins to grind for
    more events
    perk reworks (for lesser used perks)

    that would be great!

  • Nah, the level system is fine.

    I hope they offer rewards for devotion.

  • Getting to LVL 100?

    You should get lots of auric cells and a nice exclusive skin and some BP

    It would take forever to get to devotion level 1 (100)

    One of the most irritating things of DbD is the lack of rewards for playing lots.

    There's no extra incentive or fun swing aspect to play lots.

    Prestige a character? offer a small reward aside from bloody skins
    Ranked X for this season? offer a reward!

    Hitting PLayer Account level 25, 50, 75 and most importantly 100?

    Offer nice rewards.

    For hitting Devotion 1 (level 100 on player account)

    -100k bloodpoints
    -exclusive skin for X killer/character
    -500 auric cells

    That would feel nice. Getting all that. Keep in mind it takes A LOT of play time to get to this level, so the reward should be nice.

  • At this point it has been 1 full week since PC got the DLC.

    Hopefully they sent it 2-3 days before it was released on PC for Cert on consoles.

    If it isn't here by Friday afternoon I'll be greatly disappointed. For now, I get it. I understand, and I love this game and this dev team, but I would very much like ranked rewards, perk rewards and other ways to get shards.

    And of course more and more cosmetics and cool stuff.

    In game collectibles anyone?

  • @Manta said:
    Hype's dead now.
    On console our most recent killer is The Pig, from January.
    I reckon there will be lots of people who would have "impulse purchased" Curtain Call on release as the anticipation is always HUGE before a new killer. But with the PTB and console delay, we've all seen the killer loads online, the new map, Kate,- it's all old news now.

    Same will happen next time too, even with just the PTB delay. The hype gets killed as we see it all online before we can buy

    I agree with this statement.

    It's been 4 months since and update. What we're getting in this update isn't quite enough in my opinion.

    I love DbD, but you'd think the HATCH change would be in this as well as leaderboards ya know? We are getting a lot, but I just expected more perk reworks, and some other surprises.

    I mean its fine, it is a large patch, and I'm happy to get it eventually, but the buzz has died for me. I'll possibly grind for the DLC instead of buying it. I don't know yet.

  • For me personally. I'm cool about this to this point.

    It's been a full week. I know it is out of their hands, but a week is a week.

    I'm ready to get the DLC.

  • Not going to happen anytime soon.

    F13 doesn't even have the rights anymore. So stop.

  • Yeah this one be fantastic.

  • I think some of you are overthinking this. I'm a killer main.

    THey just need to balance out certain maps some.

  • Clown currently is high mid tier. Just under huntress or equal to huntress

  • The issue is that you'd have the same maps constantly.

    The offering map thing is completely fine the way it is, they just need to rework a few maps to freshen them up.

    A fresh coat of paint is the way to go.

  • Yikes. I'm pretty active and have 11 badges.

    Damn.

  • It does need a buff.

    The issue with some perks is that some people just use the same 8-10 perks. They find what they like and stick with it.

    People don't try different stuff usually. Fire up needs a +2% at all levels buff. That would be a start and would make it more effective.

    A lot of perks need this. Buffed because they simply never get used. I've seen 1 killer run lightborn in the last 6 months. I'm serious.

    Fire up? I see it rarely. Then you have a perk like "Monstrous Shrine" which could use a buff too. Even if you get lucky and get 1 person in the basement it is borderline worth fooling with. The perks in this game are amazing.

    They just need to buff the lesser used ones a small amount to switch up the meta.

    If you have 30 strong perks to use, but can only use 4... it switches it up.

    For survivors... any good survivor or tryhard.

    Sprint Burst, Self Care, Decisive Strike, Adrenaline/Borrowed Time/OoO/Dead Hard

    I see Sprint Burst and Self Care ALL THE TIME. All the time. They are great perks, but we need other perks that no one uses to be buffed to give people the thought of changing up their style.?

  • Yes, it would be very very cool to use the prestige blood spatter on head, middle and bottom of any character on any outfit.

    That would be very cool.

    Prestiging is neat, and definitely has bragging rights, but outside of that there's just not a benefit to it.

    Anyone with a prestige III character should get 500 shards as a reward.

    Already prestiged characters should get this too if they could do that. Or at least make this a new thing

    Prestige I - 100 shards
    II- 250
    III- 500

    That makes sense to me. Before IR Shards always felt like a simple way to grind out 200k bloodpoints. Now there's a different use for them. I hope they take advantage of this. The hardcore fan base like myself should be rewarded.

    I hope at least. Please?

  • They need to offer Shards for ranking.

    Rank 1s at max rank need to get like 1,000 shards per season.

    2-4 get 500

    5-9 get 250

    10-14 get 100 and 15 and above get 0

    Something like that.

    They can always recolor cosmetics if they need to add more to the store. The results are endless for stuff in the store!

  • End of game chat is 100% not needed or wanted on consoles.

    I've been told to kill myself multiple times and that Jesus is fake... Christians are stupid... etc etc...

    And that I'm a hypocrite for playing a scary, evil type game.

    Silly kids. No game chat. Please.

  • No.

    One thing that is balanced is the killer speeds and survivor speeds.

    Killers should be faster. Wraith needs a small cloak buff to his speed.

  • SO basically since you get caught in BBQ n Chili, you want it nerfed.

    nice objective viewpoint.

    The perk is fine. It's good for bloodpoints for the killer and lets the killer know if someone is close or far. The perk was designed to get killers off the hooks.

    You want it nerfed? Seriously?

    Lets nerf D strike so it can be only used when 2 gens are left or more. When 1 gen or the gates are powered, it doesn't work.

    That sounds far. Forces it to be a early game thing. And not this late game trash it is going to be.

    Also lets nerf sprint burst right? Why? Cause its annoying right? (Come on man)

    BBQ is fine. This patch has turned the tide just a bit, but this is still a swf high ranking fool fest.

  • They just need to give people that have already prestiged, shard bonus... and those that prestige in the future x amount of shards.

    100, 250 and 500 shards for each prestige level? Why not?

    Ranked rewards in shards? That would be nice?

  • @not_Queen said:
    Badges don't matter. It's selected randomly between validated forum members.

    Thanks for that @not_Queen I'm very happy that it is a random thing. I look forward to seeing the winners and to seeing this game through for hopefully a few more years!

  • Yeah, when you joined the forums you get an email from this forum. They send that email to the account you registered with.

    In this said email you "validate" or "confirm" your account. When you click this link in the email you are set.

    You can go to your original email DbD forums sent you and check if you are indeed validated. Some people forget. If you lost the email. I'm not sure how you'd figure it out.

  • Yeah you're all set. I validated ASAP the day the forums were created.

    No worries. We all want those amazing cells. I hope some of us get some! I guess the selection process is completely random?

    Or do badges matter? lol

    Thanks @not_Queen

  • I think the wiggle on the left stick is just fine. I love the PS4 controls overall. They are well done.

  • Yeah I'd love to know about how much time and effort it takes to grind. I'm willing to grind and mix that in with real money cell spending, but have no idea about the shards.

    Obviously it should get harder to level up as you go higher and higher.

    Also, the amount of shards should either be the same, or increase slightly.

    Once you get Level 1 Devotion (level 100) then you should either get a nice surplus of like 1,000 shards for example, OR 10-15 more shards per level in the New Devotion.

    I assume each level of Devotion would be the same consistent shard rewards per level.

    EX

    Level 1 to Level 2 Devotion is lets say 140 shards?

    Then Devotion Level 1 to Level 2 (level 101 to 102) is maybe 150 shards this time?

    Like I said somewhere else. I'd love for them to incorporate RANKED Rewards with SHards... and also Prestiging Characters this way too. That would be great.

    Shards was a very minimal and underused currency. Now it has a much greater meaning.

    They can lock away super cool stuff behind a pay wall. I'm down with that, just let the hardcore/loyal players be able to get other things by playing and being "Devoted" to the game.

    It looks like this system is on track for that. Thanks BE

  • The stream was really good. I"m on PS4 and I would just be so happy to get some Auric Cells. I really would.

    I've been an objective supporter of this game and Behaviour since I bought this game about 10 months ago. I consistently fight the good fight.

    I do feel the Auric Cells are too high. Just slightly, but then again they are OPTIONAL, so I get it. I guess I'm just so passionate where I want everything lol.

    I'm totally willing to spend some money when this thing hits PS4 hopefully next week. I love the new forums and really like it so much more than those toxic STEAM forums.

    I was hoping for an event, but in reality, the STORE is a massive event as it has TONS of stuff to unlock/buy. The art alone on the Cells is great.

    The streams opening video was fantastic. I appreciated the news on the console cert stuff. I assume they submitted it 2-3 days ago. What I've seen on PC is so good, I just want more and more and more.

    Anyways, the Auric Cells issue isn't really a problem since you can grind for 80% of the store it seems. I just hope the grind is "reasonable" and not too extreme. I play this game about 20 hours a week I'd say.

  • As long as the shard grind is "reasonable" then... the cell prices are fantastic.

    If I have to play for like 100 hours to get 1 5 dollar cosmetic... that is crazy.

    I'm totally fine with supporting them in the Auric Cells. As they look cool and I love this game, but I just hope the shards is a reasonable thing.

    WHy not grant lets say 1,000 shards for having a prestige III character? Or why not grant shards for rank season rewards?

    Or how about doing like 250 shard bonus for prestiging a character? This is a new great way to add this in.

  • I'm hoping for concrete info about stuff.

    Detailed stuff.

  • Switch question was answered 3-4 months ago.

    Cote stated something along the lines of "Not in the foreseeable future".

    So no. Maybe in the fall at best? Maybe.

  • Not the killer's fault. You had borrowed time and were probably SWF'd up too.

    Just play better man. You ran a horrible route. The killer did nothing wrong. The guy somewhat hook rushed. Killer just left and then he unhooked.

    It seems that you just got rekt kiddo.

  • For starters... they could just increase the gen time by 20 seconds. That would help.

    Increase dull totem cleansing by 2 seconds and hex totems by 4 seconds.

    This would help. I don't know why they don't try this. Its a small change that would slow the game down some.

  • By writing "boi" in your posts...

    You look like a liberated millennial.

    That isn't a good thing.

  • The prices are steep. They should just lower everything by 200 cells... and I'd be a big spender.

    I just feel like there's not a good value for them.

  • They do need to buff Ace's stuff I think.

  • It's alright. Too midi like...

    DbD have some amazing music and sounds. They just need to do more.

  • The 1st perk is great, the 2nd one is just horrible. Maybe a 2/4/6% speed increase... for x amount of time after that person dies or something.

    Overall its a good idea and character, just the speed thing is a bad concept. With each survivor dying, getting a small speed boost is fine, but it maybe should be until the next gen is completed or X amount of time.

  • Nah,all they need to do is this... and he'd be a nice mid tier killer.

    -Increase his cloaked speed by 5%.
    -Do not let any pink or purple add ons of his have any drawbacks. (no negative effects)

    And bingo. He's viable.

    The extra 5% speed travel will help and his really nice add ons wouldn't have any drawbacks. This is the simple fix for him that improves him directly. No more increasing reappearance time, or anything for having windstorm etc..

  • The camping thing is very simple. No one wants to do it really.

    If survivors are hook rushing, I'll camp so hard...

    Like if I see someone close by, and I hook. I'm not going to go the other way, I'll take a swat at them, and stay by the hook. It's obvious SWF bait.

    Not happening. If killers were more in control camping wouldn't be so much of a "thing" for sure.

    When I'm playing killer (RANK 1 console killer) I feel like I'm not in control sometimes, so I have to camp in certain situations. Then there's the ignorant entitled survivors that think killers shouldn't camp no matter what.

    There's a time and place for camping. Believe it people.

  • Who cares? He was the Wraith? Yeah its annoying but who cares?

    He barely pipped and still 1 clown got out.

  • Right, something like that might be cool.

  • Balance the game?

    Reduce all pallets by 10% in all levels.

    Buff the least used 5 perks on each side.

    Give overall slightly more control and power to killers.

    Fixed

  • I'm all for crows having a bigger influence in the game and Calm Spirit getting reworked.

    They need to rework lesser used perks so that it changes up the perks people use. I mostly see 8-10 survivor perks being used against me. Shake it up.

    Don't they just need to change a variable in the code? How hard can it be? Prove Thyself is horrible. It isn't worth anything compared to Leader. It relies too much on being together.

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