DredgeyEdgey
DredgeyEdgey
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Nah so flashbang is odd because a beamer is a cone that the killer has to be looking at inorder to be blinded
But flashbang is a sphere so it could be slight off to your right and still catch you or if it's under your feet it could catch you because technically your character is looking near it even if you aren't
It's hard to explain basically if it's right under you you can't really avoid it because of how it's hit box works
You can be near like 3-4 ish it and looking away and it shouldn't get you tho
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@Chocolate_Cosmos said:
https://us.v-cdn.net/6030815/uploads/6FOU46B67HDV/image.png
Sounds pretty fair to me.
No, seriously tho, that's like playing on auto-pillot mode for the Killer.
Sounds like a distortion players wet dream
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@lagosta said:
Of the new perks released with the Alien DLC, Ultimate Weapon by far was the most prevalent. To the point that Calm Spirit started seeing general use. But my SQ experience these days has been quite remarkable. Most killers I played against seem to have just ditched the perk aside and went back to aura reading (Lethal, BBQ, Nowhere to Hide, etc).
Aura Reading is way more comfortable to use and, most importantly, it does not alert survivors while screams do. One of the most important functions of Distortion is letting a survivor know that a killer is reading their aura. OoO can also be used like that, but it is way riskier due to the obsession blinking effect. Currently, there is no equivalent Killer mechanic.
IMO, that needs to be assessed for both sides. A visual cue for a very short duration (0.3 seconds) to let the player know that their aura started being read by the opposite side. For a survivor, their own model could shine briefly, just like when they take an endurance hit. Meanwhile for Killer, a visual effect similar to the undetectable shining briefly on the side of the screen would be ok.
This idea would also promote and reward deeper game knowledge. Opinions?
The way to know your aura was read is when the killer or you dose sometimes and unnaturally knows your location
The skill part is picking up on that so you don't fall for it again
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Honestly there should be a cas mode so I can play comp
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@LordGlint said:
After the constant complaints, I kinda forgot about this character and never even TRIED her. Saw a random video on her yesterday that made me wanna get her to P1 next and see how it goes and... it's actually kinda fun. Been just running cheap addons and my games have been pretty chill.
Yeah people used to hate freddy and you were allowed to enjoy him
Own it
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@Iron_Cutlass said:
This is a post mostly regarding perks.
Jolt/Surge is a really good starter perk, same with Fearmonger/Mindbreaker, so are these perks going to still be made Universal Perks or be turned back into Licensed Perks?
I think the best things BHVR could do is eventually go back and give the Stranger Things DLC their own perks and turn the current perks into Universal Perks; since removing them and making them Licensed Perks would cause a lot of damage to new players, and creating new perks would make people more excited about buying the Chapter since there is just extra content there.
They made a response saying that they will go back to the killer but if you have the perks unlocked on a person they will stay
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@PreorderBonus said:
I remember when Hawkins was still a thing; it was, quite literally, the worst map that you could get (both as a survivor and as a killer). The loops are broken, some tiles have more pallets than they should, LoS blockers are everywhere, and the geometry of the map screws with most of the killer's powers, etc.
I understand that everyone is excited for Stranger Things to come back to the game, but how has this map not been reviewed before release? It's literally the same one that was removed, without a single change. I don't even think it would be that bad if it weren't for the fact that the spawn rate is increased, so it's all I've been playing lately.
I just hope this isn't a 'The Game' scenario where the devs pretend it isn't an issue for years
I hated the map also but am happy that it's. Back
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@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578540#Comment_3578540
I get that I just wish Hawkins wasn't boosted to appear more often. Because it's really bad for singu.
But I love it its great for alien and Myers
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578363#Comment_3578363
Most loops are the short L pallets at corners. Similar like inside main building of Nostromo, but worse
https://us.v-cdn.net/6030815/uploads/0JZ6CQS7GXX8/image.png
Killers can simply walks around it and hit survivor.
Except the l loop chains into a room that also has a pallet or another one makeing a semi infinit
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@HugTechLover said:
Please be real please be real…
It's really real
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@XshyguyX said:
Now you have to use it with other perks for it to activate or... be lucky going against a killer that puts you in deep wound for it to activate.
The perk has become situational in order for it to be used. Tell me how often you get put in deep wound? Is it common? Nope. Not really.
It happens against specific killers. That's about it. Maybe some addons. The perk has been gutted compared to what it was.
Well whenever I use
dh
get tunneled
heal with mft and take a hit
Play legion
play deathslinger
play skull merchant
Use soul guard
So idk any of these they could fair to me
Much more than the duh I got outplayed so give me free buff
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@Chocolate_Cosmos said:
https://us.v-cdn.net/6030815/uploads/HZT1L6QIF432/image.png
Can't even remember the last time I saw him in my games. I saw more Twins than Singu, no joke.
Yeah here's the problem yhe effects of his power are so strong it would be hard to buff him without making him op
So here's some small changes that I think would be good to make him better to play as and againts
1 emp bio pods that are bring controlled reactivate 200%faster cutting time from 45s to 22.5
2 attached bio pods have 5 charges teleporting uses 1 charge limiting how many attempts you have overclock on person using an emp will remove 4 charges
3 EMPs can nolonger be manually accelerated but now take 60s to print instead of 80
4 lock on time is reduced by .2s allowing a tp before an emp if the surovor fails to break los
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It is definitely a strong perk but not op it's like a computer you can see what it's trying to tell you dosent allways mean you know what to do with that info
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@fussy said:
Why is no one considering option that there will be no new killer on current ptb? Yes, November is indicated in the roadmap, but anything could happen with a large license.
Well they said it would be a killer and a big license with a L
So that kinda drops that theory
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@TotemSeeker91 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576284#Comment_3576284
What's the condition for the haste in MFT? When you are being chased? Lol
No you need to have deep wounds
Bur they removed the exuastion requirement
They kept the endurance effect tho
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Woo. Nah. res, maybe
Adrenaline is debatable
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Here's my list of how I think the chapters are likely
Predator samd license as ailen
Saw allready have a chapter
Fnaf working with bloomhouse on games
Stranger things can't say
Jason unlikely but not impossible
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@kin said:
For example, I hate a Trickster not only because of his power, but because he is strange (although in fact I hate him with a huge amount of irony)..i think
And I also dislike Frank because I find him too bad a person (for a long time I basically did not play for this legion skin)
And I just wondered if there are still people here who are able to dislike killers not because of their power but because of other factors, by the type of visual design and the nature of the killer as a whole.
Slullmerchant she is the nea of killers
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@Astel said:
Title. And I also think killers should share their offerings, too.
Yeah I wouldn't mind that so I can finally have hospital offerings on Myers
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He needs buffs but I think these might be unfair changes and make him unfun to go againts
Might be wrong who knows
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@CountOfTheFog said:
I've been calling her E - LOU - EDE since she came out!
I just heard a streamer call her something else and now I'm looking closer at her name and I have no clue what I was thinking! I do have a reading issue where I see letters that fit my brain but with long words that are complicated (like generic medicine names for example)
How do you appropriately say her name? E - LOU - EDE has been in my head for years now. This is so embarrassing 😳
https://us.v-cdn.net/6030815/uploads/EWV2N9APMN33/screenshot-20231103-183156-chrome.jpg
I say L Od
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@[Deleted User] said:
I think Windows is a strong perk. I see it in a majority of my matches both when I play killer and solo survivor. Generally on at least two survivors, but all players who aren’t me using it isn’t a rare occurrence. So for a perk so ubiquitous in the survivor meta right now, for those who thinks it’s just average can you tell me why I’m wrong to think it’s strong?
It is a strong perk bur it's only as strong as the player using it that's good perk desine even if it is strong
Unlike mft that just boost the player wich is why I like the rework mft
I'm still gonna complain when it gets used againt me but I made the mistake of hitting when they have endurance
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Yeah it was Dwight looking down a well then some symbols and bodies on the floor then she showed up and cut to game loading screen
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It did scare me
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@KolbyKolbyKolby said:
Personally, if I had the choice I'd buff No Mither so it had 100% noise reduction so that I wouldn't need to pair it with Iron Will every game.
What small buffs would y'all have like to received this chapter?
5s ds and self care back to 50% but reduce Botany back to 35%
To prevent healing metta
But honestly these are kinda just optional not necessary
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@jayoshi said:
Everyone is talking about MFT but no one is talking about the massive Trickster buff. I always thought and still think that he never needed a buff to begin with. That he was fine on release date. It made me think that if Nurse came out today she would be so overly buffed that she would be the new Trickster. But everyone knows a nurse in the hands of someone who has practiced with her knows how strong she is. Same with Trickster, they were just too quick to pull the trigger IMO.
But now they are going to buff him more? And am I to understand that if he brings in two add-ons he can trigger main even after hitting someone with 3 blades!!? He could also bring the add-on so he gets main event with 4 blades and have the blades bounce off of walls with another add-on. I have to wonder what the developers are thinking. I can only assume it will get crazy during the PTB and they will have to pull way back on his buffs.
What do you guys think? Am I overreacting and he does need this massive buff or was he fine where he is currently at? Or do you think he actually needs a nerf?
Also, why is he going to be the only ranged killer that has a movement speed of 4.6 and now a terror radius of 32 meters. Get ready for a lot of main events and screaming after he reloads at a locker (UW Perk).
I think the main event change is really the only concern
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@pizzaduffyhp90 said:
https://us.v-cdn.net/6030815/uploads/B94TCLWU6JT9/sbmm.png
You throw this away into the garbage and BHVR realizes this was a dumb idea to add this, let's bring it back the ranks instead because MMR doesn't work in these kinds of games.
That's all I have to say.
Or you know an unranked mode game modes anything?
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Ngl didn't like the video
Guess I was expecting a concept vid not 2003 music vid
But I'm not opposed to the idea
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That's what I was doing
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@Noisy said:
Hi,
I want to play tonight after more than a year not playing the game (I believe I stopped when sadako was release). I use to be a main killer (mostly legion, Myers, clown, wraith, demo but I use to play almost all).
I want to know what major changes occurs to play not wondering "######### is this thing ?" xd
So if some kind souls can do me a recap of BIG changes (not pourcentage tweaks on some perks), I would appreciate a lot !
Is there new things on map I should know about ? did they reworked or rekited some killers ? Did they reworked some survivors perks with new effects or new op perks came out ? Anything that come of your minds that really impacted the playstyle and gameplay.
Thanks for all who will take the time to update me.
Big notes
Dh nerf limited to 2 uses per surivor
Base kit bt
Ui changes on surivors
Anti face camp mechanic
Colorblind settings
Auto buy system after prestige 1
Added bots on surivor dc ( when will nemi zombies stop staring at walls the whole game)
REWORKS
sodako map wide condemned on tp Tapes keep you safe but have risk
Legion hit 4 people in 1 frenzy the 5th hit downs +dope chase music
Dull merchant drones no longer detect still targets addon pass
Trapper adjusted trap spawn logic Placing a trap will give haste
Nurse addon pass (might of been this year can't remember)
Hillbilly reduced heat form reving increased heat from sprinting and heats cool down on release instead of when miss is done
Smaller changes call of brine nerf 120% was 200%
Pain rez limited to 4 uses a game
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@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573271#Comment_3573271
Reduced turn rate is pretty bad. Your turn rate goes from being able to do huge arcs to basically being restricted to a near straight line rush. There are a lot of tiles where you can't hug tech. Anything with bumpy collision, or anything that's not essentially flat. Any time where you have sketchy collision and poor bump logic (which has been more and more often with these recent maps and "reworks"), Vial performs worse than Double Speed.
That's when you use the extra rushes reposition to a spot where you can the 10%speed means they can't leave the loop
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It honestly is, it adds 2 rushes more mobility
+10%speed less tike to get out of way
and increases your look radius making jukes harder and easy 100°flicks
And decreases recharge time by .5s per token
At the cost of reduced turn speed wich isint even that bad because you can technically hug tech objects even if your not hugging them
4 buffs 1 negative that's a w and the reason it's not a brown
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@dknb said:
Bloodweb has been greatly improved.
And yet you guys just complain.
I feel sorry for the developer.
It has been greatly improved its been reworked twice
First with legacy then with the portraits
But better dosent mean great its great when you can auto buy and not spend 10 min in the web to lv up 2 or 3 times
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No that's artist
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/395508/why-is-there-no-auto-buy-for-non-prestige
Did you move from console? If so you're braver than me I'm not willing to do all that again.
I did, its honestly fun but the grind ain't.
I'm going to get every killer I have p1 so I can get their teachable on everyone.
Thank the devs that a blood hunt just dropped
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3572878#Comment_3572878
If that's the case, they could just have ALL addons listed, and just have a 0 in the amount slot. This way you can read what they all do as soon as you get the character.
Exactly
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@BlueMoonBRUHMOMENT said:
For three decent ideas: Grim Embrace, Forced Penance, and Shattered Hope.
The reason I believe these should be added is that they aren't even underused. Because they have to be good in the first place to be used.
I haven't yet thought of how these perks would act as if you were to bring them with them now being base kit. For example borrowed time now extends the endurance and haste, but I don't exactly know how Shattered hope would work as a perk if it's now base kit.
Sprit fury after 5 pallets
Blood warden that stays active untill unhook
(makeing the perk have the linger effect)
Undying for the first min of the match (perk stays the same)
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3572573#Comment_3572573
If I'm not mistaken, an active one pauses if she's chasing you, correct? So I'd be safe if I had an active one on but that is on pause if she's chasing me out the exit?
No that will still kill you it's paused not stopped
It's to prevent chasing someone for 1 min and leaving and hoping they die
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@Chocolate_Cosmos said:
For such powerfull effect to destroy Killer's pressure and hook stage/kill its bizare how easy and offten it can be done.
Not only you have extra nice window of you not needing to be precise at all, just aim not too late at the Killer and Its GG EZI, but also the fact that Background Player is like Sonic speed for 5 seconds makes countering them in the open pretty Impossible againts team of cordinated Survivors.
If you laugh at Killers for running lightborn, just remember Flashlights were made much easier to use then ever and Background Player exists that keeps getting buffed.
Looks at wall can't use beamer
Blinds at pallet uses ears, and they get less distant but I guess they destroy pressure
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@CountOfTheFog said:
Wouldn't you all like this as a variety in weather? I think it would be scary as hell having Ormond at night and seeing Myers in Tier 1 when lightning strikes. I'm surprised this isn't a thing in a horror game 🤔
Please idc if it's snowing in a cornfield please add this
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3571585#Comment_3571585
Pallet Spawns. This does not mean that you have 18 Pallets on the Map.
Certainly felt like it
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3571502#Comment_3571502
So tunnel out 2 survivors. Yea, see that's not something I find at all fun. Which is part of the problem of a lot of challenges, though is not by far the worst.
Where did I say tunnle you could have everyone on death hook just have 2 dead 1 alive they will have hatch 3apive they will slam gens
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@AbsolutGrndZer0 said:
As the title says, how many games (so far) have you guys thrown trying to get this stupid Haunted Tome challenge of releasing 3 haunts in a single match? If it wasn't mandatory to get enough points to complete the event, I'd skip it. This is seriously making me angry, especially as I seem to be the only one in the matches even bothering to try to enter the void. While I am trying to do so, the survivors are "gen rushing" I hate to use that term, but in this case it fits. I am trying to gather points and open void rifts and POP POP POP POP POP BANG escaped. Even if I do hook some of them and get points that way, it really seems like a lost cause a most players are "done" with this event and don't care about it anymore.
EDIT: I did finally get it on my 7th try, but I had to play in a way I find very not fun. We all have our own ideas on what is fun, and I don't care so much if I get a 4K, as long as I dont' depip. Well, that game I went super sweaty to make sure I got the ful bar of energy to dominate the void as someone suggested, and the only way I managed to salvage any fun out of it was tryng to let Jill Valentine go, but she depositing some void energy after she realized I was letting her out, and then didn't get the door open in time to make it out... she died to EGC in the exit gates... :(
None kill 2 surivors have a full bar wait for the void to open and deposit
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@RpTheHotrod said:
They are even more useless, as any survivors with mft (and let's face it, not having a 4 stack of mft every match is rare these days), survivors literally run faster than 2 of the 3 minions.
Yeah I've taken to running mind breaker can't stop for 5s if being chased
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@DragonMasterDarren said:
Okay, hear me out on this
https://us.v-cdn.net/6030815/uploads/Q4BRZX5WJRRL/image.png
It's not a exact match and I am 100% high off of Copium, but the picture on the wall does kinda match up with Malzeno's head
Who is that
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@GentlemanFridge said:
https://twitter.com/deadbydaylight/status/1717949359344455828?s=46&t=MOM9e-MaWyIGCyqm4Ri7dw
https://us.v-cdn.net/6030815/uploads/Q11JMCXUR3P7/image.png
https://us.v-cdn.net/6030815/uploads/9FTWA9XQKX6I/image.png
hmmm….
(i should add that this may very well just be a Funny Little Interaction)
Mairo duh
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@CorvusCorax86 said:
I want the old Borgo back!
Same if your not an anti loop on new borgo your kinda screwed
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@Skillfulstone said:
You just watched Otz's recent video on Knight didn't you? XD
Yes but I've been playing him since launch also and it's getting boring having a power that dosent work
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@buckk0097 said:
the title. iam so anxious they will destroy the fun parts about blight from all the complaints.
thoughts ?
I've said this mutliple times blight and weskers power use similar coding so if they gut blight they will just swap to wesker
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I wouldn't mind that shaping between rotate and freeze