Dragonshensi
Dragonshensi
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- Dragonshensi
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This is what the devs really need to be focusing on. Oh game breaking bugs?! But.....everyone is hella sexy now....so it’s all good.
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@Dingo88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1951550#Comment_1951550
Yea pig might look good in some suspenders and a corset 😂
And high heels. Come to daddy Pig.
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I would even want a Bikini Plague and Wedding Dress Huntress.
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@Tsulan said:
Borat Swimsuit for the Clown or Riot!
Got to make sure he has a ton of chest hair as well.
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@NoOneKnowsNova said:
Topless Jeff when?
His name is not Jeff good sir. It’s either Hagrid or Hobo Jesus.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1951540#Comment_1951540
It can't be earned with shards so it will be rare.
Killers can't even see their skins so why bother spending money on them? This is probably why there are 3298547893257892357923789023 survivor skins vs what... 30 real killer skins, not just recolours.
You can see your skins at the start before it goes to first person and at the end of the match. I think the skins are for survivors to be either terrified to see you coming, or in the case of this post, aroused. Oh no it’s the Doctor! But....he’s wearing nothing but a lab coat....I don’t think I will run.
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@Eve13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1951540#Comment_1951540
My Mikey has the pantsless skin. Maybe we meet sometime? xD
Lol sounds like a date.
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I’m sure we can disagree on who deserves sexy outfits. Heck, I would even be for a sexy Pig outfit......and even keep the mask on
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@Eve13 said:
https://forum.deadbydaylight.com/en/discussion/228215/need-more-sexy-outfits
Is the pantsless Michael not enough? xD
But yes, when is shirtless Felix coming? 😍
I’ve never once encountered that skin for him sadly in game. Everyone uses the default. But yes, I would prefer shirtless than a hospital gown. Reminds me too much of a moo moo.
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also had to look that up but yes. I want it bad.
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People said I needed to make a positive post so what’s more positive than sexy dress up.
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Honestly I want Springtrap from Fnaf bad.
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Kate best girl. Enough said.
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@ArthurPadula said:
Quit tunnelling and maybe people wouldn't DC.
I’m a survivor. Not the killer. And most of these DCing are doing it at the start of the match
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1951218#Comment_1951218
I can see why, she comes out of phase and you dead hard or sprint burst and you get hit anyways from like 30 feet away right now.
Her and Huntress have been infuriating to play against.
Disconnecting is still lame, but right now everyone's kinda being pushed to what they will tolerate.
I can kinda agree with that.
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@Karna5 said:
This friggin' disconnecting by the server when we're playing killer needs to stop. It disconnected me a few hours ago making me lose tons of progress, blood points, xp, addons and my offering when I was close to winning. And just now I decided to try again as killer, and I had my third hooked survivor and was in a chase and got disconnected.
Again the game took my progress, points, addons and offering and even now blocks me from match making even though it's the server's fault.
This game better make up for our time and xp and stuff. 50k consolation prize a day doesn't cut it when it's taking all our progress and stuff from us.
It's a bad server design by the game developers.
I haven’t experienced that as Killer.
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@Ivaldi said:
This looks like a combination of a VPN Killer, Lag and our current desync issue all combined into one.
Exactly. Way too weird.
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@HeckaYeah said:
This newest update has the whole game bugged and it's now just awful. Same map, I tried to vault at the far side of the building, the one where the lockers are right by the window. I was at the window and went to vault, but the next thing I knew I was teleported to the locker and I was getting into it. It was out of my control, the killer was coming so there was nothing I could do. They saw me jump into it and as they were behind me, it basically gave them a free kill. To my eyes I was at the window, but to everyone else, who knows?
In that same map I encountered bad lag as a killer once. Going up the steps then glitching to the bottom of the steps. Rinse and repeat. It sucks cause I was in a chase atm. Of course I lost them.
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@Dustin said:
https://forum.deadbydaylight.com/en/discussion/comment/1950932#Comment_1950932
It happened to me earlier against a Clown twice so I'm just not going to assume anyone is cheating until next patch unless it's super blatant.
Sucks overall but it is what it is.
That is true. But now I have to make sure I’m doubly away from killers now. Looks like some can hit a mile behind me now lol
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@GravyRobbers85 said:
Not going to lie, I would have been absolutely Furious if that was me
Oh I was. Out of all the insane hitboxes I’ve encountered that one takes the cake.
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I’m not going right off the bat saying it’s cheating cause I know the game still has issues but I was just stating the options. It was all just really strange. That hasn’t happened to me before.
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@Dustin said:
With the state of the game currently it's hard to say if it's a cheater or the server but likely it's the server because of how hitboxes are at the moment. Give the player the benefit of the doubt for now. I had a few hits like these against me today so I'm assuming that's the case for this Deathslinger.
Even with the insane hit boxes I was never picked up like that before. I was picked up basically a five feet behind me.
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@Taiga said:
Does anyone else have a bug, when you switch your character in the lobby that they wear their default clothes, and you have to equipped everything again? That so annoying.
Ok nevermind I have experienced this too.
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@Moundshroud said:
The issue is the "high mobility" Killers. The unintended consequence of creating them (and so many) is they make many Killers obsolete and/or impossible. To try and offset this they created a lot of slow down potential in Perks (such as the Undying + Ruin option), but that merely aggravated the problem. It helped the slow, traditional Killers, but made the high mobility types impossible. Hence, we said goodbye to that combination. So they had only three choices:
- Slow down, i.e. nerf the heck out of the high mobility types so they get some leeway with Perks again.
- Speed up all the other Killers to match them in some way.
- Or shrink the maps a bit so that the "high mobility" aspect is less of a benefit that it was previously.
It looks like they are going with option number three. Think about it, they redid "The Game" and didn't make it any bigger. What they did was open it up a bit and put in a hell of a lot of pallets. What value is high mobility on this map? All Killers can get from one end to the other in a pretty short time. So, they kept it small but added more looping counter play. Crotus also shrank. I used to dread that map with Myers, particularly Spooky Myers, but now I can navigate it quickly and efficiently. There is more terrain and mind game potential for both the Killers and Survivors. Please note, I'm not saying this is the best way to go, or that there won't be unintended consequences here (of course there will be). What I'm saying is that they had some meetings and discussed the issues with the high mobility types versus the normal Killers and realized that taking stuff away from any Killer sparks a ridiculous whinefest. They are opting for simply making that advantage held by a relative small number of Killers to be less useful by practical application on the maps. I expect all the large maps to get trimmed as each is revisted.
Anytime I get the game it’s always with Doctor or Freddy or Nurse and they dominate easily. No matter how many pallets there are.
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@SaintDorks said:
https://forum.deadbydaylight.com/en/discussion/comment/1950342#Comment_1950342
Boi I just got here from Coolwind and boy are my legs hurting
“Almost”
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@Taiga said:
Does anyone else have a bug, when you switch your character in the lobby that they wear their default clothes, and you have to equipped everything again? That so annoying.
I haven’t experienced that. Might need to report it and see
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@SMitchell8 said:
Bigger maps should probably have 6 gens to counter the extra walking.
I’m just saying most of the small maps have the gens cluttered together, letting the killer just take a little stroll and allow them to easily patrol the gens. That’s what happened in my last match. We couldn’t get the last two gens to save us cause the gens were all so close together .
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1950121#Comment_1950121
But... but... what about the gen repair simulator?!
But that logic you guys are just security guards who patrol so crazy kids don’t touch the gens
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@[Deleted User] said:
I mean, yeah. You were not supposed to have it.
Not really any reason to tell you anything there.
If you were using it, you would have been like "oh, I have something in here I didn't buy or unlock" and if you didn't then you would never know and it's fine. No real need to announce it.
They do that with exploits as well, they generally don't mention certain exploits and things of that nature they remove as well; unless they are incredibly well known.
I assumed I got it as going through the rift. I’m already tier 19 of the rift so
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@OniWantsYourMacaroni said:
Smaller maps promotes more fun gameplay imo,because there is more killer and survivor interaction and less walking simulator
I find it more miserable cause it makes it harder to get away and just a slog to do gens cause they can come back in a few seconds, break the gen, rinse and repeat.
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@ItzPixelYT said:
I find it funny they leave this type of embarrassing stuff out of the patch notes. You should never of had them without buying the rift and leveling it up. It's like they can't admit their own mistakes. Also they've broke the unhooking animation because they stopped survivors from crawling under the hook...another tasty detail they left out of the patch notes which has caused another bug
Like what do you mean?
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@ItzPixelYT said:
I find it funny they leave this type of embarrassing stuff out of the patch notes. You should never of had them without buying the rift and leveling it up. It's like they can't admit their own mistakes. Also they've broke the unhooking animation because they stopped survivors from crawling under the hook...another tasty detail they left out of the patch notes which has caused another bug
So they just silently took it back without telling me. Nice.
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@[Deleted User] said:
You made it to level 45 in the rift already?
There was a bug that the outfit appeared in people's inventory but that shouldn't be happening; the update probably removed it from anyone who did not earn it.
Well at least they didn’t tell me and just took it. That’s nice of them.
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@El_Gingero said:
People need to bare in mind not everyone has been playing this game for thousands of hours, nor do they all watch YouTube videos or read guides. A new player could be “camping” or “tunnelling” out of sheer inexperience. The type of player who can give everyone a “fair experience” whilst still actually getting something out of it themselves is the type of player who has thousands of hours of experience.
Also bare in mind if the killer sees you all coming for the save he’s not just going to run to bend over and run to the other end of the map. The smart move would be to take advantage of the situation and find/down the rescuers and/or re-hook the sacrifice.
Sorry to hear you’ve had some bad experiences though. I get flamed a lot for “camping” or “tunnelling” when I’m simply defending the hook from the survivors who run right into my face and assume I’m just going to watch them unhook lol.
I’ve only been playing since the start of Jan. And almost every Leatherface I’ve encountered is a camper or tunneler, and I’ve been to red rank.
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@savevatznick said:
When I disrespect a pallet, get stunned AND get the hit on the survivor.
Or in the recent update just glitch to the other side of the pallet.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/1948312#Comment_1948312
Toxic players come in all shapes and sizes. For every toxic Claudette, there are 5 toxic Megs.
I have never met a toxic Ash. For some reason those players are wholesome lol
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@CountVampyr said:
I feel kind of bad about bowling over players that are obviously new to the game, so if I know where the hatch is I like to carry the last survivor over to it and allow them to escape. I only play killer for rift points and stuck at rank 20 so I run into these knuckleheads a lot. I don’t know if they all appreciate it but it’s fun.
I simp for Most of the girls in the game(except Claudette and Nea) So if they weren’t being toxic or anything I will try to let one of them cuties live.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1948312#Comment_1948312
So what are you trying to say? That they must deserve to be camped/tunneled?
As for the actual topic, my favorite matches are when everyone clearly had fun.
Most of the ones I’ve encountered just hide all match and not do anything to help. Then leave by hatch
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@Huge_Bush said:
Making a tunneling/camping killer spend ages looking for me. If you're going to tunnel me from the start of the match and I manage to get away, good luck finding me later. I'll go full immersive and disappear every time Spine Chill comes on. I love watching them check behind trees and rocks, only to find nothing.
I also love it when killers catch t-bagging survivors off guard at the exit gates with NOED. It makes me laugh every time. Should have left or should have done bones, but nooo, y'all wanted to gloat.
No offense but by your profile pic Claudettes are some of the worst and most toxic survivors out there lol
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@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/1948148#Comment_1948148
That's disgusting.
Revolting.
Absolutely uncalled for.
Nobody eats Doritos.
Lol honestly can’t you imagine Bubba Shirtless at his computer, one side on his keyboard diritos, and other side deep fried humans ears.
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/1948195#Comment_1948195
Hawkins is tiny if we're just talking the space it's in. Although there's a lot of "second floors" and rooms so it doesn't feel small, but it's small.
Those second floors and rooms rarely if ever spawn a gen on them. Only seen it once. The second floor is worthless unless you just want to hide the whole match.
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@6yXJI0 said:
Hawkins and Swamp aren't small
I think they are. Most of the gens are cramped together and out in the open. Easy for a Killer to patrol those maps and get anyone working on gens. Doctors make it even worse.
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@chadbeastofprey said:
i don't have a problem with the way most of them play cause it's whatever but i've noticed that most of them are a bunch of weirdos who i imagine live in their parent's basement. it's just the vibe they always give off for some reason.
And also eat human flesh and Doritos
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@QwQw said:
What is it with people thinking Bubba's camp? The last time I got rev-camped by a Bubba for no reason was like over two months ago. Bubba's in my experience are almost always chill.
Then I guess you are only seeing good LF. Mine awhile ago just downed me then stood there looking around waiting for someone to come help me. And he was a high rank. So
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@UseTheValve said:
https://forum.deadbydaylight.com/en/discussion/comment/1947760#Comment_1947760
I was playing Wraith with “all seeing” and literally the first 20 minutes of the match it was me vs 3 people and that blendette never once touched a goddamn gen. I made sure I found her before I hook the last person no way she was going to get the hatch.
Good man.
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Thats one of my posts. My love for Ash mains. They are always incredibly helpful and a good teammate.
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@VSchmitt said:
If it's a p3 claud or a default meg I usually won't suicide for hatch, unless I've seen they doing something in the game... I'll always suicide on hook for Chads Dave, Ace and Felix, they're almost always the "chaddest of Chads" and are always unhooking/taking hits.
If the last person besides me has been helpful and a good teammate I’ll die for them gladly. If it’s a Claudette or a Dwight I will make it my mission to stay on that hook as long as possible.
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/227758/i-won-t-help-hatch-hoverers
This is the first thread you've created that I actually agree with.
What you don’t like Ash Mains?
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Yes I know what I said was exaggerating. Taking me full across the map was meant in a joking manner.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/227730/either-rework-or-get-rid-of-wiggle
Are you kidding? I've gotten out quite a few times using wiggle... and he definately cannot get all the way across the map if you're wiggling.. That's an extreme exaggeration.
Then if that’s the case the killer must have been stupid. There are hooks everywhere and usually they can hook someone before the meter is even half full.