Dr_Loomis
Dr_Loomis
About
- Username
- Dr_Loomis
- Joined
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Comments
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If BHVR released a "Vaccinated" charm, would the wearers be immune or get tunnelled by The Plague?
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@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2225358#Comment_2225358
I'm gay myself, and I find it weird that such an insignificant speck ( a tiny rainbow charm in an online game where you run for your life or slaughter people) would bother anybody. I actually think the majority couldn't care less about the Pride charm itself. It's the hullabaloo and performative virtue signaling for this type of thing that creates the drama or rubs people the wrong way.
Glad it makes some people happy to have the charm though. I still want Demogorgon in a giant pink wig, a coconut bra and a floral sarong or I won't feel represented >:[
Perfect.
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@CluelessWanderer said:
I can't believe a dinky rainbow charm needs a zillion threads dedicated it and so much drama.
This.
The drama. Oh the drama. People are falling over themselves. And that's what I mean about it all be very tedious...but at the same time oddly amusing.
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Yep ๐
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I'm here to play a game, not show allegiance or squabble. This is all very tedious.
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Fluffed pillows. Fresh sheets. Warm blanket. Lovely.
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I figured out enough to get his Adept. But he is one of the worst killers, in my opinion.
His blades can work simply as a way to panic the survivors. To use them effectively, high level add-ons are best used.
When a survivor is a tight area, like some of the corridors in Gideon, just bombard them with the blades.
Starstruck combined with Infectious Fright is handy.
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I would like to see a washing line with sheets attached in the Haddonfield rework. Imagine slashing at a survivor and having blood splatter all over them.
As the current set up of Haddonfield shows that Lampkin Lane is now seemingly derelict, how about have it changed to include some of Michael's victims bodies shown in iconic ways? It doesn't have to utilize the actual authentic characters, but it could be a nice touch. A man pilled to the wall by a knife, a woman dead on the bed with Judith's tomestone etc.
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2221296#Comment_2221296
True, but if people like them then who are we to judge?
There was no judgement on the people who like them.
And a person's like for something doesn't make a person's dislike for the same thing invalid.
All personal opinion.
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I personally dislike Pops.
Over-priced wall insulation.
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I think the lab is fine.
As a long-time Halloween fan, one issue I have with Haddonfield is that it doesn't look or feel like Haddonfield.
I wouldn't mind alternative map types, one daytime and one night.
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Hasn't he got add-ons that increase the amount of zombies? (Haven't got ptb).
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Just taking a nap.
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Sorry...just a little tired...off for a nap.
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Chris and Claire will likely be legendary skins.
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Clicked it on...saw a load of streamers high-pitch squealing...turned it off.
I'll just check up on the new chapter later.
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Starstruck combined with Infectious Fright can be very dangerous. It depends on a) if the killer choses to pursue the survivor who screams and b) how well the survivor can evade the scene.
Overall Starstruck on it's own is a good perk. Using it with killers other than Trickster can surprise unexpecting body-blocking survivors.
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Lady D is too big for a start. She'll have to bend down to put somone on a hook (not that you'll complain).
Whilst Lady D is the current flavour of the month, Nemesis and Mr X are more iconic with diehard Resident Fans.
Not everyone will buy the chapter (it's a licensed one for real money). So it has to come between a) what's popular now or b) what's been popular for years.
Lady D will be remembered in years to come because of the memes involving her size and figure.
Taking in to account Lady D's height, I would say it's easy to predict she won't be our killer.
My prediction is Nemesis. Mr X is not as iconic as Nemesis. It's a possibly that a legendary Mr X skin could be added.
But yeah. Nemesis.
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Quentin: He was a secondary character in a bad film. He was utterly forgettable. His likeness is crap and he has one of if not the worst perk selections in the game.
Yui: I never liked the way she was shown to stare down the Oni in the trailer. That's ridiculous. He's an 8 foot, hulking demon. The bravest person on earth would be a tad concerned to say the least. Also, her skins are the worst of any survivor. Utter trash. Her only saving grace are her perks, which aren't bad.
Zarina: A complete snooze-fest who has got caught in the mix. Mediocre perks and an awful selection of skins.
BHVR should include more 'everyday people' as survivors instead of beauty ladies handsome men.
I would like to see an overweight person (Jeff is just husky) or an older individual (unlicensed) as survivors.
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@AkumaMonto said:
https://forum.deadbydaylight.com/en/discussion/comment/2213719#Comment_2213719
Probs would have to say doctor or hillbilly.
Doctor? I personally despise going against him. The static blast, 'snap out of it' feature, the constant screaming and voices...it's a pain in the bum.
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If I have it as my chosen killer, I use it.
It's the go-to slowdown perk. It gives you time to set-up (Trapper/Hag) or track down your prey (Myers/Oni) while lessening the risk of a pinball machine 2 gen pop in the first minutes of the match.
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Blight.
I personally aren't very good with his rush ability. Also, once he became included, it made the Hallowed Blight skins feel less special.
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It has been a lousy year for new killers especially.
The last time I enjoyed a new killer was Demogorgon.
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Possibly Blight.
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Should have 3 traps as base.
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F13 as always.
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I like it. It's now even more like the Sawyer house/estate from Texas Chainsaw Massacre, a map we'll never see.
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No. You're the killer.
In real-life, killers don't always do things to an unofficial rule. They can be deceitful and selective.
Yesterday I was a tier 2 mirror Myers. Had a David who was pallet dropping/sliding with tea-baggery as a side quest. And when I mean tea-baggery, I mean this guy will be having a double knee replacement by 30.
It got to the point that he kept following me around and coaxing me. Even walking up to me, slow-mo walk as I stalked. I played ball...until it came down to a planned 3 gen situation. After hooking everyone 2 times legitimately...I sacrificed 2 of his teammates then got him on the exit switch. Moral of the story? A Myershant never forgets.
Unless you are hacking or keeping the match hostage using an exploit, it's all fair game.
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I think it should be:
Attempt to use key. Faced with hard skill check/s when trying to open hatch. Fail a skill check? Key breaks.
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I already do. I'm useless with his rushing. Don't know how I got his Adept. Bloody bouncy ball.
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Nope.
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Darude - Sandstorm
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Nothing written or spoken should be censored.
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This and that.
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Easy. Unoriginal. And as always.
Jason/Tommy Jarvis/Camp Crystal Lake.
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One thing that needs to be done: allow tier 3 Michael, with an active tombstone add-on, to kill annoying survivors who dive in to lockers.
Said this several times. Let Myers pin these swines up with his knife like he did in the original film.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2206924#Comment_2206924
In principle, I think luck based challenges are fine. But I admit this one has several layers of luck (you have to get hooked early, your rescuer has to get hooked, and you have to be the first to get to them) and it makes it a fairly extreme example. So yeah, it really should be at the end of a branch.
It was like last Rift, I completed it all but had Risky Repairs still remaining. That was another stinker. I just left it open and hoped for the best.
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@Actionjacksn said:
I just came back to play this game, and i still notice that i'm matched against red rank survivors as yellow-green rank killer. Devs i have very bad news...... the matchmaking system is still not working. I'm sorry please don't be depressed, just give it another go. Thanks!
UPDATE: GOOD NEWS! The in-game shop is working as a charm!
And people are still dressing in cosplay and simpin' for the characters. All is well. See you in the foooooooog!....
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@Seraphor said:
You can't always expect to pick up a challenge and complete it on your first attempt. Challenges like that are the sort that you equip last and then just play a few games, hoping that the right situation occurs for you to be able to complete it.
It's a bit tricky to equip it last when it's smack bang in the middle of the challenge web. To get to the 'last chance' hatch challenge, the only way is through 'blood debt'. Another 3 survivor challenges are also only available through 'blood debt' OR going the middle route to the web ending and going backwards.
I completed the challenge soon after I posted the original thread, but I still believe situational/luck based challenges shouldn't be a thing. It should of been "Unhook a survivor after being unhooked yourself". That's more reasonable. There is no guarantee that your rescuer will be hooked. So it's not a skill-based challenge, it's a chance-based event. One that requires you to get caught. That's just silly.
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@Gylfie said:
The challenges don't really feel more annoying than last time though? Like, we've seen all of these before. Unhooking teammates safely, unhooking someone who's unhooked you before, great skill checks, falling from a great height while in chase, completing gens, healing people, depleting toolboxes, escaping through the hatch, ... Nothing new.
The only annoying challenge I found in level 2 was the Plague one everyone's been talking about, and rightfully so.
Just get both survivors when an unhooking is taking place. Did it first time with that method. Just reserve your corrupt foundations for when you hook a survivor.
I personally found Dwight The Brave from a few Rifts back very annoying.
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@Kirkylad said:
https://forum.deadbydaylight.com/en/discussion/comment/2206562#Comment_2206562
I just got into chase and then played more stealthy after I was hooked and made sure to be near to the person who unhooked me when they went down, I got that challenge done in 2 matches.
The only one I have left is the plague one to hit multiple survivors, but I don't mind because I just leave it on and know I'll get it eventually.
I just got one more, but ending up getting killed after some bright spark unhooked me in front of the killer without BT. Fascinating.
In regards to the Plague one, I got that legit by getting both survivors during an unhook.
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I hated him on release. Took a DBD break and got Adept after a few matches on the evening I returned. Was totally unexpected.
Since then I have managed to get a few more mercilesses...but you're correct: he sucks.
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@Kirkylad said:
https://forum.deadbydaylight.com/en/discussion/comment/2206541#Comment_2206541
It doesn't take that many matches to get them. Most of them I got without even trying, there wasn't any the first tome that I found difficult to get tbh.
Not that many matches? Fella, I've been trying legit for around 3 hours. It's dependent on several factors. And being matched up with crap killers and crapper survivors does not help.
Looks like I'm going to have to start shaking my butt at the killer and getting hooked on purpose.
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@EntitySpawn said:
Only one I hate is the plague one, talking about luck that challenge in level 2 is stupid luck based especially when at high ranks. Wouldn't surprise me if 80%+ will farm this one or just not bother
The two hits with Corrupt twice? Best way is to get them both on unhooking.
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@Kirkylad said:
Honestly that's the only survivor challenge that was slightly complicated to get. I'd welcome more challenges like these instead of the usual easy boring ones.
Challenges which (if they have to include them) are noticeably more taxing than 'cleanse/repair/heal x' challenges, should not be placed in the middle of the challenge web. The tougher challenges should be situated at the end of the branches.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/251412/please-stop-with-the-silly-rift-challenges
I didn't mind risky repairs until object got nerfed ๐
It got annoying with the killer going out of range etc. I ended up completing the pass and leaving it on in the background. I ended up doing it with an AFK Bubba who was luckily in range of two gens.
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@ShinobuSK said:
Reminds me of this
https://us.v-cdn.net/6030815/uploads/ZP4MRUAG9K71/screenshot-20210520-102919.png
Exactly this.
Those ridiculous, conditional challenges which sometimes, due to a number of factors, can take hours and hours to complete.
This needs to stop.
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Plague.
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I would like a zombie apocalypse skin pack for 3 or 4 of the survivors. It would fit with Bill and the RE chapter.
