DrDeepwound
DrDeepwound
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- DrDeepwound
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Comments
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@Zeon_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1447578#Comment_1447578
Theorizing perks that they could add and people suggesting a game mode that would hurt the game in the long run are two completely different things.
It's literally the same thing, but ok.
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Thanks for your opinion, but if streamers/forum posters can sit all day theorycrafting perks and crap changes they think the game needs, it is totally fine for players to dream up a new Battle Arena game mode.
Its a sign of a healthy game community and a good thing.
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Deerstalker should be base on killers. It was on Freddy for a long time.
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While many players support the idea, myself included, but dreaming we are.
I want to team up with my killer bros and sisters and battle it out in the fog.
Azarov Arena
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Hit them, and put them on the hook.
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His lunge and reach are the same as other killers, his size makes you think he cant reach you but it is deceiving and he can.
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@UnchainedPredator said:
https://forum.deadbydaylight.com/en/discussion/comment/1447378#Comment_1447378
I personally didn’t play him before the rework, nor did I play against him, but I’ve seen videos of his original version and I can clearly see why a lot of Freddy mains didn’t like the rework. I think it helps that I didn’t play as his original version so I don’t really know what I missed.
OG Fred had his problems, everyone can admit that. But his playstyle was totally changed and just not for me personally. I played him like Legion and loved controlling the map that way. Was aggressive and fun, similar to playing an aggressive Legion juggling survivors.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1447369#Comment_1447369
Oh right on, yeah me too. I didnt get much sleep last night and am a little out of it so could be on me
all good bro, nah probably my run on sentence lack of grammar and still having coffee myself too LOL
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1447307#Comment_1447307
I don't want to ignore them if I can hit them. I'm not interested in them just telling their SWF buddies/their discord call/their private voice party on console what I'm doing.
I meant more like when they are across map teabagging you with aura, I would not walk across map to chase them is my point, in fact, my post meant exactly that, if you catch them out of position near you, hit them, down them, and proxy them out ;)
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It is a visual hinder added to the game when Freddy had auras, now its basically just a nerf to killers visuals with no upside except snares? meh, you could scrap the dreamworld entirely and I wouldnt care, I was Freddy main until rework and do not find his new playstyle enjoyable. I used to really enjoy playing Freddy like a legion, hit one and drop chase to go for another, keep them all injured and in auras,... once that playstryle was gone, I dropped him.
The dreamworld is not needed, is mostly a visual punishment, and actually causes headaches, I used to play Fred for 10+ hours on stream and realized it gives yuou headaches
Now that Freddy no longer has auras, the dreamworld is just left over mechanic they tried to salvage with dream snares yawn -
Fact is survivors should see dreamworld when hit, but Freddy shouldnt be hindered visually any longer.
but but "muh lore" they cry
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1447112#Comment_1447112
Its more efficient (and fun) to get 1 to p3 50 with all the perks then use that obe to grind for the other killers. I used to do it the way you are and that takes way longer. Its good for experience with the killer but thats about it. Id also recommend doc or legion be your grinder as they can get a ton of points most games.
After you got 2 or 3 killers like that the game is way more enjoyable cause you can mess around more
Ive only got 4 more killers to get to p3 50. And more than enough cake to do it
Majority of my killers are p3ed bro, I use Legion for BP and dump the BP into other killers to get them to p3 50+
Maybe I said something confusing I just meant, I play my mains and stack the new killer with BP , I then play the new killer to spend all the Survivor Puddings etc, thats what I meant by "odd builds" I prestige to next level once I play all the "cakes" and puddings, and bloody party streamers etc,... but on the bloodweb,. I try go cheap route and spend as little as BP while leveling them up. Then once they are p3 50ed, I take the builds more seriously
hope that makes more sense
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@Callmehandsome said:
I think the best way is to ignore OoO user as long as possible as they WANT to get chased. If they follow you araund if you find another survivor, now you are keeping two survivors minimum off the generators. But i must admit i always play equally toxic to survivors when there are OoO- t bagger in the game. I will just soft camp and tunnel the first survivor out who has been hooked, eat their DS if necessary.
THis is my tactic for the msot part too, I try to ignore them and aatch them out of position when they follow you. Be patient and they come to you.
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@Keeper said:
2 things its simple.
- rework WGLF to be easier to get stacks/tiny bonus like seeing killer aura to the unhooked survivor so he can escape and less tunneling.. is this even op? sounds fair to me for such a small bonus and perk slot compared to BBQ meta perk.
- Add more ways to get survival points cause atm no escape = no survival points and even if u escape u can barely max ur survivor points #########?
I run WGLF on my survs and what more do you want to be able to stack, you can literally unhook someone, take a hit and bam you got two stacks right there.
The idea you can get a stack by taking a hit for someone is enough tbh.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1446297#Comment_1446297
Beat me to it.
Survivors take for granted just how powerful aura blocking is.
Distortion’s 3 token limit is fair.
It tells you exactly what perks or add ons the killer is using, thus able to play around them later
I play as if every killer has BBQ until I confirm otherwise.
Maybe its because Im a killer main and try to counter killers more than average survivor I dont know, but I get in a locker all the time on killers when they hook and hide behind gens etc,... perks like Distortion, imo, are made for people who just want to sit on the gen and not have to actually ytry to outplay or counter a perk like BBQ. I often out score my survivor team and Im a killer main at heart.
I run BBQ and last night, got a 4k because instead of getting in a locker near hatch, as I hooked the 3rd survivor who died on hook, they stood on hatch, which I could ssee with BBQ, ran straight to them and got 4k on top hatch. If they wouldve gotten in locker, I might not have seen where they were standing.... right on top hatch.
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Why do these threads always start out with the,... "IM a killer main btw noed is OP"
lol, every single time.
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@Flyguy115 said:
i dont really see how them balancing out the blood points between survivors and killers makes you want to purchase more auric cells. also i think it is fair that killers get more BP because they NEED (keyword) addons to be good(id say the majority are addon reliant) whereas survivors dont need items to escape.
not just that, killers have to level up all killers to play them.
A survivor can basically play the same survivor all day everyday and never have to level up any other survivor further than teachable perks.
IOn order to play a killer they need to be lvl50+ in theory, I dont really start grinding a killer until they are p3. I pl;ay them with odd builds getting them there, but only focus on builds once reach p3
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After the asylum map bug a couple years ago I stopped reporting people, it takes way too much time and nothing happens. In fact, after asylum bug they literally created the "3 strikes" type of ban and unbanned all the people they banned for exploiting the bug, including some well known streamers who were showcasing the exploits on their channel. Back then, you made a video, uploaded it to customer support, = win. But after they made the soft bans so they didnt have to ban thousands of players, I stopped caring.
You end up taking a half hour of your time to record a video, go through the reporting form, which would often not accept my video format.... you know, mp4?
I just click next match now. I was rporting 1-3 people a week and realized it was not worth my time.
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@Deadsea said:
1. Why would they listen to Streamers ? They are people that had nothing to do with the creation of the game. Some have put thousands of hours into the game. Here's their cookie ?
2. I'll say it again, devs don't have to do anything. They don't have to do events or change killers. They do this cause they actually listen to people. Many didn't like how Billy could curve corners and down people. I'm a Billy main and I hated this.
3. They are a lot better than many game companies. Microtransactions and forced dlc is at an all time high with many companies. Angry Joe lost his mind when Valorance added $100-$350 gun skins. Behavior gives maps away for free. You can experience every survivor and killer without paying a dime. You only have to pay to play as them. They charge money (at incredibly reasonable costs) cause they have to pay their team for overhead and for creating unique killers. They have to pay money from their pockets when it comes to licensed killers cause they don't own them. These are incredibly amazing traits when EA and Activision overcharges for $60 or more dlc.
STreamers are basically free game testers/promoters who spend so much time in the game they are indeed fostered. Look at some of the Fog Whispereer channels, theres like always a BHVR employee in their chats, in fact, sometimes they make the rounds and go on Twitch and go in ten channelsto introduce themselves and then lurk or leave after the "hey so and so can we get this changed" messages start flooding the channels.
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Id buy.
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GLHF
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Anything with Jack-o-Lanterns is good in my book.
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I hardly ever get salt these days and even last night one survivor said: "man you do some good mind games you never follow straight"
<3
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This was the first time I heard Otz say anything negative, I agree. LOL
great post. I watch Otz for the specific reason, dude will turn anything into a positive.
watching him take in the Billy changes was painful, like he couldnt shake the negative thoughts.hahaha
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Thanks guys, we love events and the cakes.
The Moonrise Event has awesome too.
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Bloody Party Streamers should spawn every web.
Change my mind.
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@Bovinity said:
Usually when this comes up, people will start hand-wringing over how people will somehow cheat with it and make blood puddles into disco balls and scratch marks into police lights or something.
It's true, though. I'm not even strongly colorblind and I still use a filter to make reds into another color, just because of how red will blend into other colors sometimes. (And when I posted a screenshot once, someone told me I was cheating, of course)
yep, SWF can have voice comms and "we just playing with friends"
a literally person with a physical issue that stops them from seeing certain colors, = cheating.
so lame.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1444001#Comment_1444001
Cross map hatchets were already adjusted. You can't hit the air over someone's head anymore and still get a hit for it. Plus, almost no one can hit those throws and they're not even possible for most gens on most maps. Billy's chainsaw is an instadown, gives him extreme mobility, and is way more likely to land than a cross map hatchet. It's not really the same.
The other thing about Huntress is that her lullaby is actually somewhat useful for map pressure, and therefore not always a negative. If a gen has already popped and you can't find anyone, yeah, that blows. If you've proven you can hit hatchets at range and/or you're using Monitor, though, survivors will feel pressure the second they're in humming range. If it were directional still I'd worry they'd remove it, but it's not, and it's also an iconic part of Huntress. I just don't see them removing it.
I think she's going to get an add-on pass and that's about it. Her skill floor and skill ceiling are both high and she has plenty of counterplay, so she's one of the most fun killers to play as and against right now.
I agree with you 100%, I just dont think the devs think like us.
I think once Huntress is touched people will pay more attention to these things and not just go along with it as easily.
for the record, I dont think Huntress should be range limited, I think devs think this stuff over, AFTER they release a new killer that forces them to adjust old killers.
For example, when Bubba came out devs/mods literally promoted the fact that Bubba chainsaw differed and could be held until you want to release it, and I agreed. I always liked that his chainsaw could be held, but now they seem to want to add charging/cooldown/overheat to things.
When prior they did not.
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I feel for you guys, hopefully as time goes they can get this sorted out, but must be difficult in a game like this where visuals are limited and colors are specific to design.
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@Sir_Bassington said:
https://forum.deadbydaylight.com/en/discussion/comment/1443942#Comment_1443942
Huntress is the ranged killer to base ranged killers on, not slinger, huntress has a 45 meter tell that gives away her position and only pepega survivors not paying attention gets sniped from distance, its the other way arround, slinger should give away his position before he can hit people, thats whats annoying about him, he can hit you before you know hes even there and his ads is instant, huntress has to wind up hatchets in order to throw straigh
Right, and I agree to an extent. Huntress should have her humming reduced, which is why I think Deathslinger, like Oni, forces devs to readjust old killers.
If they reduce Huntress humming, they can/will shorten her range. Which I no doubt think they are considering. She can literally see an aura with BBQ throw a hatchet cross map and get a down.
If Billy chainsawing across map was problematic, no doubt cross map hatchet range will be adjusted as time goes.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1443951#Comment_1443951
Ok, so that Legion remark was good.
But the "one character" thing was how the wider killer community has reacted over Hillbilly's changes. I mean come on, killers normally complain pretty hard whenever any killer gets a change, but not the the level of the near riots over Hillbilly. They've also completely overshadowed Leatherface's changes which actually seem to really help him and that's really disappointing considering his almost meme status since his introduction into the game.
Because people who play video games dont like changes unless they are positive and beneficial to the players.
I literally went from playing Freddy everyday on stream for 10 hours, to not playing him at all after rework. Devs felt he needed an entire rework, while those of us who played Freddy daily, admitted maybe decrease time to fall asleep to 3-4 seconds etc would have made big change to him, yet he was entirely redone and I dont like the playstyle of new Fred so I dont play him.
Literally stopped playing him, I was a legion main after Frddy, then they changed Legion so what he is now, sure the speed is nice, but not having way to down survivors and se no scratches + 4 second self stun after Frenzy + a blind,.... and yet I sill play him.
The reason some of dont like changes is because we know it alters the killer into things we sometimes no longer want to play.
totally understandable. People should not act as if this is the first time a killer has been changed and nerfed. History teaches us otherwise.
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@Sinister0208 said:
Overheat will stay as they aren't going to remove it after they spent so much time implementing it - need to make if far less punishing though.
any H1B visa coder can code this stuff in an afternoon
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@PigMainClaudette said:
I have seen literally zero posts about nerfing Deathslinger, and barely any around Spirit.
Seriously, I'm almost ashamed to be part of the Killer community with how you lot have all been carrying on lately over changing ONE CHARACTER. It is not the end of the world, that already happened earlier in the year.
Yeah "one character,".... us Legions mains may have something to retort to that.
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nah they going after Huntress now.
Oni came and showed us why Billy needed limitations and charge mechanic.
Deathslinger breaks the Huntress mold and shows us she should have charge mechanic and range limits.
My guess Huntress is next, BECAUSE of Deathslinger, the way Oni is responsible for Billy nerfs.
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I rarely ever get salty chat any more, although I mostly play Clown and Legion so if I win they cant talk crap because they know they got beat LOL
If I play Hag though, I get the salt
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/1443382#Comment_1443382
When you say "You are not entitled to escape", that also means you are also not entitled to 4ks. When you are calling out one sides entitlement, it makes you look entitled-as-f*ck.
2k/2e is the developers goal for the game, it hasn't changed.
I dont care about 4k, but I will say, when I kill 2 and two escape, it doesnt feel like a win at all.
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122) No more hatch grabs
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@TheOhioHutcH said:
Yeah they took that out for balance, so now survivor gets hatch no matter what. Unless you beat them there and body block on top of it and close it when they get near like I do.
yep, in order to balance the hatch,... grabs were removed,... survivor must always get the escape.
The DbD Balance Method of Ancient Gaming Technique
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@ClickyClicky said:
To date, being completely honest I still have yet to see a Deathslinger that doesn’t proxy camp.
He really is one of the worst killers they’ve ever put in the game. I think I’d even take a Legion over this chump.
I can barely find the energy to p2 Deathslinger, but my Legion p3 50 all perks and I play him daily.
Deathslinger is so meh you might as well play Huntress.
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I just spent the 950k I had saved up from last night getting more this morning, get them while you can bois
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@PodgeNotRodge said:
https://forum.deadbydaylight.com/en/discussion/comment/1443604#Comment_1443604
The difference is they could hold game hostage by waiting around to do it until you pushed them out. Now if they want to waste time doing it, it's at their expense cause they're forced to leave. Meanwhile a killer can just pick a corner to look at if they want. It was not to stop teabagging in general, it was to stop teabagging a killer by just sitting at a gate infinitely just so they can bag them.
you bring up a fine point, now they just do it on the hatch that you can no longer grab them at, since EGC.
Once EGC was added the hatch is even more survivor sided, we cant even grab them anymore. ;)
You further proved my point above.
https://forum.deadbydaylight.com/en/discussion/comment/1443485/#Comment_1443485
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@Clown said:
https://forum.deadbydaylight.com/en/discussion/comment/1443491#Comment_1443491
I love using M&A, Pop, BBQ and Discordance
Get many 4k, plus it's so satisfying getting those hit when they're intoxicated
Clown is my favourite right now, with Legion
Are we bros in another life? I change out M&A sometimes for STBFL but spot on.
Clown and Legion all day.
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@PodgeNotRodge said:
https://forum.deadbydaylight.com/en/discussion/comment/1443584#Comment_1443584
XD then how about dont frigging look. If it's something at your control "Which it is" dont go... lolololol 🤣🤣🤣
I replied "lol" at your thought that EGC was added to stop teabagging LOL
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Don't brag man, the devs will make next year event less cakes.
I only got 2 ;)
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@PodgeNotRodge said:
https://forum.deadbydaylight.com/en/discussion/171898/im-tired-of-slugging-for-the-4k
Yes, nevermind gates can be 20 feet apart on some maps where you can stand in the middle and do nothing but wait. Hatch was there to give A survivor a chance to still escape. Does it suck not getting 4k, sure but damn does it add much, no. You know you can do it. And again, they put EGC (A killer bonus) to stop people teabagging and spreading toxicity. They even made it now where if you're in struggle phase by endgame, you automatically die 🤣 so sorry if a hatch is too much right now but compared to half the other problems in this game, I'd say it's less important. BBQ, Rancor, Whispers and what not others are there to spot last living survivor at endgame. Use them. And no, I play mostly killer.
lol yeah, havent been teabagged at an exit gate since EGC was added.
LOLOLOL
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@Pizzaman said:
You get cakes too. You could hoard more cakes if you just would burn cakes. Remember, it takes money to make money.
Instead, I saw this during the whole event:
- Very often no event cake
- Rarely a event cake
- Too often for this event, a mori instead of an event cake
Fellow killers, why are you like that?
Well I have played a cake every match as killer and survivor for past weeks.
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We will trade you the hatch removal for bloodlust removal, how bout dat?
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I play Legion and CLown the most and while they are both fun to play, I go in with the idea that I may not win, it's ok, I play for the BBQ stacks and get my BP on, sometimes I 4k, sometimes they all get out. thats how it goes. Hopefully one day these two killers get some number buffs. No entire rework, just minor number tweaks would do miracles for both.
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This highlights one of the most in-your-face proofs the game is survivor sided.
You are expected to just give them up, lose with grace, accept the fact they did not win, but "beat you" by using a mechanic in the game designed so they always have an escape.
But yeah the game is killer sided fa sho!
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It makes my heart grow in size seeing all these Legion players. We did not deserve our fate.
It may take years, but one day we will stand on the hill in the fog, buffed, and strong in the moonlight near the shack.
Big Pink Bunny hugs to all Legions, we are many.
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@Kolonite said:
https://forum.deadbydaylight.com/en/discussion/comment/1441035#Comment_1441035
Your original premise was “A LOT OF PEOPLE TARGETING SPIRIT NOW THAT BILLY IS NERFED...” That alone comes with some inherent beliefs. First is that people complained about Billy first and then got him nerfed. No one wanted Billy nerfed by the way. Everyone wanted an addon overhaul. The second is that after that nerf they all decided that Sprirt was the next witch to hunt.
So, me making an off the cuff remark about the topic and the title you gave it before I read deeper into the thread is completely warranted.
Onto Spirit and people calling for a nerf. I believe she needs one. Simply giving a visual tell that she’s started phasing would make everyone happy and only effect her 50/50s at pallets. I think that’s a fair request. I don’t think she needs a rework. I think overall she’s fine.
I think most killers need buffs to bring them to the level needed for the current state of the game tbh.
"no one wanted Billy nerfed"
Hexy may want a word with you, dude literally danced on Billy grave for 3 days after the PTB changes were announced LOL