Get rid of Bloodlust

See title.


There should be no Bloodlust during a chase.


Rather give bloodlust outside of a chase to increase killer mappressure, it's annoying to face optimal survivors who know the power of just holding W. As soon as a chase initiates bloodlust is immediately gone.


This would fix killer map pressure, make sense entitywise and allow skillful plays.

Comments

  • That would feel kinda weird, going from a fast move speed to a slow one whilst in a chase. It would also indirectly buff killers like Spirit who aren't technically in a chase while they are using their power to catch a survivor.

    And then you have really dumb setups that can still spawn and without bloodlust they would be a nightmare to handle as a killer. There's not much a killer can do against survivors at certain setups on some maps and without bloodlust they would be practically invincible for the entire duration of the game. Talking about Ormond and cowshed mainly. Haddonfield would also be horrific.

    Bloodlust is a dumb mechanics and I would like to see it gone, but the map design isn't even close being there yet. Maybe if it was limited to only 1 tier of bloodlust, and it kicked in slightly later?

  • Bloodlust was created to give the killer a chance to catch up during chases. If bloodlust didn't exist it would create some situations where the survivor can infinitely get chased by the killer, which is not something healthy for the game.

  • That would be stupid. We survivors already have the upper hand.

  • I could probably put points into removing blood last but until the maps have fully been sorted out I'm going to say no.

    There are still mad so I can have a very obnoxiously strong spawns. Mount Ormond for example

    There are also Maps that leads to prolong the chases without much skill on the survivors part Midwich and haddonfield are prime examples.

    Once these maps are more balanced out to rely on skill of both players then we could discuss bloodlust until that happens yeah it's probably going to have to stay

  • Rather give bloodlust outside of a chase to increase killer mappressure

    Moonwalking says "hi".

  • Bloodlust 1 is ok but those killers that circle a pallet until bloodlust 3.....yeah that one needs to go

  • @ClickyClicky said:

    Bloodlust 1 is ok but those killers that circle a pallet until bloodlust 3.....yeah that one needs to go

    Why? They're just wasting their time, it takes 45 seconds to get Bloodlust 3.

  • On maps like the game or hawkins I'm ok with BL being removed, it feels really cheap in there, most of the time in those maps if the survivor doesn't stun they are dead.

  • We will trade you the hatch removal for bloodlust removal, how bout dat?