DoritoHead
DoritoHead
About
- Username
- DoritoHead
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Comments
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It's always good to shake it up a bit, so more meta perks are a good thing (especially if it's more than 4)
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This is definitely latency unless you were intoxicated and he had the speed boost AND you didn't use your Dead Hard optimally.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2127712#Comment_2127712
I think Twins and Billy are actually glad to be in the entity’s realm so they don’t have to fear persecution and hate for their deformities and such.
Based on their lore, the Twins probably have a better life in the entity's realm rather than living as serfs in 17th century France.
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Trapper wouldn't want to because at this point his mind has been destroyed by the entity. Spirit wouldn't either due to her being brainwashed, Wraith might want to escape because he is innocent but we aren't sure if his mind has been destroyed like Trapper's, but I'm not sure that Billy cares so he probably won't want to.
My top ones are probably Blight because of the reason you said, Hag because of how much the entity transformed and distorted her, Bubba would probably want to be back to his family, and maybe Doctor, though I think he'd rather have control over the entity somehow rather than simply leaving its realm.
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That Steve players are toxic. As a Steve main, this makes me angry because I am in fact very nice
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There's still going to be a large divide between SWF and solos. It's a step in the right direction though.
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Now I'm imagining working on a gen with Sprint Burst while doing skill checks to the tune of "U Can't Touch This"
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This is why the magic fortune teller man from Father Campbell's Chapel should be in every tile on every map /s
but I agree, I wish the maps would feel less static.
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Can we also make it expose all survivors but kill all of them immediately once it is cleansed?
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ok.
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@megswifey said:
Welcome to the small but loyal Twins group!!! We have sprite and... and that's about it lol :)!
we also have diet coke but nobody wants it :(
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@Sluzzy said:
I do agree wholeheartedly. Wraith was overbuffed, I've played against enough of them. Thanks to the dev that continues to balancing around noob killers. Good Wraiths was already super strong and more than adequate. He has too much movement speed after an uncloak to gain too much distance. He can transverse the map too quickly and I've played against enough to know that you can literally dead hard and his movement boost after an uncloak is so high than even a dead hard will not avoid a hit. That is dumb and needs a nerf and I am not joking. He's almost as bad as Huntress as far as I'm not going to try against them.
It doesn't help that every Wraith uses crutch perks for ez wins on top of it.
you know the bait is bad when you need Sluzzy support
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Trickster. No mobility, no range.
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Hey, you aren't Sluzzy! What are you, some sort of imposter?
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One thing that would help is reverting the change that gives Victor a DS stun for playing well
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Surge- decreasing or eliminating the cooldown and doing extra damage would make it meta.
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He looks way better! Definitely excited.
Now we just need a visual rework for Billy...
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My perks would be about running in a circle around an object, because I'm pretty good at that.
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In a normal scenario, you'd get Victor back right away which would allow you to go and down the now injured survivor and build up pressure. That is, until the upcoming nerf...
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Let me dig up the ol' list...
S is least fun, F is most fun.
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If it's a killer being too powerful sometimes I just give up to help the kill rate go up so it gets nerfed.
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Groaning Storehouse, Haddonfield, Thompson House as killer and Lery's and Midwich as survivor
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here is mine.
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I actually think this would be weak. Think about it.
-You shred through the pallet.
-You continue past it.
-You run into a wall and get stunned.
It would get you a hit every now and then, but would only be a factor if the survivor is vaulting the pallet or standing behind it.
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"Man, I wish I did bones."
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one thing to always remember with Billy is that when you start you sprint, there is a very brief moment where your control of your turning is very high. You can use this to "curve"-changing your direction suddenly when you actually start the sprint. You can use this to go around corners and get hits, but it takes lot of practice. Even I still haven't mastered it.
You also want to charge your chainsaw slightly when approaching a pallet so you can bait the pallet drop and destroy it with your chainsaw, which is much faster than kicking it. If they don't drop the pallet, let go of the chainsaw and you pretty much lose no distance. You can't do this all the time though due to overheat. DO NOT just tap chainsaw and instantly let go. The charge animation only starts from the survivor's POV after a brief moment.
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Who would even think-
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Mr. X is the best what you mean
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Hey that's really cool but you should save this for the end game chat instead of the forums.
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lol
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@Sup3rCatTree said:
https://forum.deadbydaylight.com/en/discussion/comment/2117356#Comment_2117356
No, it wasn't on me, he wasn't near me at the beginning of the game he chased my teammate then came with his teir 3 99ed then moried me. Don't assume it was my fault
To get infinite tier 3 and tombstone, Myers needs to stalk every survivor.
It is your fault in some small way.
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What would boulder's perks be?
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How is tinkerer considered underrated
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Obviously it'd never happen, but imagine an Anubis skin for Phead.
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@Yords said:
I swear if the killer is another c or d tier killer I am going to be so upset.
I'm maining them anyway
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I hope BHVR gon give Mr. X to us
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Because with BT you're forcing someone to waste time after they hit you. Plus DS is much more effective, activates no matter what, and has 4 times the duration.
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@danielmaster87 said:
When the Pig plays like this, she can guarantee a kill, in the same way Leatherface can. The team basically has to rush the gens while the chased person loops the killer for 5 gens, and then maybe escapes through hatch. And that's difficult to do even with 4-man SWF.
it's difficult to do gens while the killer has no map pressure?
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Bubba eats pallets for breakfast, while pallets are Trickster's worst enemy
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It's nerf or nothin'!
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@Itslat3ncy said:
https://forum.deadbydaylight.com/en/discussion/comment/2113134#Comment_2113134
No you cant sadly. Not with pigs crouch, but I'm pretty sure you can with ghostface and myers.
You're correct. I just tested it.
But if the Pig uses this tactic she is certain to lose. It's very easy to lose 2 or 3 gens (or more) while chasing a survivor for two and a half minutes.
Oh, and you are very slow.
Oh, and you have a very bad POV. But it's obviously not fun to go against. Maybe they could change the crouch so that a chase initiates if a survivor looks at the Pig?
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Correct me if I'm wrong, but can't you get in a chase if you're undetectable as killer? The timer only pauses in a chase, correct?
This is a bait post, and a poorly done one at that.
(or my memory is just trash)
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@simpforfelix said:
https://forum.deadbydaylight.com/en/discussion/comment/2112782#Comment_2112782
considered demo but didn't want to play him
>:(
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Where is Demo?
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That's the FOV change. You feel faster when the FOV is close to the ground.
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Demo keeps me together.
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"You can outsmart me, but you can never outsmart my axe."
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Oh boy, do I have news for you
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ok bye
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That one Steve who I drew smiley faces with using Phead must be pretty mad right now

