DetailedDetriment
DetailedDetriment
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@MadLordJack said:
Correct me if I'm wrong, but isn't the only nerf that The Twins received a 2 second increase on Victor's pounce attack cooldown?
Also, 2 add-on buffs and a QoL fix?
You've got no idea how terrible that extra two seconds feels.
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I honestly wouldn't mind First Aid Spray to be a limited-time item that heals everyone, including yourself, any amount that the spray is used. As a perk, this is incredibly weak though. Autodidact gives 50% per skill-check at 5 stacks and is non-licensed. Reduce the cooldown to 45 seconds or a minute and it'll be better.
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@jester20k said:
I just want a demogorgon wrapped in Christmas lights for christmas
We can only hope.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2115160#Comment_2115160
Let’s not forget the insta heal crap
It's actually funny how people are against you in this post.
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Ace has ascended.
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I was hoping this was going to be a post about taking a break from DBD so I could make a Civilization joke.
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"NOED is unfair!" *Spams flashlight and hops in locker with DS*
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2114698#Comment_2114698
I just want him to be able to pull people into the Upside-Down
It'd be neat for it to have a second mori when in the Upside-Down. Perhaps something reminiscent of Barb's death scene.
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Survivor: Feng, because she's a hardcore gamer. Like duh.
Killer: Trickster, because I could totally see us jamming out to 24hr Cinderella together.
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I want some sort of micro-sleep mechanic to be added to his kit. This is the 2010 Freddy we have after all, and micro-sleeping was a really neat mechanic in that movie.
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I'd like to see some sort of urban legend in DBD. Not necessarily a creepypasta, but having something like the Wendigo in the game would be really cool.
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Legend of Zelda chapter when???
@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2114624#Comment_2114624
Super smash bros ultimate
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Players in red ranks are just more disrespectful because apparently red ranks has some all-mighty status. What I find most surprising is that tournament teams are less likely to BM and disrespect killers in the chat. I always get very nice messages from "sweat squads." Any time I play against a sub-par team though I get verbally abused.
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@GannTM said:
They didn’t announce which killer it is tho, just that it’s going to be RE.
ZOMBIE KILLER. Hype
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GoodBoyKaru's comment is the most likely reason, but revealing the chapter super early will also get a lot of Resident Evil fans to purchase Dead By Daylight so they can play as their favorite game character. The same thing occurred with the Stranger Things chapter.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2114662#Comment_2114662
Full rework.
Give me accurate demo
I'd love for the Mind Flayer and both the hospital monster and Star Court Mall monster to somehow be incorporated into his power. I can already see how much of a pain it would be to do though.
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@Pulsar said:
Give me Stranger Things II with Hopper, Joyce and a reworked Demogorgon.
Demo is getting changed though. He's undetectable for one more second after teleporting and they nerfed rat liver. Huge changes.
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@[Deleted User] said:
y'know the more I think about it....why are we not getting Robin? I mean, they basically had the perfect chance to add a gay character, and have it make complete and total sense in every aspect....and just like...dodged it but put Johnathan Byers in? I don't get it really tbh.
They're even adding in the rainbow flag as a charm for pride month. Nancy is also a more popular character than Steve, and Robin is a more popular character than Jonothan, so I don't see much reasoning behind the decision. But with it obviously being Netflix's license, they call the shots on what gets in and what doesn't.
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@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/2114604#Comment_2114604
sorry i ment jalled its almost 3 am and my brain refuse to work hehe
You should get some sleep, my guy.
Anyhow, there isn't much I can do in the way of editing. I don't really see why this would be a problem though. I don't think there is anything against it on the Steam forums, and with the listed channel being as big as it is, the forum post probably won't gather anyone that hasn't already viewed the video.
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@Mistikus said:
leaks are not wlcom on forum you might want to edit your post or you can be jealed
So I???
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It's busted against killers who have good connection. Against a player with average or poor connection, you'll rarely use the perk effectively.
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@Sandt21 said:
Wait, they FINALLY gave Demo a way to get rid of portals he doesn’t need anymore, and you don’t like it??
It should be base-kit, not tied to an addon.
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@Psycho_ said:
I see they synergy between both of huntresses iri addons, however I think something more interesting could be done. most iridescent addons have some kind of aura one. something like that would be really cool on huntress.
Maybe when your low on hatchets 1/2 you could see auras for a limited duration, like 5/6 seconds. just an idea.
I would've loved to see another special head. Something like a homing hatchet or even ricochet now that the code is in the game with Trickster.
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@QwQw said:
The Freddy and Twin changes are both unnecessary.
Twin changes, yes, but Freddy did need some changes. Honestly, I would've been fine with just the changes to his slowdown addons, but the other stuff is fine. Reducing his movement speed won't even change anything. You just sit at a pallet and place snares on each side of the loop, then play as normal. Nobody even uses dream pallets, so it's whatever there.
Good Freddy players probably won't notice a difference, while bad Freddy players that relied on "Forever Freddy" will actually have to play the game now.
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@[Deleted User] said:
Mostly some good changes, some that are not as good as they could have been, and a few that are just plain terrible.
About the usual for a BHVR update.
Two steps forward one step back, we'll get there eventually it will just take a while.
I like to think of the progress made as a board game. You move up a few squares and land on an x that says "game-breaking bug. Move back 5 spaces." Or even compare it to monopoly. "Do not pass go, do not collect $200."
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@TheClownIsKing said:
KILLER UPDATES
THE NIGHTMARE
Changes to his snares and pallets are alright, I guess.
Changes to his progression slowdown addons was 100% necessary, especially now there is greater incentive to use alarm clocks, increasing Freddy’s base stall ability.
The alarm clock changes are good.
THE DEMOGORGON
His portal changes are good.
The Lifeguard Whistle change is great.
Rotten Pumpkin could be handy. It can be annoying sometimes wanting to place a portal only to have used them all up, and Survivors haven’t closed any others.
THE HUNTRESS
Soldier's Puttee: I understand the reasoning behind this. If Huntress runs out of hatchets mid chase, this add on incentivises Huntress to not abandon the chase. Will pair well with new Iri Head.
Iri Head: The PERFECT change to this add on.
THE TWINS
I’m not sure. It sounds like healthy changes. We’ll see.
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PERK UPDATES
SMALL GAME
The totem counter is great.
No longer detecting traps is also good.
The 5 degree reduction per totem cleansed is NOT a nerf. It means that as more totems are cleansed, Small Game becomes more and more precise at picking up a totem location. (Unless I’m misunderstanding their meaning behind decreasing detection range by 5 degrees per totem cleansed)
LUCKY BREAK
This is a great buff. And you simply wouldn’t go into a match with Lucky Break without Bond, a med kit, or a healing perk anyway. So the reduced timer is a non issue. This will be PERFECT paired with Off The Record so that one has a phenomenally good chance of slipping away from a hook, even if the killer was camping.
SOUL GUARD
I’m not quite understanding the reasoning behind this change, and cannot think of the outliers this cooldown is meant to prevent from occurring.
OPEN HANDED
❤️ FINALLY.
ZANSHIN TACTICS
EXCELLENT!!!
BORROWED TIME
Mostly healthy change. I’m concerned about an uptake in hook bombing though.
OBJECT OF OBSESSION
Awesome change, but I’m wondering how this interacts with Sole Survivor. If enough Sole Survivor tokens are gained to block some aura reveals, as per new OoO description will this prevent the survivor from seeing the killers aura?
And why hasn’t Sole Survivor been looked at/buffed in this same update?
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MISCELLANEOUS BALANCE
TOOLBOXES
I have no feelings on this.
HATCHES
Good!!!
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HUD UPDATE
Nice.
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STRUGGLE UPDATE
Another good change.
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GRAPHICAL UPDATE: COLDWIND FARM
Excellent
Personally, I found the Huntress addons to be quite lazy. To begin, a good Huntress will never be out of hatchets unless they just downed someone. You don't want to chase someone without a power. Besides, players will notice the very obvious speed boost when you run out of hatchets, meaning they'll just loop you like any other M1 killer. Iri head will be useless now. Bad and good players alike are punished for using it. The iri addons are meant to be powerful, but have downsides that only effect the worse half of the player base. This change just makes running the addon worse than going in without addons.
For Small Game, Almo commented that the detection cone gets smaller with each totem cleansed, making the perk more accurate. I originally thought the range was being reduced.
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Why is like half of the comments just people arguing with Orion? Lmao, they're easily of the most knowledgeable members of the community.
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@OmegaXII said:
Twins change are very, very bad. You now get punished for both successful and unsuccessful pounce.
Who thinks 5 secs stun is good idea? Survivor can literally run for 20 meters to crush him and start healing.
It's a killer. Can't make any buffs without making nerfs.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2102126#Comment_2102126
Actually, it's for this reason:
https://forum.deadbydaylight.com/en/discussion/241928/i-despise-new-small-game
I rarely used the perk myself (I prefered Detective's in terms of totem hunting) so I can't comment on any of the other changes to it, really.
I didn't really want to mention making a survivor perk base-kit. Don't need to get verbally abused in the comments. I do agree with all your requested changes however.
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@GoodBoyKaru said:
I love all of it except the change to Small Game, which I absolutely despise :)
The reduced detection range just makes no sense.
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@Boss said:
I simply unconsciously keep in mind that it's just a game.
I understand that for some people "just a game" isn't enough, but for me it is.
Also i recommend Journey, breathtaking, especially if you get a buddy who sticks with you throughout the entire thing.
Some people just take it harder than others. I made this post for the sole purpose of them finding a way to cool off.
Journey was a great experience from start to finish. It's a shame a sequel was shot down.
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Almost posted this in lore...
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Yes.
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Water is damp.
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@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2061811#Comment_2061811
Wdym we already have a clown? we have billy and bubba plus pennywise has a VERY different power Pennywise is from another dimension from what i know While our clown just throws bottles and was a serial killer before the entity took him
The only similarity between Billy and Bubba is the chainsaw, both of which function differently.
IT and The Clown both go off of the persona, " The Clown." Both have a history with children. Both are cannibalistic. While The Clown is under the control of an entity, Pennywise is an entity. Clown isn't interesting, and nor would Pennywise be. I would stick Pennywise in the same corner as Springtrap.
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@TheMidnightRidr said:
https://forum.deadbydaylight.com/en/discussion/comment/2061756#Comment_2061756
What was the nerf?
The stun and inability to throw your blades after 'Main Event.'
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2061775#Comment_2061775
Let's not forget the lack of maps
Not even any map reworks.
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@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2061775#Comment_2061775
Some of the perks are good how are they bad?
None of the perks are good.
Trickster's best perk is Starstruck, which doesn't give any indication of exposing a survivor and it goes on cooldown even without exposing any survivors.
The surv's best perk is Smash Hit which is the worst exhaustion perk in the game right now. Not only does it rely heavily on the servers like Dead Hard, but it's the only exhaustion perk that relies on resources that you should be making an attempt to conserve.
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Cow pictures? Reminds me of a specific Discord user. :monkathink:
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@KingFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2061768#Comment_2061768
Nurse + Distressing + Starstruck + Infectious Fright = GG.
I already mentioned that a perk isn't good if you have to use a specific killer. Also, that's three perks dedicated to making one perk viable. That's just like Self-Care + Botany + Desperate Measures.
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I'm choosing "other" simply because most of the listed chapter options aren't good.
Jason is stuck in lawsuit hell.
Xenomorph could be cool and the Alien franchise is owned by Sega, a very cooperative company, meaning there is a high chance of getting it.
Candyman will happen, just not for the 5th anniversary.
Predator won't happen.
Please no RE.
Chucky wouldn't work unless you want Victor as his own thing.
Already have a Clown.
Terminator might work? You would have to completely disregard anything past the first movie but it could work.
Pinhead would be such a boring chapter.
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Ghost Face but bad.
That's seriously it.
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Contrary to how 90% of people in solo queue play, I'd attempt to find the other survivor to make they're okay.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2061768#Comment_2061768
I don't know I watch a video with Starstruck on nurse with Infectious and it's seemed overpowered
1 killer can make it okay. The main issue with it is you don't get any indication of a survivor becoming exposed.
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Trickster is the worst killer in the game at the moment.
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6 bad perks.
A bad killer that gets worse with his ultimate ability.
The new chapter summed up.
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None of the perks this chapter are any good. Even Starstruck, the best of all 6, is still less than viable.
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At least I've seen more than three people playing Trickster since launch.
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Filling out a support ticket is your best choice.
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What caught me is the nerf from PTB to live.