Dead_by_Gadfly
Dead_by_Gadfly
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Hex meta ๐
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Well theres another dr loomis out there then lol
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@Dr_Loomis said:
Having some little swine with Object Of Obsession loop, pallet-stun, flashlight-stun, body-block all match...and still eliminate the whole team with the swine dying last. Too juicy.
Did you play as Tapp last night, boop the snoot of a pig and pig give you hatch after killing kate?
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Last night a david tbagged me while i was playing pig. I chased him, downdd him, put a mask on him tbagged him back. Little bit goes by start chasing him again, hes still got tge mask on and tbagging like crazy at pallets and pointing, slug him. Another minute or so goes by and I hear him trying to get tge mask off and its freaking out so i know its close to popping. I down him, drag him far away from the box and leave him slugged. Then this happens:
https://twitter.com/AmericanGadfly2/status/1296261897705193481?s=19This was very satisfying ngl
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But then you took an arrow to the knee?
I dont think they could nerf this killer. Rumors are hes already been buffed were just not seeing the latest version in ptb.
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@OllieHellhunter said:
Well I just had a game that lasted 12 minutes, was enjoyable and quite close and ended in a 3k with the last guy escaping through the gates, then one of the other survivors was complaining that everyone but them was trash, the other survivors and the killer, because 'No game should ever last more than 7 minutes, it just shows that you're a pathetic and wasting my time'. They had the lowest score out of everyone too oddly enough.
So the reason that I'm making this discussion is to get a sense of the general consensus on whether a longer game is/can be more fun than a shorter game or if I'm in the minority on that.
10 to 20 mins. Less than that someone got stomped. Longer than that starts to feel tedious and boring. 15 mins is a pretty good length.
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@momkisser said:
I constantly see dumb ass killer mains tunneling, camping, and down right being dumb as hell because they're mad at survivors. They constantly use gen rushing or SWF as an excuse to do these things but what else are survivors supposed to do? Doing gens is the objective, why are you mad? SWF shouldn't even be an issue. If you can't counter a well coordinated team that says something about YOU as a killer. YOU'RE bad. Survivors don't owe you easy games because you're too brain dead to do your job efficiently. Survivors shouldn't have a disadvantage because they want to play a TEAM BASED game with their friends and work as a TEAM.
What are killers supposed to do to slow down the game and pressure survivors? Youre only ounished by camping/tunneling if you and your team are bad at the game. Otherwise, the killer gets punished for doing it
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Obligatory secondary objectives are required to balance this game
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@OtakuBurrito said:
Seriously just slap in the middle of the others and surround that 1 diamond with it. IDC if killers ger a 5th perk slot as long as survivors get one. I just want to be an annoying medic and dbd won't let me be great.
Bbq + pop + spirit fury + enduring + brutal...
Just imagine Freddy with bbq + pop + thanta + sloppy + dying light
I mean im down but im not sure youre as ready as you think you are
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@ShrekTheThird69 said:
2 perks that are basically required to play as killer and survivor should be basekit inclusions even if they are dulled down versions.
Discuss!!
If they make pop basekit im fine with ds being basekit
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I just had 3 dc. 2 right when the game started as soon as they got downed. The 3rd once she realized i wasnt going to just slaughter tge remaining 2 with 5 gens left. Enjoy the penalty morons.
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I dont know many killers that complain about first hook suicides. Please do. Easy W
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@bingbongboi90 said:
I would reduce his hitbox to the hitbox when he Just walks.
It isnt logical that he can walk through doorways but when he is in his power he Just bonks at the doorway and not going through.
This ^
He also needs more control while in feral fre...i mean rush/lethal rush. His power isnt a one shot, only a one shot would justify how limited this is. With billy it makes sense. Even if you had to increase the cool down a touch to compensate that would be better
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1549494#Comment_1549494
Yo I remember seeing that comment which post was it on?
It got deleted, one of the gazillion "pc is better than console" threads
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1548783#Comment_1548783
Why you ge trailed you are a pretty cool guy.
I called someone a fart huffer ๐คทโโ๏ธ๐
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From what I can tell survivors and killers pretty much agree hes bad rn and needs a buff
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@xBEATDOWNSx said:
https://forum.deadbydaylight.com/en/discussion/comment/1548905#Comment_1548905
Exactly my thoughts. I would be okay with certain aspects if the lethal slam was an instant down (like the name strongly implies) but the fat boxes and inability to control turning while sprinting (even if using both add-ons for turning) is a huge drawback.
Exactly, the only way i can see justifying this level of restriction is if it were a one shot. Im not saying it should be a one shot but that would at least make sense for how he works currently
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That and they need to reduce his hitbox by quite a bit. Being able to get across the map quickly is nice but theres a lot of killers that can already do that along with other things. Legion, spirit, freddy, billy, all these killers can get across the map very quickly to create pressure but they also do other things. This guy is literally just running across the map to maybe m1 1 person thats not paying attention
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Ive been watching ohtz and I think legiins better honestly, but i havent played as him yet so well see
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@ Antares2332 said:
https://forum.deadbydaylight.com/en/discussion/comment/1548511#Comment_1548511
The new killer may be trash, but his perks are good tbh
Yeah true, looking forward to running devour, ruin, toth and undying. Undying makes retribution obsolete
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New killer is trash ๐
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@thetoxicteacher said:
Been playing this game only a few days. Still rank 16 survivor (I know). The only killer that seems to consistently wipe everyone out is Ghostface. Pig might be a close second. Are they that good? or are they just good at this rank?
Also, what are considered counters to them?
Actually ghostface in the right hands is a pretty scary thing, yes he is really good.
Pigs underrated but shes not top tier.
And i have no bias here as i prefer playing as pig.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1547334#Comment_1547334
Reverting changes every week doesn't seem like a good idea and only adds to confusion.
Maybe a point based system would be cool. Stronger perks require more points and you can only have limited points. More points for killer
Not if they make it super obvious like shrine of secrets, more obvious even. They could even change the color of the perk icons to pink for the ones that were buffed and brown for the ones nerfed
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I thought @ScottJund had a great idea where once a week they buff the ######### out of 1 or 2 perks and nerf 2 others. Then tge next week they revert the changes and pick new ones. And its as simple as number changes not reworking the perks. Even if something turns out stupid and/or broken so what its only a week.
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@Zwergz112 said:
What i mean is, is it more satisfying to get wins where only one or two gens are done and the survivors are at your mercy or wins where it's a fight to the finish with nerve racking chases and clutch saves?
I prefer close games when i slaughter or get slaughtered its kind of lame.
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@MalEducado said:
I'm rank 8 but my skill is rank 15-20, can you tell why I have to play vs red ranks ? I paid the game to play dbd, not play matchs of 4-5 minutes and ppl insult me , bullying at the endo of the match ... Tell me, should I have to derank? Give me a solution cause I pay all dlcs , I want to enjoy of them
"4 to 5 min matches and people insult me" welcome to dbd
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@[Deleted User] said:
Its fun until you play against meta Counselors. Me and my friends would crush Jason players by playing as all females to get the sweater and kill him like 4 minutes into the game.
F13 is way more unbalanced than DBD but it has more fun role playing. Voice chat is hilarious when you get a good lobby.
Yeah they kind of gave up fixing things after awhile because of the lawsuit. That lawsuit is the only reason dbd won that race. If gunmedia had kept going it would be miles ahead. The only thing better in dbd is more killers and the perk system is better. Everything else foundationally speaking is better in f13
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@bubbabrotha said:
How is that? In F13, counselors can vault but Jason cannot, counselors have DS whenever they want with a pocket knife, they move much faster than you, they can knock the crap out of you, and even kill you. And it's a million times more fun to be Jason than killer in dbd. How is that even possible? I love dbd, but sometimes it's just not fun.
Agreed
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@Widden said:
Why does console killers play dirty they camp us PC players everytime we get hooked just because we can loop well and they suck at looping they will camp us everytime? Also they ignore the console survivors they just hunt down the PC players and if you watch after you die they farm the console survivors and let them escape.
People have been bitching about campers since tge game released, its not just console killers ๐
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1545144#Comment_1545144
Sure. The more the merrier.
Just gotta get through Destiny 2's Solstice of Heroes event, and the Destroy All Humans! remake.
@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1545140#Comment_1545140
Cool... Oh then would you mind if I asked @Dead_by_Gadfly to join in as well?
Im down, sounds fun. Just let me know when
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@alaenyia said:
https://forum.deadbydaylight.com/en/discussion/comment/1544590#Comment_1544590
It is literally the only way a survivor can show a killer that their behavior is unacceptable, spicy post chat is just not detrimental enough. There was a marked increase in camp/tunnel/slug with the introduction of the DC penalty system. Why? Because killers knew that you were trapped with them and their behavior now had no consequences. But now it is gone, and it has improved. Unfortunately console players are really awful with the sportsmanship, but I found out just today I can opt out of playing with them, so win/win.
Doesnt matter. Its against the rules. This is stupud simple. As far as the killers are concerned, like i said its not tgem thats suffering, its the survivors you just left. I had games where i was losing till someine dcd and came back and won. Camping/slugging/tunneling was there before and aftet the dc penalty. No amount of dcing or messages is going to change that
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Same. When i go online i get like 15 messages lol
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@alaenyia said:
https://forum.deadbydaylight.com/en/discussion/comment/1543460#Comment_1543460
Well I am 42, so it is not my supposed youth getting in the way of our communication. If BHVR/Devs believed DCing was illegal for game play there would not be a "Leave Match" button, you would be forced to close the game. So it is not against the rules, just socially frowned upon just like face-camp is frowned upon resulting in BT and tunneling is frowned upon resulting in DS and Slugging is frowned upon resulting in Unbreakable. Everything has a check and balance here. What I am saying is you are not in prison here, just a game, and have zero obligation to stay and play with anyone who is being unsavory. If killers suffer enough people unwilling to play with them maybe they will rethink their supposed "strategies" that just really ruin the game for 4 people.
Theres a leave match button in case of emergencies. Rage quitting is explicitly against the rules without question. Its unfortunate you arent a kid, then this argument would make sense. Face camping is not against the rules, though it is frowned upon. People have been banned for dcing, nobody has been banned for face camping. And no, no killers are suffering from you dcing, its the remaining survivors that suffer. Killers just recognize that and sometimes try and be nice.
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1543212#Comment_1543212
Console survivors try it when there are other options. Instead of attempting a window juke, they will start trying to 360. Instead of trying to fake the pallet, they will try to 360. 360's don't work well on PC due to optimization and hit boxes. I usually see one or two 360 attempts in a match, usually in open field or in corn. With console survivors, I'm seeing it at least half a dozen times or more. Ever single one of them try it, and get hit. It's sort of funny to watch.
Based on what I've been seeing on other forums, it is because 360s work well on console vs console killers due to lack of optimization. So, they are somewhat accustomed to this tactic. It will take time for many of them to figure out it is better to try other options.
Sure, if you are in an open field, what's the harm? None. Better than a straight run. But I see it when window jukes and pallet fakes are possible and they choose the good ole 360.
Well you know why they dont try the window, pallet fakes i agree with.
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@alaenyia said:
https://forum.deadbydaylight.com/en/discussion/comment/1541908#Comment_1541908
I would argue that DCing is not against the rules, you just have to be willing to accept the consequences (I.E. loss of points, loss of pips, occassionally a time penalty. etc). But the option is still readily available within the game.
If there are consequences then there must be rules that when broken result in tge consequnces. Again, this is a silly argument youre making. Im not sure if youre a kid or what but its important to think through your arguments before making them. Hopefully you do that more irl.
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@Waffleyumboy said:
Idk about ps5 but the new xbox has backwards compatibility.
And assuming this is tge case profiles/saved data transfers
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@clem1710 said:
I've nerver seen so much genrush than these past days. I don't know if it's because console players can't do anything but sitting on a gen, but nearly all the game I has were against genrushers. It seems to be even worse than before and even when I apply pressure, gens fly at a steady pace. It kills all the fun and I really don't think the game can be enjoyable anymore for killers.
Welcome to the party
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1543165#Comment_1543165
Didn't say I was between tiles. When you are looping and you have a tile of boxes between you and the killer and he swings through said tile and hits you because his framerate communication is way lower, thus on his screen he is right behind you and on yours he is on the other side. It only happens at that extreme level vs console survivors (barring the ever-tracking huntress hatchet hits from around corners).
Once PC survivors adapt to that lack of optimization on the console side, they should be fine. It means dropping pallets a bit earlier than normal or timing dead hard a bit earlier when you realize it is a console killer. I was watching a few streamers talk about that last night.
Huh? I was referring to your "they try and 360 to much" comment. If youre chasing me and were in between tiles and youre about to swing why wouldnt i try and juke you?
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1543041#Comment_1543041
It's not about being better, it is optimization. One of the things I have seen is PC survivors are struggling with console killers because you seem to yo-yo back and forth due to poor framerates on console. It makes it hard to time loops, vaults, pallet drops and dodges/jukes. I played a few survivor matches and kept getting hit through walls and solid objects from several meters away.
Console survivors seem to struggle with the optimization speed of PC killers. I noticed they tried to 360 way too much and seem to focus far less on gens and more on self care healing. I have never had easier matches. Thus why I turned it off. It was very boring.
If youre between tiles why wouldnt you try and juke the killer?
People do self care way to much we can agree on that
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@maxdefcon said:
https://forum.deadbydaylight.com/en/discussion/comment/1543041#Comment_1543041
That's a good possibility. I play on PS4 and I'm a rank 1 (Wraith)... I don't mind losing and like a good challenge. However, since crossplay I'm definitely losing more often, which is fine... just frustrating as I seem to be getting a run in toxic survivors. They happened before, but not this often.
The player base is bigger now so youll probably get matched up with people in your actual rank more often, and with rank reset the better players move up quicker. It also means players will be less "boosted" because they wont have many games where theyre getting matched against legit lower ranked players.
Think of it this way, the game is designed for 2 kills 2 escapes, thats onky 6 hooks. And they want that sixth hook to occur during egc. I can break down the math if necessary but you can imagine a game where you have to claw and fight for 6 hooks and get that hook during egc. Thats a rough game, and in a game like that one misplay by either side could drastically change the results.
Tldr; with a bigger player base ranked matchmaking is going to work better and youre going to have tougher games because of that
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Its always ok. If you down someone and are close to another you should always chase that second person. Always, unless the slug is on death hook
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@maxdefcon said:
https://forum.deadbydaylight.com/en/discussion/comment/1542130#Comment_1542130
What rank are you?
Right now 4, but I havent been trying to pip. Running a lot of slug builds. R1 when i want to be.
Im not claiming to be a God at the game. Id say slightly above average. What I think is happening is confirmatiin bias. I dont think tge pc survivors are actually better at the game, I think that you all think they are and so everytime you lise to one your brain is focused on that. Ive seen some really good players on cross platform, but ive also seen really great players on xbox. Ive seen nothing to indicate that one platform is better than the other as far as the player base is concerned.
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@Ghouled_Mojo said:
https://forum.deadbydaylight.com/en/discussion/comment/1542177#Comment_1542177
Yeah. When it first starts if you listen closely, sometimes, a sigh will softly exhale.
Ive never noticed that ๐ณ
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The sigh at the beginning of the match?
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Its absolutely awful. Its so bad we dont even know how differently the game would play out if it wasnt there as it literally impacts balance
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@maxdefcon said:
Have any console players disabled crossplay? I'm a console player myself and go against very good console survivors, but I'm struggling against PC players. I've seen a lot of matches where users have TTV in their name and when I go look at their stream they are usually playing on PC with 2 or 3 additional friends. To PC players, are you finding it easier/difficult to play against or with console players?
Im on xbox and have killed several .ttv pc players today. I lost a few, but won plenty.
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@deadbybums said:
so im not a new survivor as such, ive been playing about 7 months, a few hours a week. My play time has been upped recently and I've made it solo to red ranks. Now its rare but how on earth do I counter red add ons for killers? I seem to be seeing a lot of them recently, more so than normal. Having entire team downed by a huntress with one hit kills wasnt fun. Game lasted less than 2 minutes. Getting killed by a Myers who can freely kill people at level 3 power was not fun, game over within 2 minutes of match starting. Being banged by a silent wraith who can see you through walls from miles away qhenever he is invisible.. you see where this is going. I literally give up and die on hook when I come against these guys. I dont have every perk unlocked im still making my way through levelling characters. I have no idea how to counterplay something this vicious.
If Myers used his red add on and got to t3 in 2 mins your entire team made serious mistakes.
To answer your question it depends on the add on. For silent wraith it just means hes probably getting a free first hit, tgen you can loop the crap out of hi..
Myers tuft of hair dont let him stalk you. Duck and move around cover to extend that process as much as possible. Most of tge time if everyone does that he wont hit t3 until 5 gens are done.
Huntress IRI head is op, that one ill give you.
It helps if you play the killers and see how theyre used, that hdlps a bunch in recognizing and knowing how to counter rdd add ons
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@alaenyia said:
https://forum.deadbydaylight.com/en/discussion/comment/1527294#Comment_1527294
Umm, hatch is already killer sided, so there is only a small chance to even get it. And slugging so you cheat the survivor out of even a chance is lame and cheap. Just race them to the hatch. That is the fair and intended way to play.
https://forum.deadbydaylight.com/en/discussion/comment/1527289#Comment_1527289
If you have to slug to 4k you didn't play well and don't "deserve" the 4k. Actually downing hooking and killing people earns you the 4k. Just get good and you won't have to resort to cheap tactics.
Slugging is perfectly with in the rules of dbd.
DCing is not. Youre making a silly argument
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/182611/pc-players-are-worse-than-console-players
I have noticed the exact opposite. So far every killer from console (all rank 5 and 6 right after rank reset) played like they weree drunk or just installed the game, sorry but it is true. Missing all the time, respecting pallets, no mindgames at loops etc
I dont know how it is at purple, green, yellow or even brown ranks, but a on R1, console killer were not able to get anything done so far. MAYBE it was just cooincidence, i dont know, but for myself i see a trend.
If FPS or controller is the problem... i dont know, but something is wrong with console killer. No offense to anybody, but it felt like bully the killer.
Frame rates and aim dressing cuck cinsole killers
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I only dc when i see an OoO, lifes to short for that