D0NN1ED4RK0
D0NN1ED4RK0
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Comments
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@Krazzik said:
You sure it's not a hacker?
its not a hacker I also dealt with this
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ignore the title I forgot to change it
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I’ve always preferred lethal pursuer personally
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3760084#Comment_3760084
I stand corrected.
Sadly I dont have the time to watch every interview that pops up somewhere.
I think he time-stamped a specific part of the video?
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3759231#Comment_3759231
Fun fact, playing on lower framerates makes flicking easier, because for some reason the time between the turning rate being slowed and being locked into POTD is linked to your FPS, so while on 60fps you can get to like 45-90 degree flicks fairly consistently, playing on as low as 30 can easily allow 135, and going even lower can get the full 180 (at the cost of playing on an awful framerate).
I have my Nvidia settings on high performance and low quality while my in game settings are high + 59 fps
It works really great for flicking and better turn rate overall
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3758902#Comment_3758902
There's still at least 2 FlickHeads on these Forums don't you worry 🫡🫡
make that a 3
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James and Maria players are so funny
I main both but usually switch between them for fun
And usually when I see a James or a Maria in a lobby I usually switch to the counter part
And usually when I play James I tend to take protection hits for Maria player randoms in soloQ
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@Massquwatt said:
James Sunderland because every James main is a blessing in Dead by Daylight and stand tall as the beacons of light in the sea of ignorance that we call the Entity's Realm. God speed, kings.
https://us.v-cdn.net/6030815/uploads/FPRAJ3Z2HCC9/pdl6cb0ffda81.jpg
that image 💀
Also W James Sunderland
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here’s a better solution
We do other types of nerfs to cages and if those don’t stop his tunneling ability then we add endurance as a final solution
So it’s better off to look for other solutions on his tunneling without nerfing his cages
@Nightram said:
What if we just make all the basekit BT on the cages. And let perks activate while getting cages. Sadly unhook perks dosen't work.
But tbh I rarely see pyramid tunnelers, or hear of this kind of behavior for that killer. But yeah I see your worry. But we just need the basekit protection as all hooked surviviors get.
Plus the cages should be more random. After a survivor get caged, the next one get caged in the same place.
And the caged survivor body out of the cage bug should get a fix soon.
cage rng is designed with the idea that they spawn at the furthest point of the map away from pyramid head. But random spawns could be needed because of how easy it is to memorize the spawn locations
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@Rulebreaker said:
One killer focuses on running survivors off gens, one kills said survivors.
Huntress playing sniper while Wraith or Nurse cleans up.
Billy or Huntress chasing survivors down into Trapper territory.
Couple survivors play medic while the rest swarm gens
Every survivor running flashbang and head on.....
...We're going to stop now...
imagine 8 head ons and 8 vigils on the red forest locker spawns
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Lisa Garland
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it gives off a few P.T silent hills vibe tho ngl
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@Azulra said:
I should mention a REALLY big reason as to why he NEEDS to work this way in his current state. Perks like Blood Warden. If all the survivors are at an exit gate and he downs one with NOED while that survivor has Torment on them he can send them to the cage which would activate Blood Warden and the rest of the survivors would be trapped at the gate with a killer who has NOED.
Friends 'Til The End is another big reason since there'd be zero time to react to it if he cages someone next to the obsession or he cages the obsession near the survivor who was hoping to get a save and finds them because of the scream.
Grim Embrace: Cages survivor and all gens instantly get blocked since cages can't spawn within 16 meters of him.
Leverage: Will make healing the caged survivor before he reaches them again during a tunnel essentially impossible since caged survivors commonly appear next to teammates. This is worse if BBQ is thrown into the mix.
Make Your Choice: Will make you exposed if you free a survivor from a cage immediately since he's likely gonna be further than 32 meters.
half of your cases are still pointless tho
Bloodwarden is very situational and mediocre at best
Friends til the end sounds like a fun perk but it doesn’t appeal to me and you’re going to be m2’ing 90% of the time
Grim embrace is the only good case here
Leverage: just use his new purple addon
Make your choice is still pointless as a perk and I’d rather have it as an addon
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because it’s not a hook and it negates perks on both sides + it’s balanced around the idea that you’re only denied hook perks if you step on his trails
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3754200#Comment_3754200
Let's face it we're getting Black Strap basekit at base and as a trade off Burning Man Painting reveals aura for 0.3s after a Survivor steps on a Torment Trail (it no longer gives Killer Instinct)
nah it’s most likely gonna be 0.1 seconds
Jokes aside tho I do hope to see some uniqueness in the upcoming addons
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@GoodBoyKaru said:
I eagerly await the removal of range addons and nothing of substance being added tbh
I hope they become basekit
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@Mooks said:
I will be there!
Any important questions i should throw in for people that don’t have/wanna create a Reddit account?can you ask them whether they have plans to rework the executioners addons? He’s a killer that has been lacking addon variety ever since his release
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honestly voice lines for James Sunderland would be amazing cause he looks nothing like the original one so maybe having some voice lines added to him will add abit of the likeness the original James had in silent hill 2
And that’s also if they can get a voice actor who can imitate the old one
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@Xyphus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3751832#Comment_3751832
Being able to see the aura of the trail building up towards them after it's casted - like Artists crows?
Sure not a bad change
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@Xyphus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3751717#Comment_3751717
Thinking more about it.. The sound cue wouldn't really help.. The PH player could simply spam M2 without finishing the move to annoy the Survivors.. Maybe if he couldn't cancel it - like Freddy with his Iri add on
that’s an over punishing downside there’s probably better alternatives
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@Xyphus said:
Interesting stuff. Would welcome some of that.
But the 128m.. Add the downside that Survivors can see his aura - even when effected by blindness - while charging POTD and I'd like it
EdIt: or a sound cue
I actually had a louder sound cue idea in mind
Personally I wouldn’t mind if the sound of his POTD would be extremely loud base wise (except for charging the power keep the audio as it is)
Also the aura reading won’t work because undetectable status effect often removes the killers aura but a louder sound might do the job
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@Nerfpopalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3750668#Comment_3750668
awww yes if a pyramid head repeatedly drops you on purpose into his trails that’s my fault sorry should’ve played better…
Pyramid head isn’t even a weak killer he ain’t deserve no buffs
that’s a waste of time and throwing the match move cause now other survivors can do gens peacefully and on top of that now he has to chase you again making it an even more time wasting move
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since we’re talking about licensed games
What do people think of Silent hill 2? (The original 2001 game)
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@Yippiekiyah said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3750340#Comment_3750340
128 metres, u can pretty much snipe survivors off any gen on the map
that’s the idea of it it’s like having map wide range and it’s mostly useable TWICE because it consumes 50% of Rites of judgment when used and it slows you down when activating it because it takes a few extra seconds to charge up
Aside from that it can also be used again when judgement charges up a few charges
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@Nerfpopalready said:
if cages activated decisive strike dead hard OTR and basekit bt then the killer can start getting buffs currently tunneling with pyramid head is way too easy and with basekit buffs would be even easier
Don’t step on his trails
- You can avoid them
- You can crouch through them
- Both sides get denied of using hook perks which means pyramid head can’t use pop, pain res, grim or even build NWO stacks maybe remember that advantage?
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Walter Sullivan from silent hill 4
I need a second silent hill chapter
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speaking of that I’m planning on getting Alan Wake soon to see these games
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@Yippiekiyah said:
Most are good the iri spear is not.
what other flaws does it have? I added 2 downsides to the effect it has or is it bad design wise?
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pyramid head
Perks: Lethal, NWTH,infectious, pain res
Addons: burning man + wax doll
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@solarjin1 said:
All the basekit buffs are good. The cage anti camp buff is by far the biggest change to the basekit which benefit the survivors. Most of the addons are cool or at least interesting. The only one i don't like is the monstrous shrine like green addon. obsidian goblet would be a nightmare in solo q
oh yeah I miswrote it but it’s meant to be 30% sacrifice progress but I’m fine with it being halved to 15%
And thank you for your feedback btw :D
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also if anyone is interested I made this thread awhile back regarding how I would rework his addons if range was basekit
@D0NN1ED4RK0 said:
Hello so not long ago I was kinda hyped for the upcoming silent hill 2 remake that I decided to replay the original game and try to unlock all the endings in it and during that I had some ideas for addons for phead + new addon concepts that are based off of tools that are in the original game
Also this is strictly a concept it’s not meant to be perfect and might be flawed from game balance pov
https://us.v-cdn.net/6030815/uploads/JMJ7X7OWX3OS/image.png
https://us.v-cdn.net/6030815/uploads/2DTZA0SAEEE9/img-6732.jpeg
https://us.v-cdn.net/6030815/uploads/3D8MYCJIV86G/img-6733.jpeg
https://us.v-cdn.net/6030815/uploads/V01AMWJMZAPB/img-6734.jpeg
It’s not meant to be perfect but I did it for fun
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@Dustin said:
Give PH an addon pass first so that way it's easier to gauge if these should be basekit or if range being basekit + new addons puts him too over the top.
I doubt it would hurt but you know how it is - something gets changed and later a full rework results into walking back on prior changes.
from my perspective most phead buffs would be fine as long as it isn’t a random buff to his tunneling ability (I.e torment on m2, or better advantages in locating cages)
And it wouldn’t rlly hurt having a little bit of extra range that exceeds the usual limit (being an extra 2.5 meters when running both burning man and wax doll)
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@ArkInk said:
Would be relatively harmless imo, since it's basically the only addon type worth running. If it came with a full on addon pass, I'd be down!
@Dustin said:
Give PH an addon pass first so that way it's easier to gauge if these should be basekit or if range being basekit + new addons puts him too over the top.
I doubt it would hurt but you know how it is - something gets changed and later a full rework results into walking back on prior changes.
I agree on that too
He should have range basekit and an addon pass with a few unique addons
I already made an addon pass concept with both burning man and wax doll basekit
@basedkiller916 said:
I think they need to do something about survivors running in my trails more than once
that does give you an advantage if they end up entering the dying state cause you can then send them to cage and deny tons of perks
Hinder and deep wounding injured survivors would be a welcomed change tho
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I think the perk heals 1 health state cause I remember a survivor use it with OTR back when it was bugged to tank endurance twice
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I like the idea of having threads for addon concept suggestions
Would be fun giving some my ideas for addons to killers who need addon reworks
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@ad19970 said:
Pyramid Head could definitely use some addon buffs. However, he is already a very strong killer, so I am not sure how I feel about basekit buffs. If anything, he could even use a very small compensation nerf if his addons ever got buffed, because even without good addons Pyramid Head at the moment is pretty damn strong.
I did include like 2 nerfs for his kit to his tunneling ability if you look back at the QOL changes
And also most of the basekit buffs are just his used perks addons and range being made basekit (also his useless addons)
And regarding a compensation nerf (aside from the 2 nerfs I made). I’m thinking of endurance and haste being a last second resort if his tunneling ability never gets toned down
P.S I also removed this nerf concept from it but I think the cage notification should either be removed or delayed by like 3 seconds so survivors could have a chance to get away before getting tunneled out (but that might only harm inexperienced phead players)
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as much as I can rlly
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killer
The executioner
Addon: misty day remains of judgment (common addon)
Effect: increases killer instinct duration by 1 second
New version
Misty day remains of judgment (iri addon)
New effect: Any dropped pallets or breakable walls hit by punishment of the damned instantly break
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what if old alchemist ring got buffed to work on missed attacks?
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3737766#Comment_3737766
Yeah, it's wild how many conditions it has. The stars have to align to even have the chance of getting its effect to work.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3737769#Comment_3737769
Obsidian Goblet I agree with but Seal actually does something (which is more than can be said about 85% of his addons). It's bad, sure, but I wouldn't put it among the worst.
He really does need an addon pass, though.
yes his addons are serviceable but they are still bad and not worth a perk slot as they are at best situational or not as good as range addons
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both
Obsidian Goblet and seal of Metatron for pyramid head
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bro I think the killer is just having fun running a thief jumpscare anti item meme build
I saw someone run this before
They’re just having fun
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if you want a decent beginner build go for lethal I’m all ears deadlock and NWO
For addons you use the range addons which are either black strap (brown addon) which increases POTD range by 0.5 meters
Wax doll (yellow addon) which increases POTD range by 1 meter
Burning man painting (green addon) which increases POTD range by 1.5
There’s also 2 types of his duration addons
There’s duration for rites of judgment and duration for his trails on the ground
and in short summary I recommend you use the duration of rites of judgment and at best use “tablet of the oppressor” which adds an extra 2 seconds into rites of judgementAnd regarding other perks to use
Well most hook perks are useless except a few which are NWO and Pain res (I use both myself often)
NWO is rlly good because by the time it’s endgame you would at least have 3 stacks
Pain res is often situational but the flat 20% regression makes it worth it and often makes it sort of stand off from using pop (I rarely use this perk on him)
And there’s also eruption which I still use from time to time and it’s mostly good if you make a build around it.
And like the person above me said tinkerer is a rlly solid choice (this is actually a perk I used to run a lot of phead because it’s rlly fun to run but it loses abit of viability on higher MMRs)
I might give other tips if you want btw :D
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3731735#Comment_3731735
I’ll never get over everything I’ve learned about Silent Hill from you. I hope the franchise gets a classic collection of all the Silent Hill games. I’d love to play them.
if you’re on pc or PS5 there’s gonna be a remake for the best title in the franchise (silent hill 2) which might be somewhat good (i personally have mixed opinions as a long time fan) but if you’re on pc there’s the “enhanced edition” of silent hill 2 which is a community made remaster of the original silent hill 2 (which is the best game in the franchise and it doesn’t require playing the first game because it’s a standalone game with its own story)
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a game where you can play as pyramid head from silent hill 2. Still one of the coolest looking and visually best horror characters in video game history
And for the survivor side is that I can play as silent hill characters like Cheryl (Heather), Lisa, Cybil, Maria, and of course James Sunderland!
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silent hill 2 (the original one)
I’ve been replaying it again trying to 100% it cause I’m kinda hyped for the upcoming remake
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James Sunderland Is also a survivor people forget about
I’ve been replaying silent hill 2 several times and I’m trying to get all the endings unlocked and the more I’ve been playing (and replaying) it the more I understand James as a character to the point I feel bad for him being in the entities realm
I’m not gonna spoil anything because silent hill 2 is truly a horror experience and it’s best to be played without knowing anything about it
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@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3730478#Comment_3730478
I'm personally wondering if I can play in a way to force Sadako mori's, but Pyramid Head is looking mighty fine this patch.
is holding tapes still makes survivors immune to condemn? Sorry for the random question I don’t play onryo but I’ve read most of the patch notes regarding her back and forth reworks
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honestly the older I become the more the book changes
But
My favorite all time book is George Orwell’s 1984
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Can’t wait to play even more phead and just cage survivors followed by outright deleting half of their builds and denying them their sabo plays 😎