CrowFoxy
CrowFoxy
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- CrowFoxy
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Comments
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I don't know how many "underrated" perks are actually in the game, because a lot of the "underrated" perks are actually just garbage perks like Thanat.
On Killer, I run Shadowborn on more than Nurse. It's not underrated though I guess, it does what it says. (Makes you less motion sick from awful default FOV)
Survivor perk I really love is probably Solidarity. It doesn't save you much time, it hardly ever does anything but I like the concept enough.
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@OniWantsUrLocation said:
Seeing these addons feels great^^ I faced a few survivors/killers who even used these relics. It was like a punch in the face.
They cannot use the moonlight offerings anymore. So do you mean they used a moderate or slight map offering?
Those things basically do nothing anyways. I think most people just held onto them.
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All the survivors would go down in one hit no matter what. You should seriously think that through.
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What is this issue?
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@Buttercake said:
I dont want my lips attached to Megs butthole.
I'll say this everytime I see this thread!!
And I got warned for "bait" by saying survivors should spawn on hooks.
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They look much better.
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@Immerschläfrig said:
Biased people gonna be biased. Nothing you can do about it. Although survivors don't really have anything else to than gens so I hardly say genrushing is even scummy, while the killer can decide to tunnel people out early for a 3v1 like a real small pp wielder, or play with regards to the other side's fun as long as it doesn't mean throwing the game for it.
Doing gens super fast doesn't take into the account how much fun the killer is having, so why should the killer care if they make it a 3v1 really fast?
Honestly, STOP making killer vs survivor wars. They solve NOTHING!
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That would still be a doodoo perk I'd practically never consider running.
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The Legendary skins, besides Cheryl's, all are basically Very Rare value in my eyes.
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@Zenislev said:
Because it makes them interesting and worth getting? If perks only offered slight changes to how you play they'd be boring. The fact that they can significantly change how you play the game allows for variety which keeps the game feeling fresh. I mean, consider this; Let's say there were 2 versions of DBD. In one rancor exists as it does now. In the other, rancor lets you move 2% faster if you're chasing your obsession. It's just a slight change that'll give you a bit of an advantage but doesn't fundamentally change how you play the game. Which one would you want to invest time into? The one that rewards your time with a new playstyle or the one that rewards your time with a minute, damn near negligible change?
Perks + Add ons should be only mild effects, honestly. Something as powerful as being invincible for 60 seconds, getting up on your own, getting free downs because someone did or didn't do a totem, and things like that are WAY too impactful.
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@LunarMess said:
https://forum.deadbydaylight.com/en/discussion/comment/1492959#Comment_1492959
Hey what about nurse?
People try to forget this one happened lmao
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That's because huntress hitboxes are wonky. They tried to fix them once but nobody could hit anything afterwards.
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Dbd is known for having really bad graphical settings, honestly. (A resolution bar, seriously?)
You'll need to tinker around with your config for a quick fix for now. EAC will kick you out of the game every once in a while for doing so, but it won't ban you.
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Personally, it just wouldn't matter.
Legacy was MUCH harder to earn than pretty much every event cosmetic. It was super extra grindy. If you see a P3 Nurse or Nea you know they no-lifed dbd.
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Another solution: Go to Looking for Games here, or join official dbd discord. Ask "can someone help me with this challenge?" Someone is bound to say yes, work with them.
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Heavily swf favored challenge. I will gather my 4 man to get it done.
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Mori only working on death hook would make them another basically useless offering. There are better ways to change them than that.
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I totally misread the challenge. Disregard this.
Or is it bad wording?
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1489113#Comment_1489113
except they admitted he was overperforming lol
but of course, you're a killer main. 4k is the balance.
But actually I'm not, I play 50/50 consistently. Stop trying to make this a killer vs survivor thing. I've called for many killer nerfs before.
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@ClickyClicky said:
"In fact, you can still easily 4 man slug with IF without overheating. This shows that the overheat feature was completely unnecessary as it does basically nothing anyway, and it seems like a huge waste of time. I'm not even gonna go into the add-ons here."
Exactly, it was utterly pointless and a complete waste of time. So either the devs were wrong or their stats were right and they're leaving a killer unbalanced because they're afraid of the community. Either way it's sad and just makes me doubtful for the future of balance in this game.
Im sorry you're so sad that a balanced killer stayed balanced.
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@Carpemortum said:
Both.
Because it's two seperate teams and operation health (in R6) was basically a waste of time with no content.
R6 Operation Health actually got a huge amount of bug fixing done. Everyone cries about it because as aforementioned, no new content.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1484281#Comment_1484281
LMAO
Its incredibly powerful. Most billys rev the chainsaw to get the pallet drop at which point they instantly destroy it, and most get spirit fury stacks. Now you have 2 choices you take the chainsaw or you drop the pallet and he zooms through and hits you.
Even if the survivor curves, the fact that you carry on forward as Billy is going to save some distance.
Add in billys latency hits and this is going to be incredibly strong.
Clearly you don't know survivor behavior very well.
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Even with it's new changes, it will be horrible. Do people not realize there's like...2 pallets that force you to go straight after using them? They're on The Game. Otherwise survivors don't typically just run straight after a drop.
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/175969/the-new-update-killed-the-frames-on-ps4
Advice for people on console: Restart your game every 2 or 3 games or so, or when you feel your frames drop in the menu. This has been working for me.
(I would also advise restarting every game if you play a low frames killer like Doctor or Demo).
That would suggest a memory leak issue. Is dbd on console really that bad?
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1 minute.
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They're really bad. I can hardly see gens. I mean, they're just SUPER dim and are definitely harder to use than the old auras. Was that the intention?
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I love facing Slingers, honestly. Makes my butt clench the whole time. He's pretty scary to be chased by.
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@DawnMad said:
Instead they are planning to add bots that will replace the survivors that DC. Also I believe DC penalties are inactive right now, I may be wrong though.
Those mobile bots aren't actually half bad. They're not the best but they are smarter than most randoms I have.
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Why are people not happy knowing that there is a perk that makes you have 3 perks all game and can be disabled before it even turns on?
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Whispers is pretty much an ok pick on most killers. But on Nurse? Eh? It's alright. I'd rather have something else honestly. I always love seeing Shadowborn at the top of these lists despite it doing almost nothing lol.
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@Toybasher said:
https://forum.deadbydaylight.com/en/discussion/comment/1482372#Comment_1482372
It'd be a decent addon actually if it also increased action speed a fair bit, and lasted for like 10 seconds after the flashlight isn't on you. It'd punish pallet blinds a bit by making you break the pallet faster and such. it'd also throw off flashlight save timing, give you a mini Bloodlust 1 if someone's clicking mid-chase at you, etc.
It wouldn't be meta but it'd be worth running if you see several flashlights considering the rest of Hillbilly's addons are also pretty meh.
It still literally has nothing to do with his power.
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Literally now. Pretty much.
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Mori on death hook would make it useless.
I also don't believe in nerfing/removing keys. I just simply believe hatch shouldn't spawn until all gens are done for 2+ survivors honestly.
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The fact that they changed the wording is just...a little bit gross.
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@Guiltron said:
He literally made a critical mistake the first minute of the match by committing to the dude holding W instead of patrolling.
So you believe 1 mistake should cost you 3 generators while survivors get to make mistakes over and over and be mostly fine usually?
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1480061#Comment_1480061
Okay thats false because there were a dozen of fnaf fan games that were based off of the the original, to give you an example, five nights at candys, five nights at Mcdonalds, and Five nights at Treasure Island, literally there is as many fan made fnaf games as there are fan made slender games
Those are a bunch of really awful rip off games. A lot of games suffer that fate, including terrible dbd mobile rip offs.
"Five nights at McDonald's" would you seriously use that in your argument? I'm talking games like Outlast, Fran Bow, Neverending Nightmares, Amnesia...
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It really didn't. The indie horror genre was doing just fine for years before, and has after FNAF with a lot of games taking literally no inspiration from it.
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@NightmareReborn said:
https://forum.deadbydaylight.com/en/discussion/comment/1475495#Comment_1475495
I'm not gonna lie and say FNaF is the pinnacle of horror, because it has its flaws, just like every game. As you mentioned, its not like DbD is either. However, it is true that FNaF was very influential within the horror genre. It essentially gave birth to indie horror, and thats why I, personally, believe it belongs in DbD.
And I'm also not saying it needs to be the next chapter or anything, perhaps just sometime down the line. There are plenty of other licenses that belong in DbD as well.
It gave birth to indie horror? Is that a joke...? You cannot be serious. Amnesia alone was bigger than FNAF when it debuted. Even Slender.
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Well. I don't like to bash on anyone's stuff a lot, but I really have always had a problem with statements like this "I say Fnaf is a pinnacle of horror for its jump scares"
The game isn't scary at all, it's a bit tense at times but never does it make me fearful.
But that's also how dbd is so...
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@RizeAki said:
So let me see if I understand right you are mad you got banned mid match for cheating?
I didn't get banned. I got booted out of a match while I WASNT cheating. Did you read my post at all?
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She's just really buggy. Unplayable on some of the newer maps.
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It's an extremely minimal penalty. Like, so low it basically doesn't matter and a camping killer probably doesn't care about emblem anymore.
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@Zeus said:
I rhink the only issue consoles will have against PC players is when consoles play killer. I wouldn't be opposed to PC players not being able to see red glow of console killers. I'm not sure if it's even possible to hide red glow for them.
Controller is actually considered superior for survivor by a lot!
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Dbd is very poorly optimized.
But most potato PC's can run it at low, but even 2080 TIs struggle on Ultra.
I have a 1060, and get about 60 fps on low.
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@BillyDied said:
https://forum.deadbydaylight.com/en/discussion/comment/1455104#Comment_1455104
Imagine saying that you don't have much knowledge in a game is insulting. U have some big ego. Or you are a special snowflake
Your name is BillyDied and you have like 50 posts did you only come here to troll?
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The add on is heavily dependant on whether or not the survivors allow you to easily stalk them. It can be near impossible to actually hot that Tier 3 before the gens are done.
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@BillyDied said:
https://forum.deadbydaylight.com/en/discussion/comment/1453044#Comment_1453044
That you don't see the difference between slinger and Huntress tells enough about your knowledge in dbd.
I have plenty of knowledge about dbd over 1,000 hours. There's no need to try and insult me because you disagree. Get some manners.
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Meg and Laurie (if you have Laurie)
You'll gain access to Sprint Burst, Adrenaline, and Decisive Strike. These perks all 3 are in almost any meta build. After that, you might wanna go for Bill to get Unbreakable (probably the single most game changing perk in the game) and Borrowed Time.
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I have less issue with her power being nerfed and on cooldown, than I do with her countless amount of bugs and deadzones.