Yo if you're not gonna punish people who DC, could you at least not punish me as well?

Patch day, so we got people quitting on the first M1. I had a match where one person quit immediately after another. And because they quit and made my game exponentially harder, I get a de-pip.

Why?

Like, I get it, you don't want people to abuse it to avoid de-pips by having someone disconnect after a long match, but maybe if people disconnect in the first X minutes (or have a history of disconnecting) then don't punish everyone else? Also if it's a SWF group they don't need de-pip protection since they'd be the ones most likely to try to abuse it.

I kind of hate the ranking system in this game. Not because it's poorly designed (which I think it is) but because it just creates this meta layer of bullcrap I don't want to care about. If I escape, let that be my victory without a de-pip because I didn't ######### goof around with the killer long enough, y'know?

I unwillingly care about the ranking system more than I want to, and that annoys me even more. I just wanna queue up and have some fun. Play around an experiment without worrying about it destroying my rank. Have some matches that go bad but don't really feel like they matter, because they shouldn't.

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