Clueless
Clueless
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- Clueless
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Comments
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If the typical Killer experience didn't consist of 95% lows and 5% soft highs, there would be too many Killer players, I guess.
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Not really the ones I am good at, but the ones I have perks on. Much less stressful of a time when perks carry so much weight in this game.
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The yellow controller's icons are more legible.
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I would have Dead Hard only give I-frames to Broken Survivors.
Removing the I-frames nerfs it against abilities, making you have to aim your dash instead of just react press E.
Adding the broken requirement to get I-frames adds to build choices (should I use Iron Will or For the People?) and keeps David's Adept the same powerlevel.
I think Dead Hard for distance wouldn't be that bad if it wasn't a universally counter to killers as well, can't dead hard through a trap, a hatchet, or dead hard pass a Blight etc.
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Doll master in VHS looks sick, want something like that.
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How about this?
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The idea of trick skill checks is great.
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They nerfed his chase forcing you to play hit and run, just as they make heal meta a thing. It is like they want him to be as ######### as possible.
I dropped him entirely.
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Only way to get rid of a boon permanently is to strategically face camp as Bubba. This is the meta.
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@DoomedMind said:
Personally, I always wondered why Hillbilly as an overheat mechanism where he can only kill one surv with his power, but Bubba doesn't have it, and can facecamp to death any survivor with no actual counterplay.
https://forum.deadbydaylight.com/en/discussion/comment/2622599#Comment_2622599
Yes, it is easily counterable if :
- You trade.
- You have BT.
- The unhooked surv has DS.
- The unhooked surv has Unbreakable.
- The Bubba player fails and doesn't hit at the right moment both of the survivors so the unhooked surv has the speed boost...
- ... BUT his power, with all the tokens, outspeeds the speed boost (that's why I said it's a requirement to have BT).
And I'm pretty sure I forgot something. Anyway, this isn't a counterplay, because it is so situational, too accurate, just for ONE gameplay, and which doesn't completely relies on you, as a player.
A facecamping Bubba hasn't any actual counterplay.
Change my mind.
Bubba does have a overheat, but instead of going on cooldown he is punished with a tantrum. His overheat dissipates much faster as well.
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If Survivors were forced to switch to Killer this game would die imo.
I like the idea of adding large bonuses for playing whichever side is lacking players, whether that is blood-points, auric cells, or shards idc honestly.
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A true classic never goes out of style.
Runner up is Jason.
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@gatsby said:
My default Survivor build went from:
Iron Will/Inner Strength/Dead Hard/Spine Chill
to
Iron Will/Circle of Healing/Dead Hard/Windows of Opportunity
My default Killer build went from:
BBQ/Hex Ruin/Hex Undying/Corrupt Intervention
to
BBQ/Deadlock/No Way Out/Corrupt Intervention
The buffed perks and the new boon meta actually shifted how I play now, which is pretty cool. Usually the new patches just introduce new cosmetics with no meaningful gameplay changes.
Same and the best part is I have yet to get less than a 2k with it.
My new killer build is Agitation, Iron Grasp, Mad Grit, and Insidious with my new main of Bubba.
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They need to remove the holes in the walls imo. The back wall of shack is just a Haddonfield fence that you can't hit over.
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I would give them the Demo Portal treatment, they cannot bless another Totem until the previous one is destroyed.
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I like to hear other people's point of view on things. Gives you more perspective on builds, counter-play, etc.
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Completely rework how the blood-web works and what is in it.
It currently take way too many blood-points to get anywhere in a web and it takes way too long to spend your blood-points once you have them.
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Predator or Chucky.
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Pinhead's chain hitting a puddle on the ground.
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Any of the ranged Killers are. Pyramid head, Huntress, Deathslinger or Trickster.
BUT Pyramid head takes the cake for excelling at tunneling.
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Is the -4 meter range that big of a deal? They seem very strong still to me.
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Would be sick to see some slick Rockabilly outfits.
For maps I am hesitate, because if it is turns out to be an eye sore, we are stuck with it.
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Nerfing his already weaker than average chase only cements hit and run as the only viable play style. Which is boring for both sides.
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I really want a stat log as a base addition to the game. The reason for not adding it is superficial at best.
I would love some zany stats too like number of miles lunged, gallons of blood lost, etc.
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I could see something like The Drowned or The Hermit.
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Lots of free slow down, but his chase is to RNG dependent. If the chain spawns in the direction you are coming from, then you just wasted your time using your power.
If he didn't break/block his own chains by touching them, I would say he is b tier.
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My bud was that Oni, we did more testing to narrow it down. It is caused by his Ultra rare addon Bloody Glove. Maps and perks don't matter based on our testing.
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I always thought traps should Hindred Survivors if they escaped them. You mangled your foot in a bear trap, why would that not affect your speed?
I agree with pretty much all of your suggestions as well.
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About a year and a half due to grind pushing me away. I came back because my friend group wanted another game to play and we picked DBD.
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It is still a very dull perk. Helps you in an uninteresting way.
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Boon: Martyr - As long as this boon's Totem is lit, yours and the Killer's perks are deactivated. This boon's totem is automatically destroyed after 90/120/150 seconds.
Boon: Bamboozle - As long as this boon's Totem is lit, after you perform a Vault action while in a chase that Vault location is blocked from the Killer for 5/6/7 seconds.
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Omega fences and god Vaults galore! Haddonfield is truly epic!
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Carnage or Terror would be my pick.
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They are both pretty bad honestly. Only really use them when I am force to by lack of options due to grind, or fun builds.
I think Brutal is more useful for the Killers I like though.
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Chucky if he was an option.
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Didn't they remove mori canceling because it was annoying?
If they did, I see no reason why they wouldn't put a 1 second cooldown on the audio for the flashlight at least.
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Survivor pudding and escape cake give 200 % bonus blood points, but are now green. Bloody party streamers are shifted to yellow.
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@DwightFairfield said:
It should give haste instead of undetectable, make it more viable on slower killers with less map pressure
I want to change my vote, I like this idea, also omega speed Blight.
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I wouldn't mind seeing something be changed, but do NOT touch slug races.
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Open-Handed builds are probably my favorite to play with for Survivors.
For Killer I'm All Ears is pretty fun, it lets you get away with some pretty silly plays.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2448448#Comment_2448448
Yeah, and it requires at least “some” skill to aim. Not much, but some.
Would be more balanced if the addon reduced bottle count by 2, actually.
Yeah, kinda of like having to use two bottles to get the down would effectively do?
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2448442#Comment_2448442
Your idea matches your name.
Let’s change Wraith’s iri addon to make so all survivors are exposed for 5 seconds when coming out of cloak.
Let’s make Spirit have an addon that lets her instadown a survivor if she just came out of phase.
Yeah… these seem like great ideas!
You do know what his current pinky does right?
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@glitchboi said:
Eh, I like Clown's new add-ons, excluding some that you mentioned.
I'd bring back the exhaustion bottle for Kerosene Can, but nerf it to 5 seconds of exhaustion, I guess.
I agree that Spirit of Heartshorn is a terrible add-on, just bring back Ether 10 Vol% and replace it with that add-on.
I like the Party Bottle, it's a simple meme add-on.
For VHS Porn, same answer as above, but make the white smoke pink to survivors.
Keep Solvent Jug as it is, give the exhaustion to Kerosene Can.
I'd also change both of his iridescent add-ons, simply because they're just uncreative as hell.
I want his insta-down to be change to if you hit an intoxicated Survivor while you are Invigorated, it is an insta-down.
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- Blight
- Nurse
- Oni
- Bubba
- Wraith
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@Altarf said:
I think they should either reduce his post-uncloak speed burst to 1 second down from 1.25 seconds, or decrease his cloaked movespeed to 5.6m/s down from 6.0m/s. Adjust Windstorm add-ons accordingly. Either he should have incredible mobility in his stealth, or a good anti-loop tool with his stealth. Not both as basekit in my opinion.
Wraith isn't OP or even A tier in my opinion, but he is a bit too strong for how easy he is to play. His post-uncloak speed burst goes for just long enough so that even if you predict which way he's going to go and run counter to it perfectly, he will most often still hit you, which just feels bad to go against. Plus, I don't like Wraith becoming the new Freddy or Spirit - an easy to play killer who is very strong without much in the way of counterplay and thus becoming hated by the playerbase.
So you think easy to learn Killers have to be C-tier or lower?
The only nerf I would do is rework All-seeing blood to only show injured Survivors or just shows the aura of blood.
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@Shroompy said:
Tbf, Hangman's Trick was actually pretty stupid with the amount of information it gave. Hooks spawn at minimum 32m away from eachother, and on smaller maps this would mean that you would LITERALLY every one.
Remember Me makes sense as well since 30 seconds is 1/4 of the whole EGC. I do agree that reducing it to 16 is a little harsh but there's no way 30 seconds would of been fair.
Coup de Grace and Gearhead's nerfs literally make 0 sense to me
If you thought 30 seconds was unfair. Wait until you see No way out!
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Agreed I want a Hellraiser map, just no more giant 2+ story buildings for the entire map please.
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Sorry, Nurse HAS to feel awful to learn because 5k Nurse mains are too good.
Make Plaid Flannel base and replace it with another meme addon that removes the marker.
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I had a chapter idea with the reaper as the Killer.
Chapter Idea: Misery Loves Company (V1) — Dead By Daylight
Here it is if you want to read it.


