Clockso
Clockso
About
- Username
- Clockso
- Joined
- Visits
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Comments
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@TrueKn1ghtmar3 said:
Have you ever played killer and had a Jane drop down behind you? I did once on lery's and i nearly lost control XD
a jane dropping with her thiccness from the coal tower will force the end game collapse to begin,
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lmao did you see the healing animation when healing a downed survivor? i'm rubbing the air and bam the dying survivor is up, also what i hate the most is when moris dont play correctly like terrible camera angle and what not, i think the kill prompt should only appear when you're on open areas instead of getting it in a cramped location
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the answer is obviously laurie, just look at how adorable she looks
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it's your fault for getting caught, this perk doesn't demand that much for it to activate, just 1 safe hook rescue, We're gonna live forever demands 4x the requirements just for some bloodpoints.. if i could buff this perk i would reduce the penalty of being broken to 30 seconds
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@Chaddad2169 said:
"Welcome to prime time #########!!"
"This... is god"
And after he mori's a survivor:
"Bon Appetit, #########!"
Also Quentin outfits when?
y tf u want quentin with swim suits? also the robert englund skin is from the original nightmare on elm street, plus he wouldn't be serious like the reboot freddy.
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@prettyf said:
https://forum.deadbydaylight.com/en/discussion/comment/614324#Comment_614324
pffs i said "free hit from wraith's ability"... i can't believe you still not understood
are you keep try to being you don't know?
wraith's free hit is absolutely different with other killers he just can be invisible again
but other killers force to wm1 after ambush
the wraith still has to uncloak which will reveal him already and slow him down. don't stay it's op when you didn't even test it
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@prettyf said:
what are you talking probably.. and no?
lol answer is absolutely yes unconditionally, if he get fully invisible he is super op
survivors not using sprint always getting free hit by wraith
fully invisible blocking even easier and 100% viable any places to success
haha... than ill drop spirit and nurse play wraith from now on
um are you being sarcastic? he still has to unclock giving the survivors time, also a free hit is no big deal, most stealth killers are good at getting free hits, however if you think wraith being invisible is op cuz of a free hit then how about a free grab from prayer beads spirit
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@No_Mither_No_Problem said:
https://forum.deadbydaylight.com/en/discussion/comment/613431#Comment_613431
Strode's is good, though. Believe it or not, when you get smacked by a giant rusty cleaver swing from a supernaturally strong man, the noise that comes out of your throat is probably gonna be pretty ugly.
i agree, especially her hook screams, and when she gets hooked and you hear her scream from a distance, that's where it gets even better, and i feel like jake also has the second most realistic screams imo
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way too similar to hag
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it seems like i'm not the only one who thinks this map is a bit broken.
@Peanits will this map get reworked/improved? i really hope the team considers it
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maybe if they do something about generators, this emblem wouldn't need a rework in the first place. still cool idea though
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@Yamaoka said:
Where's Leatherface? I only see Laurie Strode and a big ass Claudette 🤔
hmm.. my bad i think i posted the wrong picture :/
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@Ember_Hunter said:
Totem Spawns, I agree, are way. Too. Obvious.
i'm rly glad u agree with me about the totem spawns. they are braindead obvious idk how they made it live
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i agree that the hag is amazing, i even asked you for tips and perks builds for her when i asked if she was red rank viable and i've been having a blast with her, make your choice works so well with her i almost feel like it's a must.
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@Khroalthemadbomber said:
https://forum.deadbydaylight.com/en/discussion/comment/612533#Comment_612533
In some regards though, you're proving my point. The Ambush itself had little point to begin with and was merely used to get up close, but never in turn activated except in certain cases. While YES you can now kill your Obsession with Ambush and keep all your STBFL stacks, that's literally the only good thing to come of this. That and it requires you to land not one but two Ambushes on said Obsession to drop them in the first place and repeat the Ambush tunnel until they're dead. This is also assuming that no one else brought D-Strike to take the Obsession role and now apply it to themselves, which does happen frequently in matches. Should this happen, you're once again needing to Ambush the NEXT Obsession down repeatedly while the remaining survivors crank out generators.
And that's only the use of one perk. The change to Ambush has now rendered NUMEROUS perks almost obsolete. I've posted this list around a few times, but here's the full run down:
Does Work:
Anything that offers 'Exposed,' and Sloppy Butcher.
What Does Not:
Save The Best For Last (can not gain or lose stacks), Hex: The Third Seal, Remember Me (can not gain stacks), Dark Devotion, Franklin's Demise, Mettle of Man (can not gain stacks as survivor)
What shouldn't even be tried:
Play With Your Food. You lose tokens the moment you activate the ambush, whether you fully charge it or not.
like you said, the ambush attack was already useless, and honestly none of these perks you mentioned are frequently used like third seal or dark devotion and even mettle of man, so i don't find it much of an issue for me since i never use these perks and i never ambush, ambush in general is only good at pallet loops, however some people can find it to be an issue.
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all of them are well designed tbh, i can't think of any killer that looks bad, but i would say the hag looks rly cool, and her walking animation makes me laugh for some reason
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i actually like this "nerf" i've been able to down my obsession with 8 stacks and it feels so good when i do it, and in general, remember me stacks can be gained by just uncrouching and smacking them, same with dark devotion, i never ambush someone at a generator, instead i uncrouch and get a chance to pull them off.
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everytime someone removes the trap first box, take a shot
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running around a rock while hugging it can prevent him from getting the kill option forcing him to just down you but not always
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@Mert_MK said:
https://us.v-cdn.net/6030815/uploads/990/7N266O6O07H9.jpg
https://us.v-cdn.net/6030815/uploads/039/18P7U7RX4407.jpg
https://us.v-cdn.net/6030815/uploads/043/XR75CWC0HT8B.jpg
https://us.v-cdn.net/6030815/uploads/252/FYJKWOBTFD1T.jpg
https://us.v-cdn.net/6030815/uploads/561/DAMVZQTOTQXO.jpg
https://us.v-cdn.net/6030815/uploads/123/U2T3MW74Y2IX.jpg
https://us.v-cdn.net/6030815/uploads/277/GU9G7N463ZCN.jpg
Laurie cosmetics when?
laurie needs her hair reworked, when getting hooked lower your camera under her hair, it looks so fake like shes wearing a wig, also laurie cosmetics when
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i dont even know if they can talk or not, ash and plague can speak, does the rest of the survivors choose not to speak on purpose?
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/610685#Comment_610685
That Doctor Shiba Inu, though! 😂
i found them on reddit lol
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when you find out boil over doesn't increase the wiggle speed
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hag looking like a snacc
shes my most recent main and i'm trying to reach prestige 3 on her
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/610561#Comment_610561
Left behind, Deja vu, Diversion, Buckle up
There you go, the Nothing Build
how dare u insult the pebble. sole survivor is way more useless
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@Damarus said:
https://forum.deadbydaylight.com/en/discussion/comment/609737#Comment_609737
This, when will people understand? SWFs already have that info. Kindred is kinda in the same spot, but it at least SHOWS where the killer is to everyone, which is slightly more than verbal communication. Visual cues are always more accessible, IMO. So no, I don't think having the totem counter perk related would be good. Survivors are already getting nerfed over and over again, while killers camp, tunnel and instadown. Having to waste a perk slot just to know about totems would only make them weaker. If, on the other hand, this brings to a NOED rework/removal from pretty much every killer's kit, great.
while i agree with you that solo survivors deserve a totem counter without a perk, swf have kindred for free and a totem counter if they're organized, but i remember hearing bhvr refusing to add a totem counter, i may be wrong but i remember reading in one of the discussions that kindred wont be in the baseline and so is totem counters, which is why im proposing for them to turn it into a semi-decent perk, just a quality of life buff
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it is still in beta, don't wanna judge it too harshly
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@indieeden7 said:
I love the idea but I really don't think a solo survivor should have to use a perk slot to get info that SWF get for nothing.
*laughs in kindred*
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thanatophobia is overrated tbh, unless your plague or legion this perk does little to no slowdown and survivors can just heal each other to reduce the already low penalty
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Clementine from the walking dead
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generators are literally uncontrollable without ruin in red ranks, ofc this doesnt apply to viable killers, but most m1 killers suffer
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@Acesthetiic said:
@Clockso My build right now for her at Rank 1 is Corrupt Intervention, Monitor & Abuse, Save The Best For Last and Pop Goes The Weasel. Nurses, Sloppy Butcher and Make Your Choice are all good with her as well. I’m not a big fan of hex perks, but you could also run Ruin if you wanted to. Dark Devotion and Save The Best For Last is also something that COULD be nice l, but I haven’t tested it.
tysm for these tips, although i have all these perks i don't have corrupt intervention yet, but i'l just level up plague. anyways one last question, what are the best add ons for her? reduced setting time, aura reveal, teleport distance,effective range or tipped trap duration?
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@Acesthetiic said:
@Clockso She can make loops non existent, she has extreme map pressure (like you said). I always try to trap into survivors running lanes, especially after a hook. Intuition plays a part and that’ll improve in time (like it did for me).
what perks do you recommend for her?
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@Ark_the_Bonsai said:
Hag is definitely red rank viable. Just gotta get a proper set up because she's not a chasedown killer.
@Acesthetiic said:
Yes 100%.
i see, thx for the quick response guys :D
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*laughs in bond and wake up*
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nice idea, i thought of having the end game screen show us who was swf by putting the entity's spider legs around the people who were swf. but idk it might make the end game chat a bit more toxic than it already is
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@PigNRun said:
https://forum.deadbydaylight.com/en/discussion/comment/605938#Comment_605938
That would be a nerf. No TR if you are on a different floor? Means a patrolling Killer will hear you work on a generator and you wont notice it until they are right behind you if they just jump down.
not entirely horizontal based, if it was 100% horizontal based then u cant hear the tr if the killer is on top of the hill, which doesnt make sense, i mean make it vertical based but not entirely as intense as if hes right next to you
Edit: nvm ur right i forgot the basement existed. it would be misleading to hear a faint terror radius when the killer is above the stairs xd
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i don't usually get that many toxic crap in end game chat, however some wholesome conversations can happen there.................................. rarely
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don't feel bad losing at haddonfield. the map's busted af
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honestly i would've said yes when he said how's not pipping, fun right? who tf likes going to red ranks xd
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pretty awesome, well done. but who wasted that pallet on the background :<
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my killer main:
my survivor main:
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there are some basic mindgames the killer will try to pull up on you, like moonwalking so they can hide their red stain and you can't tell where they'll come from, however it only works if the walls are long.
double back in an attempt to cut you off, this can easily backfire if you bait the killer into doubling back giving you major distances.
the killer shack can either be your safe haven or can screw you if the killer downs you there cuz most times the basement will be there. also try to save the shack's pallet. if there's only 2 or 1 generators left. no need to waste it early cuz there'll be a lot of pallets early game..
also one last thing, you can't exactly "master" loops since it's just a ring around the rosie
and it's a gamble, if the killer respects the pallet. you get to go around the pallet again wasting more of the killer's precious time, if you get greedy the killer can catch up to you before you reach it again. dead hard however can prevent your greedy mistake if you use it properly. hugging walls can help you reach the pallet early. it's a decent tactic.
these are my tips.. hope they help
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if they're gonna use it for trolling then i assume they don't wanna get saved?
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i too, get stressed when playing killer, not bad stress like the fun type that keeps me on my toes, cuz playing survivor doesn't make me anxious like killer does, which is ironic, playing survivor should make you anxious instead of playing killer, especially the fact that i don't main strong killers like spirit or nurse. anyways if you're really feeling uncomfortable playing killer just play survivor, maybe killer isn't for you or just wait until rank reset then play killer.
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why are you using 2 perks for carrying a survivor, you need perks to help you get a chance to CARRY a survivor. i'd say replace both agitation and mad grit to spirit fury and enduring and you've got yourself a classic M1 build. or you can either keep mad grit or agitation, both are a waste
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@BBQnDemogorgon said:
@TAG Worth on Plague
Agitation+Iron Grasp+Mad Grit.
"YAA YAA YAA YAA YAA YAA YAA YAA YAA"
omg now i want to see this in action







