Clockso
Clockso
About
- Username
- Clockso
- Joined
- Visits
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Comments
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delete legion, jeff deserves his own chapter without anyone else
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i like how they sound like they're taking a massive dump when they exit feral frenzy
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90% of doctors i go against are boosted
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@JawKnight said:
I’ll go first. Kenny from Telltale’s The Walking Dead.
tbh, i prefer clementine, she fits with the other survivors, while kenny will always be my fav character, he would be a bit similar to bill, green clothes and a beard and both are in a zombie apocalyptic world.
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Survivors not being able to see the box's aura until their trap is active is actually a terrible idea, and here's why:
You're RBT can activate while you're hooked, meaning this "buff" will already be ineffective. cuz you can see the box's aura now that you're trap is active.
The RBT's purpose is to slow down the game, which is not doing good and i think this here is the problem, i'll discuss this later.
Not seeing the box's aura will discourage survivors to try and remove them, since they're inactive then they don't pose any threat at all,
Survivors can search all 4/5/6 jigsaw box's WHILE their trap is active, so this further discourages them even more to try and remove them while they're inactive.
To top it off, survivors can stumble across jigsaw box's while their trap is inacitve, so they might give the box a go, if it goes off then rip the killer cuz one of her only 4/5 RBTs is gone. if it doesn't then they only have to search for 3/2/1 jigsaw box's with their active trap, it will be easier to search the rest of the boxes cuz now your trap is active and the auras are revealed.
Back to the slow down problem, her stalling tools are unreliable and can go off very early, robbing your stall potential, if the traps actually slowed down survivors then the pig will instantly move to high/mid-high tier, and a few add on changes as the icing on the cake.
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SWF will never be balanced, and so will this game, i just learned to deal with it since most swf rounds i go against are really intense and fun, and it's just wrong to punish people for playing together
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A killer who controls crows would be really cool, though i'm not sure how it would work
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the one inside the temple of purgation is also extremely unsafe
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i'm glad i'm not the only one who noticed that these 2 status effects cancel each other, i really hope that's not the case though...
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/644632#Comment_644632
I know. That’s why I suggested a possible solution for this in an earlier post above.
oh you mean the donation, sure that could work and i really hope the devs look into remodeling them, as a laurie main i would be forever grateful if they are actually able to remodel the old licensed survivors properly
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i don't see why people complain about this pig "nerf", sure some perks will be useless, but i was able to kill the obsession with 8 stacks of STBFL, it would've been more effective if i killed the obsession earlier and left some survivors alive, meaning that i will no longer gain stacks since the obsession is dead and i have 8 of them
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/644594#Comment_644594
Well “huge forehead” Laurie looks more like movie Laurie, and has better facial features.
yeah i know, it just cracks me up seeing her with a huge ass forehead, plus the reason why dbd laurie isn't the same as halloween laurie is because they can't get the likeness of jamie lee curtis without paying her huge money, same goes for her voice,
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decisive strike?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/642010#Comment_642010
Who let this author write under influence? Tapp clearly looks nothing like he does in the movie. You don't need me to tell you, see for yourself.
honestly, the in game laurie looks way better than the edited laurie, the edited one has a huge forehead
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@Creepingcam1070 said:
- The Darkness Among Us was a great chapter(Its my personal favorite chapter)
- I dont care for Bunny Feng
- NOED is balanced (actually do bones! Its not hard)
- Megs face is gross
- Window of Opportunity is underrated
finally someone said it about meg's face
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- Hag is one of the top 3 best killers.
- Pig is underrated
- Spirit does not require skill to play (don't @ me :>)
- Nurse's base kit is still not fine, just because you worked hard to master her doesn't mean you're supposed to gain a 4k everytime (or a 3k if someone finds the hatch)
- Prove thyself underrated
- Self care heavily overrated
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darkness among us is by far the worst chapter ever in my opinion, weak killer and terrible map, the only good thing is that we have our lord and savior jeff johansen
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when i started playing dbd i used to run noed 24/7, it carried me and helped me, but now that i got ruin i feel like i don't need noed anymore, Ruin will get survivors killed early, noed will get survivors killed late, but unlike ruin, noed doesn't reveal itself early on, anyways i think this perk is fine, you don't need to cleanse 5 totems, you may stumble across the noed totem and cleanse it
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i think the devs said that they just sit and wait for their next trial
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i don't mind OoO, but when i play hag or pig i suffer a lot and it's rly painful, and if i ignore to chase them then it's a free aura read
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not a day and night difference, since when you hide you'll be facing the wall so the killer can only see the back of your head which does not have blood,
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so.. i see you have succumbed to the darkness
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2 noed posts in 1 page? nice
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well looks like these killer that you went against had a rough day xd, regardless killers shouldn't be pissed if you sabotage, pallet loop or be stealthy, if so then i can confirm that they are brain dead. but the more you pip, the more sweatier both sides become
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i dont know about you, but adding 15 seconds to a key isn't that op, however i think the prayer beads bracelet should be buffed, it's uses are so weak and it's so terrible for a very rare perk
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i like to see this question after going against 5 blink nurse with an ebony mori, makes me chuckle
dID yOu hAvE FUn?
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wow everyone is edgy af
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@AzdrubaelVect said:
https://forum.deadbydaylight.com/en/discussion/comment/633740#Comment_633740
Watch lowrank survivor survival rate drop even further then. Just...no, RUIN needs a rework, it's the biggest crutch that a killer can equip currently if it doesn't get found.
then make noed hag's teachable and third seal a neutral perk, also did u just say ruin is a crutch? that perk gets found early and even if it doesn't get found you can tap the generator or hit a great skill check, unlike 5 tokens of devour hope, you dont need to cleanse this totem
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@thedevalex said:
https://forum.deadbydaylight.com/en/discussion/comment/632977#Comment_632977
Where tf would he pull out a tombstone from hahaha
( ͡° ͜ʖ ͡°)
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make NOED hag's teachable and make ruin a natural perk so that new killers can control gens easier
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Interesting ideas, but why does gluttony say 5/5/10%?
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Enduring & Spirit Fury:
Can give you a free hit and waste a pallet
Why it shouldn't be nerfed: takes half of your perk slots to be effective, and survivors can reach another pallet or window with dead hard if they're lucky enough.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/628936#Comment_628936
I said "considering a combination of all attributes". That means fun factor, audio, skins, look, etc as well as just the ability to win matches.
:)
buff pig plz
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i didnt recognize you with the hag profile picture xd, hag main big brain btw
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Disconnects do count as a sacrifice, yesterday i asked how to get mercilles killer and Peanits replied and said that disconnects count as a sacrifice, you can find the post somewhere in this section
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@thesuicidefox said:
https://deadbydaylight.gamepedia.com/Emblems#Killer_Emblems
The most sure fire way to get 4 iridescent emblems...
1) Don't camp hook. If you camp hooks you lose opportunities to get the minimum hook requirement and potentially lose Chaser points. If you do need to camp a hook make sure another survivor is nearby and let them save so you can get more hooks. If the guy dies on the hook that will screw you out of minimum hooks.
2) Take chases on healthy survivors. Catching a healthy survivor and hooking them will give you more points in Malicious/Chaser than if you catch an injured survivor. Also avoid one shot abilities as it's harder to get these emblems if you use them.
3) Stall gens as best you can. Gatekeeper is notoriously lame with it's iridescent emblem. You want to keep 5 gens up for as long as you can. If you take your first chase and survivors pop 2 gens that's automatic gold max right there. It's very dumb because it's mostly beyond your control, but if you use perks like Ruin and Pop you can hold down the gens long enough to get iri GK.
4) Kill all 4 survivors. At red ranks you will need to do this, and get minimum hooks, to get iri Devout. At purple ranks and lower you can get away with only needing a 3k, but it's best to just try and kill them all.
5) Slug survivors every once in a while. This will give you more chances to get Chaser/Malicious points, and it's a good way to generate pressure for GK.
Long story short, you need to play fair with survivors and dominate them. It's hard, especially at red ranks, to do this but it's the most consistent way to get 4 iridescent emblems and a Merciless victory.
If someone DC's chances are you won't be able to get Merciless if you are at red or purple ranks. Green and lower it's still easily possible.
thank you so much for these tips, which is why im doing adept hag cuz hex ruin helps with the gatekeeper emblem.
@Peanits said:
Merciless Killer means you would need to double pip. In the green rank range, that would be either 15 or 16 emblem points. Points basically goes as follows:
No emblem = 0
Bronze = 1
Silver = 2
Gold = 3
Iridescent = 4
So in total, you would need three iridescent emblems and one gold emblem in order to get a merciless killer game.
In order to get an iridescent devout emblem, you need to sacrifice all four survivors. A DC counts as a sacrifice for this. If you don't sacrifice at least 3, you will not get a merciless killer game (you need at least a gold emblem).
There's a bunch of intricacies, I would suggest looking here: https://deadbydaylight.gamepedia.com/Emblems#Killer_Emblems
and i wanted to thank you as well, it's just like you said that i needed 3 iridescent and 1 gold at the least
finally got it after 10 rounds of bs were someone runs OoO and totems getting cleansed early
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ah yes, my favorite character in stranger things, the demogrongongonogon
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bad, hurts her more than it helps her, all these downsides just for a little aura reveal is not worth it
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why do you want to nerf billy? he's just sitting and doing nothing
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i think it's because he appears sometimes sitting on the campfire in the menu
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um ok.. happy jake park day
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@PatBrutal said:
@Clockso Not really :P
but in the wiki it says they're both voiced by the same person, is the wiki wrong?
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@Satelit said:
Still better than Jane who sounds like she enjoys getting hit
fun fact: jane and laurie share the same voice actor.
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@prayer_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/626195#Comment_626195
So you think 12k in 3 games is balanced?
um what? is getting 4 kills in a round unbalanced? i don't see what you're trying to point out
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@PepeHands said:
https://forum.deadbydaylight.com/en/discussion/comment/626139#Comment_626139
Kinda ironic?
You want to massively nerf one side without any sort of compensation.
And i bet you don't just want to increase gen times, you want more ontop of that.
You don't really want a balance. You want easier killer games.
you want more jungle gyms and more pallets just to help with chases as if there isn't already enough, if you want a compensate then a massive nerf to hex:ruin and some killer perks will be good enough, if you can record getting 4 kills in red ranks 3 times using leatherface, pig, ghostface, clown or doctor without hex:ruin then you can stay on your high horse, and for the second time, i don't want longer generators, a secondary objective to keep the survivors occupied is enough, why do you think hex ruin is so common in the first place
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@PepeHands said:
https://forum.deadbydaylight.com/en/discussion/comment/626115#Comment_626115
So you want to increase the time it takes to do the generators, while changing absolutely nothing to compensate.
So in other words, you want easy games.
actually, i do agree that gens need to be longer, but simply increasing gen time is not the answer since they're already boring as hell, and saying that i want an easy game when you demand a compensate to get more pallets and jungle gyms is kinda ironic
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@Khroalthemadbomber said:
https://forum.deadbydaylight.com/en/discussion/comment/626124#Comment_626124
Ok that's all fine and dandy but how does that help this situation besides promote that video clip? Because as you stated; you can't do it on locker grabs.
thats the unfortunate part, it has counters to all scenarios except the locker :<





