Clockso
Clockso
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- Username
- Clockso
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Comments
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no stop plz
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@Peanits can you please tell us if this is a bug or intentional?
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@PrincessPoop said:
It’s most likely a bug imo. Otherwise that’s a pretty big buff for survivors.
well not really a big buff, 80% of times you will be healing outside of a chase, and you still make the stitch up noises so the killer can hear you either way
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/88338/the-new-healing-change-is-amazing
Probably a bug tho
that would be the biggest disappointment in my life, the thing is i always thought of this, and i wished it would be implemented.
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when will stealth killers gain the undetectable status effect?
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@Khroalthemadbomber said:
https://forum.deadbydaylight.com/en/discussion/comment/692289#Comment_692289
0_o tell me your text is being sarcastic because no... No she's not....
dont worry fam it is sarcastic
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about time they nerfed her, god pig was everywhere on red ranks due to hope op she was, she can make any swf team perish in an instant, i can't believe it took them a year to finally acknowledge how op she was!!!111! >:((((
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next you know they'll make the reverse bear trap trigger the deep wound status effect when the time expires instead of an instant death
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*cries in rules set no.2*
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shhh.. don't tell the devs about it or they'll nerf small game
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well i would agree with you, but ppl at red ranks use this perk for distance instead of dodging an attack
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you mean the breath noise that randomly plays when playing killer?
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/684399#Comment_684399
Works with the lore. They make a choice, progress the game and help their friends, or save themselves.
Live or die.
Also...compares to now, how will they do more of this if they can't see the boxes?
It just doesn't add up
if you're gonna bring the lore to the table then the trap should instantly kill you, this is amanda we're talking about xd.
in all seriousness they will do it more because it takes way longer to search for boxes not knowing where they are, so why not just work on gens to get your wallhacks.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/684390#Comment_684390
... But they already do that...
So what's the problem?
well i think you answered your own question, the problem is that they can do that, and making this add on base kit like people suggest does nothing but encourage them to do it even more, which is why i proposed that the trap should be instantly activated so that this strategy no longer works, the fact that the game has to progress for the trap to stall the game is a bit stupid in my opinion
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@Exerlin said:
I really don't see how giving the survivors less information would benefit them. It's like saying that you should never crouch as Pig so that survivors will get off gens as you're approaching them
it won't benefit them, but it won't cripple them as much as you think it would
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/684384#Comment_684384
They already can do that though???
yes they already can do it, making this add on base kit will further encourage them to do it.
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@Alice_pbg said:
They will do gens?
Perfect, have them run for boxes after they are activated and they have limited time instead of free roaming the map while it's off.
How is this bad?
like i said, they can search 1 box with a deactivated trap (if they stumble upon one), then work on gens, now they have 2:30 minutes to search for 3/2/1 boxes to get rid of the little toy they have in their head. which is not threatening at all, for the record, the trap's purpose is to stall, so in order for it to stall the game has to progress, which doesn't make sense to me at all
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imagine if d-strike was base kit for survivors.. yikes i feel like it already is in red ranks
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even if it's a hex perk this will be absolutely broken, it's like third seal but 100x stronger, this will turn every killer into a stealth killer including the viable ones, a better suggestion is to make it so survivors gain the oblivious status effect when working on a generator, if you leave the gen then the effect lasts for 3 secs to prevent gen tapping
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ez, monstrous shrine
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hmm.. i'm really not sure, how this would interact with decisive strike and deliverance.. will it help solo survivors or if it's even worth it or if it's even healthy for the game
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@CaphnYT said:
Stealth is just the right playstyle for me and I love playing it. But... when playing stealth, you need to know where the killer is, its crucial to your survival. I'm struggling trying to find the right perks for me... but I thought of Object and I'll ask you guys.
sure, if you have 3 tokens for sole survivor
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killers like hag and trapper also suffer a lot, and refusing to chase the obsession gives them a free aura read 24/7
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you know haddonfield is terrible when even groot thinks it's awful
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if it's a boosted spirit then i agree, she's fun to go against
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@βLAKE said:
When the pig downs a survivor for the mori one of two things happens:
The Pig places a RBT on the survivors head, but can also be seen tampering with the timer. The timer instantly starts beeping fast in red and the survivor crawls fast towards the camera screaming while the Pig is standing menacingly watching as the survivor screams as they crawl towards the camera and the RBT activates which kills the survivor and blood is splattered on the screen.
The second scenario would be that if the survivor already has the RBT, the pig would just crouch down and can be seen tampering the RBT already and the same thing happens.
what if she doesn't have any more traps and the survivor she is about to mori doesn't have a trap?
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The super useful survivor build:
Kindred
We'll make it
borrowed time
Plunderer's instinct
Use plunderer's instinct to open chests but don't take the items, give them to your teammates.
the other 3 perks don't benefit you at all but they greatly benefit your teammates.
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i dont mind going against this perk with ds, a strong advantage with a strong disadvantage, but it feels so unfair when i don't run any obsession perks and still get the obsession with the killer using rancor
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5 minute match is pretty fast tbh, i think a 10 minute active match is good enough, and by an active match i mean 10 minutes of chasing and hooking and patrolling gens.. etc, i absolutely dislike these 30 minutes round were i kill 2 survivors and the other 2 survivors become immersed af, especially if it's two p3 claudette in the yamaoka map, it's like finding a needle in a haystack
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auto aim fails make me want to stare at my screen for a good 2 minutes wondering ######### just happened
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the graphics are fine, just look at how amazingly detailed jake's face is xd
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*cries in laurie*
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@mutabletiger4 said:
Chaser emblem isn't reduced by chases being short, your emblem is being reduced because 1, broken doesn"t count as a hit and 2, if they stay broken and go down it's only one hit. You get points for each hit on a survivor, that's why instadown killers suffer as well
Oh I see, but I wonder why broken doesn’t count as a hit since when a survivor becomes broken it gives you sickness damage points
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i once had 2 trap kills in 1 game which was an epic gamer moment
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this one had me dying
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Michael, just imagine hearing his muffled breathing while you're alone in a dark room then he smacks you with a gigantic kitchen knife, doctor is pretty intimidating too, all that shocking, screaming and hallucinating is just.. yikes
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Map changes, specifically haddonfield and the asylum map
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How about you make it so survivors gain oblivious while working on a gen until the hex is destroyed and if they let go of the gen then oblivious stays for three seconds to prevent gen tapping
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So if I don’t miss my attack the add on becomes useless? Interesting idea but it’s fairly easy to not miss an attack, the reason reduced attack cooldown while in frenzy was removed is because the killer can spam the lunge and go fast without slowing down. I think the pins should apply status effects on the first hit only instead of attacking twice
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An idea I had is to be able to throw the pebble while inside of a locker, the survivor slightly opens the locker and throws the pebble then goes back inside
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This Will make the perk more broken, cuz if it was based on pallet stuns then there is a chance you can use it in the first chase, before you had to be chased at least once and you had to get hit meaning you waste time healing to continue getting hit and powering MoM
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hippity hoppity
matchmaking has no quality
thats the best rhyme i could think of..
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i'm not sure why they didn't use the one in the trailer to be in-game, maybe it didn't fit, but as far as i'm aware she never hummed like the trailer like you said.. so i guess it is a mandella effect. you can see old dbd videos and you'll notice that it's not different from now, except the fact that it's no longer directional
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to top it off, survivors can hear an audio cue when near a hex totem, a faint sound of lit candles
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@jsphwtsn said:
The new chapter is right around the corner, and with it there are sure to be some changes that will shake up the meta. So, before that happens, how would currently rank the killers of Dead by Daylight?
My personal rankings:
- Nurse
- Spirit
- Hillbilly
- Hag
- Huntress
- Freddy
- Myers
- Plague
- Ghost Face
- Wraith (controversial but I main him and do quite well at red ranks)
- Clown
- Trapper
- Pig
- Doctor
- Legion
- Leatherface
Share your rankings below, and feel free to critique my own rankings.
i would swap pig and clown, since she has better map control than clown if multiple survivors are trapped, otherwise pretty decent list
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@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/654834#Comment_654834
What the hell is Burger King Myers? 😂
ohhh, i'm glad that you asked, Burger king myers is a meme build for the shape which involves 2 add ons:
Judith's Tombstone and Scratched mirror.
Judith's Tombstone is an ultra rare add ons that allows you to instantly kill survivors, but you need to reach tier 3 of evil within, mixing this add on with scratched mirror will prevent you from reaching tier 3, meaning that judith's tombstone will never activate, not to mention the tombstone decreases your speed meaning you will be slow and you will never be able to tier up
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Wraith's silent bell add on with the beast add on,
dying light + furtive chase,
Save the best for last + remember me,
and finally, burger king myers
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You admitted that you're not good at the game, and you're playing a mid tier/ kind of a weak killer, so i don't think shifting the blame on swf is the right thing to do, just because you had a bad round doesn't mean you have to go to the forum and make a fuss about it, not to mention you said that you play this game for fun, so you're not rly supposed to make that big of a deal about it, but don't get me wrong here, i agree that swf is a pain to go against, especially with the weaker killers


