ChurchofPig
ChurchofPig
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- ChurchofPig
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Comments
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That's just... that's just a yikes. I hate getting camped and tunneled so I personally try not to in my matches. I've never entirely viewed them as valid strategies because they just feel so so CHEAP when it's not so close to the end of the game that you feel you have no choice. 3 generators left? Not even pre-patch would I think 3 generators left is a valid time to start hard camping and tunneling. That's gross.
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@Alcuin said:
https://forum.deadbydaylight.com/en/discussion/comment/3077541#Comment_3077541
Prior to the update, the explanation for solo queue woes was always "skill issue". If killers are having problems against solo queue after the update, it's a skill issue.
That's called an excuse. You're blaming the other side for your own failure.
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@INoLuv said:
https://forum.deadbydaylight.com/en/discussion/comment/3075580#Comment_3075580
In that case the person would be bissexual, unless they didnt had sex and was just fake
https://forum.deadbydaylight.com/en/discussion/comment/3076285#Comment_3076285
If the "gay" guy gets turned on and has sex with his "girlfriend" he is bi, david king would be Bi with a tendency to like more men.
Can you prove he was "turned on" by his girlfriend or is that just an assumption based on the fact that he had a girlfriend? Personally, I've never seen it anywhere mentioned what David did with his ex girlfriend, only that he had one.
Edit: I went back and read his original tome story and original lore, there is no mention of him even LOVING his girlfriend, just that he had one at some point in time.
"His ex has moved on and she doesn't want to see his face. Something about being a shithead." this is the only mention of a girlfriend and actually, it doesn't even explicitly say it's a girlfriend. It just says "ex". The word "girlfriend" never appears anywhere in his tome story or base lore.
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Uuuuhhhhh, yeah. Been like that since their introduction in October. As others have said, it does take longer to bless a hex than a dull so it weirdly works out.
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The round I completed the orange glyph challenge was actually a difficult round despite the glyph. The glyph just made me want to smash my Playstation on the ground. Not really, but that's just how annoyed I was from it.
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4 solo queue escapes in a row with the gates open and all gens completed. Interesting, I thought no one was doing 90 second gens?
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@Killmaster said:
Telling the devs you'll uninstall is a show of force, they can see your playtime, money spent ect and if you are a valuable asset to their wallet they won't want to see you go and concede to demands if enough "high value" players shelf the game.
So how many is "enough" exactly? Because I can guarantee the 15 people on the forums yelling and screaming that they're going to uninstall if the devs don't meet their demands is not enough by a long shot.
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This literally just sounds like usual solo queue issues but taking the blame out on the update and the killer buffs.
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@Moxie said:
No. It stated he had a girlfriend in the original lore.
Unless the GF was just his big, gay beard, he has been ret conned.
His tome would contradict the idea that it was a retcon. It sounds like he did have a girlfriend but didn't actually love her. It happens. I actually know several gay guys who said before they realized they were gay they had a girlfriend. It is entirely possible for both to be true.
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The endurance meta didn't last past ptb, if people still think that's going to be a thing then they're setting themselves up to fail. That's just facts.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3068988#Comment_3068988
I will be really upset if update is next week. I P1'ed my all non-prestiged characters and i lost a lot BP offerings and add-ons. I'd use them if update is next week.
I'd be sad too, more so because I have just enough points saved up to prestige everyone who's ready to prestige and I hate looking at unused bloodpoints that can be spent.
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Goodbye Dead Hard, I will never miss you
(Just watch the update not be tomorrow and we have to remake this post next week.)
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/3068436#Comment_3068436
Is it really a delay if no date had been announced yet?
🦆🦂
Technically speaking no, but patterns that hold up like this one I would still call a delay
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I already seem to get tunneled out of the game in solo q as it is, why would I care if it got harder if it's going to feel like the same experience?
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Sure... if you want to buy another $15 Claire cosmetic for Jill, also it would be a first giving a cosmetic to a cosmetic.
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Does it count if you switched platforms after completing them all lmao
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@Steel_Eyed said:
Nope, and the more I think about the new endurance changes, the more I think that Deathslinger, Legion, and Original Pain may get their deep wounds removed.
Wait why would Deathslinger and Legion get their deep wound removed?
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I hear you, however I do have to agree with others in saying that it sounds like the penalty is working as intended and you're being a sore loser. I've even read your responses to some others and you don't have to be in a swf disconnecting mid match because you got downed to be a sore loser. Any form of you purposely disconnecting from the match, whether that's restarting your router or pressing the "leave match button" is the very definition of it. You can't accept that you lost. Whether or not you've been able to do anything, take your 500 points and move on.
If you're actually to a point where you just feel like "I need to dc" because the match just isn't going your way, and it's happening multiple matches in a row, I strongly suggest you take a break. Play something else, maybe a little less competitive of a game. Take a dbd cleanse if you will. It's a video game. I've found myself today in your shoes and that's the point I just go, "Let's take a break."
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I literally bought dbd in December on my playstation which was 7 months ago. I actually want to know what people are talking about when they say "it wasn't there 7 months ago." Yes it was, it just said "unpurchaseable"
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you forgot Bubba
and honestly a handful of them feel like they're in the category of "If it was gonna happen, it already would have"
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Short answer: because those aren't BHVR's cosmetics.
Netease is their own company with their own version of dbd mobile. It stands to reason that it makes sense they have their own original cosmetics in it.
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/3046161#Comment_3046161
It does.
The only outfit Pyramid Head has received in almost two years (the one prior to that was in August 2020).
That doesn't necessarily mean they're hard to work with though. Every single one of Pyramid Head's outfits are original dbd outfits. Sure Cheryl has a lot of legendary skins, but she also has a few original shirts and I THINK her green sets are also original but idk that for fact.
Now, I think if we're going to talk about difficult to work with, let's talk about the Wes Craven Estate with ANOES. In the 4.5 to 5 years Freddy and Quentin have been in this game, they haven't received a SINGLE cosmetic. I feel like if Konami was such a challenge to work with, we would have less cosmetic than we do for Cheryl and Pyramid Head and I HIGHLY doubt such a "hard to work with" company would allow a game to make an original cosmetic based around an in game event.
I'm not one to usually jump on the "Blame BHVR" train, especially when we're talking about licenses. However, I think this one is a "blame BHVR" thing. It could also be the license holders, it could be both. I just don't see a company that's allowed for original skins to be "difficult to work with" as you initially put it.
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@Superyoshiegg said:
Unlikely.
BHVR would have to get in touch with Konami and work something out.
Konami, who rather infamously does not give a **** about the Silent Hill franchise anymore, and will ptobably be difficult to work with.
I'm surprised they managed to work out three different legendary skins for her.
Blight Pyramid Head exists. Just saying
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If an Executioner is within 5 meters for 3.5 seconds, then it'll relocate. So yeah you can literally be facecamped by a Pyramid head without being teleported because the range is insanely close. That is so stupid.
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@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/3041910#Comment_3041910
You would need 6 prestiges in order to get 321 perks on a character. ANY character, be that killer or survivor.
I don't see how this is unfair?
It actually would have been unfair to create different scales between killers and survivor, because it's like saying that one or the other needs to spend less to prestige
ok let's see the math
In 1 single prestige you can get 61 perks I believe it is
1-39: 1 perk per level for 39 perks
40-50: 2 perks per level for 22 perks there (assuming you did the Level 50 bloodweb which you'll have to do once the change releases)
that brings us to a grand total of 61 perks per Prestige and as we know, you don't get anything for the extra prestiges if you have that standard amount of perks plus a little more, so now let's do the match
Prestige 0/Not Prestiged yet: 61 perks
Prestige 1: 122 perks
Prestige 2: 183 perks
Prestige 3: 244 perks
Prestige 4: 305 perks
Prestige 5: 366 perks
so, in order to get to 321 perks, it will take a little into Prestige 5 to get that. So, you should be rewarded 5 prestige levels. 6 prestige levels is overcompensation. That would be compensating people who only have 320-321 perk tiers for the equivalence of 367-427 perk tiers.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/3041836#Comment_3041836
No one is favored, killers have to spend less to max a character so they get rewarded less, I personally think it should be based on addons / items as well as perk tiers but if killers have to spend less on perks and they're basing it on perks it makes sense killers would get less compensation,
Literally you can have every perk in the game as survivor, all Tier 3 except one perk which is Tier 1 and you'll only be rewarded 5 extra prestiges. There's no reason for the 6th rewarded prestige if it's only 2 perk tiers. Maybe favored was the wrong word, but it feels useless for that 6th prestige to even BE there.
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If I were the devs, I would have made a different amount for killers and survivors so one side doesn't seem favored in this reward. It's not the killers fault they physically can't get 320 perks.
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For the amount of work people who have P3'd have done in order to get there prior to the rework, we should get more than an icon and Plague puke portraits.
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@Aurelle said:
They already said that RPD will be reworked into several smaller maps, but I don't know.
I thought they just said they were reworking it, they never specified what they were doing with it.
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Yeah I saw that and was like "Hard pass." I personally don't even like that they're using amazon prime to distribute outfits. Like put them in the store, half of them aren't even good. I would never agree to limited time cosmetics especially for licenses.
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I'd be down for this
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Literally both narrators need to speed up. In the time it takes for them to read dialogue, I'm ten paragraphs ahead of them.
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pictures? I haven't seen this
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If 24 meters away is your idea of proxy camping, then yes Basement Trapper is completely buffed and so are camping Killers in general
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Honestly, there probably isn't one. I highly doubt they expect people to get to that high of a prestige level. That's roughly 5,000 level ups from Prestige 0 Level 1 to Prestige 100 Level 50. If you are even getting CLOSE to that, I'm not sure whether to be impressed or feel bad.
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@OldSilentHill said:
https://forum.deadbydaylight.com/en/discussion/comment/3030397#Comment_3030397
I don´t have to, that´s odd.
But makes sense, it only takes less than half a second for the killer to move from the pallet.
I almost wonder if it has to do with your button/key configuration so it looks like you don't have to press a button when in reality you are
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@OldSilentHill said:
https://forum.deadbydaylight.com/en/discussion/comment/3030280#Comment_3030280
PS automatically activates, I´ve tried and you don´t have to do anything, the palet will drop by itself.
That... doesn't sound right. I'm pretty sure you have to press a button.
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I thought DS and Power Struggle were two separate buttons? Are they not? So wouldn't the answer be you get to choose?
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Doubt it, they haven't taken away anniversary offerings in the past because they're just bloodpoints offerings.
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What are the chances of that happening? Pretty good if you prioritize offerings and add-ons over perks
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3027741#Comment_3027741
Peanits confirmed it here: RE: Teachables from characters at level 40
https://forum.deadbydaylight.com/en/discussion/comment/3020139#Comment_3020139
Topic: https://forum.deadbydaylight.com/en/discussion/comment/3020139
Interesting, I was not aware this was a thing. They really should have included this in the dev update when talking about the rework because the update makes it sound like getting the teachables at this moment in time is a waste of points.
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I don't think they've ever said they'll honor teachables in the way you're describing. I believe they just said anything you already unlocked, you won't lose. So say you unlocked Prove Thyself from Dwight through the teachables, it won't just auto put Prove Thyself on everyone (if not prestiged), but it won't take Prove Thyself away from anyone who already has it.
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I think they're talking about the developer update and mistaking that for patch notes
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In the case of completionists like yourself, and kinda myself, yes the grind has been substantially increased. Between the removal of both BBQ and WGLF bloodpoint bonuses, it's going to take much more to get to those higher prestiges and earn those cosmetics/charms. Personally, I know I'm not going to run the charms so I'm not sweating those, but I love the prestige cosmetics. For some characters, that's their only cosmetic or only GOOD one. So it is kind of a bummer to hear "Yeah you need to prestige 6 times to get those rewards from now on and oh btw now you will need to rely solely on puddings/cakes/codes/grade reset in order to reach those goals quicker." I get the main point of all this was to decrease the perk grind, but I'd rather they hadn't messed with the bloody cosmetic rewards in doing so.
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I still think DH was nerfed, but other than that I agree with you. Listening to people though, I'm prepared to be proven wrong during PTB.
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If at it's best, it goes at the normal regression speed and it deactivates after a kill, I agree that it shouldn't be a hex. There's too big of a risk of losing it for this effect. Not to mention the "deactivates after a kill" makes it an almost 100% chance of losing it. Obviously there would be cases of just having a really bad game and not able to kill anyone, but I'm not sure current Ruin would help much more in those situations. Honestly, if you need a gen regression perk post-update, run Pop. Pop is literally better than new Ruin and you don't see the devs turning it into a hex.
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Honestly the only nerf DS needed, which was even debated if necessary, was that it shouldn't work in endgame or deactivate opening the exit gate (either or not necessarily both). The stun duration nerf was 100% uncalled for.
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I feel bad for my friend who suffers something similar (Though the only similarity is you can't play everyday). Her and her family had planned to go on a cruise at the beginning of summer. Then BHVR announces when the event is and she literally gets back and is able to play 2 DAYS before the event ends. She has 2 days to complete the challenges, get the in-tome rewards, get the masks, unlock a bunch of cakes, etc. Oh and she misses the entire bloodhunt because it ends the day before she gets back.
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@Marc_123 said:
Which challenge do you mean?
I believe they're talking about the community challenges, your personal contribution to the challenges are 5 emblems for each challenge
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I have a few different chapters I'd want to see:
Idea #1: Birkin as Killer with Ada and Carlos as Survivors
Idea #2: Jack Baker as Killer with Mia and Ethan (only if they ever show Ethan's face though, otherwise just Mia, the 3rd person version of RE Village seems promising)
Idea #3: Lady Dimitrescu as Killer with Mia and Ethan (same thing as the last idea)
for maps? Idea #1 would have a sewer system or the orphanage, Idea #2 would probably have the Baker House, Idea #3 would be the Village of Village, I think the castle is too large unless they extremely cut it down but that's no fun