Carpemortum
Carpemortum
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@GoodBoyKaru said:
So I pinged this to my friend who has legacy but stopped playing. She has legacy 3 nurse and Wraith (I'll post Screenshots when I get them, right now we're both out the house, just in different places) but I asked what she thought and she said "no".
In her words, she worked "very ######### hard" for those skins and doesn't want to see them distributed. Ever.
I worked for my bbq shirt and people worked hard for the money they spent on convention skins, but they're handed out. 🤷♀️
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I think, as I always say (regardless of me using legacy as a way to explain why the other free exclusives were stupid), they should AT LEAST give them to any account that existed before the bloodweb change.
At the very least they are the ONLY ones that were actually eligible to earn them legitimately.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1492872#Comment_1492872
Where is the statistical data to back up that statement?
I doubt there is any. It's likely just a random figure they decided to use.
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@LunarMess said:
https://forum.deadbydaylight.com/en/discussion/comment/1492886#Comment_1492886
Oh yea, I heard about that! i dont know about their current use, but what im mainly focusing on here is the lobotomy of a mechanic it has become, and its been the same for over 4 years now... for people who have been playing for that long... they must have night mares of that ding coming up
I dont have nightmares about it.
Just jump scare meyers.....
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@claudetterealness said:
@Carpemortum you're delusional if you think there is no validity in that 'excuse' ... this game is currently complete horse ######### & if you read through the forums on the countless bug reporting and in-game problems people are experiencing, you'd see that MANY people are angry, fixing actual problems (which there is an abundance of and have been for a LONG time) should be a priority.
I've never in my life known of a game that has so many problems 4 years after it was made LOOL
And as I always say, if you KNOW its buggy and continue to put YOURSELF in the position to deal with bullshit, that's on you co continually being there. DCing to get past that, or because you get bmd, or someone has hatch, etc, ruins the game for everyone else.
Dont blame something YOU KNOW can happen, and does, on you continuing to DC when something doesnt go flawlessly.
UNLESS there is a literal game breaking bug preventing both sides from ending. As in you get bugged and cant do gens, egc doesnt end the game, etc. THAT is acceptable because there is NO other option, and reporting that game with a recording will save you from punishment and help them in fixing bugs.
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And the excuses for "why I should be allowed to dc" have begun again.
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1490272#Comment_1490272
The only thing new lightborn does is countering guaranteed locker blinds.
Tinkerer is just another tracking perk now.
Franklins gets countered by dropping your item in a certain spot you memorize.
I know you're pretty biased towards survivor, but the math, so actual FACTS and not just an opinion, tells us that 4man sweat squads are able to win most of their matches regardless of the killers skill level.
So blame BHVR for not bringing Solos so SWF level and buffing killers accordingly.
Those numbers also show that those 4 man hit squads are insanely rare, but everyones anecdotal evidence says "every game" is one of them.
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@CronaWins said:
https://forum.deadbydaylight.com/en/discussion/comment/1483731#Comment_1483731
It's about increased lobby dodging.
It's about increased wait times.
It's about decreased killer variety.
Is the something you would support?
Please stop focusing on the single player and focus on the player base as a whole.
It won't only be me that may be forced to dodge, it will be every player.
See that's where you're wrong.
Some of us take whatever game were given and do what we can with it instead of bitching about suboptimal circumstances.
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@[Deleted User] said:
They'll DC out of the match if they see the Mori or map offering.
Source: I DC against map offerings even if I missed the offerings screen and check via the pause menu. Flame me all you want but I don't like wasting my time playing against trash.
Only way to fix it is to hide all offerings but they'll probably never do that.
DCing because "I dont like this map" (let alone Dcing at all), makes you the trash...
Dont play if you cant handle the maps you dont like as well as the ones you prefer. That's how things work in the real world.
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Both.
Because it's two seperate teams and operation health (in R6) was basically a waste of time with no content.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1482167#Comment_1482167
Wow, this comment is extremely insensitive. Telling people to "stop being hurt" won't do anything. Some people like me are more sensitive than others.
And you assume I'm not?
Hate to tell ya, but I get tilted super easy for stupid #########, and when I recognize it's happening, ya know what I do? I stop playing, and take a break from it until I can get myself under control and understand a "gg ez" wont ruin my day.
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@[Deleted User] said:
Fine, I'll just suicide on Hook.
IMHO once they get bots in I'd much rather have a bot replace a DC than for a survivor to Suicide to avoid a penalty.
If you cant handle a ######### situation and need to DC OR suicide on hook, then just dont queue up at all.
It's a waste of your time, apparently, and it ruins the game for everyone else.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1485862#Comment_1485862
That's not the point and is a strawman argument. The point is double pallets is dumb.
And their point is that dumb doesnt mean op.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1410340#Comment_1410340
Ok so now its fans are 16....it doesn't stop it from being C-list horror at best...its like trying to put the Toxic Crusader into a horror box and put him up against The Nun. Just no....Let the memes stay memes and put DBD on a real pathway.
No memes? That's all freddy does. Bad puns and jokes. His remake movie IS A MEME.
Ghostface is a joke. His oc is shaggy and his buddy acting like a killer, then stabbing themselves to try and get away with it.
Pizza dwight.
At this point, anything fits if its loosely horror related
And 16 year old fans? How many younger kids came when st dropped? Not counting those that were already here.
And believe it or not, plenty of 20+ year olds enjoy it as well. It's not just little kiddies.
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@[Deleted User] said:
A special rule needs to be put in place now because of FNAF, simple 1 day bans for making a FNAF thread. This has been done to death, the majority does not want FNAF in the game, FNAF does not fit in this game.
As long as we have those for noed threads, ds threads, swf threads, mori threads, key threads, "######### the devs" threads, and EGC unfair threads too.
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485807#Comment_1485807
i see OoO everywhere what does it mean?
Object of obsession.
It allows the obsession to, when looking toward the killer, see the killers aura and show their aura to the killer.
Risky, but in decent hands or a 2-4 person group it gets much stronger.
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485696#Comment_1485696
well then what a reasonable 4k ratio?
Under 50%. The game is "balanced" around an expected 2k 2 escape. So 50% 4k would be a little high imo.
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@MadLordJack said:
Two holes. 1, you are relying on survivors having items in the first place and being the kind of survivor that worships and relies on their item. 2, in that scenario the old Franklins would have been better, wouldnt it? They would have wasted even more time finding their item after they got the trap off. I like the whole "Make you choice..." vibe, but surely the old Franklins would have have wasted more time by actually promising them that they COULD find it.
No, old Franklin's they had infinite time to get their item. They just do the trap and THEN come back. Now they HAVE to choose.
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@SailedSavage said:
https://forum.deadbydaylight.com/en/discussion/comment/1483430#Comment_1483430
Do you even play your own game? Sitting directly under the pallet is the worst place to be for everyone on your team. Any good player and good streamer says the same thing. It makes for mistakes such as the healing survivor pulling down the pallet instead of healing and drawing the killer back. I meant to say that if another survivor draws the killer away you need to move to one side of the pallet so you can be healed up. Of the killer comes back you are still close enough to the pallet for a pallet save and it makes sure the healer doesn't accident drop the pallet trying to get you up.
Mistakes that happen if you leave the key bindings limited.
My pallet button is L3. Heal is R1. I have no issues.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1481375#Comment_1481375
Until the last person who escapes type ez in chat
And you are personally affected by that?
The alternative is having that survivor hide for an hour because there is no end of the game.
Stop being hurt by anonymous peoples words on a video game.
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@PrettyFaceKate said:
They said "for the most part". It's right there at the beginning of the part you quoted, right before you highlighted in bold.
Yes, meaning in almost every way. Except outlier scenarios.
The quote also goes on to say there is plenty of counterplay by the survivor, and the better player comes out on top.
So trying to use a niche example of him having a slight edge to justify the entire change is ludicrous.
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I still think its #########. It's a horrible business practice and is getting more money for the same work theyve been doing.
Like, how the ######### can you justify putting ONE of all the halloween cosmetics BEHIND A PAY WALL when it's a ######### event.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1481306#Comment_1481306
It isn't that it's too hard. I don't think anybody has ever found a flashlight squad with OoO fun. They are easy to beat, just never fun, simple as that.
....right. so then you end the game quickly and play another.
What are you even mad about then? If its "that easy" it should be a 5 min game you can get out of.
But of course, you wont admit that's not the case.
And I, personally, DO find the challenge fun. It gives me something to do other than mindlessly play the SAME EXACT WAY every game simply because I know it works. It makes me.think and learn.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1481300#Comment_1481300
It isn't hard to find a fifth player, just make a thread for anyone that wants to do KYF.
So you're negating the entire fact that people want to play with their FRIENDS, not randoms?
Over what, 5/10% of games, most of which in THOSE PERCENTAGES arent even that good?
Stop taking a challenge as some personal impossible game, and look at it as every other tough situation game is, a learning experience and a challenge. You cant win em all. Learn from it. See where you can improve for the other 95% of games you get. STOP TAKING IT SONSERIOUSLY AND WORRYING ABOUT RANK.
Lastly, say they DO remove 4 man swf or let you opt out. You dont think the (very rare) tryhard groups wont go back to solo queue lobby picking until they play together like they USED TO?
You cant stop 4 people from playing together.
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And if the friends want to be survivor? They play kyf with no killer?
How about this. Understand that 4 man hit squads are INCREDINLY rare. It's mostly overly altruistic ######### around groups.
Also understand not every game will be easy. When you get a challenge, you're supposed to learn from it and gain experience, not throw your controller down and cry "this is too hard".
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@MusicNerd_TC said:
Most of these replies are "But survivors would never get queues". Not everyone wants to play against a team of friends, as the game isn't supposed to have voice comms. Just do KYF if you can't get queues 💁♂️. And for anyone calling non swf "easy mode", the game isn't even balanced around SWF.
Kyf requires someone to play killer. If 3 or 4 friends want to play survivors, ######### are they supposed to do? Have someone play pig and follow them to gens?
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Stop treating it like a win or die situation, stop feeding into the "rank", and take a tough game as a learning experience.
4 man swf isnt that common, and the ones that are arent the seal team sixes everyone wants them to be.
If you cant accept that some games are harder than others, and that stresses you out, maybe take a break from the game...
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@oh_0k said:
Yeah that would be cool but I feel like Herbert west would make a better survivor
I think the map could def have Cthulhu in the background
https://forum.deadbydaylight.com/en/discussion/comment/1471411#Comment_1471411
Dbd isn't a cosmic horror game
It's not a true horror game anymore either.
And considering demogorgon is in it, it's pretty close to cosmic horror elements. Side dimensions, mind flayers, hydras made of biological....mass.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1479082#Comment_1479082
ruin is for the early slowdown, once they find it, pop comes in during last gens and can help slow down gens once they find ruin.
Yeah, and I mean with surveillance it's not bad, I just don't like running two perks that basically work one at a time, or one not at all.
Just feels wrong imo.
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@BaldursGate2 said:
Play Freddy with BBQ, Ruin, Surveillance and Pop. Fake teleport to know on which gen they others are in a chase. U will have much more success with Freddy than any other killer in the game. He is not hard to play.
....ruin AND pop?? That basically relies on them removing ruin...
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@Username52 said:
Both of Myers ultra rare add-ons are above toxic...
Not at all. They're both way harder to use. You're slow, and takes forever to tier up.
Dont run from meyers in a straight line maybe. 🤷♀️
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Dude, you LET HER WIGGLE FREE.
What the ######### did you expect?
Unless you SPECIFIED you were farming with them, there was no other way that was going to go.
If anything you were being toxic by messaging them about it when YOU LET HER WIGGLE FREE.
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Nope. Because I play it for fun.
Dont worry about (the meaningless) rank, how much you can win, if they teabag, etc.
Just play it to enjoy playing killer. Easy.
I'll play demo with starcraft zero music on, or Meyers to LITERALLY just stalk and scare people. It's so much more fun than "I need the 4k and red ranks".
Now, do I try my best and try to kill as many as possible? Sure. But it's not a priority over enjoying the game, and it's not every round.
Play it for your own entertainment. Not what other people say you should do, want, or feel like you have to give in to this bullshit rank system..
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/1476541#Comment_1476541
@Raven014 The ones who have it lost a $35 game. Its an F-U to everyone who bought it just to get shafted a year later.
So people bought DG JUST for the mask on DBD? No, it was a bonus.
Thise who paid hundreds for a science fair claudette or any other example, just got a big f u.
Wheres the difference?
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@MonsterInMyMind said:
DeathGarden was a game you had to buy in order to get the cosmetics as it had to be in your inventory They should stay exclusive my thoughts are this sorry you didn't download it while it was free but those cosmetics like the blood letting shirt should remain exclusive the difference between them and pax skins was the fact they were handed out free at pax all you needed was a ticket and you were given the code however it was made clear when we bought deathgarden that these were exclusive skins that could only be gained through buying the game.
That's the same as "sorry you didn't earn the bbq ######### when it was up" or "sorry you didnt attend the convention". But they're not remaining exclusive..
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I mean, your options are to farm with them or try to play the game. If you choose to play the game, it's really up to how the killer plays. They can either ignore you, or kill you (like in the normal game you wanted).
If anything I'd blame the other survivors, for encouraging it/essentially farming you WITH the killer.
The killers job is to keep you from escaping. Being slugged while they want to farm points is a by product of that.
He PROBABLY slugged you so he could farm the others. Keeping you unable to do gens. Which again, is their role. The other survivors, however, choosing to not help and not do gens asap, would be the issue.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1474812#Comment_1474812
You also had no option for the Bloodletting shirt yet I don't see people asking for that to be given away for free.
The event ones I don't really care about since they technically were free, provided you played a game. Spending free time and spending money are two completely separate things though, and I'd be pretty pissed if the masks go out for free, like I'm sure some people would be pissed of bloodletting went out for free.
And I know plenty of people pissed that event cosmetics and con cosmetics are given away for free.
It's not different at all. They said no exclusives, and applied into pieces of the game, not all of it.
Arguing we had no option for bloodletting is actually a good point. It should be AT LEAST made available on other consoles. Thanks for the info!
I decided to spend time playing during the event, some people decided to spend money buying science fair skins, and some decided to buy DG. It's all personal preferance and priority. My time is worth more to me than my money.
And that time was wasted now. By handing them out, it effectively made me playing daily to ensure i got Kate's shirt a waste of time. I could have opted not to and still got it.
People opted to buy DG or a con ticket and got a free cosmetic. They made con cosmetics freely available, how is DG different?
It would be one thing if it was a living game or potentially coming to console. But it's being shut down. There will be NO WAY to obtain it. Just like event cosmetics and con cosmetic codes.
Their own logic states that it should be made available...
Except legacy. Which is also a stupid point by them. Because its ALSO the same thing. Earned or obtained one way, and is now no longer able to do so.
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....its a single use perk that takes up a slot.
You have 3 perks unless someone slugs and leaves you for an extended amount of time. It's very situational already.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1474800#Comment_1474800
Honestly even though it was only a fiver, same.
It's like the Bloodletting shirt for Dwight. They don't hand that out because people had to spend real money in the store for it; I had to spend real money on DG so why should others get it for free?
In the store for the game or on steam/console, and spending money on a SEPERATE item and being gifted the cosmetic AS A BONUS is the issue.
Science fair claudette, golden feng, etc.
Also, "I had to play during the event and do the tasks to obtain the items, why should others be given for free?"
Plus, us on console HAD NO OPTION to get the mask. Buy DG on steam and get a mask for a system I dont play on? Nty.
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@BigBrainMegMain said:
I spent ######### money buying that stupid game, I'd be pissed if they just "hand it out."
I spent time earning bbq cosmetics.
People paid for tickets to cons that granted codes for skins.
Some even paid money for JUST a skin from someone.
I'm salty about the bbq #########, and people who paid lots of money for at the time unobtainable skins are upset, because of the same exact reason. It was just given out regardless of time or money spent obtaining it...
What makes this any different?
Not trying to argue, youd be right to be upset, especially since the game failed. But isnt it the same thing?
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@MojoTheFabulous said:
I imagine the Deathgarden masks will eventually be given out for free. Hopefully as soon as they add the feature to redeem codes in the store or maybe just straight up add them into the game.
Yeah I'm "guessing" theyll wait until it closes officially if they do. Since being able to sell copies for any reason is a business move.
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Same reason as stranger things, but they wont say that.
It's because they think its a "cringey YT kids game" and dont care to look at the actual lore or content beyond whatever their favorite internet personality said about it.
I used to hate it too. Then I read up on the lore and holy #########. Not my favorite game, but I can appreciate it WAY more than I ever thought.
Tl;Dr: people are closed minded and enjoy bashing on other peoples hobbies.
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@Seiko300 said:
I'm gonna be honest, as soon as I read Fnaf I stopped reading.
Damn, imagine being so biased against something to not even read someones thoughts and arguments on it.
Saying "I didnt read it bc fnaf" adds NOTHING to the discussion.
Other than salt.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/1474613#Comment_1474613
You do know you are talking about a game with physical and forced limitations right?
a killer can only walk so fast and do one thing at a time. Once you learn how to abuse this and understand pathing on every tile then you just... win.
Until you encounter a halfway decent killer with a brain.
You do know killers are faster than survivors right?
And that they can see where the gens (survivor objextives) are right?
You do realize in my comparison, that chess has physical limitations, such as which moves can and cant be made, RIGHT?
It being "a game" doesnt change how you improve. Practice and experience.
But yeah. Keep thinking that hon.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/1474595#Comment_1474595
Because there is nothing you can do against GOOD survivors in a swf. If you chase someone off a gen at 99% and kick it, that gen would regress and buy you some time. in a swf game Jeff calls Bruce over to finish it and then go back to his gen at 2%
A swf game always has 2 people repairing at all times. While solo waste time with multiple people going for saves or to pick the slug up.
There is zero uncertainty about where your traps are. everyone knows where your totem is. Everyone has a rough idea of where you are at all times.
I honestly don't know how a swf ever loses against normal killers like myers or pig, beyond them just being bad at the game.
Theres plenty you can do. Including, as you seem to have missed my point completely, LEARN.
If you don't give up against every tough game (let's say 4 man swf, good ones. Which are less than 5/10% of all games anyway) you start to learn where you can improve, what you can do differently or more efficiently, what to avoid doing and not fall for. Because if you only ever play bad teams, you can use low level mediocre tactics to your hearts content and win.
You learn NOTHING by beating people worse than you, and you learn a TON by going against tougher opponents. That's how experience works.
If I play a kid who's NEVER played chess before, ofc I'll win. Every time. But if I play a grandmaster, I'll likely lose. However along the way I'll see what moves are good, bad, or just a wasteof time, as well as learning from my opponent.
No, you cant win every game, boo hoo. But you can stop giving up at a challenge and LEARN from it.
And this is all ignoring the fact that most swf (even the good ones) are super altruistic, and are humans, therefore make mistakes. You CAN win against them (not every game, otherwise why even play? Its handed to you if you know you cant lose), just not with tactics used against 4 solos. 🤷♀️
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@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/1474550#Comment_1474550
I think nobody will be surprised if NOED falls in the end. To many complain about it.
Personally I have run it only 1 time to test it. I think it is a great perk if you run in a fully trained 4 swf, but otherwise it is a bit too much imo.
I only ever run it to insidious nurse behind an exit gate all game. Just to scare the ######### out of whoever opens it and leave them.
It's funny as hell, but ultimately useless.
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@NekoGamerX said:
both side can be toxic but there are more toxic survivors than killers.
I mean, probably true, but only because theres 4 times (if not more) survivors than killers.
That's like saying theres more wheels on cars than bikes. Its true....but not really a fair comparison.
Theres just toxic people. And they play all kinds of roles/games.
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@I_Teabag_Gate said:
A lot of killers like to blame their bad games on SWF. In reality they just did bad or the survivors did well.
People would dodge lobbies because of this bogeyman they have created.
And most of those refuse to see a (good or bad) SWF as a challenge to learn from, and instead complain about "unwinnable" games and afk, rage quit, or make forum posts.
I get it. A good SWF is much better than 4 potatoes. But why play if you can only win against ######### players? Why not try to get better.
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Yes and no.
Yes- Those of us who play both sides rarely engage in the "war" or the side v side bs.
No- those who refuse to play both sides and dig their heels into "their side" view the other as an obstacle, an enemy, instead of another player.
Granted this isnt for 100% of everyone, there are some who play both and take a side, or play one side yet sympathize with the other, but for the most part, unless everyone plays both sides, theres going to be the us vs them bias.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1474016#Comment_1474016
It's just bullying.
Wow, why did those 2 kids shoot up my school, I have no idea.
Should've just had somebody tell the bullied people to "Man up"
nah, if somebody insults me I will goad a racist response and then report it directly to bhvr as hatespeech which they by the way have to act upon way faster than just regular insults.
Right, because people who shoot up schools definitely dont have underlying mental issues, family problems, or a slew of other things that could cause that type of reaction.
I was bullied pretty hard, and I didnt as much as fight anyone over it. Shooting a school over bullying is just the final straw/scapegoat.
Also, you're comparing a VIDEOGAME to a school shooting. Proving my point that you take it too seriously and personally.