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Carpemortum

Carpemortum

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  • Stopped at "RBT are the most RNG heavy" because they ARE NOT RNG.

    When you get a trap, a key is put in a box. A specific box that doesnt move. It's up to YOUR GUESSING AND LUCK to pick correctly, not a roll of the dice per box.

    The ONLY RNG is placing a key. Which is irrelevant because you dont see it or know. You still have to guess.

    So suck it up and male your choice.

  • @Hoodied said:

    I would love to have aim dressing removed....game doesn’t have auto aim

    https://forum.deadbydaylight.com/en/discussion/comment/1450183#Comment_1450183

    This is an amazing way to explain it

    It's exactly what the devs said months ago and people just refuse to listen. It doesnt grant or take hits. It just looks weird.


    Tl;dr: if you got hit with "aim dressing', you'll get hit without it.

  • @[Deleted User] said:

    Name a good counter or more against a Spirit who runs Stridor and listens for footsteps / breathing.

    Iron will.

  • @ Antares2332 said:

    delete this

    Because your opinion is different? Care to explain why? Or did you just want to ######### on someone else because you dont like it?

    This is the problem with this community. Theres no conversation. It's always "my way or ######### you".


    Maybe delete your comment, as it adds nothing to the discussion.

  • @SonicOffline said:

    Isn't the counter to Deathslinger to just press ctrl? It seems to work for me.

    Also I agree I hate going against Spirit. The trick tho is, like, stop running. lol.

    Or turn around and walk past her, and run the way you came. But that requires too much effort and thought for the common player.

  • Yes.

    It fits as much if not more so that ST and Ghostface. Dont get me wrong, I like scream, but that franchise is based on a killer (two people) played by shaggy who stab each other in the gut to "get away with it".

    And anyone saying its "cringy", explain why other than some YTers said it or you have preconceived notions about a game you never played.


    Inb4: its childish. No, it's really not. Its low graphics, and based on jumpscares/anxiety more than flashing gore, but that doesnt make it less brutal than the story actually is.


    Plus, the game hasnt been scary in a long time. Sailor outfits, bunny costumes, and pizza boy are clear indicators that the horror aspect is on the backburner.

    The only thing scary anymore is a (and get this, its ironic) jumpscare Meyers/Pig/GF, or the clown as Mr Puddles.

  • Okay? Idk what that proves. I literally said you CAN do well with bubba, but shouldnt expect it. That's a well known streamer who plays daily. He could do well with nurse no addons. Were talking about the average player.

  • @Deadeye said:

    https://forum.deadbydaylight.com/en/discussion/comment/1419713#Comment_1419713

    PTB starts today. I said I'm gonna watch performance on the changes. Which I can do today, not in 2 weeks. What exactly are you trying to do here?

    You can see in 1 day how it encompasses every possible situation? Now I believe you even less.

  • @TheChosen0N3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1419536#Comment_1419536

    I dont like this tho because think of it like this...try to give a 2nd grader college math and tell them to get it all correct its not gonna work

    Right, but if that second grader was able to do half of it correct, would they REALLY be at the level of an average second grade? Ofc not.

  • I mean, if theres a reason to patrol, why WOULDNT they?

    Do you expect killers to just wander blind for you? Because they dont for me.

  • Everyone saying "you miss the point, matchmaking is #########".

    Yeah we know that. It has been for a while. Yet this player was able to get at least 2 kills against the higher opponents.

    Which means if they consistently played against red ranks, theybqould consistently learn, get better, and probably stay at or get above 2k a game. If they were against "their rank" survivors, it would likely be a 4k. A lot. And yeah, everyone likes to win, but wanting games spoonfed to you by "perfect rank" when rank doesnt even mean anything, is ridiculous..

    They went against better players than they should have AND DID WELL.

    They should take that as a point of pride, and learning; not a reason to quit because it was "tougher than it SHOULD be".


    TL;DR: The best teacher is a good ass whoopin. And this person fought back well enough.

  • It's not?

    Did it come with Pyramid Head?

    Did it come with Cheryl?

    Then it's what you paid for.

    As with EVERY game and dlc, you pay to play it "as is" and with the ToS stating "subject to change" at least somewhere. It would have NEVER stayed as it was announced. Even if it was 100% balanced. Game changes. Period.

  • Well, all 4 of your listed reasons are actually valid reasons that killers stay close.

    So I dont really see your point in trying to use those as a "shame" tactic to say campers are gonna camp, here is why, and then list reasons that GOOD HIGH RANK killers would use to stay close.

  • Now I need Ryuk/Light as killer. He could be a survivor and "take notes" on them and decide how and who to kill w Ryuk.


    You've done this to yourself.


    You just Barbara Streissan-ed this.

  • @HarleyQuinn said:

    Is the petition legit or are there a bunch of bots and alt accounts making the numbers go up? I might be wrong but it seems unbelievable to me that THAT many people want a FnAF chapter 🧐

    How is it hard to believe that one of the most popular recent horror games has a large following in a game that is extremely niche?

  • @GodDamn_Angela said:

    As if this petition is going to really do anything.

    Change.org is a joke.

    Side: Also someone acting like PH and Springtrap are some how even close to equal. lol

    I know right? One fell off into obscurity until a ######### movie came along and its sequel was abandoned, and the other is a super well known widely enjoyed horror game made that has spawned books, vr games, and potentially it's own ######### movie.


    PS: I enjoy both. But trying to discredit one because you like the other is silly.

  • Damn. Imagine confusing furries (a sexual fetish) and animatronic monsters (a horror trope) as the same thing.

    Inb4: fanfic. Just because someone imagines it doesnt make it real. Sam and Dean arent really incestuous demon hunters.

    Also, way to label/kink shame everyone who may be a furry. I'm sure there are some non pretentious perfectly normal people, who just like mascot suits.

  • @rottmeister said:

    Why is it that every time a killer or a very liked perk gets nerfed/reworked in a way people dislike they feel the need to make matches as unenjoyable as possible for the opposing side?

    Every... damn... time...

    Also this: "Ruin the game for every new player or casual friend group that you come across." is straight up disgusting. Purposefully bullying lower ranks/new players is straight up disgusting and petty af.

    Bullying newer players isn't going to get these changes reverted. It didn't work when ruin got changed, it didn't work when other killers got changed and it didn't work when legendary skins (Lisa) were introduced either...

    Really shows what kind of community this is if the first idea is to make the game unenjoyable for everyone involved.

    You act like you didnt see the DS or MoM changes and outrage. To name just 2. Survivors have JUST as many issues with the game. Unfortunately however, they get listened to and dealt with most times. Killers not so much. Freddy took what, 2 years to be touched?

  • @HuntressMain said:

    Why should I care if X streamer quit? I dont take his opinion as gospel.

    Btw dont forget to use spirit, freddy with a op build and a mori, so devs can finally see how unbalanced are them and hopefully nerfing them, keep doing this, so survivors will quit like they did in 2018 so killers queue skyrocket.

    Because X streamer has been here for way longer, played more thoroughly, and generally has a better grasp on everything about the game than random joe 123 from the forums.


    When your best known, top players have issues with your game, but you cater to new players and money, theres a problem.

  • @NooseLikeANecklace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1413079#Comment_1413079

    I have the right to DC if I don't want to play against certain killers or builds or offerings right? This is a casual game, I want to have fun.

    A casual game with 5 players. You getting butthurt and quitting because you dont like what's happening ruins it for 4 others. If you cany handle good AND BAD games, dont queue up. If you're only here to win every game and never have an obstacle, you dont want to play, you want a winning participation trophy.

  • @BigBrainMegMain said:

    I've had 1 DC the past week.

    It's not as rampant as you think.

    I'm sure you also saw multiple DCs while the penalty existed too, proving how it doesnt do anything to help, right?

  • They REMOVED DC penalties?

    Lol well, I'm finally done with the game.

  • I mean you're playing Bubba. You cant really expect to do much better than that past green ranks. Possible? Yeah. But its ######### Bubba. Smart players wont let him get anywhere.

    Plus you GOT TWO KILLS.

    You had LITERALLY THE BALANCE THE DEVS WANT while being outranked, and you're complaining?

    Cry me a river..

  • @SailedSavage said:

    It should activate if you hit the "leave game" button with up to 3 mercy's each day incase you get dc'ed due to network issues. Also prevents people from dashboarding or going to home screen to avoid the penalty

    You can close app and not hit leave game.

    There was a buildup already for net issues.

    None of this is a new concept.


    Also, did they really remove DC bans??

  • @Deadeye said:

    I'll just watch OhTofu stream now to check him out on the PTB just to see his reaction on the change and most probably come back to this thread and laugh out loud about those minimal knowledge predictions

    I noticed you didnt come back. Go figure.

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/1408601#Comment_1408601

    Yup, as expected I literally knew that you were gonna mention nurse and the devs not caring about info cause so many people mention it. Let alone the fact that seeing a Nurse thread is as rare as me willingly completing almost anything, but Devs DO BLOODY CARE. NOT EVERY DEV TEAM IS THE SAME AND THEY HAVE SO MUCH TO DO AT ONCE. Just bloody wait and eventually Nurse will get changed again.

    Yes you saw gameplay footage of literally Billy holding his chainsaw and hitting 1 survivor....not for “How long does it take while Billy is sprinting to overheat his saw” or “How many add-ons affect his saw’s Overheat”. You need to think away from all the negatives and look at all the positives. He still has almost everything that made Billy who he was, they didn’t just throw billy in the trash. And hell, recently Pyramid Head actually did change from the PTB through his perks and some of Cheryl’s perks, so there goes the “Devs don’t take feedback seriously” argument I am tired of hearing about.

    YOU don’t know how strong a killer can be through a video, ONLY YOU can know how strong a killer can be by actually playing them.

    Not trying to come off as rude but I swear almost every change that happens to a killer this argument is used and its starting to get really old

    "Eventually nurse will get changed again".


    Like freddy after 2 years?

  • @emptyCups said:

    https://forum.deadbydaylight.com/en/discussion/comment/1402836#Comment_1402836

    wraith cloaked makes it harder for them to get points off you and might even make them de pip if you never hit chase or hook them

    You can get 1k just for opening the gate to to make the match go by quicker

    Once you do they usually wait doe the timer to run all the way down so look for the hatch and you might be able to close that before the last person walks for even more points.

    There's really no difference between throwing and doing poorly, I'm just letting you know how to get points without survivor interactions. You can also just kick a gen over and over or pull them off gens and throw them down.

    If you dont hit they catch on pretty quick and you can even catch them off guard if they think your throwing but pulling them for grabs

    Ways to gain lots of points is doctor and just shock them over and over or hag and just put traps everywhere

    I hope after all your throw matches you can get some better perks and give playing another try.

    Oh Nice you got a mod to edit your comment for you. Nice to see they still do this #########.

  • "I've hit my skill cap and instead of accepting that or getting better, I'm going to afk and ruin the game for others because I cant win every game anymore".

    FTFY.

  • @clem1710 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404610#Comment_1404610

    Hummm 50% of my games at rank 1 are 3 or 4 men swf so their stats are flawed

    Hrmmm 3 and 4 man swf arent that common. So your stats are flawed.

  • @m0rtalk0mbat said:

    Its so strange they would add both nerfs to PH. I kinda sort get not seeing cage auras, not that it really mattered to me. But why the teleport? If PH is quick enough to find a caged person before an unhooking survivor, why does the caged dude teleport away? Why not just have the caged dude tele away after hes unhooked, and like the true bosses that survivors are, allow them 2 seconds of teabags before they are sent off.

    Its like they are just forcing the contrived playstyle they want onto people, instead of more intelligently making it part of the system (cant hook the same person twice in a row). They just add all these dumb overpowered perks that try to force it on you, but because of their lack of foresight and critical thinking, end up getting abused by the survivor players as not just anti-tunneling/camping abilities.

    Because why cage someone if your intent is to camp them? Just ######### hook them. Oh wait, you want to negate DS and BT.


    Not to mention it can help PH if he gets there just before a survivor and makes them now unable to save and be caught by him.


    They werent nerfs. Unless you rely on camping and tunneling on a killer who promotes not doing so.

  • @DBD78 said:

    No surprise they removed his power. Survivors always complain about new killers instead of learning how to counter them. And devs can't stand their ground as usual.

    @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404536#Comment_1404536

    Exactly, this news should not come as a shock to anyone. I almost feel sorry for those who bought pyramid head, but I don't because fool me once, shame on you, fool me twice, shame on me.

    They didnt remove his power. Lol. They altered it because people used it to just camp and tunnel even though it promotes the opposite.


    If balance changes is keeping you from buying a character, boy have I got some news for you..

    Or if it's because PH cant use his power AND camp/tunnel now, well learn to actually play killer.

  • @clem1710 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404418#Comment_1404418

    "Don't use cages"

    Cages are his damn power. If I can't use them they are indeed useless

    You can still use them. Just not to CAMP AND TUNNEL.

  • @Lazerboy88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1394057#Comment_1394057

    Dude they bought License that had cost way more then just Fnaf could have gotten, the game got some popularity but it isn’t a icon of horror or thriller by really any means. I wouldn’t say it would be worth a fortune

    an example of something that would be worth a fortune and very difficult to obtain would be the alien franchise, that is worth a fortune and is ridiculous to pair that with Fnaf

    EDIT: did some digging and Fnaf net worth is 27 million, Micheal myers and the halloween franchise is 640 million. Alien is 1.26 billion, fnaf really doesn’t compete

    You forget that it making less overall, means its cheaper to obtain, and therefore, BHVR can make more money on profit.

    The less they pay to be able to sell $10 DLC and $15 skins, the more they pocket.

  • @Flyguy115 said:

    oh god no , if fnaf comes to dbd it will just be another game like fortnite full of 9 year olds 😒

    Funny considering the people that were that young when it came out have grown up quite a bit. And there shouldnt be 9 year olds here PERIOD, but stranger things has already brought them in.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1397166#Comment_1397166

    Oh yeah, I forgot - luckily Killers can just run around a Loop without breaking the Pallet, when the Pallet is completely fair to play for both sides.

    Or do you want to imply something again? I am not talking about strong Loops here, just before you make something up again.

    They dont need to imply. They're (or I am) specifically saying that without bloodlust survivors would have almost no trouble running nonstop with no threat except their own fumbles. Which is how it already is for the most part.


    In plain text. Sadly? You think killers dont need any compensation to help with the half broken loops that still exist? Or would you like to elaborate on why bloodlust is a bad idea and "sadly" exists. From a non biased standpoint, like I am, if even possible.

    Inb4: ___ main. I play both. And as weve argued before, I know you know this.

  • @ALostPuppy said:

    Sorry but I just don't see it. I enjoyed some aspects about fnaf years ago until Scott was literally making all these half-baked "stories" up as he went, and the fanbase drove it into the dirt even faster than he could.

    I also don't see how you could make something like springtrap good or interesting. A character that comes from a game that literally keeps you completely in the dark about the enemy movement and behaviour, and never even shows any kind of attack on the player except for the ultimate, completely expected jumpscare that has absolutely not been done to death now, which is the only thing FNAF has going for it. It's just a worn down suit, with very little to actually start to think of some good ideas for it.

    Man imagine having 0 imagination. Oh wait. You cant....


    Scott made up ######### to keep pumping out money. After 4 it was obvious. Doesnt preclude springtrap considering he was in the first few.

    Also, "not seeing his movement" the whole time is a perfect example of horror that's not just "kill em all bang bang slash" gore fests.

  • @Booper_Of_Snoot said:

    God no.

    Just please, no.

    I understand this is forums and everyones entitled to their opinions, but cmon.

    I mean, we have stranger things and ghostface. I'd say FNAF fits perfectly fine by now.

  • I figured, was just pointing out the whole "horror as a key is gone" part of their roster nowdays.

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/166449/help-us-getting-springtrap-%EF%B8%8F

    While I still firmly believe that FNAF is simply not scary enough to be in DBD, I do think that if a FNAF chapter happens, Springtrap is the best bet.

    How would his power work? How would he attack? Hes never seen attacking anything in the games. Would his M1 be bitchslapping a survivor with his hand?

    FNAF isnt scary enough but stranger things was?

    Wheres my LoL button....

  • There isnt a single killer in game that MAKES YOU equip perks knowing you might not use them. It's all up to you. Dont play the perks if you cant live with those odds on that ONE killer.

  • Yes actually! And it's so easy!

    Just DO THE BONES.


    Also, "anyone not agreeing with me I'll ignore". So youre just here to ######### in an echo chamber to be told you're right and not actually converse. Got it.

  • @Tjiani said:

    https://forum.deadbydaylight.com/en/discussion/comment/1394022#Comment_1394022

    I love how you only Pick NOED out of all the stuff i mentiones. It’s not about NOED it’s about people bringing in their most toxic builds and do everything in their power to prevent survivors from getting crowns. I am not asking killers to let me go, but at least stop playing so god damn sweaty and purposly doing everything they can to be as toxic as possible. I have had several killers carrying me to a crown, dropping me on the Ground right in front of it, waiting till the crown dissapears and then carrying me to a hook or mori me right next to a crown. I don’t mind killers playing like they normally would, putting up a fair fight, but this is just too much....

    They Probably singled out NOED because of all of your complaints it's the most laughable. Do totems. And NOED wouldn't ever be a thing.

  • @Tjiani said:

    https://forum.deadbydaylight.com/en/discussion/comment/1393961#Comment_1393961

    I can`t even count the amount of matches I have played during this event and not ONCE have a killer let me or any of my teammates go. It’s tunneling, camping, bleeding out, Mori, NOED, Iri hatches ect. The toxiticy during this event is insane.

    So you want a free pass because an event is happening?

    Talk about handouts....

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/comment/1387476#Comment_1387476

    So punish survivors for doing their objectively effectively?

    And not doing bones while they complain about having nothing else to do? Yes.

  • @BigTimeGamer said:

    hot take: "this character is _____ now because of we want diversity" is not the same as "this character is _____ because they are _______" its basic writing and character development lol, this is blantant pandering, like WoW doing MoP.

    btw idc what people are/identify as, i play videogames for escapism, idk why thats so controversial now

    not to mention its a L4D style party game not some Bioware RPG xd

    MoP wasnt the first time the Pandarens existed.... js.

  • @USELESS said:

    https://forum.deadbydaylight.com/en/discussion/comment/1387867#Comment_1387867

    Yeah, but on her lore, she capture girls to keep then safe, she do this because of her mother that always protected she and was basically the only contact that she had

    "Like a mother" has nothing to do with sexual orientation.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1386741#Comment_1386741

    In a game where nobodys orientation, gender, or usually age is even mentioned.

    See, that's where you're wrong. If you'd read the lore, you would've seen that many characters have had their orientation confirmed, but they were all heterosexual.

    Except when the devs came out and said their sexualities dont matter?

  • @will_i_am_14_85 said:

    What is everyone's obsession with legacy?

    It's the last exclusive in game. And their logic of handling event cosmetics for the same reason people ask for legacy has opened the flood gates.

  • Imagine being mad ad the game for not understanding it because you what, looked up ZERO videos about it before buying?

    The tutorial isnt hidden, the hud is fine, and most of your other complaints would be known had you googled the ######### first.

    I'm not saying the game is perfect, but your complaints are shallow...

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