Carpemortum
Carpemortum
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092407#Comment_1092407
I can’t believe how short sighted these people are.
DBD known for being quite possibly one of the buggiest online games out there.
Meanwhile these kinds of players “fIx uR iNtErNeTz”
Just wait until the new killer is out and they’re getting stuck in pallets or gens or falling into foggy voids. They’ll dc, see the timer and come running back to the forums acting all surprised.
No, a lot of us are also saying that if YOU KNOW it may kick you, and you WILLINGLY QUEUE UP knowing it may happen and ######### over your teammates, to maybe take a break or accept what happens.
Yes they need to fix their game, but the issues of people using DC whenever they want, are way more prevalent and problematic than the occasional bug that you know is gonna happen.
Besides, nobody is shaming you for your net or connection issues, just for knowing that you are joining a game in which you KNOW you may get kicked, and causing the other 3 to be #########.
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@Synfralidro said:
It should be obvious at this point that the developers are biased to the survivor based part of the playerbase. This most recent developer stream is the most apparent example of it.
Part one of the stream focused on collision detection for both survivors and killers. This part of the presentation was fine, no real problems with this.
The second part focuses more on the survivors hit detection capsule, as well as the killer swing detection cone and how they interact. The problem with what was a part of this presentation is not what was said, but what was NOT said.
This arrives when the developers mention the "hit dressing", or lets be honest, it's just auto-aim with a different name. One of the developers mentions "killers will not get a hit they are not supposed to get." Makes sense. But, what they did not mention and skipped right by, were the instances where the auto-aim goes through the motion of "auto correcting" the camera, but the hit either is not detected in an open space, or it auto corrects itself into colliding with terrain or debris in the environment. This is completely ignored and the presentation rushes to the next segment talking about latency.
This part of the stream focuses on instances where server latency for both the survivor and killer views can sometimes differ. The example given is when a hit is registered after a window vault. They then go on to show the difference in hit registration for low latency vs. high latency. This is fine, but immediately they go into another demonstration talking about how from the survivor point of view, the hit registration seems unfair and they use the phrase "how do we fix this problem".
Without even realizing it, they have spend a good amount of time trying to assure survivor players that steps are being taken to make them feel less like they have been cheated by a hit. And again, they have completely bypassed and ignored the opposite side of the arguement.
The most frustrating part of all of this is the denial that in fact they have this bias to the survivor part of the playerbase.
They actually DID talk about hitting random objects. They explained how it corrects the angle, but if thersa an object between the survivor and killer (as in a sharp corner, the exact example they used), it can cause unwanted effects, and on top of that THEY ARE AWARE OF IT AND WANT TO FIX IT.
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1092900#Comment_1092900
So, What with the Plague, Billy, Bubba? They don't lose their collision for using power.
They (bubba/billy) hit you with it and you go down.
In reference to plague: Meyers was a very specific case when he came out. On top of that, plague cant one down EVERYONE from pinning one survivor.
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@lazytension said:
https://forum.deadbydaylight.com/en/discussion/comment/1092909#Comment_1092909
Well, the first thing you can do is a relax. Maybe take a deep breath or two. I did say she was a "little" tunnely. I'm not saying she was hard-core following me the entire time, but I was definitely being targeted. I'm not losing my mind over it, I'm just calling it out.
https://forum.deadbydaylight.com/en/discussion/comment/1092910#Comment_1092910
I'm not choosing poorly if my options are very limited. Therefor, it is RNG. I had 1 box left. I can only do so much when I have that mask on. And I never said she was chasing me, but she was definitely tracking me in some shape or form.
Its not RNG. It's you picking. Had you gone to the other box first, it would have long been off. That's player choice, not RNG. You. Chose. The. Wrong. Box. Period.
Also, your quote in the OP "... the amount of time to take off the reverse-bear trap when I have to focus on getting away from the killer...."
So, she was or wasnt following you?
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@SolAkira said:
https://forum.deadbydaylight.com/en/discussion/comment/1092916#Comment_1092916
Actually the the game crashed. It wasn't over when he got back in the game either. So.. problem not solved. He didnt dc on purpose either so no excuses. He was about to escape. He was opening a door a poof. It froze and he was on the main menu saying the game was suspended so he was kicked from the game. We are in the same room and was playing g the same game (swf) and I was playing fine. He was literally 5 seconds from opening the gate as I said before.
The potato servers need to be fixed and the game nee xss s to be fixed. Never has the game crashed like this before for him. He LOVES this game. He has never dc'ed purposely.
So did the game crash (console error) or did the servers cause it?
Two different issues.
It's also a 5 min ban. It takes what, 2/3 mins to restart after the crash/freeze resolves?
It leaves a 2 min wait. When lobby times are already 20 min wait, it doesnt owsnt seem like a big difference.
Potato servers dont cause the application to crash. Just to DC you.
Also, it's never crashed before? Yet now that DC penalties are a thing, it's happened for the first time yet you're saying it's so problematic they need to go.
Something doesnt add up.
Like I said before and in other threads. 5 mins is short. If something legitimately caused you to get kicked, dont knowingly go in with it as a possibility until the problem has been resolved.
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So by the time their net came back the penalty was over. Problem solved.
Unless it keeps happening and their internet sucks, in which case they need to sort it out before joining games knowing that they may get DCd by their net and screw over their teammates.
If it's not the net, as you're on the same internet, it sounds like their system, a random kick, or like a good cover.
All these excuses keep coming up now that people cant DC without consequence.
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Its not RNG. You chose poorly. It is what it is.
Also, if shes chasing you, its not counting down. So. Theres that.
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Just as much as survivors chaining flashlights and DS to force low rank killers to DC.
Toxic people will be toxic. Regardless of side or situation. They will find a way.
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@djsponge10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1092627#Comment_1092627
Overrated as hell like amnesia and the furthest thing from “scary” it’s alright if you like to not die and just run away. Unless you’re playing on nightmare which is one life the game is easy as heck and like I said before, overall not scary one bit just like amnesia, alien isolation, etc.
"Not die and just run away"
So just like DBD.
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1092450#Comment_1092450
So, why Survivors can run through stalking Myers? Or why Killer after hitting Survivor in a corner loses his collision?
It is a game, for better expirience I think Survivors shouldn't be able to bodyblock each other.
To prevent hostage taking scenarios.
It's literally a mechanic to prevent trolling.
If they pin you in a wall, and it doesnt exist, they hit you twice with no chance or survival.
Same with meyers. If he blocks you and you cant pass through, he can just stalk you to a one down state.
It's very easy to understand. And if those situations didnt need to be avoidable, they would likely also still cause collision. Because objects arent phase walkers. Except for spirit, of course.
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@SpookyMeerkat said:
https://forum.deadbydaylight.com/en/discussion/comment/1090883#Comment_1090883
You keep saying pity escape but it's just flat out not. The game is basically impossible for a 1v1, the mechanic is in place to make the game exciting the whole time through. It's not meant to just give some poor pitiful soul an escape, it's meant to prevent the painfully boring standoff that a 1v1 with a survivor the killer can't catch would be.
That being said, without keys, if both hatch and door are available, the hatch is realistically the riskier move. And thus is reasonable to have more points on.
No, the mechanic is in place because otherwise the last survivor would hide all game.
Nobody would work on gens as the sole survivor.
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@FairP1ayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1091540#Comment_1091540
Really? I swear I’ve been playing Killer more lately and still get Killer dailies. Maybe someone needs to bring this up in a Q&A.
I usually get them 60/40 (k/s) but when I started it was like 9/10 killer because all I played was survivor.
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They give you more dailies for the side you play less.
It's literally to encourage people to play both sides, and has been.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091430#Comment_1091430
Grow up.
2 survivors gave up instantly. Does it matter if it's a disconnect or a suicide? either way they've thrown the game in an instant.
I would have preferred the last 2 to disconnect than for me to have to walk around the map picking off 2 players who stand no chance. It felt like a chore. I couldn't be bothered waiting for them to do gens, but felt bad since they were the ones who got screwed the hardest. I'd rather they or myself just quit and get it over with.
"Couldnt be bothered to wait for gens to be done. "
Oh my god how would you ever survive.
These reasons for needing to disconnect mid game are becoming more and more elaborate as the threads appear now that punishments are back.
If you cant handle the outcome of a game, or how you may have yo play to deal with bullshit, then dont queue up.
Joining a game, and disconnecting is childish.
Having 2 people leave and being mad you cant DC instead of what you came to do, but easier, is childish.
Ffs you had 2 people gone and its "a chore" instead of chasing 4?
You could either play the easier game, or watch videos for 5 mins. Sorry you cant rage quit whenever you want to now.
Grow up.
Until then, I'm out. Theres no way you're going to see logic. That's apparent by your DC white knighting.
<3
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@fengsad said:
https://forum.deadbydaylight.com/en/discussion/comment/1091435#Comment_1091435
Except people are still DCing in matches after the penalties. It's currently designed to punish people who play a lot, not people who DC most of their matches.
If they DC most of their matches, they will be banned longer. Not a hard concept.
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@Ivaldi said:
The amount of issues that this game has is becoming ridiculous.. First the Ruin nerf caused killers to play toxic, but it was fine.. Just move on to another game or dc, Then you implement a dc penalty so we have to sit through all the toxic matches of tunneling, face camping and mori'ing killers.. whatever, Red ranks are good enough to overcome it by working together. Now your rank reset bug puts red ranks back to rank 11 and we're forced to play with noobs that don't even know how to hit a skill check, let alone pull someone off a hook. We're forced to play with killers who only know how to tunnel because "I can only get kills that way".
How is this any fun? For every 1 decent/fun game, you get 10 horrid games.
"....or DC".
No. DC isnt an option. It's a childish ragequit. You being mad about not being able to do it shows what we need to know.
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"They play something else for a bit".
Good. We dont want DC-ers here.
Those than suicides on hook, would have DCd, so it didnt make anything worse.
If anything, these rants make people look like they're upset that they cant DC without consequences anymore.
🤷♀️
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Most online games refill when people leave. This cant work with DBD.
Most games that do this, AND have a ranked mode, usually DO ban for DCs, as it ruins the game.
DC bans are a part of online gaming. Accept it.
Weve needed them SINCE 2016. It's just been more apparent as of late.
Dont flag yourself as one of those people who are mad they cant DC penalty free anymore. It's a bad look
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You know you can click the gear on your post and edit it, right?
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1090578#Comment_1090578
M E A N I N G L E S S
Exactly. Emblems tie in to rank. Rank is not ranked. It's a matchmaking tool.
People get so hung up on pips and rank like it matters.
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@johnmwarner said:
I literally just heard this in the dev stream, there is no auto aim but if you hit an object instead of the survivor that means the game was trying to help you... ######### does that even mean?
No, what they said was that it corrects the CAMERA to show you the hit, if you've already hit.
That the hit is based on capsules, and not JUST the view.
They literally said it wont help you hit something you wouldnt have otherwise.
Did you REALLY watch it? Because they didnt say what you said they said.
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@[Deleted User] said:
I mean, the complaints are more about it being used to bypass a DC to quickly exit a game and find a new one without punishment.
Full 4 man SWF and Killers do not have that option.
Full 4 man SWF can all coordinate to let the killer find them if they're done.
Also, why quit ifnits a 4 man SWF. Isnt the point to play with your friends? Lobby simulator for 20 mins doesnt sound as fun.
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@HazDaBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1090158#Comment_1090158
that is interesting 🤔
Yeah I wasnt sold on the idea until I saw that.
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@asergioam said:
https://forum.deadbydaylight.com/en/discussion/comment/1090161#Comment_1090161
It's not a defense, humanoid literally means human form/shape and demogorgon has a human form/shape.
The new killer might be that chain guy from last year xD
Humanoid means the resemblance of a human, yes, but it also has some requirements. A cognitive thought process. Arms, legs, head, bipedal.
Demo does not have a human form. It stands up on its hind legs. It has a ######### spiked flower for a "head" with no eyes or ears, and no inkling of it's own thought.
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@HazDaBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1090108#Comment_1090108
that would be cool but didn't they say they was only gonna do humanoid killers and that stranger things was a one off?
They also defend Demogorgon as humanoid. Because he has and I literally quote," bipedal, two arms sticking off, and a "head"."
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@Gandalf said:
pinhead looks the most probable at this point
Someone linked the hellraiser trailer in the main thread. This is the clip at 1:30
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@WTBacon said:
https://forum.deadbydaylight.com/en/discussion/comment/1090139#Comment_1090139
If you hate variety and want all killers to look like Trapper you can just say so.
I dont. I want variety. I literally said "now that the humanoid rule is out the window".
How about read my original comment instead of just white knighting for peanits. Thanks.
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/1089849#Comment_1089849
din din din, we have a Winrar!
at 1:30 there's basically the same scene of the teaser.
For the lazy.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1090118#Comment_1090118
It's not really a defense, it's the reason why. Non-humanoid killers would require completely different animations, since they would be rigged differently. To use Chucky, as an example, he would need a new set of animations because he's so small. Any time you hooked a survivor, he would either grow to be 7+ feet tall or stay small and hit the sickest three pointer you've ever seen.
Which actually would fit chucky let's be honest.
And I meant defense in a loose term. The logic and reasoning keeps changing, and people are using the term humanoid as if it's the word of god. Incorrectly, at that.
Just sick of these "killers must be ____" rules that change, or have someone or something released that breaks or changes the rule.
Still waiting for xenomorph. It's totally humanoid by that definition. And regular sized.
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@ZoneDymo said:
Pinhead uses chains yes, but its weird to tease it like this tbh, the biggest defining feature of the chains is the hooked end, you would think they would show that if this was pinhead.
To be fair, the end that gets taught has blood all over it. It MAY be a bloody hooked end caught on something.
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Oh look, another person who found out they cant DC without consequences and came here to rant about it.
GGs to whatever game made you DC and find out.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1090042#Comment_1090042
For what it's worth, all of the killers are still humanoid. Humanoid != human, it just means that they're human shaped (bipedal, two arms sticking off the side of their torso, and a "head").
Riiiiiiight. This defense again.
Humanoid also generally requires cognitive thought, and the "humanoid" tag wasnt used until recently. You guys used to say " is or was once human" then changed to this LOOSE humanoid definition to fit in...certain killers.
So does this mean ravenous bears, dinosaurs and killer animatronic mascots are viable now? They all fit that definition.
As does chucky.
We can act like humanoid means bipedal with a head, but that's not the case.
I mean hell, centaur/yuan-ti/mermen are humanoid yet dont fit your definition.
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@Karl_Childers said:
Cujo confirmed.
That would be SICK.
And since the humanoid only things far out the window, why not!
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@Livearth said:
https://forum.deadbydaylight.com/en/discussion/comment/1089441#Comment_1089441
Yes and no, because sometimes you kill everyone but you obtain less than 20K BP, sometimes you can get more BP but all the survivors escape.
Points arent your goal. Killing is.
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All games are rank free.
Rank DOES NOT EXIST.
It is an arbitrary term used for a matchmaking tool.
All it does is ATTEMPT to BETTER match people with others of that level.
It is not rank.
It gives no reward.
There is no competetive vs casual mode. It's all casual.
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@korean_zombie said:
This game was already heavily survivor sided and as a result the ruin nerf has profoundly changed the game. It wasn’t accompanied by a buff to any tool that killers could use to stop gens from flying by. The killer base has declined to yellow rank killers regularly facing red rank survivors. Killers queue in instantly while survivors wait 2-4 times the length of a match. The outrage over killer nerfs is justified.
The DC penalty doesn’t stop players from giving up in any different way. Like hiding in a locker to make the game take forever.
It keeps people able to get bbq stacks, hook points, etc.
Survivors wont just DC when picked up. It doesn't negate the killer doing their job.
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Only people getting upset are the ones who want to be able to DC whenever without consequences, or people who keep having net issues, crashes, etc but still queue up anyway.
DC penalties were long needed, they just need to hammer out some kinks.
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Had a Bill sandbag me and my friend, get us caught, use us as bait, then refuse to unhook us and left.
2 hours later, I'm doing my killer challenges and who do I see in my lobby? That Bill =]
First shock I use finds only him. As soon as I down him, he DCs.
Of course people who would sandbag would DC when downed.
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@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/comment/1087003#Comment_1087003
I know hahaha that's the whole point of bringing wards in kill your friends :p it's a thing we do, there's always someone bringing mist bottles and wards
Oh lol okay. Was just like, wait, what? Why??
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@ThisLadyRightHere said:
https://forum.deadbydaylight.com/en/discussion/comment/1086892#Comment_1086892
If a killer is tunneling, tunneling with mori of hook, or camping you think a survivor should just deal with it.
Yeah no I have very little tolerance for BS. And truly you aren’t worth my time.
If I’m doing die with 9k Or least points I’m not giving you anymore points. That’s fair.
Yes, a survivor should just deal with it. Like a killer has to deal with BT and DS when they happen. They dont DC usually. And they shouldn't ever.
"No tolerance for BS"
1st- disconnecting out of spite or tilt IS bs.
2nd- what BS? You getting caught first? You not making points before getting caught? THAT'S ALL ON YOU BOO BOO.
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@ThisLadyRightHere said:
https://forum.deadbydaylight.com/en/discussion/comment/1086940#Comment_1086940
If A KILler is TunNelinG and ThE sUrVivOr isn’T maKinG aNy pOintS thEy ShOuLd HavE a RiGht tO lEavE ThE gAme. NEver SaID wHenEver THe KiLlEr kILlS sOmeOne wITh 20K oR moRe BP. iS thIs ClEaR?
Your broken typing just makes your point seem less valid. No, they shouldnt be allowed to DC just because they got caught first and tunneled. Those are the ######### breaks.
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@ThisLadyRightHere said:
https://forum.deadbydaylight.com/en/discussion/comment/1086948#Comment_1086948
Never said I was tilted, it’s very rare, but I do have very low tolerance for BS. I like this game and I shouldn’t told to not play because I’m unhappy with some matches. You play this game for you not for others.
You play this game WITH others. Not for others.
If you queue up with 4 other people, you deciding to be done with it isnt just affecting you anymore. If you cant handle the outcome, dont queue up. Period.
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So an entire novel about why you should be allowed to DC.
Completely disregarding how it affects other people in game.
DCing to give hatch is, at the core, an exploit of design. Defending it with this rant is just....sad.
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@Marcavecunc said:
Pudding, Cake, Party Streamers
If we leave out bloodpoint offerings.. honestly I don't care, so I'm currently using up my brown salt bags on Kate, since I'm all out of bloodpoint offerings, and then I'll move on to the mist bottles, because why not?
In kill your friends, I love bringing the White/Black Ward to keep the firecracker or other useless item/add-ons I bring
You know in KYF you can use every and anything without touching your real items, right?
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Moonlight offerings. =[
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No, because when high ranks get face camped, the other 3 get all the gens done.
So either it doesnt happen because the killer isnt that stupid, or if they are it gets punished very quickly.
And then the BT save at the end because ######### face camping.
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Its bringing all the people who like to DC out to the front.
Every ridiculous outburst or excuse just tells me, that THAT person is pissy they cant DC with no consequences anymore.
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@kazakun said:
https://forum.deadbydaylight.com/en/discussion/comment/1085568#Comment_1085568
Yup,that's a lot of what I was seeing. Slugging with no attempt at hooking. Face camping. Time wasting. Different variations of BS. I switched to killer. Some people were still DC'ing anyways.
People that don't want the penalty were most likely legit fair players anyways,and the rest don't care if they get a penalty,or just act however hoping you'll be the one to take it.
I feel like it's a necessary thing to have but idk. I'd say make it more extreme,but then that screws people that have legit crashes or some kind of emergency. Doesn't stop people from suiciding or just standing there doing nothing,but touching a key every so often lol.
Slugging, facecamping and whatnot are not new. Theyve been happening for a long while, and even more so as of the ruin change.
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@juMpScaRe_81 said:
https://forum.deadbydaylight.com/en/discussion/comment/1085427#Comment_1085427
Happened constantly yesterday and last night. Killers are intentionally trying to make survivors dc because they can. What about penalties for that?? Seriously, this was not well planned and is not going to work unless both sides have a consequence. Otherwise, the toxic environment that already exists will only get worse as more and more people get tired of it.
You mean you cant regulate your emotions enough to not be bothered by a few mins of someone having a power trip?
"Intentionally trying to male people dc".
As if that wasnt already a thing. If someones being a dick, just ignore it, play the game and move tf on.
If you get slugged for the whole game (4mins) go watch yt or something while you wait. Dont act like this penalty (which is very needed, and basically every other decent pvp game has) is causing toxicity.
If anything these kinds of outbursts tell me that the people posting them are just upset that THEY cant DC without penalty now.


